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View Full Version : NPC Skills - You didn't know until now!



MimeRifle
10-17-2011, 12:53 PM
Playing SL the other day I found myself curious what the NPC's HUD might look like, say a Zombie Vular Miner or something - particularly the skills. I know some of those baddies have victimized me with some very devastating ones, and I wonder what they might be called. I took a few guesses:

Tweet: Floods a character with PM's from their friends, causing the player to get distracted responding instead of fighting, thus putting their squad in danger.

Wandering Spirit: Causes a player to break aimlessly away from their party and either aggravate extra mobs making trouble for the party, or just plain getting killed for being all alone. (might also be called "squirrel!!!")

Hide and Seek: The NPC cleverly masks its presence so it is passed by, so when the party think they have reached the end of the level, it doesn't end - often resulting in someone saying "Okay... split up!"

Ping of Doom: Self-Explanatory.

Which NPC skills have been used on you/your party members - and what might they be called?

StompArtist
10-17-2011, 12:57 PM
Mystery Rev of the Abyss: Group is in a rough fight barely able to survive a large mob trying to kill them. Then out of nowhere a rev request is sent to the acting mage frantically hitting the heal button. Rev request is coming from some player in a totally opposite part of the map fighting his own mob. This is a deadly Combo built on "Wandering spirit" that not only causes painful death but a fatal loss of focus to the mage.

Chaos Portal: You are walking forward bravely seeking enemies but your group slows down for no apparent reason. You keep pushing thinking they'll catch up and all of a sudden you materialize several feet away from your last position with an "accept revive" message already up and waiting. You've been dead for a while without even realizing it.

MimeRifle
10-17-2011, 04:18 PM
I have been taken out by Chaos Portal. It's terrible! Ironic, too... getting to experience time travel, but only to fast forward to the moment of your death. Very anti-climactic.

Derp Bag: lowers the players I.Q. by 50 points, and causes the failure to observe the locations of the sandbags in Slouch-O. Also has the side effect of making the player giggle about it, because during the skill's duration, they don't know any better.

Ebalere
10-20-2011, 09:56 AM
Berserker - Player is unable to use skills, forced to spam the auto attack button and eat a sandwich at all major boss battles.

Conradin
10-20-2011, 10:02 AM
The Wrath of the vular: Causes extreme fear of dying for Commandos- and Also make commandos think ops and engies should tank- not them.

TheChairmaker
10-20-2011, 10:13 AM
I AM DA TANK:Operative-only. Makes them think they're a commando, and invincible. Also spams chat with "HEAL ME" as during the skill's duration, their IQ is lowered by 60 points.

MimeRifle
10-20-2011, 03:50 PM
Anti-Climax: (Director Bot only) Causes the player, after successfully navigating their way to the armed acting platform, to then use the wrong emote.

Phoenixking
10-20-2011, 03:54 PM
Blinding bomb: makes the op not see all the stuff that they can use to kill the boss or attacking bombs at miner making them die at boss battle

adidaman
10-20-2011, 03:57 PM
OW THAT BLEEPing STUNG!- causes your Internet connection to suddenly drop giving you the fabled one hit lag kill

TheChairmaker
10-21-2011, 01:23 AM
The Monsoon: causes guild chat to go crazy with flame wars and thus distract you from your objective.

Rawrimafish
01-13-2012, 10:10 AM
What?

MimeRifle
01-13-2012, 10:54 AM
Wow....

Necroblast: Causes Rawrimafish to resurrect a thread that's been dormant for like three months. :D

Artentreri
01-13-2012, 01:30 PM
Hahaha I'm glad he did, these are pretty good.

Cahaun
01-13-2012, 01:49 PM
Engineer Mind Numb- A wierd case that happens only to engineers: after a massive concussion or a few deaths, the engineer will start getting effected by some cases of blankness and loss of healing. Eventually the engineer will stop reviving and healing completely.

Cahaun
01-13-2012, 01:52 PM
Engineer Mind Numb- A wierd case that happens only to engineers: after a massive concussion or a few deaths, the engineer will start getting effected by some cases of blankness and loss of healing. Eventually the engineer will stop reviving and healing completely.
Mind explosion- Causes people who just realized they posted on a necro posted thread to quote themselves.

MimeRifle
01-17-2012, 02:28 PM
Mind explosion- Causes people who just realized they posted on a necro posted thread to quote themselves.

LOL!!

Some threads were just meant to get back up and do the zombie walk... Plus, there are new campaigns since this was started! Need to think up a skill that involves getting wasted by mines and/or snipers in Voleria...

Garvhoz
01-17-2012, 09:27 PM
The Wrath of the vular: Causes extreme fear of dying for Commandos- and Also make commandos think ops and engies should tank- not them.

A more severe case of the wrath of the vular is called

Commonia- similar to pnuemonia ( I think thats how its spelled) but more annoying and harder to get rid of, symptoms include but are not limited to:
Lag faking
Not dying in a group of no engis because of staying behind
Not using your taunt skills
Spams increase mass and growing rage every time there is a mob
Not using every single skill you have to increase aggro
Spaming: HEAL MEEEEEE PLEASE I DONT WANT TO DIE!!!!!!!!!!!! everytime there is a mob of more than five enemies
Making excuses for not holding aggro: no engi, taunt?, aggro?, fight?, where is engi, need engi or else, give me pink or I dont fight, etc.

Garvhoz
01-18-2012, 06:49 PM
Color curtain- makes the person go color blind and not being able to see mines
(Voleria only)