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View Full Version : *Suggestion* all would benifit. A PL/Sl vanity cap idea



octavos
10-24-2011, 05:16 PM
We all love vanity, we all wish we had the time to level.....this idea is for the casual gamer. :D

Suggestions for New Ways of Obtaining Vanity Cap Items

*IDEA*
My idea is simple, converting the Fallen Prince from PL and Dan "Deep Space" Sadusky from SL into permanent missions. (like the Halloween missions, but when reaching the kill limit of 49K you get your vanity for OP, ENG, Coman)

EG: a new level has been released, and the level cap has been raised and you were 5k off from meeting the deadline...how would you feel?

*REASON*
Reason for this idea is because im a working/full time dad. and don't have the luxury to level all day/nite...would love to tho. The logic for this would be that we don't have to wait for new content to be released in both games (would stop flaming in all areas), and gives players infinite time to achieve a level cap and spend the time necessary to achieve the vanity like others did. (even players that cant afford elixirs) or if players dont want the cap vanity, they dont have to accept the mission. as new content is available and new level caps are announced, "Fallen Prince from PL and Dan "Deep Space" Sadusky from SL" will have updated missions...if you choose to accept.

In a business perspective:
Happy players burn money and find ways to do it.
-Gives you time to to achieve your vanity
-Benefits the old player, because the new players still have to do the grind.
-New players can have a chance too...we all want to collect
-if you want an old vanity (prestigious cap), then the monsters/enemies will be updated to suit your level (will still force you to use elixers)

How to Apply this theory
-PROBLEM-

I'm not sure such a change would work. Say the level cap is 66. It is much easier to grind the xp if you have some lvl 66 friends mowing mobs down and power leveling you through the 56 elite level to your CoP. At the end of the day, I think the team is good with saying people who did it when it was the level cap and those who were not around can not get it anymore.

SOLUTIONS.....

My solution...The simple solution is even if a new cap is available the quest would work with your level. Hence if a new levels are available the mission for vanity would transfer to the new levels. and if...Your not done leveling it would transfer to the next update, and the quest would activate again once you have reached the cap level in the new updates. this is how they can last forever

**Method One**
By Fac3bon3s.....EG: quest you could obtain in Alien Oasis 3 with the NPC ( forget which level ) that handed out a quest to kill 100 bosses. Not only would this allow you something to do to pass the time. But if the quest was still available after each update you could still gain xp and such by killing the bosses on the new campaigns.

**Method 2**
By Epicunicorns...EG:What if the vanity you receive was similar, but not the same? Say you want one of those cool CoPs, so you do some quests or grind or whatever. However, this crown has the same look and a lesser effect, and instead of having a red gem in the top, having a blue gem? The difference would save old players the anger of their vanity being so common. Everyone gets a crown, and everyone is happy! Same also goes for shields, etc

*My addition to method 2*
having a slightly different color but not like the original and no effect if need be for future updates...so the elite members can still be valued for there dedication to the game :D

**Method 3 (can afford the plat, why not?) (the easy way out, but still gives a sense of accomplishment)**
Using platinum to purchase your vanity cap, I know many would feel about this (mainly in a negative way) but the deves need income and elixir users to stay in business.
to sum up all the XP and Elixer needed for the level cap. (this is by no means to insult of flame users spending the time needed to achieve a level cap)
this saves time, but still gives the stuff Devs need, and thats income from us.
(plus, it would free me and others up to help the community, and not to be selfish in what I want and I would still play even after i purchased the cap)

I hope my math is right, but this is if you a elixir user, and buying 3x elixir from guild hall (**Note not combo elixir, it reduces your time in maps tho)
On first Level of shipyard, only using 3x elix from guild hall

**you don't get a team bonus for 5 characters** and 3x fluctuates from 2xp - 1xp. Its not a constant, so xp is variable.

My test run...I solo'ed first map on shipyard
-------------------------------------------------------------------------------------------
Not fluctuating/in a perfect world

5min one map = 164xp
30min=984xp

Total Platinum
from guild hall------elixers 12 platinum x 51=612 platinum
from store-----------15*57=765 platinum.

