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View Full Version : How to BALANCE pure stat guns WITHOUT nerfing it!!!



Waug
11-20-2017, 06:49 AM
Pure stat guns could be much more popular rather than infamous, if it had correct stat rather than high amount of auto damage & I'm gonna discuss that how it could be possible. It has high amount of auto damage as everybody knows, I didn't need to post the pictures but lets do it first -

164869

Compare to -

164870

But the real problem lies in here [watch out the blast damage value equipping pure stat gun for reference] -

164871

Which is pretty much lower than a 4pc talon set -

164872

Which makes all guns auto dependent and much less skill dependent. In general 3pc sets (eg gun set) should have more damage than 4pc sets because 3pc is for more damage and 4pc meant to be tankier, this was always been the case unless some odd and rare cases.

Solution - This is not nerfing, it's balancing. Decrease auto damage from all stat guns (minus 700 would be comfortable) AND increase skill damage, I'd say +400 AT LEAST to make it competitive with 4 pc sets. Rhino stat gun would require abit more auto damage reduction among all the classes as it makes highest amount of auto damage, whatever the reason is, the buff, the gun itself eg rhino makes highest auto damage and that far more than anything else.

If it's competitive with 4pc sets in this way, I bet it would be more popular and more people would use it. Also it would not be infamous and game breaking like the way it is now.
What more? it can balance out the whole pvp aspect.

Kurvy
11-20-2017, 12:17 PM
I like this

Shonex
11-20-2017, 01:23 PM
Makes sense to me.

Arvoh
11-20-2017, 03:09 PM
This could work

Coolaid90
11-20-2017, 03:23 PM
Cinco read our general discussion posts ffs.

Superswice
11-20-2017, 07:53 PM
If this were to happen what's the point of even buying the gun if your gonna decrease the damage. Additionally, Cinco said last Halloween event that he will buff the damage of the pure stat gun for the players who purchased it before the event started

Dolloway
11-20-2017, 08:42 PM
I agree with you. I suggested this long before guns became op. The skill damage should have been increased because there's such a major gap between the gun and talon sets (and other sets) and it's balanced backwards. Gun sets shouldn't have less skill dmg than 4pc sets, considering they're 3pc sets meant to do the most dmg possible. In contrast, 4pc sets should provide the most defense.

If gun sets get an auto dmg nerf to the extent that you suggest, I don't think a +400 skill dmg increase is enough. 4pc sets like talon would still be more useful in all aspects in my opinion, simply because they can out-tank their opponent and provide roughly the same amount of dmg in the time that they stay alive in fights. Talon sets would often stay alive longer since they're tankier, allowing players to dish out roughly the same dmg or more before being killed. The skill dmg increase should be slightly higher than 400, or the gun should get a range buff so people can utilize kiting to their advantage more effectively. I generally agree with what you're saying though.

Waug
11-21-2017, 08:28 AM
If this were to happen what's the point of even buying the gun if your gonna decrease the damage. Additionally, Cinco said last Halloween event that he will buff the damage of the pure stat gun for the players who purchased it before the event started

This is not a nerf if you can calculate the benefit. Reducing 700 dmg from from auto may look pretty high, but when skill getting 400 +dmg and you can hit roughly 2-3 skill hits (makes it like 2/3x400 = 800 -1200 more damage in the mean time 1 auto hit, makes it like 700 less damage but having much damage in one place makes output damage high, so that's basically a balance not nerf. The difference is that, you wont make huge damage in one hit or the gun set will be more skill dependent rather than auto hit dependent.

Kurvy
11-21-2017, 02:04 PM
This is not a nerf if you can calculate the benefit. Reducing 700 dmg from from auto may look pretty high, but when skill getting 400 +dmg and you can hit roughly 2-3 skill hits (makes it like 2/3x400 = 800 -1200 more damage in the mean time 1 auto hit, makes it like 700 less damage but having much damage in one place makes output damage high, so that's basically a balance not nerf. The difference is that, you wont make huge damage in one hit or the gun set will be more skill dependent rather than auto hit dependent.
This would be perfect.

