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Avaree
05-22-2017, 05:16 PM
This season is almost into its 8th months and I am am still amazed by how many players do not own or know how useful nilbog is. Many are misinformed about his aa.

Nilbog aa has two affects.

His pool that slows and damages enemies. The other part of nilbogs aa, that it removes debuffs such as stuns ((even from the stunning circles of the cursed cpt. )) roots/cocoons, snares, and gives 5 immunity against d.o.t. including mage's curse. Players do not need to stand in his aa pools to receive debuffs or the 5 second immunity against curse.

When using nilbog, keep him in range to receive the full effects of his aa, if he is too far back players will miss the 5 sec immunity . His aa does stack, and is compatible with glowstik. In mobs with multiple mages, as soon as you see glowstiks shield drop off of players use nilbog's aa.

I use nilbog's aa in nekro.

Enjoy maus maps with less cursing deaths :)

voidPtr
05-22-2017, 06:17 PM
You're right. (info is correct, people, use nilbog aa, especially in mau. slot nilbog in aa (arcane ability).)
But maybe the Big majority of the players are not forum readers; or maybe only read a little. And I suppose, many average players are not in the top(most informative) guilds, to be informed by the fellow guildies; or just don't listen them. (At least these are my impressions.)
PS: this post of mine is not very constructive i feel, but i don't know what can be done about this, unfortunately. (Info Availability is something i care about, a lot.)

BloodxBite
05-23-2017, 10:33 AM
Hell yeah! I used to use nilbog back in the day before I had no good pets or gold, I think (not sure) but it removed people's nekro shield, I'd be killed all the time by nekro users but the pool would often kill them after haha

Bmlty
05-23-2017, 11:17 AM
So nilbog aa can remove nekro glow snappy and scorch shields?

Cool1t
05-23-2017, 11:30 AM
It can not remove a sheild. It can remove many debuffs that are bothersome at twink levels such as curse or will remove DoT aspects.

Abuze
05-23-2017, 11:45 AM
I have been testing Nilbog's aa and informing people frequently that the 5 second immunity to debuffs does not work.

From my testing, I have found that it does not matter how close you are to the pool upon it's aa casting, you do receive immunity but how long the immunity lasts is a whole different story. I've found that no matter how close the pool is casted to or on me, the debuff immunity lasts different times each aa. Some of these proved to range for merely less than one second to a few seconds. So I do find the description of Nilbog's aa to be invalid.

PEMA
05-23-2017, 12:09 PM
I tried to use nilbog's AA in twink and it does not work. I still get stunned even when I cast it right beside or me standing in the pool. It does remove debuffs when cast however, with toxy in every twink clash, you'll just get stunned right after.

And yes, the 5 secs doesn't feel like 5 secs.

voidPtr
05-23-2017, 12:34 PM
Form nilbog's aa description: "...removes debuffs and gives DOT immunity for 5 seconds".
Stun is not a debuff (i think). So nilbog's aa does not protect from stun. And even if stun IS debuff, aa would remove it at the moment of application, but stun is not DOT, so aa cannot give immunity to stun, even then. Avaree writes that aa protects from "stunning circles", which should be right, cause "the circles" should be DOT, i think. I'm certain aa protects from the circles(pools) of Krax and Arcana.
Shields are not a debuff, nor DOT. So nilbog's aa does not remove any shields, have nothing to do with shields.
If dot immunity(curse protection) isn't 5 seconds long - then this is a bug and should be fixed. I personally cannot say, is it or not exactly 5 seconds, each time.
PS: I'll correct myself: I think, nilbog's AA frees me when i'm frozen or stunned, so maybe freeze and stun Are debuffs. But they are not DOT, you are only freed once, but you don't have immunity for 5 seconds.

voidPtr
05-23-2017, 01:01 PM
@Abuse, reading your post again, i see you talk about "debuff immunity".
nilbog's aa does not provide "debuff immunity" at all - it just removes debuffs (like armor debuff, damage debuff,...) on moment of application of aa. But on the next second you can be debuffed again.
nilbog's aa provides "DOT immunity". (DOT stands for "damage of terrain", if i recall right.) Curse is classified as DOT, a dev explained. Other examples of DOT would be damages that have some "area" (on the ground), like webs, circles, pools, and similar.
So maybe the DOT immunity IS 5 seconds, each time. BTW, aa protects from curse and similar All players (that are not too far), not only you. And yes, you DON'T need to stand in nilbog's green pool to receive the DOT immunity, you just not be too far from the pet at the moment of aa application (at the first moment) - you can move if you want.
PS Again :) , I need to be corrected: DOT=damage over time. thx, Avikk

thekragle
05-23-2017, 02:13 PM
DoT is "Damage over Time". Any effect that causes damage over time, ie, poison, curse and so on.

