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View Full Version : Elixers in the Nightmare Raid zone



Slekki
07-18-2017, 10:45 PM
Capped at the beginning of the week and noticed that the waiting time for a raid run to start can take upto 15 minutes.

As the elixers start counting down from the moment we enter a map I wanted to ask if you could make it possible so that the elixer only starts counting down from the moment someone hits a mob. The fee to enter already is a waste of gold as the ROI is extremely low.

Thanks

Slekki
07-21-2017, 07:25 PM
The elixir might cost gold but my bump is free.

Thank you ^^

Chocolaty
07-22-2017, 03:54 AM
+1 I've never burned through so many elixirs just waiting for players to join a map.

Faliziaga
07-22-2017, 01:15 PM
Hard to get a raid started sometimes because people join, then there is only 1-2 players, then leave because of their elixir running. How about creating an orb or a zone where players can wait?
It would be nice if the 77k dreamseeker elixirs would only run in the raid zone, e.g. I took a new one in the last run and now there is no raid active for like 40 minutes and I can't do anything else without wasting the expensive elixir.

Slekki
07-25-2017, 05:25 PM
Hard to get a raid started sometimes because people join, then there is only 1-2 players, then leave because of their elixir running. How about creating an orb or a zone where players can wait?
It would be nice if the 77k dreamseeker elixirs would only run in the raid zone, e.g. I took a new one in the last run and now there is no raid active for like 40 minutes and I can't do anything else without wasting the expensive elixir.

Haven't even bothered on trying the 77k elixer because of the maps always beeing empty. I like the idea about the waiting zone :).

Other suggestions:
- Put a 30 seconds delay on messages as there are alot of people who rather talk about irrelevant stuff then actually focussing on the run itself. They have no idea how annoying this is for the people who actually try to get things over with.

- Allow people to only rejoin the map once and/or kick them if they are not moving for a certain period of time. AFK'ers and leechers are a huge problem in this map. Nobody seems to be saying anything about it but this is just another reason for why these raid maps are empty.

Thewolfbull
07-29-2017, 02:39 PM
This would be good, a way to make a party with 12 people before entering would be better.

Slekki
08-18-2017, 12:24 PM
Back to the top, still hoping to get a response.

Thanks