PDA

View Full Version : Let's talk PvP



Azerothraven
08-10-2017, 02:54 AM
Justg had to say this for this week preview:

"Coming up:

We'll wrap up the summer with some hot updates:

- Class-Based Free For All PvP: A new client will being a new type of death-match!
- Ursoth's Assault: An ancient evil returns to threaten the peace of Elondria!

That's it for this week, questions and comments below, and stay cool!

- g "

I had a feeling I read somewhere about this class based PvP but could PvP be Active by this?
I believe this will come next week then it will be ursoth event. This way they would have some time to implement PvP gears in " Massive locked crate of blood leaf" or equivalent "

but I still think Nightmare set will be the best set for 66 PvP due to Op armour it provides.

Who has hope for PvP after this? - I do
Quick question:

Which top 3 pet do you guys think is the best for PvP.

Mine is:
1. Dreambot
2. Nekro
3. Glow

WilliamTheFighter
08-10-2017, 03:36 AM
About this new mode..as mage I like it cause i cant be spawned and matches mages vs mages will surely have a lot of fun where skills, stats and pet combos will make the difference! With rogues well I dont t think there is much fun since is all oneshot-oneshot, about warriors..no comment..a no end match!

About pets I dont think there is just 1 best pet for pvp and where the choice changes on the class ofc. Moreover 1 pet isnt enough anymore since if you have noticed new happiness bonus of legendary heroics become stronger than the old best ones. As mage actually can say that im making a list of which heroics happiness bonus are the best for this class in pvp. Heroic scorn, heroic titan, heroic ethyil represents (actually) the best happiness bonus for mage pvpers due to the incredible primary stats int. Hp given by str and a great amount of crit. Don't forget heroics as base pet will deal much more dmg to enemies than nekro and others arcanes. As resume surely the best pvp pet will be made by combos (and lot of millions ofc). About arcane abilities still depends on class. Glow and nekro AA still rules. Don't forget sns AA too, and im interested about new shield will be given by heroic snappy AA. (Absorbe incoming dmg and heals?).
Im sure we still have much time to talk about this topic cause there are still a lot of legendaries that needs to get their "evolution" which im sure old strongest legendaries will have huge happiness bonus..I expect this from dovabear (for example).
Hope my view is clear enough :)

-Will

Inviato dal mio SM-J510FN utilizzando Tapatalk

truereligion
08-10-2017, 11:14 AM
I couldn't post my other feedback about ffa caz my comment's kept getting taken down -.-
About this new FFA it's dumb. Couldn't u implement or adjust some of the Suggestions I suggest last PvP thread. For example the no chat zone/no ign display/etc
But mages vs mages it's going to be hella fun but I don't think I can say the same for the other classes.

Sent from my Z981 using Tapatalk

Lawpvp
08-10-2017, 11:20 AM
Dreambot only a tank pet. No crit = not for rogue or mage

Alwarez
08-10-2017, 11:43 AM
One class pvp won't be much difference from what I saw last time I tried usual deathmatch-pretty much 80% of all players were rogues anyway

Cinco
08-10-2017, 11:48 AM
I couldn't post my other feedback about ffa caz my comment's kept getting taken down -.-
About this new FFA it's dumb. Couldn't u implement or adjust some of the Suggestions I suggest last PvP thread. For example the no chat zone/no ign display/etc
But mages vs mages it's going to be hella fun but I don't think I can say the same for the other classes.