Smhinthiscommunity
11-21-2017, 04:33 PM
I think you are all overlooking a big point here, pl is a game where seconds count at least in pvp. Sure nerving the autos would probably destroy the gun unless...!!!!! We do what Waug said. make the skill damage more. a blast from a pure stat is 150ish damage alright a blast from talons are anywhere from 450-600. So do what, make it the 4 pc damage but with more skill damage? Ok lets give all pure stat 600-800 damage on skills. it takes normally like 1-2 seconds for all ur skills to go out. (not even 2 autos if under 2 sec from pure stat) so Im using all my skills all doing around 600-800 damage gun has GOT to be more damage then talon if we nerving, otherwise using guns are completely irreverent. SO I use most of my moves i have what ? ill say 6 just for the sake of example. Now lets do some math. 6x700 ( average damage ) is 4200. so 4200 damage in 1-3 seconds the skill damage with gun is terrible buy one and blast see what it hits for, good suggestion but it will be back to swift set one shots, if we are not already there again

Darkterror
11-21-2017, 06:14 PM
LoL How are you supposed to mantain the game? You guys dont understand that people gotta buy the Stat guns and pets to mantain the game. You cant make it less OP. It doesnt make any sence from a company'$ view.
You know what makes more sence? How about never release a new weapon again. But instead Armors, Helms and rings, the stat based weapons will adapt to any future change to this game. And thats why they are expensive. And thats why you should buy them. And thats why sts shall not (nerf, balance,etc). The only reasonable change that you can ask for >> Fix fox please. That makes sence. I know its not fair. > The ferrari is better than the cheaper car. Because thats what his owner payed for. But you know what's also not fair? You keep asking for things without wanting to PAY!

slamm3dsoc13ty
11-21-2017, 06:57 PM
I love how you say we ask for things without wanting to pay when people literally suggest items they would gladly spend hundres or even thousands of plat to acquire.

Dolloway
11-21-2017, 07:36 PM
People are more than willing to pay for the guns even if they were not op, just so long as they are a useful alternative to talon sets, both with strengths and weaknesses. You don't need to make something op to get people to buy it. If it's valuable and is useful in pve/pvp, people will buy it, regardless if it's op compared to gear that can be looted.

Kurvy
11-21-2017, 11:49 PM
LoL How are you supposed to mantain the game? You guys dont understand that people gotta buy the Stat guns and pets to mantain the game. You cant make it less OP. It doesnt make any sence from a company'$ view.
You know what makes more sence? How about never release a new weapon again. But instead Armors, Helms and rings, the stat based weapons will adapt to any future change to this game. And thats why they are expensive. And thats why you should buy them. And thats why sts shall not (nerf, balance,etc). The only reasonable change that you can ask for >> Fix fox please. That makes sence. I know its not fair. > The ferrari is better than the cheaper car. Because thats what his owner payed for. But you know what's also not fair? You keep asking for things without wanting to PAY!

You know what happens if the guns arent BALANCED, everyone quits. You know what happens when everyone quits, no more profit. There is ways to make money in a game without it being PTW.

enzelkidz
11-22-2017, 01:25 AM
buff fox/nerf rhino ....

Smhinthiscommunity
11-22-2017, 04:24 PM
let me explain something to you people. PURE stat is op BUT only in ffa and if you know how to play. You guys prob just have bad positioning in pvp ffas, I know you do kurvy. 1v1 someone with pure stat ( NOT A RHINO) and tell me if there op. all 4 pc sets SHOULD beat pure stat so how tf are they op. autos hit a lot but a blast... a blast from a PURE STAT does 150ish damage non crit ! LOL !!!! a blast from talon is almost 4x MORE DAMAGE !!!!!!!!! 300-500 damage almost everytime !!!!!!! Its not just blast its all skills. Pure stat is not op the rhino class takes advantage of it pure stat is not game breaking. Please learn to play.