51 total purchased elixirs * 984xp= xp = 612 platinum

Time is calculated like this
30min * 51(elixirs)=1530/60= 25.5 hours

So to level from 35-36 you need approx 612 platinum and 25.5 hours to spear
**will be less time and plat with a full team**

-------------------------------------------------------------------------------------------
These are approx, and data varies lower if your in a team of 5
Real Data---- you need 49,810xp for 61

5min=139xp
30min=834xp

60(elixirs needed)*834xp=50,040

Platinum needed approx...12platinum*60=720 platinum
from store 15*60=900 platinum

Time needed to level 60 elixirs*30min=1800/60= 30 hours



I would like to know how ya'll feel about this (Positive or Negative).....thanks for your support

Piosidon
10-24-2011, 05:24 PM
I think it's the Fallen Prince and what do you mean by kill limit?

octavos
10-24-2011, 05:27 PM
I think it's the Fallen Prince and what do you mean by kill limit?

When a new map is released the level cap increases and you no longer get the opportunity to get the vanity
**reason ppl dont ant Mt.fang released**

CanonicalKoi
10-24-2011, 05:32 PM
I guess I'm confused (not enough coffee, I suspect). If you make the Prince and "Deep Space" permanent, does that mean everyone has to do the XP grind? As it is now, you can grind and get the helmet or say the heck with it and just play. If you attain the "extra" cap, you get a reward. If you don't like grinding, you don't have to do it, you just wait until the next cap raise and continue leveling normally. If it's permanent, everyone that hits 55 in PL would now have an 89k (if I remember correctly) speed bump between them and 56. Followed 5 short levels later by a 100K speed bump. Or a 49K speed bump in SL from 35 to 36.

I get where you're going with wanting to remove the "I don't have the time to hit the cap before the next update release" argument, as well as people feeling bad for not getting gear someone else got because they happened to start later. With it as a temporary opportunity, that enormous grind goes away after the next content update. I'm just thinking if I was a new player to PL today and hit those two obstacles back-to-back....ow.

JaytB
10-24-2011, 05:37 PM
Although I like your idea, I don't think STS would do that. Why? Because now we all use so much elix to rush to level cap to get a unique vanity item. While then, we would have all the time in the world to do that. I think elix usage, which is a huge plat-sink, would be way less that way. Although I could think of some counter arguments, I honestly believe it would lower the plat spend on elix.

Don't get me wrong, I really like your idea a lot, it's the kind of solution Tankkaar posted a while back already (he didn't make a thread about it though). It would actually allow an option to get to 56, 61, 66... the long way, and so giving you a chance to get the vanity items.

So yeah, I'm anxious to hear more opinions about this :)

octavos
10-24-2011, 05:37 PM
I guess I'm confused (not enough coffee, I suspect). If you make the Prince and "Deep Space" permanent, does that mean everyone has to do the XP grind? As it is now, you can grind and get the helmet or say the heck with it and just play. If you attain the "extra" cap, you get a reward. If you don't like grinding, you don't have to do it, you just wait until the next cap raise and continue leveling normally. If it's permanent, everyone that hits 55 in PL would now have an 89k (if I remember correctly) speed bump between them and 56. Followed 5 short levels later by a 100K speed bump. Or a 49K speed bump in SL from 35 to 36.

I get where you're going with wanting to remove the "I don't have the time to hit the cap before the next update release" argument, as well as people feeling bad for not getting gear someone else got because they happened to start later. With it as a temporary opportunity, that enormous grind goes away after the next content update. I'm just thinking if I was a new player to PL today and hit those two obstacles back-to-back....ow.


