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The Riven God
05-27-2018, 07:48 AM
After the forge system update, the pvp Changed drastically. Rich wins Poor loses. DL basically became a Pay to Win game.
90% of the pvp players already quit and We see the same names over and over again.
Some skills became useless like vermin, ghost strike, leap. They deal no damage at all and brimstone barely hits anymore.
Pvp players is using level 31 dodge gems and it stacks. Makes it impossible to land a skill that's why it takes up 10-15mins to kill a single player.
Cinco if your reading this. We want the old fun pvp back.

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Lothus
05-27-2018, 08:08 AM
Finaly Someone think same thing as me. Thanks.
After the forge system update, the pvp Changed drastically. Rich wins Poor loses. DL basically became a Pay to Win game.
90% of the pvp players already quit and We see the same names over and over again.
Some skills became useless like vermin, ghost strike, leap. They deal no damage at all and brimstone barely hits anymore.
Pvp players is using level 31 dodge gems and it stacks. Makes it impossible to land a skill that's why it takes up 10-15mins to kill a single player.
Cinco if your reading this. We want the old fun pvp back.

Sent from my A37fw using Tapatalk

Enviado de meu ST3690 usando o Tapatalk

EmviNogs
05-27-2018, 10:53 AM
i agree

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Annin
05-27-2018, 08:32 PM
I suggested for a forge-less option for PvP on my other thread.
(DM and CTF maps where forge stats do not take effect)
This would make things much more fun and bring back many players!

japan
05-27-2018, 08:56 PM
I agree with this

Lothus
05-27-2018, 09:33 PM
The Dodge's gems security could be diminished. Skills are becoming useless in PvP because all players have decided to use these gems.

Enviado de meu ST3690 usando o Tapatalk

Kusa
05-27-2018, 10:06 PM
After the forge system update, the pvp Changed drastically. Rich wins Poor loses. DL basically became a Pay to Win game.
90% of the pvp players already quit and We see the same names over and over again.
Some skills became useless like vermin, ghost strike, leap. They deal no damage at all and brimstone barely hits anymore.
Pvp players is using level 31 dodge gems and it stacks. Makes it impossible to land a skill that's why it takes up 10-15mins to kill a single player.
Cinco if your reading this. We want the old fun pvp back.

Sent from my A37fw using TapatalkPlayers who already wasted millions gold in forging are idiots...
You want forge less map .. then y someone will forge item and will play at forged map.
And gold used in forging will be wasted.

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MrWizardlord
05-28-2018, 03:34 PM
I agree with this 100%. Ive been steady pvping off and on since 2013 and have been using the same build pretty much since the start thats good at countering all kinds of builds and damaging and it has always worked good for me. Now its useless! Ive lost alot of interest in pvp now. The last few times I played all my skills just go right through people and have no affect at all. The only skills that seem to have any affect at all is aura with bless but even that doesnt seem to do much. Ive seen people in DM 1vs1 each other and nobody dies lmao or it just took a really long time. They were just endlessly shooting out skills. Its very unbalanced now. Hopefully something gets fixed to make it fun again.

The Riven God
05-28-2018, 07:40 PM
This is almost a month ago. But still getting ignored..https://uploads.tapatalk-cdn.com/20180529/ba06d8f08c8e9425b560fe3d5800a1ab.jpghttps://uploads.tapatalk-cdn.com/20180529/e65c5b3af8d53c5d058b482ed7cc2399.jpghttps://uploads.tapatalk-cdn.com/20180529/53d3b381e66a9efed82cc58df3c7112b.jpghttps://uploads.tapatalk-cdn.com/20180529/6557f1c2e91ba702a38be29ae18f33ea.jpg

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Cinco
05-29-2018, 03:20 PM
This game needs a maximum dodge cap ;-)