Sent from my Z981 using Tapatalk

Don't like the idea of hiding igns, but a 'no chat' zone isn't a terrible idea :-)

Cinco
08-10-2017, 11:48 AM
One class pvp won't be much difference from what I saw last time I tried usual deathmatch-pretty much 80% of all players were rogues anyway

60% of the time... it works every time!

truereligion
08-10-2017, 11:51 AM
Ok bad idea then for igns. But Tell me why the no chat zone a bad idea? No drama we get straight to the point clashing with nothing to stop us while we doing it? Also I expect so much hate from FFA when tanks are battling each other lol 10min+ trying to kill each other.
Btw cinco have you seen what PvP is full of now? 90% Rouges in almost every bracket .
Rouges uses*aim shot* other rouge dead wouldn't call an actual battle
Mage vs mage actual fight
Tank vs tank boring and takes forever to kill each other
One last thing can we get a Lb banner here to and is there going a new section in our kdr for FFA?
But if theres an actual banner make it possible to ban dummy farmers here asap with no mercy !!
That's all for now

Cinco
08-10-2017, 12:06 PM
Ok bad idea then for igns. But Tell me why the no chat zone a bad idea? No drama we get straight to the point clashing with nothing to stop us while we doing it? Also I expect so much hate from FFA when tanks are battling each other lol 10min+ trying to kill each other.
Btw cinco have you seen what PvP is full of now? 90% Rouges in almost every bracket .
Rouges uses*aim shot* other rouge dead wouldn't call an actual battle
Mage vs mage actual fight
Tank vs tank boring and takes forever to kill each other
One last thing can we get a Lb banner here to and is there going a new section in our kdr for FFA?
But if theres an actual banner make it possible to ban dummy farmers here asap with no mercy !!
That's all for now

Your suggestion of a PVP zone absent the toxic trash-talking does indeed sound like a good idea :-)
There will be a new section of kills, deaths and 'wins' for FFA.

Perceval
08-10-2017, 12:08 PM
The only thing that will make this worth playing is adding a leader board for it and making it endgame only.

Its just another PvP option like Guild Battlegrounds. We all know how that worked out.

Agree or disagree with me, i don't really care.


- Not negativity, just the truth.

truereligion
08-10-2017, 12:11 PM
Your suggestion of a PVP zone absent the toxic trash-talking does indeed sound like a good idea :-)
There will be a new section of kills, deaths and 'wins' for FFA.
Also what lvls can join ?lvl60+?
I think I remember you saying it was going to be end game can't recall which thread I might be wrong. Correct me if I'm wrong :-)
Will there be balance gear you give us?
Or we can use our own gear?

Majin
08-10-2017, 12:19 PM
Your suggestion of a PVP zone absent the toxic trash-talking does indeed sound like a good idea :-)
There will be a new section of kills, deaths and 'wins' for FFA.

Cinco since its class based so class balance isn't issue..
Can u consider adding damage buff to warriors and Armor ho buff to rouges in FFA Only..

Route ffa and warrior ffa in current condition may end horribly.

Cinco
08-10-2017, 01:07 PM
The only thing that will make this worth playing is adding a leader board for it and making it endgame only.

Its just another PvP option like Guild Battlegrounds. We all know how that worked out.

Agree or disagree with me, i don't really care.


- Not negativity, just the truth.

Forget about the leader board (we know how these've worked out) and forget about making it endgame only (OMG... you must be kidding).

Not being negative; you know I care.

Cinco
08-10-2017, 01:07 PM
Cinco since its class based so class balance isn't issue..
Can u consider adding damage buff to warriors and Armor ho buff to rouges in FFA Only..

Route ffa and warrior ffa in current condition may end horribly.

I respect the speculation but I'm not sure if we need either of these just yet :-)

Cinco
08-10-2017, 01:45 PM
How about a banner for endgame FFA? This banner changes hands every month/week/fortnight(You guys choose). Any video proof of anyone dummy farming in a FFA map is auto ban. Add a ticket bought with gold for entry into FFA.

This will do two things: create a market for End-game gear(let's face it game needs resuscitation) and create a gold sink.

Seemed like a good idea to me.

A revolving rewards system for the LB competition sounds like a very good approach :-)

Cinco
08-10-2017, 01:50 PM
How about the risk of staking gold? The reward could be less than the sum total received from all the players as entry fees +a little bit of plat to make it a good enough incentive.