Although I like your idea, I don't think STS would do that. Why? Because now we all use so much elix to rush to level cap to get a unique vanity item. While then, we would have all the time in the world to do that. I think elix usage, which is a huge plat-sink, would be way less that way. Although I could think of some counter arguments, I honestly believe it would lower the plat spend on elix.

Don't get me wrong, I really like your idea a lot, it's the kind of solution Tankkaar posted a while back already (he didn't make a thread about it though). It would actually allow an option to get to 56, 61, 66... the long way, and so giving you a chance to get the vanity items.

So yeah, I'm anxious to hear more opinions about this :)

If you want the vanity you have to do the grind. no if and or buts....but if its a MISSION you can accept/deny to do the level cap.
I am a new player to PL im a lv 60 there, and would love to get that awesome cap... now if it was a mission....the opportunity is still there

To Jay...
there is other ways to increase cash flow for devs, increase plat items, add this to a subscription option, putting this option as a deal of the day giving you a time frame ect...

In a business perspective:
Happy players burn money and find ways to do it.

-Benefits the old player, because the new players still have to do the grind.
-New players can have a chance too...we all want to collect
-if you want an old vanity (prestigious cap), then the monsters/enemies will be updated to suit your level (will still force you to use elixers)

Nourish
10-24-2011, 05:39 PM
He mentioned you have the option to do the grind :)

CanonicalKoi
10-24-2011, 06:00 PM
See? I said I was lacking in the coffee department (and neurons and synapses, but we'll let that go). And Meowz, Octavos ninja'd you. :) Hmmm....so just a "gather great whacks of XP" mission doable at any time? Kind of like go get 1024 tomes/1000 snowballs/1000 yeti pelts kind of thing? I dunno. It might be workable as long as you don't make the quests part of the quest count thingie--some people really want to have all the quests done and that would be a nasty one (or group) to stick them with if they didn't really want to do it. (Of course, I feel the same way about the tomes, but there ya go.) And Jay has a valid point--it's a great little method of getting people to buy a whack of enhancers. Plus it'd be hard to convince the marketing people; they never like to give up a source of revenue and replace it with another. They much prefer having *both*. And if you make it a Deal of the Day with a time limit, you're right back where we are now

It's an intriguing idea, though, Octavos; I'm just thinking "out loud". *ponders*

Fac3bon3s
10-24-2011, 06:27 PM
What if it was a quest similar to the one in Pocket Legends on Ao3? If you happen to stumble upon the NPC while leveling you can pick up the quest. Kill a certain amount of bosses/mobs/whatever and then turn it in for your vanity. People would still buy enhancers to grind through the levels quicker. And when new expansion packs come out you could still pick up the quest and kill bosses on the campaigns your level pertains to. This would eliminate the need to go back to campaigns that don't reward you with experience.

JaytB
10-24-2011, 06:42 PM
If you want the vanity you have to do the grind. no if and or buts....but if its a MISSION you can accept/deny to do the level cap.
I am a new player to PL im a lv 60 there, and would love to get that awesome cap... now if it was a mission....the opportunity is still there

To Jay...
there is other ways to increase cash flow for devs, increase plat items, add this to a subscription option, putting this option as a deal of the day giving you a time frame ect...

In a business perspective:
Happy players burn money and find ways to do it.

-Benefits the old player, because the new players still have to do the grind.
-New players can have a chance too...we all want to collect
-if you want an old vanity (prestigious cap), then the monsters/enemies will be updated to suit your level (will still force you to use elixers)

Increase plat items? I don't know about that. It would make people with less money very unhappy if they had to pay 50-100 plat for a face, helmet... You could already see the reactions when 1 item was there for 500plat. And pets are 250plat in PL now. Still not as much in SL, but still a great deal for certain people. Plat (vanity) items, are always meant to be a cheap way to distinguish your character IMO, and a stepping stone to buy some plat. That's how I bought my first amount of minimum plat, because I could buy several faces/hats.. with it.