Please buff PURESTAT :_)

Kurvy
11-22-2017, 05:17 PM
let me explain something to you people. PURE stat is op BUT only in ffa and if you know how to play. You guys prob just have bad positioning in pvp ffas, I know you do kurvy. 1v1 someone with pure stat ( NOT A RHINO) and tell me if there op. all 4 pc sets SHOULD beat pure stat so how tf are they op. autos hit a lot but a blast... a blast from a PURE STAT does 150ish damage non crit ! LOL !!!! a blast from talon is almost 4x MORE DAMAGE !!!!!!!!! 300-500 damage almost everytime !!!!!!! Its not just blast its all skills. Pure stat is not op the rhino class takes advantage of it pure stat is not game breaking. Please learn to play.


Please buff PURESTAT :_)
I love how the only people objecting are 2h users... idk who this is or why you called me out (probably to cause drama). Ill rise above. but the fact that 1 auto nukes my mana and 2 autos easily kill me means that 2h is OP... i think this thread is about reducing auto dmg and increasing the skill damage, which i agree with 100%. I hate being autoed to death...not fun... the fact that youre saying its not OP is 100% biased opinion.

Smhinthiscommunity
11-22-2017, 07:16 PM
I love how the only people objecting are 2h users... idk who this is or why you called me out (probably to cause drama). Ill rise above. but the fact that 1 auto nukes my mana and 2 autos easily kill me means that 2h is OP... i think this thread is about reducing auto dmg and increasing the skill damage, which i agree with 100%. I hate being autoed to death...not fun... the fact that youre saying its not OP is 100% biased opinion.

Please look closer at my last statements

Kurvy
11-22-2017, 07:34 PM
Please look closer at my last statements

No they are biased.

Smhinthiscommunity
11-22-2017, 08:11 PM
let me explain something to you people. PURE stat is op BUT only in ffa and if you know how to play. You guys prob just have bad positioning in pvp ffas, I know you do kurvy. 1v1 someone with pure stat ( NOT A RHINO) and tell me if there op. all 4 pc sets SHOULD beat pure stat so how tf are they op. autos hit a lot but a blast... a blast from a PURE STAT does 150ish damage non crit ! LOL !!!! a blast from talon is almost 4x MORE DAMAGE !!!!!!!!! 300-500 damage almost everytime !!!!!!! Its not just blast its all skills. Pure stat is not op the rhino class takes advantage of it pure stat is not game breaking. Please learn to play


Please buff PURESTAT :_)


This one in particular

Kurvy
11-22-2017, 09:47 PM
This one in particular

Get off of forums with that stuff.... unless you wanta be the next mymy. Its getting so old.

iDarkviper
11-23-2017, 02:01 AM
Get off of forums with that stuff.... unless you wanta be the next mymy. Its getting so old.

What’s a mymy

Smhinthiscommunity
11-23-2017, 04:16 AM
Get off of forums with that stuff.... unless you wanta be the next mymy. Its getting so old.

take it what ever way you want, looks like ur getting hurt over it ... :( I am simply just saying that if you had the right posoitning in your ffas you wouldn't lose that does not just go for you but everyone else as well

Waug
11-23-2017, 07:39 AM
let me explain something to you people. PURE stat is op BUT only in ffa and if you know how to play. You guys prob just have bad positioning in pvp ffas, I know you do kurvy. 1v1 someone with pure stat ( NOT A RHINO) and tell me if there op. all 4 pc sets SHOULD beat pure stat so how tf are they op. autos hit a lot but a blast... a blast from a PURE STAT does 150ish damage non crit ! LOL !!!! a blast from talon is almost 4x MORE DAMAGE !!!!!!!!! 300-500 damage almost everytime !!!!!!! Its not just blast its all skills. Pure stat is not op the rhino class takes advantage of it pure stat is not game breaking. Please learn to play.


Please buff PURESTAT :_)

My original post explains it all. It has too much damage in one place and that one place is auto. Ya it need buff at skill damage but then also need nerf in auto damage.