Sent from my Redmi Note 3 using Tapatalk

AL players do not stake gold. I say this with great confidence.

Cinco
08-10-2017, 01:55 PM
Disagree with the details. I think the staking is nonexistent largely because gold wealth is a crucial indicator of success in AL.
Risking gold means to risk social standing. While this is a very good sign for a game that is driven by the player economy, it represents a key obstacle for competitive spend / wagering.

Skilledpvp
08-10-2017, 02:38 PM
A free for all is not Somethin that brings interest into pvp bcs at almsot every twink level there are guilds. If a FFA Was made with an intention to attract more players into pvp. What these average geared players r gonna get when they j a room is instant kill bcs they stand no chance. Moreover it's common knowledge that guilds r surely gonna Gang up or at least help their other members out even if it's a FFA.
Maybe making a FFA wit a pre determined set of gears and stats chosen by sts wit no allowance of pet will completely level the playing field.
In this way the other pvp mode where u neeed maxed out gear to compete will be still active so sts can make their revenue and highly competitive guilds can have their fun and rivalry and FFA will attract more ppl into pvp and possibly into the game.

Cinco
08-10-2017, 02:49 PM
A free for all is not Somethin that brings interest into pvp bcs at almsot every twink level there are guilds. If a FFA Was made with an intention to attract more players into pvp. What these average geared players r gonna get when they j a room is instant kill bcs they stand no chance. Moreover it's common knowledge that guilds r surely gonna Gang up or at least help their other members out even if it's a FFA.
Maybe making a FFA wit a pre determined set of gears and stats chosen by sts wit no allowance of pet will completely level the playing field.
In this way the other pvp mode where u neeed maxed out gear to compete will be still active so sts can make their revenue and highly competitive guilds can have their fun and rivalry and FFA will attract more ppl into pvp and possibly into the game.

I'm confused by your use of punctuation - but I think you're saying the FFA is not a good idea. I disagree; I think it'll be a lot of fun.
My personal preference is to make a suite of special PVP-only gears... 'cause I think it will be very nicely balanced. However, the more I think about doing this the more I'm convinced nobody is going to like it. It might work for PL or DL, but not AL: I think AL players will hate it 'cause many have spent years grinding gear that they don't want to put on the shelf just to play a new "balanced" mode. Would love to be wrong on this one, though! :-)

devilMors
08-10-2017, 02:57 PM
Community is corrupted.

giaracib
08-10-2017, 02:57 PM
I'm confused by your use of punctuation - but I think you're saying the FFA is not a good idea. I disagree; I think it'll be a lot of fun.
My personal preference is to make a suite of special PVP-only gears... 'cause I think it will be very nicely balanced. However, the more I think about doing this the more I'm convinced nobody is going to like it. It might work for PL or DL, but not AL: I think AL players will hate it 'cause many have spent years grinding gear that they don't want to put on the shelf just to play a new "balanced" mode. Would love to be wrong on this one, though! :-)

Can you at least consider limiting what gear each class can use?
That would be a much better FFA experience.
#myopinion.

Perceval
08-10-2017, 04:43 PM
I'm confused by your use of punctuation - but I think you're saying the FFA is not a good idea. I disagree; I think it'll be a lot of fun.
My personal preference is to make a suite of special PVP-only gears... 'cause I think it will be very nicely balanced. However, the more I think about doing this the more I'm convinced nobody is going to like it. It might work for PL or DL, but not AL: I think AL players will hate it 'cause many have spent years grinding gear that they don't want to put on the shelf just to play a new "balanced" mode. Would love to be wrong on this one, though! :-)
Like someone also pointed out, I really do think warriors would need a damage buff there and rogues would need an armor buff.

Join the guild 'Purge' and we can personally test the class specific idea in tdm if you want.

Might give you a better idea or maybe you already tested it, in that case nevermind.

