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Alexgoth
02-21-2017, 06:56 AM
Hello,

It would be nice to introduce crafting options, for example having the possibility to exchange :

- 10 commons items for a rare item with better stats (it could be a fixed item depending of the common items exchanged, or it may be a random rare item because it is easier to implement)

- 10 rare items for a legendary item (fixed or random)

- 10 legendary items for a relic item (fixed or random)

- 10 relic items for a forbidden relic one (fixed or random)

doomdoomdoom
02-21-2017, 11:44 AM
Hello,

It would be nice to introduce crafting options, for example having the possibility to exchange :

- 10 commons items for a rare item with better stats (it could be a fixed item depending of the common items exchanged, or it may be a random rare item because it is easier to implement)

- 10 rare items for a legendary item (fixed or random)

- 10 legendary items for a relic item (fixed or random)

- 10 relic items for a forbidden relic one (fixed or random)

I like your idea. It would reward people for their efforts even if they are unlucky with drops.

japan
02-21-2017, 03:39 PM
- 10 legendary items for a relic item (fixed or random)

- 10 relic items for a forbidden relic one (fixed or random)

This would devalue the rarity of relic items
Also, forbidden and relic are the same type

I personally dont agree with this suggestion but if they did do something similar to this, they should keep the common to rare and rare to legendary conversions but not the relic items





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Phosgore
02-21-2017, 06:38 PM
It would be interesting.