And how is that scaling of older levels going to work? I mean, as soon as someone with a 'prestige xp' quest pops in a room of level 61-66.., who are farming a lower level, the enemy would suddenly scale? I like to jump into games sometimes just to help random people out with my high level toon. If all enemies would be scaled when someone enters with a 'prestige quest', that would become a pain.

I also don't see how it 'benefits' the old players to tell you the truth. The old players could as well feel cheated out because their unique vanity item becomes available for everyone all of a sudden. I'm not saying that I would, because I honestly couldn't care less. But seeing the whole founders helmet discussion that was going on on the forums, I'd expect similar heated discussions, where especially the old players will have to take their stance in.

But again, don't get me wrong, I might not 'sound' like it, but I'm actually all for returning the old items and giving people a chance to get them the hard way. I'm simply typing my opinion about what you said here :)

roguedubb
10-24-2011, 06:51 PM
The elite-cap vanity is there for those who spend the time to get it. If you don't have the time within the expansion to reach the elite-cap, then you should not get the vanity.

The idea of a vanity for X amount of kills is fine as a separate idea, why confuse the two?

TANKKAAR
10-24-2011, 07:15 PM
Samhayne has already answered this.... Sorry


I'm not sure such a change would work. Say the level cap is 66. It is much easier to grind the xp if you have some lvl 66 friends mowing mobs down and power leveling you through the 56 elite level to your CoP. At the end of the day, I think the team is good with saying people who did it when it was the level cap and those who were not around can not get it anymore.


I <3 search function....lol

JaytB
10-24-2011, 07:16 PM
The idea of a vanity for X amount of kills is fine as a separate idea

I agree, that would be a cool idea indeed! Especially with the new 'vanity closet'. Give us some quests to fill the darn thing up LOL

Epic Unicorns!
10-24-2011, 07:25 PM
What if the vanity you recieve was similar, but not the same? Say you want one of those cool CoPs, so you do some quests or grind or whatever. However, this crown has the same look and a lesser effect, and instead of having a red gem in the top, having a blue gem? The difference would save old players the anger of their vanity being so common. Everyone gets a crown, and everyone is happy! Same also goes for sheilds, etc :D

Kahlua
10-24-2011, 07:35 PM
I agree with Rogue on this one. I really want that Engineer helmet, but I've accepted that I just don't have the time to finish up Kahlua for the commando helmet AND get my engineer to 36. It's just not going to happen. It's an "elite" level because it's for those who kill of brain cells from not sleeping and permanently damage their wrists and eyes from slapping away at a little screen. If people can do this in a few days, I'm sure you can get an account to 36. I mean, you already have 3 accounts to 35, do you not?

TANKKAAR
10-24-2011, 07:46 PM
What if the vanity you recieve was similar, but not the same? Say you want one of those cool CoPs, so you do some quests or grind or whatever. However, this crown has the same look and a lesser effect, and instead of having a red gem in the top, having a blue gem? The difference would save old players the anger of their vanity being so common. Everyone gets a crown, and everyone is happy! Same also goes for sheilds, etc :D



Lol... What would it be called the "Crown of Tardiness" & "Shield of Hollow Meaning"..... Bwahaha

I'm happy they plan on keeping it the way it is currently :) steady one thing will remain safe from the deal of the day and maintain a symbol of exclusiveness in this game :)

JaytB
10-24-2011, 07:50 PM
Lol... What would it be called the "Crown of Tardiness" & "Shield of Hollow Meaning"..... Bwahaha

LOL!

Or how about the 'Crown of lazyness' and 'the shield of fake'?