Abuze
05-23-2017, 02:22 PM
@Abuse, reading your post again, i see you talk about "debuff immunity".
nilbog's aa does not provide "debuff immunity" at all - it just removes debuffs (like armor debuff, damage debuff,...) on moment of application of aa. But on the next second you can be debuffed again.
nilbog's aa provides "DOT immunity". (DOT stands for "damage of terrain", if i recall right.) Curse is classified as DOT, a dev explained. Other examples of DOT would be damages that have some "area" (on the ground), like webs, circles, pools, and similar.
So maybe the DOT immunity IS 5 seconds, each time. BTW, aa protects from curse and similar All players (that are not too far), not only you. And yes, you DON'T need to stand in nilbog's green pool to receive the DOT immunity, you just not be too far from the pet at the moment of aa application (at the first moment) - you can move if you want.

Perhaps you don't know what Nilbog's AA does. If you say that it doesn't remove stuns please go to any nordr map with ice pools.
I've been using Nilbog's AA to avoid dying from curse since the start. There's a big difference in Nilbog's AA efficiency before and now. As I said the immunity duration is different each time, which clearly is a bug. With at least one Glowstick you won't notice how short the immunity of Nilbog really is, but try to do runs with only Nilbog's AA for avoiding curse deaths. Some even say that the immunity got reduced to promote Glowstick, if this is true or I can't say of course. I would like to ask the Devs to thoroughly test Nilbog's debuff and dot immunity.

Avaree
05-23-2017, 02:47 PM
@Abuse, reading your post again, i see you talk about "debuff immunity".
nilbog's aa does not provide "debuff immunity" at all - it just removes debuffs (like armor debuff, damage debuff,...) on moment of application of aa. But on the next second you can be debuffed again.
nilbog's aa provides "DOT immunity". (DOT stands for "damage of terrain", if i recall right.) Curse is classified as DOT, a dev explained. Other examples of DOT would be damages that have some "area" (on the ground), like webs, circles, pools, and similar.
So maybe the DOT immunity IS 5 seconds, each time. BTW, aa protects from curse and similar All players (that are not too far), not only you. And yes, you DON'T need to stand in nilbog's green pool to receive the DOT immunity, you just not be too far from the pet at the moment of aa application (at the first moment) - you can move if you want.

Well said :)

I would also like to add, if players use upgrades in their skills that give d.o.t. (damage over time) like bleed or poison, and they use that skill, and then are cursed, 9/10 of the time nothing will save that player. Always best to use nilbog or glows aa when you see the mage is aggro'd.

Avaree
05-23-2017, 03:00 PM
Well said Void.

@ Abuze and Pema if you use skills that have damage over time (d.o.t.) upgrades like bleed or poison, makes a difference too. If I am pulling, I try to use my nils aa as soon as i see the mage is aggro'd. I have some great people I run with, and normally curses isnt an issue.

codered
05-23-2017, 03:20 PM
Yeah, nilbog aa saves me alot in mauso, 1 question, nilbog aa stack to another nil?

*nilbog is goblin spell backward

Avaree
05-23-2017, 05:30 PM
Yeah, nilbog aa saves me alot in mauso, 1 question, nilbog aa stack to another nil?

*nilbog is goblin spell backward
Yes it does, no cool down between aa's. :)

slaaayerrr
05-23-2017, 11:12 PM
so many rich and pro ppl here... teach me how to play pleaZZZ :(

alxe
05-24-2017, 04:49 AM
i own many lifes to that lil piggie,the relief from avoiding a curse feels really good.

Abuze
05-24-2017, 02:14 PM
Form nilbog's aa description: "...removes debuffs and gives DOT immunity for 5 seconds".
Stun is not a debuff (i think). So nilbog's aa does not protect from stun. And even if stun IS debuff, aa would remove it at the moment of application, but stun is not DOT, so aa cannot give immunity to stun, even then. Avaree writes that aa protects from "stunning circles", which should be right, cause "the circles" should be DOT, i think. I'm certain aa protects from the circles(pools) of Krax and Arcana.
Shields are not a debuff, nor DOT. So nilbog's aa does not remove any shields, have nothing to do with shields.
If dot immunity(curse protection) isn't 5 seconds long - then this is a bug and should be fixed. I personally cannot say, is it or not exactly 5 seconds, each time.
PS: I'll correct myself: I think, nilbog's AA frees me when i'm frozen or stunned, so maybe freeze and stun Are debuffs. But they are not DOT, you are only freed once, but you don't have immunity for 5 seconds.