@your reply to my earlier comment. Consider removing the top player leaderboard so the PvE community can at least share our pain ;P

quileos
08-11-2017, 12:08 AM
If it makes PvP more balanced stats and gear wise then many twink brackets ll come alive.

Sent from my SM-J700F using Tapatalk

Skilledpvp
08-11-2017, 07:18 AM
I'm confused by your use of punctuation - but I think you're saying the FFA is not a good idea. I disagree; I think it'll be a lot of fun.
My personal preference is to make a suite of special PVP-only gears... 'cause I think it will be very nicely balanced. However, the more I think about doing this the more I'm convinced nobody is going to like it. It might work for PL or DL, but not AL: I think AL players will hate it 'cause many have spent years grinding gear that they don't want to put on the shelf just to play a new "balanced" mode. Would love to be wrong on this one, though! :-)

a FFA for sure cannot substitute for traditional clashing. So a suite of specially made gear for just this type of pvp can certainly attract more players into it. More newbies can join in and see why pvp is so exciting and hone their skills in case they wanna continue it in some competitive pvp guild and pvp guilds can have their clashes and rivalry and what follows in tdms or whatever using their maxed out gear.so it's a win win situation.

I've played In all the major brackets except endgame and unlike endgame where even a maxed out player is often trumped by a guy who spent like 2m on their sets. At a bit more lower brackets gear is almsot everything. skill makes a difference only in a clash between maxed out players . So new players who don't have experience or gears r gonna be destroyed in an unbalanced FFA.
It's just my 2 cents after seeing new players who wanted to try pvp getting slaughtered by geared players.

Cinco
08-11-2017, 01:20 PM
a FFA for sure cannot substitute for traditional clashing. So a suite of specially made gear for just this type of pvp can certainly attract more players into it. More newbies can join in and see why pvp is so exciting and hone their skills in case they wanna continue it in some competitive pvp guild and pvp guilds can have their clashes and rivalry and what follows in tdms or whatever using their maxed out gear.so it's a win win situation.

I've played In all the major brackets except endgame and unlike endgame where even a maxed out player is often trumped by a guy who spent like 2m on their sets. At a bit more lower brackets gear is almsot everything. skill makes a difference only in a clash between maxed out players . So new players who don't have experience or gears r gonna be destroyed in an unbalanced FFA.
It's just my 2 cents after seeing new players who wanted to try pvp getting slaughtered by geared players.

Did it sound like I was going to delete the other modes of Play? I'm not planning to do this. FFA is an addition.

Skilledpvp
08-11-2017, 01:48 PM
Did it sound like I was going to delete the other modes of Play? I'm not planning to do this. FFA is an addition.

Dude exactly lmao so creation of a new suite of gears just for FFA would be awesome

Cinco
08-11-2017, 01:53 PM
Dude exactly lmao so creation of a new suite of gears just for FFA would be awesome

Couldn't agree more! Not happening now - but it's an awesome future idea :-)

Perceval
08-11-2017, 03:24 PM
Couldn't agree more! Not happening now - but it's an awesome future idea :-)

How about a slightly changed mausoleum map layout with the same changing map system? Would be awesome for every map to be something that can't be premeditated

I am all for the banners that change hands per week or so idea to replace my leader board obsession ;)

Azerothraven
08-11-2017, 03:24 PM
What's the point of farming and spending gold on op gear if you can't use them in PvP. Obviously skilled and geared player should have an advantage over new players. If they are new, they will lose to someone experienced any way. They can be inspired to be better and do some pve and learn the game before pursuing PvP.

People spent 15m+ on nightmare sets and it will be unfair to expect them to buy more gears to try out a new game mode or limiting them not not use whatever gear that they want.

I only think the PvP gear showed be legendary weapons with proc. Not armour or rings etc even in the future

Maybe don't do LB but I would do PvP if there was really cool banner.