Sorry, just had to post it lol :D

octavos
10-24-2011, 07:58 PM
First...sorry this isnt pl....second..pls only post useful suggestions. Thz

Tanker to answer samhayne question. He doesn't know how to implement from what I read without ppl power leveling. The simple solution is even if a new cap is available the quest would work woth your level. Hence if a new levels are available the mission for vanity would transfer to the new levels. and if...Your not done leveling it would tranfer to the next update ect... this is how they can last forever

TANKKAAR
10-24-2011, 08:03 PM
First...sorry this isnt pl....Tanker to answer samhayne question. He doesn't know how to implement from what I read without ppl power leveling. The simple solution is even if a new cap is available the quest would work woth your level. Hence if a new levels are available the mission for vanity would transfer to the new levels. and if...Your not done leveling it would tranfer to the next update ect... this is how they can last forever

so your suggesting that at lvl 60 the lvl 55-56 elite cap of 83k would be added to the 103k needed to attain the shield making it a total 186k?

jcnc
10-24-2011, 08:05 PM
Octavos im with you on this one dude, totally down for this. I am a new dad as well and have a job I have to go to 6 days a week, on my day off I get to watch my kid all day, which I love, but just have less time to spend 10-12 hrs a day using 1500 in plat (as I have heard in one users report, can't remember who exactly) to make the elite level. STS could just come on out and say "50 bucks for elite level". Sure it is meant to be an exclusive item for the hard core gamer, but for a full time father with a full time job I would say im as hard core as I can get, my wife gets so mad when I've got a few hours to kill and play SL, lol. Every free second I can im online. Not trying to be rude to those who spend a lot of time playing either, just saying not everybody's lifestyle fits that ultimate category, but I would still work my tail off for one of those vanities if I had more a chance to.

bronislav84
10-24-2011, 08:05 PM
Taking a quest to earn the same amount of xp as past/present level cap would earn, but do it at your leisure and at any level equal to or higher. Means you still earn it the same as everybody else, but don't have to worry about time locked rewards.

I support this idea.

octavos
10-24-2011, 08:15 PM
Is karrai the only one who gets it? Lol
Yes tank, it would add to ur xp....remember if this was a mission its by choice....you don't have to do it. Eg: gets u 2 vanitys 86k for the hat...and 100k for the shield. Making a grand total of 182k

ProSophist
10-24-2011, 08:20 PM
To some extent, I do like this idea.

However, from a business perspective, I don't see STS considering this move.

Why? It'll lower their overall sale of platinum.
Majority of platinum buyers buy truck loads of platinum for one reason: purchasing elixirs.
Now that elite vanities have been introduced, players have a more valid reason to buy elixirs and reach the level cap.
Since the elite vanities will only be available until the level cap rises again, more people would be inclined to buy platinum and use it for elixirs to get their hands on a limited item.
People will pay LOADS of money to ensure that they will get something that no one else could.

Now let's say that those vanities do stick around for good. There will be less people spending money on platinum for elixirs since there's no good reason to rush leveling to the cap.
They could just level like any normal player, and eventually, they will get the vanity item.
In turn, STS would lose money because of the decrease of the platinum purchase that they are getting-- and I can guarantee you that they would not want that.

Though this is a good idea. I'm probably 60:40 in favor of your idea, but I just don't see it happening.

Fac3bon3s
10-24-2011, 08:21 PM
For all you Dad's out there. Maybe STS devs will read this and have a Fathers Day event. Big ups to anyone out there supporting a family and still having time to enjoy them selves.

octavos
10-24-2011, 08:34 PM
Pro pls read my post above urs. The added xp to attain more vanitys will keep players using plat elixers...eg: say Your half way done getting ur cap mission. Then an update rolls out, ur mission transfers to the new update so you still have time to obtain the vanity you didn't quite get to in last update. By that time a third vanity will be available and if you want, you could still do the missions or abandoned it.

JaytB
10-24-2011, 08:46 PM
I basically said the same as pro, in my first post. And I still think that's right.

JaytB
10-24-2011, 08:49 PM
Pro pls read my post above urs. The added xp to attain more vanitys will keep players using plat elixers...eg: say Your half way done getting ur cap mission. Then an update rolls out, ur mission transfers to the new update so you still have time to obtain the vanity you didn't quite get to in last update. By that time a third vanity will be available and if you want, you could still do the missions or abandoned it.

