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View Full Version : Removing Dodge



Kurvy
08-28-2017, 10:03 PM
What if we remove dodge altogether and totally buff all classes hp and armor...
This would remove luck from pvp and would only be skill.

Let me go more in depth

1. Classes totally buff up HP, 20-30k Hp each class depending which class you are
2. Since dodge is gone stuns/freezes/debuffs would last 1-3 seconds
3. There is still hit, damage, armor debuffs
This would work, no more luck involved in pvp, i think this would be fun to have longer more skill orientated fights.


(Maybe make stuns/freezes slow the enemy down instead of completely stopping them)

Xyzther
08-28-2017, 11:15 PM
How about remove health pool so we can always just spawn dead over and over again

synfullmagic_23110
08-28-2017, 11:41 PM
Edit: Realized something

Kurvy
08-29-2017, 12:38 AM
How about remove health pool so we can always just spawn dead over and over again

That doesnt make much sense

Arvoh
08-29-2017, 11:31 AM
That doesnt make much sense

Minecraft has pretty much perfected balancing their PvP.

#Opmage#
08-29-2017, 04:55 PM
dont mind me just commenting enough so i can make my own threads

Burningdex
08-30-2017, 05:22 AM
dont mind me just commenting enough so i can make my own threads

welcome to the forums :]

on topic-how about we remove skills because some of them are unfair

Oculus
08-30-2017, 06:03 AM
Been playing for 16 years and I agree

3pc
08-30-2017, 04:34 PM
How about we remove classes and just watch PL look empty in all towns thats fun

Duckypowerz
08-30-2017, 06:51 PM
If we remove dodge than who ever has more armor or hp will win, or anyone with no range will lose lol

Dolloway
08-30-2017, 11:19 PM
Rip bears. Getting hit debuffed 100% of the time.

Kurvy
09-01-2017, 03:39 PM
If we remove dodge than who ever has more armor or hp will win, or anyone with no range will lose lol

>:)
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Kurvy
09-01-2017, 03:42 PM
Rip bears. Getting hit debuffed 100% of the time.

Hell scream reduces hit 70 percent, bears have beckon and stomp, stomp removes stun/freeze