WilliamTheFighter
08-12-2017, 05:29 AM
As I said at start this new mode sounds cool. But honestly I must say -1 to creating new gear only for this new pvp mode. Im not a plat user and the gold I farm I spend them on the top pvp gear (always endgame) and even if i have not been able to get all the best items for this 66 cap I don't consider a fair fact the impossibility to use them in this new pvp mode.
(Class based should be already fair enough)
1 more thing about chat in the pvp mode. Yes for not allow chat with all the map /a this mode. But allow the one in the team, cause is still needed to cooperate the team.


-Will

Inviato dal mio SM-J510FN utilizzando Tapatalk

Skilledpvp
08-12-2017, 09:14 AM
As I said at start this new mode sounds cool. But honestly I must say -1 to creating new gear only for this new pvp mode. Im not a plat user and the gold I farm I spend them on the top pvp gear (always endgame) and even if i have not been able to get all the best items for this 66 cap I don't consider a fair fact the impossibility to use them in this new pvp mode.
(Class based should be already fair enough)
1 more thing about chat in the pvp mode. Yes for not allow chat with all the map /a this mode. But allow the one in the team, cause is still needed to cooperate the team.


-Will

Inviato dal mio SM-J510FN utilizzando Tapatalk
It's just for FFA. Tdm and ctf and more exciting forms of clashes and stuff r still there. Where U can dominate other teams wit ur gear. Honestly what pleasure would u get from killing random noobs anyways

WilliamTheFighter
08-12-2017, 10:47 AM
It's fair to use our gear we spend our gold for..if arc gun is for pvp and for example i spend 10m for it..i pretend to be able to use it in every pvp map lol..guess it's normal..It s not "i have best gear so i farm nabs".

Inviato dal mio SM-J510FN utilizzando Tapatalk

shadowronn
08-12-2017, 11:27 AM
The point here which I think is that in pvp everyone should have an equal chance to win or lose(like a democracy) which everyone says it's the best way of government. I'm jk lmao

Neutrone
08-12-2017, 09:49 PM
I can't give much of an opinion on this till I see it. The great thing is I play with a mage at 46 and just like everyone here I'll tell you, its really fun. I do have some questions (not sure if cinco or anyone will answer them but here we go)

1) What is the maximum number of people allowed on the map

2)will this allow players of all levels or only players in a certain level range

3)If they plan on players of all lvls , eg. Mages from lvl 1-66. How do they plan on balancing this.

4)assuming you cant really cheat in FFA. Can we expect a Leaderboard for this?

Note: one way you could make a Leaderboard possible is by preventing people from joining those on their friendlists and guilds. Also preventing people from entering when they're in a party. This not only prevents dummy farmers but it prevents people from gaining assistance from outside.

That's all from me, I really want to see this become a success. I've been doing pvp ever since it came out, while farming is the main thing in this game, as it is right now (no km3) I don't enjoy it. Thank you.

Sent from my TECNO-C7 using Tapatalk

Imback Al
08-13-2017, 06:58 PM
FFA banner would be impossible to dummy farm unless someone has the dedication to level up 3 dummies to endgame in which they should be awarded the pvp banner lol..400k ish xp for 3 dummies...

Cinco
08-14-2017, 11:42 AM
1) What is the maximum number of people allowed on the map

2)will this allow players of all levels or only players in a certain level range

3)If they plan on players of all lvls , eg. Mages from lvl 1-66. How do they plan on balancing this.

4)assuming you cant really cheat in FFA. Can we expect a Leaderboard for this?

1.) I think the max should be 4 to start. If we really like the mode, we can experiment with adding more. We'll want to keep a 'ready, go' system no matter how large the max size gets... which could mean maintaining a low population.
2.) We'll allow players +2 and -2 Levels to join the match. This is consistent with the other Arena modes (TDM, CTF) we have in Arcane Legends. Are you thinking about Pocket Legends where the PVP level-restrictions have been removed?
3.) We don't so we're not :-)
4.) Even with your suggestions, I don't think it's possible to create truly cheat-proof PVP content in Arcane Legends. For this reason there won't be any sort of Leaderboard for FFA. There will be unique kill, death and victory stats stored per character for FFA; but no lb.