You yourself said that devs would have to come up with alternative ways of getting plat, like more expensive plat items or subscriptions... I typed my counter arguments after that. As always, just expressing my opinion :)

Kahlua
10-24-2011, 08:54 PM
No we get it, it's just that it's not fair to those who did it the real way.
If people are going to spend the time to get the helmet in the allowed period of time, why should other people get an infinite amount of time? Just because you're a father and don't have the time to play hours on end (which is a good thing, family takes priority) doesn't mean the item should be made available to you. Sure you might think it's fair because everyone else will be leveling towards a new level cap while you grind away slowly the old elite cap. But it's not fair. People spend a lot of real money getting these elite levels on time. It would totally defeat the purpose of them doing so if anyone could get the helmets at their own pace. It'd be like being the king of a country and wearing a golden crown and robes to show that you're the king, only all of your subjects were given the same crown and robes a week later. Now you're not so special looking anymore, and anyone without prior knowledge of your achievements will just assume you're one of the normal people.

It's a video game where the time you play reflects your gains. If you can't play for whatever the reason, then the world is just going to keep on spinning. Not everyone is going to have the time to play enough for the elite items. That's the point. It's not a "I really want one so I should get one" kind of thing. Everyone wants one. Not everyone will get one. Just the way it's gotta be :(

Fac3bon3s
10-24-2011, 09:26 PM
This is an observation. This thread is just filled. And I mean filled with people competing with each other over the same point. If you would just take the time to read the ten or so posts below the original and expand on those points, there would be a lot less argument and a lot more agreement.

I think we can all agree we want those vanity items.

What we can not agree on is what ways are fair. Some people think it should be a quest and not a level cap. But these vanities are based on obtaining the new Elite level cap. So this thread should be changed to suggestions for new ways of obtaining vanities. IE. quests and such. In my original post I referred to the quest you could obtain in Alien Oasis 3 with the NPC ( forget which level ) that handed out a quest to kill 100 bosses. Not only would this allow you something to do to pass the time. But if the quest was still available after each update you could still gain xp and such by killing the bosses on the new campaigns. Would this not satisfy everyone?

Anyway I noticed that people were making the same argument post after post. With out regards to the fact that the person above them had made the same suggestion with minor differences in details.

ProSophist
10-24-2011, 10:12 PM
Pro pls read my post above urs. The added xp to attain more vanitys will keep players using plat elixers...eg: say Your half way done getting ur cap mission. Then an update rolls out, ur mission transfers to the new update so you still have time to obtain the vanity you didn't quite get to in last update. By that time a third vanity will be available and if you want, you could still do the missions or abandoned it.

It doesn't matter if the exp add up, to be honest.

The fact that this will make the vanities permanently available makes a huge difference.

Putting a time restraint on the vanity helms will encourage players to rush to the level cap because once it is gone, you can never get one again. Like I said, people pay more for something that is limited. The devs know that. That's the whole point of the item being "elite."

When the item becomes permanent like you suggested, yes it gradually becomes harder to acquire, but you still can get it. HUGE DIFFERENCE. It takes away to the value and rarity of the item. Hence, people would eventually realize it really isn't worth paying.

In my opinion, it's all psychological. People value something rare or limited, and they will pay a lump-sum amount of money just to get their hands on it.

Though like I said, I like the idea in some way, but I just don't see it happening.

octavos
10-25-2011, 09:32 AM
It doesn't matter if the exp add up, to be honest.

The fact that this will make the vanities permanently available makes a huge difference.

Putting a time restraint on the vanity helms will encourage players to rush to the level cap because once it is gone, you can never get one again. Like I said, people pay more for something that is limited. The devs know that. That's the whole point of the item being "elite."