Jilsponie
11-23-2017, 08:14 AM
let me explain something to you people. PURE stat is op BUT only in ffa and if you know how to play. You guys prob just have bad positioning in pvp ffas, I know you do kurvy. 1v1 someone with pure stat ( NOT A RHINO) and tell me if there op. all 4 pc sets SHOULD beat pure stat so how tf are they op. autos hit a lot but a blast... a blast from a PURE STAT does 150ish damage non crit ! LOL !!!! a blast from talon is almost 4x MORE DAMAGE !!!!!!!!! 300-500 damage almost everytime !!!!!!! Its not just blast its all skills. Pure stat is not op the rhino class takes advantage of it pure stat is not game breaking. Please learn to play.


Please buff PURESTAT :_)Blast is weak... but when your auto does 4x a talon skill damage (1k-1.5k) it's op. When the best players that have been around for years and years are leaving there is a problem.

Sent from my SM-J727T1 using Tapatalk

Jilsponie
11-23-2017, 08:17 AM
People are more than willing to pay for the guns even if they were not op, just so long as they are a useful alternative to talon sets, both with strengths and weaknesses. You don't need to make something op to get people to buy it. If it's valuable and is useful in pve/pvp, people will buy it, regardless if it's op compared to gear that can be looted.Agreed, people would buy it just for bragging rights even if you couldn't use it in pvp... they did before

Sent from my SM-J727T1 using Tapatalk

Jilsponie
11-23-2017, 08:28 AM
LoL How are you supposed to mantain the game? You guys dont understand that people gotta buy the Stat guns and pets to mantain the game. You cant make it less OP. It doesnt make any sence from a company'$ view.
You know what makes more sence? How about never release a new weapon again. But instead Armors, Helms and rings, the stat based weapons will adapt to any future change to this game. And thats why they are expensive. And thats why you should buy them. And thats why sts shall not (nerf, balance,etc). The only reasonable change that you can ask for >> Fix fox please. That makes sence. I know its not fair. > The ferrari is better than the cheaper car. Because thats what his owner payed for. But you know what's also not fair? You keep asking for things without wanting to PAY!I've spent over 48k platinum on my account. No problem supporting sts in their pl endeavors... that being said I'm not purchasing platinum twice in one day (not enough is available for one transaction to buy the weapons) to buy a weapon that makes pvp extremely boring and others don't have access to. I play pvp for a challenge, not to bully other players, this is ALL the stat guns are good for at this point without them being added to the drop table. I've seen many players like myself that purchase platinum regularly leaving, even some with stat weapons, pvp is boring now, 3 of 4 of my close friends have uninstalled the game.

Sent from my SM-J727T1 using Tapatalk

Kurvy
11-23-2017, 05:34 PM
take it what ever way you want, looks like ur getting hurt over it ... :( I am simply just saying that if you had the right posoitning in your ffas you wouldn't lose that does not just go for you but everyone else as well
My positioning is on point tyvm and others will confirm that... the fact is that 2h guns ARE NOT balanced in anyway... you know it aswell. Thats why you use them :)

Im assuming this is tank and i know your intentions of creating a forums account was to ultimately cause drama... please stop.

Smhinthiscommunity
11-23-2017, 06:31 PM
My positioning is on point tyvm and others will confirm that... the fact is that 2h guns ARE NOT balanced in anyway... you know it aswell. Thats why you use them :)

Im assuming this is tank and i know your intentions of creating a forums account was to ultimately cause drama... please stop.

Everything you said was false.
/11 chars

Waug
11-27-2017, 09:11 AM
This is the thing that either keep the game broken or make things much better! BALANCE GUNS!

Arvoh
11-27-2017, 10:57 AM
This is the thing that either keep the game broken or make things much better! BALANCE GUNS!

https://www.youtube.com/watch?v=Gmyv13Avmfs
Except it could work, lol, either way after that plat sale pvp is just more 2h

Waug
11-28-2017, 02:59 AM
It has to happen or RIP Endgame PvP 2017!

