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Corpser
10-19-2011, 05:44 AM
as the title says how much download does star legends / pocket legends use of data per hour of gameplay?

Ellyidol
10-19-2011, 05:54 AM
Although it's old, these might help:

http://www.spacetimestudios.com/showthread.php?3224-Question-about-PL-and-iPhone.&highlight=data+plan
http://www.spacetimestudios.com/showthread.php?8419-Anyone-know-how-much-data-PL-takes-up (http://www.spacetimestudios.com/showthread.php?3224-Question-about-PL-and-iPhone.&highlight=data+plan)

Corpser
10-19-2011, 07:07 AM
thanks very helpful seems to have answered my question but would the amount change due to all the new stuff being added?

Ellyidol
10-19-2011, 07:19 AM
thanks very helpful seems to have answered my question but would the amount change due to all the new stuff being added?

No worries. Same question too, not sure if the overall weight of the game has changed throughout the past year. Hopefully a dev can update us on this :)

BodMaster
10-19-2011, 09:16 AM
Would think so, but couldnt see this increasing a significant amount from the data PL come up with though. Unlimited is the way forward :D

asommers
10-19-2011, 12:29 PM
I'll add some logging to our internal client, have Flip play for a bit, and get the average bandwidth numbers updated. Also, I may add total data sent/received in bytes to the next client update so you can keep track of this yourself, since it really does depend on play style.

-ALS

Corpser
10-19-2011, 05:38 PM
wow that would be awesome cant wait for this.