When the item becomes permanent like you suggested, yes it gradually becomes harder to acquire, but you still can get it. HUGE DIFFERENCE. It takes away to the value and rarity of the item. Hence, people would eventually realize it really isn't worth paying.

In my opinion, it's all psychological. People value something rare or limited, and they will pay a lump-sum amount of money just to get their hands on it.

Though like I said, I like the idea in some way, but I just don't see it happening.

Well the other reason i wanted this is because the time frame is unknown. we dont know when the update will be done...i have been trying on 3x and 4x elixir to obtain all three helms.

Elite are people who win contests, help the community, and are GOA and SG, devs creating a post for the first to reach a cap or Ardon for naming REVIT. that IMO is the ultimate symbol of elite

These helms all people who do the xp run and do the work like others did, If this dont get input, its ok....life goes on. But, IMO theirs some things you can't get by just killing stuff....there are more revered and honorable ways of achieve ELITE status my friend. Im guessing your one of the first ppl to reach a cap, if so congratz to you my friend.

Fac3bon3s
10-25-2011, 09:45 AM
If both of you would read my post above the last two you just posted, I think my idea may satisfy both of your concerns.

octavos
10-25-2011, 09:48 AM
If both of you would read my post above the last two you just posted, I think my idea may satisfy both of your concerns.

YES SIR, ill change up my thread... :)

vaffunculo
10-25-2011, 09:56 AM
COLOR="#0000FF"]Elite are people who win contests, help the community, and are GOA and SG, devs creating a post for the first to reach a cap or Ardon for naming REVIT. that IMO is the ultimate symbol of elite[/COLOR]

The award is for reaching the level cap, not for any of the things posted on this comment...is a hardcore players reward not a lollygag to cap and help others award, instead of everyone complaining they won't make cap go level up? I remember hankmachos posted a thread complaining he would never make cap in time...the very next day posted he made level cap...it can be done easily if your willing to put in the time and effort. It's supposed to be difficult to obtain.

ProSophist
10-25-2011, 10:22 AM
It doesn't matter if the exp add up, to be honest.

The fact that this will make the vanities permanently available makes a huge difference.

Putting a time restraint on the vanity helms will encourage players to rush to the level cap because once it is gone, you can never get one again. Like I said, people pay more for something that is limited. The devs know that. That's the whole point of the item being "elite."

When the item becomes permanent like you suggested, yes it gradually becomes harder to acquire, but you still can get it. HUGE DIFFERENCE. It takes away to the value and rarity of the item. Hence, people would eventually realize it really isn't worth paying.

In my opinion, it's all psychological. People value something rare or limited, and they will pay a lump-sum amount of money just to get their hands on it.

Though like I said, I like the idea in some way, but I just don't see it happening.

Well the other reason i wanted this is because the time frame is unknown. we dont know when the update will be done...i have been trying on 3x and 4x elixir to obtain all three helms.

Elite are people who win contests, help the community, and are GOA and SG, devs creating a post for the first to reach a cap or Ardon for naming REVIT. that IMO is the ultimate symbol of elite

These helms all people who do the xp run and do the work like others did, If this dont get input, its ok....life goes on. But, IMO theirs some things you can't get by just killing stuff....there are more revered and honorable ways of achieve ELITE status my friend. Im guessing your one of the first ppl to reach a cap, if so congratz to you my friend.

I personally don't agree with your description of an elite player, buying everyone's got their own opinion about it.

And believe me, I do understand your point.
I'm sure STS will come up with some sort of permanent quest/reward (for example, the Cyber gears in PL. Different, but you get the idea) in the future, but keep the elite vanity set from being permanent.

And no, I haven't reached the cap, good sir. :(

CanonicalKoi
10-25-2011, 11:02 AM
I personally don't agree with your description of an elite player, buying everyone's got their own opinion about it.

And believe me, I do understand your point.
I'm sure STS will come up with some sort of permanent quest/reward (for example, the Cyber gears in PL. Different, but you get the idea) in the future, but keep the elite vanity set from being permanent.