@Abuse, reading your post again, i see you talk about "debuff immunity".
nilbog's aa does not provide "debuff immunity" at all - it just removes debuffs (like armor debuff, damage debuff,...) on moment of application of aa. But on the next second you can be debuffed again.
nilbog's aa provides "DOT immunity". (DOT stands for "damage of terrain", if i recall right.) Curse is classified as DOT, a dev explained. Other examples of DOT would be damages that have some "area" (on the ground), like webs, circles, pools, and similar.
So maybe the DOT immunity IS 5 seconds, each time. BTW, aa protects from curse and similar All players (that are not too far), not only you. And yes, you DON'T need to stand in nilbog's green pool to receive the DOT immunity, you just not be too far from the pet at the moment of aa application (at the first moment) - you can move if you want.
PS Again :) , I need to be corrected: DOT=damage over time. thx, Avikk



Yea so my post got blocked lol, so just retyping what I memorize of it.

Perhaps you don't know what Nilbog's AA does. If you're saying that Nilbog's AA doesn't remove stuns then you really don't know what its AA does.
Stuns are in the same category as debuffs. If you want to test this go to any Nordr map and stand in an ice pool. Nil's AA will remove you're debuff aka freeze stun.
"Removes debuffs from allies and gives dot immunity for 5 seconds." if the 5 seconds immunity only worked for the dot then it would be: "Removes debuffs from allies, gives dot immunity for 5 seconds."
The issue with Nil's AA is that the immunity duration isn't always 5 seconds. Sometimes it's less, other times it's way less. I've been using Nil's AA to avoid curse deaths since the start of this expansion. And more players notice the 'nerf' in its immunity duration as well.
Some people even say that Nil's dot immunity duration got 'nerfed' to promote Glowstick's AA.
If a dev or mod is reading this i'd really appreciate it if you guys test this out thoroughly.

Abuze
05-24-2017, 02:20 PM
Yea so my post got blocked lol, so just retyping what I memorize of it.

Perhaps you don't know what Nilbog's AA does. If you're saying that Nilbog's AA doesn't remove stuns then you really don't know what its AA does.
Stuns are in the same category as debuffs. If you want to test this go to any Nordr map and stand in an ice pool. Nil's AA will remove you're debuff aka freeze stun.
"Removes debuffs from allies and gives dot immunity for 5 seconds." if the 5 seconds immunity only worked for the dot then it would be: "Removes debuffs from allies, gives dot immunity for 5 seconds."
The issue with Nil's AA is that the immunity duration isn't always 5 seconds. Sometimes it's less, other times it's way less. I've been using Nil's AA to avoid curse deaths since the start of this expansion. And more players notice the 'nerf' in its immunity duration as well.
Some people even say that Nil's dot immunity duration got 'nerfed' to promote Glowstick's AA.
If a dev or mod is reading this i'd really appreciate it if you guys test this out thoroughly.

Abuze
05-24-2017, 02:24 PM
Form nilbog's aa description: "...removes debuffs and gives DOT immunity for 5 seconds".
Stun is not a debuff (i think). So nilbog's aa does not protect from stun. And even if stun IS debuff, aa would remove it at the moment of application, but stun is not DOT, so aa cannot give immunity to stun, even then. Avaree writes that aa protects from "stunning circles", which should be right, cause "the circles" should be DOT, i think. I'm certain aa protects from the circles(pools) of Krax and Arcana.
Shields are not a debuff, nor DOT. So nilbog's aa does not remove any shields, have nothing to do with shields.
If dot immunity(curse protection) isn't 5 seconds long - then this is a bug and should be fixed. I personally cannot say, is it or not exactly 5 seconds, each time.
PS: I'll correct myself: I think, nilbog's AA frees me when i'm frozen or stunned, so maybe freeze and stun Are debuffs. But they are not DOT, you are only freed once, but you don't have immunity for 5 seconds.


@Abuse, reading your post again, i see you talk about "debuff immunity".
nilbog's aa does not provide "debuff immunity" at all - it just removes debuffs (like armor debuff, damage debuff,...) on moment of application of aa. But on the next second you can be debuffed again.
nilbog's aa provides "DOT immunity". (DOT stands for "damage of terrain", if i recall right.) Curse is classified as DOT, a dev explained. Other examples of DOT would be damages that have some "area" (on the ground), like webs, circles, pools, and similar.
So maybe the DOT immunity IS 5 seconds, each time. BTW, aa protects from curse and similar All players (that are not too far), not only you. And yes, you DON'T need to stand in nilbog's green pool to receive the DOT immunity, you just not be too far from the pet at the moment of aa application (at the first moment) - you can move if you want.
PS Again :) , I need to be corrected: DOT=damage over time. thx, Avikk


Well said Void.

