drewcapu
10-06-2011, 10:00 AM
Problem: There really aren't enough quick chats
It doesn't help that if you change a quick chat (or even start a new toon) that the quick chats for all toons have the same values.
Solution: I propose that quick chats become toon specific and/or quick chat loadouts become available. Are the lack of toon-specific quick chats an issue with database space? If so, I totally would be happy with just having a few loadouts (maybe 5?) for quick chat "sets":
I could have a "global" set which could include common quick chats like "/hostinfo" and "/who".
I could have a "merch" set with quick chats like "B) ....", or "S) ..."
I could have a "noobGurg" set with instructions how to beat Gurgox
etc.
This would avoid having to constantly set and reset quick chats that are meant for specific toons or specific situations. It will also save db space in that you won't have to allocate space for every toon created when additional distinct quick chats aren't necessary.
It doesn't help that if you change a quick chat (or even start a new toon) that the quick chats for all toons have the same values.
Solution: I propose that quick chats become toon specific and/or quick chat loadouts become available. Are the lack of toon-specific quick chats an issue with database space? If so, I totally would be happy with just having a few loadouts (maybe 5?) for quick chat "sets":
I could have a "global" set which could include common quick chats like "/hostinfo" and "/who".
I could have a "merch" set with quick chats like "B) ....", or "S) ..."
I could have a "noobGurg" set with instructions how to beat Gurgox
etc.
This would avoid having to constantly set and reset quick chats that are meant for specific toons or specific situations. It will also save db space in that you won't have to allocate space for every toon created when additional distinct quick chats aren't necessary.