Powkachu
08-14-2017, 01:05 PM
1.) I think the max should be 4 to start. If we really like the mode, we can experiment with adding more. We'll want to keep a 'ready, go' system no matter how large the max size gets... which could mean maintaining a low population.
2.) We'll allow players +2 and -2 Levels to join the match. This is consistent with the other Arena modes (TDM, CTF) we have in Arcane Legends. Are you thinking about Pocket Legends where the PVP level-restrictions have been removed?
3.) We don't so we're not :-)
4.) Even with your suggestions, I don't think it's possible to create truly cheat-proof PVP content in Arcane Legends. For this reason there won't be any sort of Leaderboard for FFA. There will be unique kill, death and victory stats stored per character for FFA; but no lb.

Ha nice one! Cinco strikes again ;)

Neutrone
08-15-2017, 10:04 AM
1.) I think the max should be 4 to start. If we really like the mode, we can experiment with adding more. We'll want to keep a 'ready, go' system no matter how large the max size gets... which could mean maintaining a low population.
2.) We'll allow players +2 and -2 Levels to join the match. This is consistent with the other Arena modes (TDM, CTF) we have in Arcane Legends. Are you thinking about Pocket Legends where the PVP level-restrictions have been removed?
3.) We don't so we're not :-)
4.) Even with your suggestions, I don't think it's possible to create truly cheat-proof PVP content in Arcane Legends. For this reason there won't be any sort of Leaderboard for FFA. There will be unique kill, death and victory stats stored per character for FFA; but no lb.I see. Thank you for the feedback.

Sent from my TECNO-C7 using Tapatalk

intizamfamily888
08-15-2017, 10:08 AM
It's just for FFA. Tdm and ctf and more exciting forms of clashes and stuff r still there. Where U can dominate other teams wit ur gear. Honestly what pleasure would u get from killing random noobs anyways
Well in first person shooter games i like FFA the most😁

Gesendet von meinem ASUS_Z00AD mit Tapatalk

uecho
08-15-2017, 01:15 PM
I also agree with skilledpvp, on having a pvp mode with a predetermined gear set. It would be only in one pvp mode so if you don't like it then you can just join another mode. One of the main reasons I started playing al was because of pvp however, it took me more than a year to actually get a decent set. Also, there's been so many times where newbies enter blood beach and once they see my para glow immediately leave.

giaracib
08-15-2017, 02:10 PM
I also agree with skilledpvp, on having a pvp mode with a predetermined gear set. It would be only in one pvp mode so if you don't like it then you can just join another mode. One of the main reasons I started playing al was because of pvp however, it took me more than a year to actually get a decent set. Also, there's been so many times where newbies enter blood beach and once they see my para glow immediately leave.

"Newbies" don't want to get to killed,
Can you blame em?

uecho
08-15-2017, 04:43 PM
When I said newbies I met ungeared players. And it's frustrating when the room is empty then one player enters only then to leave once they realise they've got no chance in winning.

giaracib
08-15-2017, 05:07 PM
When I said newbies I met ungeared players. And it's frustrating when the room is empty then one player enters only then to leave once they realise they've got no chance in winning.

I know what you meant.
It's frustrating for them aswell dont ya think?

uecho
08-15-2017, 07:59 PM
Yes of course.

Skilledpvp
08-17-2017, 12:44 PM
honestly speaking asking sts to release that would be asking too much. Bcs I remmeber it took sts almost an year or so to release GB and releasing a whole new set of gear and stat balances for a new pvp mode would mean too much work not to say to be filled with bugs.
Just thank sts for what the new things they r releasing and hope it will be slowly incorporated into the FFA.
:)
Good job Cinco