@ Abuze and Pema if you use skills that have damage over time (d.o.t.) upgrades like bleed or poison, makes a difference too. If I am pulling, I try to use my nils aa as soon as i see the mage is aggro'd. I have some great people I run with, and normally curses isnt an issue.

Perhaps you don't know what Nilbog's AA does. If you're saying that Nilbog's AA doesn't remove stuns then you really don't know what its AA does.

Stuns are in the same category as debuffs. If you want to test this go to any Nordr map and stand in an ice pool. Nil's AA will remove your debuff - freeze.

"Removes debuffs from allies and gives dot immunity for 5 seconds." if the 5 seconds immunity only worked for the dot then it would be: "Removes debuffs from allies, gives dot immunity for 5 seconds." The reason this isn't typed like this, is because it's not true to it's description. The AA of this pet used to cast a full 5 seconds immunity but does so no longer. this is why it's considered a bug.
The issue with Nil's AA is that the immunity duration isn't always 5 seconds. Sometimes it's less, other times it's way less. I've been using Nil's AA to avoid curse deaths since the start of this expansion. And more players notice the 'nerf' in its immunity duration as well.
Some people even say that Nil's dot immunity duration got 'nerfed' to promote Glowstick's AA.

For those who claim that stun isn't a debuff please look at Misty's AA.
161375

voidPtr
05-24-2017, 11:47 PM
...PS: I'll correct myself: I think, nilbog's AA frees me when i'm frozen or stunned, so maybe freeze and stun Are debuffs. But they are not DOT, you are only freed once, but you don't have immunity for 5 seconds.
I remembered that nilbog's AA frees me from stun, a Little AFTER i wrote my first post, so i CORRECTED myself, so i know stun is considered debuff. (I forgot for a moment, after that corrected my info.)

Perhaps you don't know what Nilbog's AA does...; ...look at Misty's AA
Perhaps you don't Read what Nilbog's AA does. If you think that i don't know about nilbog/misty, and the difference between removing and immunity - look at these posts, from 2016.

You can use Nilbog's AA BEFORE you start attacking the curse mage - after that the whole party has 5 sec immunity to DOT - meaning you all have 5 seconds to kill him, not worrying about curse.
I usually play with pugs and usually am the only one who makes the light green puddles. If there was one more with nillbog's AA - well, then we would have something like 10 secs to kill the mage, while he's unable to curse us.

Well ofcourse glowstik is better than nilbog :) . Both have the DOT immunity (nilb - 5 sec, glow - 6 sec if the shield doesn't break), but glowstik has a LOT more, additionally, in its AA. But to prevent curse from mages, nilbog is the second useful pet, imo, there's no other pet with dot immunity other than these two, afaik.

About Symia's AA - No, not exactly. You remove curse on AA's application but on the next second you can be cursed again. Party DOT immunity for several seconds means noone will be cursed for several seconds. There are (maybe) other pets too that can only remove the curse, but that's not that good as immunity. Other pets that 'may' remove curse: kris&kringle, misty - i haven't checked them.
About Lucky (mentioned by Avaree) - it 'knocks back and snares' the opponent for 5 sec - if this protects from curse for 5 sec (i haven't checked), then it will be as good as dot immunity - which would be good. BTW, Porkchop 'snares' for 5 sec, not sure if this would protect you...
So i personally understood since back then in 2016, nilbog's AA "removes debuffs and gives DOT immunity", the way that i (and avaree) describe it: that the nilbog's aa FIRST [removes debuffs(like stun/snare/bleed...)] AND AFTER THAT [gives DOT immunity(only DOT)].
The descriptions are not sts's "strong side" i agree (, i've complained in other threads about pet's descriptions, that they should be more informative,complete and more clearly written). So no bug for me, i understood it. but Yes, Better, More Full and More Clear descriptions, Would Help.

Avaree
05-25-2017, 06:12 PM
I remembered that nilbog's AA frees me from stun, a Little AFTER i wrote my first post, so i CORRECTED myself, so i know stun is considered debuff. (I forgot for a moment, after that corrected my info.)

Perhaps you don't Read what Nilbog's AA does. If you think that i don't know about nilbog/misty, and the difference between removing and immunity - look at these posts, from 2016.