And no, I haven't reached the cap, good sir. :(

Agreeing with Pro--Leet or Pro (no offense for taking your name in vain ;) ) or Beast or whatever is in the eye of the beholder and as far as I'm concerned, I ain't any of those. Outside of the "who has a life"/"who doesn't" nyah-nyah arguments flying as they always do, I agree with you, Oct, that there needs to be something for those who have time constraints due to the other choices they make in life, I'm just not positive that something that was made to reward for a particular effort in a particular time-frame be made available to those that don't make the same effort in the same time frame. Borrowing from PL again (sorry), it's a bit like people demanding a Founder's Helm in spite of not being Founders. No way and I say that as someone who's not a Founder. It'd be nice if SL had a nifty vanity for the beta testers--they did it, they get it, I don't, good on them!, end of story. *still pondering*

Fac3bon3s
10-25-2011, 03:27 PM
LoL is being a Sg not enough? I know in PL I got a helm and shield vanity for being with it from it beginning.

Cyberius
10-25-2011, 09:05 PM
Wow! I'm not only impressed by the idea and its presentation but by the input and feedback here :) I'd have to say I agree that a non-timed hardcore vanity would be cool. But I think the bonus(s) should be less than the timed hardcore vanity. Also, instead of merely having a "same item, different color scheme" theme, why not create a new vanity altogether? For example: King Spaceman's Helmet for the Hardcore would give X amount of armor meanwhile Prince Slowpoke's Helmet of Someday would give maybe 1/2 or 2/3 of the bonus of the King helmet. Give them their own distinct designs and,"Voila!" Cool prizes for everyone! Heck! For the truly hardcore, you could actually get both helmets this way! *shudders at the thought of someone that CRAZY!* LOL I think this would work well for the players and STS as the uber helm would still retain it's prestige and those with more time constraints could still get something that's above and beyond the norm. I dunno. Just my 2 Plat. :D

CanonicalKoi
10-25-2011, 10:03 PM
LoL is being a Sg not enough? I know in PL I got a helm and shield vanity for being with it from it beginning.

No, no Face! I was saying I think the Founders deserved the Founders Helm and I'm happy as heck that STS gave them some recognition. I'm talking about the people saying it was unfair that they didn't get one--of course they don't get one, they weren't Founders. I was agreeing with the stance that if you weren't a Founder, you don't get a helm. Same as if STS comes up with a nice item for the Beta testers--I think that's a great idea and it wouldn't give me heartburn at all. I'd be happy for the Beta testers. :)

octavos
10-26-2011, 09:17 AM
Wow! I'm not only impressed by the idea and its presentation but by the input and feedback here :) I'd have to say I agree that a non-timed hardcore vanity would be cool. But I think the bonus(s) should be less than the timed hardcore vanity. Also, instead of merely having a "same item, different color scheme" theme, why not create a new vanity altogether? For example: King Spaceman's Helmet for the Hardcore would give X amount of armor meanwhile Prince Slowpoke's Helmet of Someday would give maybe 1/2 or 2/3 of the bonus of the King helmet. Give them their own distinct designs and,"Voila!" Cool prizes for everyone! Heck! For the truly hardcore, you could actually get both helmets this way! *shudders at the thought of someone that CRAZY!* LOL I think this would work well for the players and STS as the uber helm would still retain it's prestige and those with more time constraints could still get something that's above and beyond the norm. I dunno. Just my 2 Plat. :D

Normally I would never want something permanent. like the elite cap vanity, but there is three different looking vanity's which look awesome. IMO like PL, having one helm to represent the cap level. but since there is three, Collectors such as myself and others would love a chance to obtain these rare items.

*Im trying just like others to obtain these items, so in no way is this a easy task*

After all this is a suggestion thread. :D

EDIT
Also added another method #3 see first post.