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Gluttony
11-04-2011, 10:20 AM
I think that the stash in SL needs an upgrade so it can function more like the stash in PL. The main issue here is that any item while in stash doesn't show its stats, which forces you to remove the item before you can know basic things about such as level. Here is a comparason so you can see the differences:

Item selected while in stash shows no stats:
http://img707.imageshack.us/img707/9495/img1260.png

Item removed from stash to see stats:
http://img585.imageshack.us/img585/8026/img1261.png

PL stash example:
http://img718.imageshack.us/img718/8118/img1259.png

The main issue I have is when I'm looking to upgrade my gear due to a level increase and I cannot figure out which weapon is the best so I end up clearing out my stash just to find one weapon. It's not a huge issue but the space is there so I don't understand why it's not being utilized.

iPad 1:

http://img198.imageshack.us/img198/9532/img00004.png

Screenshot from a Samsung Galaxy S2 Skyrocket:

http://img43.imageshack.us/img43/3863/sc20120311031059.png

So this could be a screen issue since I only noticed it happening on my iPhone 3GS due to it having a display size of 3.5 inch vs the 9.7 inch (iPad) or the 4.5 inch (Samsung Galaxy S2 Skyrocket) display sizes. I'll try to get my hands on an iPhone 4S and see if there is any difference but I would assume not because it has the same 3.5 inch display as it's predecessor. My iPod Touch 4th Gen (3.5" screen) has the same issues as the 3GS.

Anyone else got a dog in this fight, I personally don't log that much time in SL so I can look past the issue (plus I can just use my iPad or Skyrocket when accessing stash). Just wondering why iOS users (minus the iPad) are having to muddle through... not to assume that every Android users is exempt from having this issue.

TANKKAAR
11-04-2011, 10:32 AM
I agree! They have added stats to the CS so it only makes sense to add to stash also :)

Dalinuel
11-04-2011, 10:57 AM
Agreed

BodMaster
11-04-2011, 01:09 PM
Maybe an area over looked.. but either way def would be easier if implemented :)