So i personally understood since back then in 2016, nilbog's AA "removes debuffs and gives DOT immunity", the way that i (and avaree) describe it: that the nilbog's aa FIRST [removes debuffs(like stun/snare/bleed...)] AND AFTER THAT [gives DOT immunity(only DOT)].
The descriptions are not sts's "strong side" i agree (, i've complained in other threads about pet's descriptions, that they should be more informative,complete and more clearly written). So no bug for me, i understood it. but Yes, Better, More Full and More Clear descriptions, Would Help.


You saved me a ton of typing :) ty ..

Abuze
05-25-2017, 11:42 PM
I remembered that nilbog's AA frees me from stun, a Little AFTER i wrote my first post, so i CORRECTED myself, so i know stun is considered debuff. (I forgot for a moment, after that corrected my info.)

Perhaps you don't Read what Nilbog's AA does. If you think that i don't know about nilbog/misty, and the difference between removing and immunity - look at these posts, from 2016.



So i personally understood since back then in 2016, nilbog's AA "removes debuffs and gives DOT immunity", the way that i (and avaree) describe it: that the nilbog's aa FIRST [removes debuffs(like stun/snare/bleed...)] AND AFTER THAT [gives DOT immunity(only DOT)].
The descriptions are not sts's "strong side" i agree (, i've complained in other threads about pet's descriptions, that they should be more informative,complete and more clearly written). So no bug for me, i understood it. but Yes, Better, More Full and More Clear descriptions, Would Help.

Don't you just love how ignorant people can be? They know that they're wrong but they'll do anything to try to keep their opinion on top
If you claim that the immunity only works for dot, please go to soutern gates, get yourself stunned and see how you won't be stunned again fot a cpl seconds even if beetle does it's charged attack that is supposed to stun you.

Abuze
05-26-2017, 09:19 AM
I just love how ignorant people can be. Did you even test this properly? I wouldn't say things without knowing 100% sure.
I guess some people just want to keep their image good even if it means saying things without actually knowing.

Oke so first you claim that debuff and stuns are two different things completely which is false. As I've shown.
Now you claim that the immunity only works for the dot and not debuff(stuns included :p)? :(
I already gave an example of how Nil's AA gives immunity against the frozen pools in Nordr. Is this not enough proof for you?
Oke if it's not please go see for yourself at Southern Gates. Use the aa before walking into beetles and look how even after 1s you'll still have the debuff immunity.
Cheers :)

voidPtr
05-26-2017, 12:23 PM
you claim that debuff and stuns are two different things completely which is false.
no, i don't claim that. you claim that i claim thing that i don't claim. read again posts.

Nil's AA gives immunity against the frozen pools in Nordr
yes, aa works. they are DOT.
AARGHH, <swearword>, I'll have to Correct Myself Again (it's becoming ridiculous, these Corrections of mine):
No, aa Doesn't works, Nil's AA Doesn't gives immunity against the frozen pools in Nordr. It just frees me from the freeze (in Oltgar Keep), but next second i can be frozen again (i just retested). So no immunity. And so frozen pools in Nordr are Not DOT.

Use the aa before walking into beetles and look how even after 1s you'll still have the debuff immunity.
no, you don't have Stun immunity. I just retested it again in Southern Gates for you. Beetles stun after 1s. There's no such thing as "debuff immunity" in nilbog's aa. read again description.

Devs, can someone explain this (so everyone can see)? And do you agree that we need better descriptions?
(cause this thread became something that shouldn't have been. no need.)

PS: BTW, i generally like(agree) your posts, Abuze. Just think you're not right here. What i have to say, when i think you're not right here? To say "you right"?
And BTW again, you my guild. I don't enjoy arguing you.

Moyser
05-27-2017, 04:05 AM
All these people fighting over Nilbog while the best pet is Timber smh

Abuze
05-27-2017, 08:56 AM
Those who know about Nil's AA know how much of a fool you made yourself. Wish you the best of luck with your ignorance.


People don't want the hear the truth because they don't want their illusions destroyed.
-someone

Moyser
05-27-2017, 09:14 AM
I think that quote is KairiHeart's

Avaree
05-27-2017, 09:53 AM
Those who know about Nil's AA know how much of a fool you made yourself. Wish you the best of luck with your ignorance.


People don't want the hear the truth because they don't want their illusions destroyed.
-someone

I don't see anything foolish on stating how useful nilbog's aa is. Bottom line is, nilbog's aa does remove stun, freeze, snare, root, curse, slow effect and gives players 5 secs of immunity against dot.
Very similar to the upgrade spinning freedom with the skill "razor shield", only difference is spinning freedom don't remove curse, or give immunity against curse.