Cinco
12-05-2017, 05:04 PM
Good write-up (as usual). Unfortunately it presupposes that there is a distinction between weapon damage and skill damage.
While these distinctions are a feature of games like Arcane Legends and Pocket Legends Adventures, the concept of 'damage' is singular in the original Pocket Legends.

Waug
12-05-2017, 11:49 PM
Good write-up (as usual). Unfortunately it presupposes that there is a distinction between weapon damage and skill damage.
While these distinctions are a feature of games like Arcane Legends and Pocket Legends Adventures, the concept of 'damage' is singular in the original Pocket Legends.

Dang, This is what I always feared that gun damage is not contributing well to skill damage due to the fact that how skill damage is dependent to weapon damage in PL mechanics that I'm totally aware.

But I still believe it's possible in different but simple way. Increase damage as set bonus (gun set bonus) just for an example (not actual numbers) if we add 100 damage as set bonus, we will get +100 dmage to all skills and +100 dmg to auto damage of gun.

Now if we come to the actual numbers that I talked in my original post, we need to decrease something like 700+500 gun auto damage and increase the gun set bonus like 500, this 500 damage should contribute to auto damage and skill damage equally, meaning ultimately auto damage will end up loosing only 700 and skill damage will end up gaining ~500. I changed the number from 400 to 500 because when we are decreasing the auto damage, we are gonna loose some skill damage too. The set bonus should be exclusive to gun set bonus so that it doesn't interfare 4pc set bonus!

Ultimately you have far more in-depth knowledge than me and such things, I'm sure you'll come up with a solution, thanks for your time and interest.

Kurvy
12-06-2017, 12:18 AM
Dang, This is what I always feared that gun damage is not contributing well to skill damage due to the fact that how skill damage is dependent to weapon damage in PL mechanics that I'm totally aware.

But I still believe it's possible in different but simple way. Increase damage as set bonus (gun set bonus) just for an example (not actual numbers) if we add 100 damage as set bonus, we will get +100 dmage to all skills and +100 dmg to auto damage of gun.

Now if we come to the actual numbers that I talked in my original post, we need to decrease something like 700+500 gun auto damage and increase the gun set bonus like 500, this 500 damage should contribute to auto damage and skill damage equally, meaning ultimately auto damage will end up loosing only 700 and skill damage will end up gaining ~500. I changed the number from 400 to 500 because when we are decreasing the auto damage, we are gonna loose some skill damage too. The set bonus should be exclusive to gun set bonus so that it doesn't interfare 4pc set bonus!

Ultimately you have far more in-depth knowledge than me and such things, I'm sure you'll come up with a solution, thanks for your time and interest.

They shud hire u

slamm3dsoc13ty
12-06-2017, 12:57 PM
Another reason why hes putting these weapons on sale this christmas at a huge discount.

Coolaid90
12-06-2017, 03:00 PM
How about make it free cinco :D

Waug
12-14-2017, 08:10 AM
Instead of reducing some auto damage and adding some as set bonus as stated in my last post, I don't know why the gun auto damage is increased further to put the last nail on coffin RIP PL PvP 2017!

Cinco
12-14-2017, 11:56 AM
I like the idea of migrating a portion of the damage from the stat calculation to the item set. We'll see how that goes with next update! :-)

Waug
12-15-2017, 06:37 AM
I like the idea of migrating a portion of the damage from the stat calculation to the item set. We'll see how that goes with next update! :-)

In the winter event update the gun auto damage is increased highly, it's so high that output damage is 2k+ which is close to one's HP, I don't think that this was intentional because early it was like 2900 (max damage of pure dex gun for reference) and now 4200+ (no pet equipped)

After winter event (no pet equipped) - 165260

But before winter event - https://www.spacetimestudios.com/attachment.php?attachmentid=164869&d=1511177397

The gun auto damage is extremely high now and was high before, I think 2500 gun auto damage should be really the maximum auto damage that we should have, not more than that, AND there's still scope of increasing gun set bonus,like + 200.

Thanks for your time.

Waug
12-27-2017, 06:53 AM
Gun sale is over, now it's time to fix the mistake that the extra auto damage was added to gun without pet.