Nohealth
06-25-2018, 05:17 AM
XP Combo System
In the Festerfang Dungeons, we have added a new XP Combo System. This only applies within the Festerfang Dungeons and rewards players for killing enemies quickly.
If you can kill 5 enemies within 10 seconds, you will receive a 35% XP buff for 10 seconds.
If you can kill 25 enemies within 10 seconds, you will receive a 100% XP buff for 30 seconds.
Once this buff has worn off, you can start building it up again
You're correct this is a buff for all nearby players, not the individuals!
Since nobody seems as concerned about it as me, I'll bring it up and get straight to the point. Make the combo tank friendly by adding new requirement: contribution to the kills.
We can clearly say that tanks ain't good at killing, and I'm fine with that because that's not their role. But that new combo is totally made for rogues and mages.
I know additing the "contribution to the kill" isn't hard and will actually make it fair between classes.
Thoughts and all kind of feedback as long as it's ABOUT the topic, are welcome below
Edit: Sadly, Devs didn't bring it up in the original post so I had to put it here. Buff apply for all nearby allies in map. ^_^
In the Festerfang Dungeons, we have added a new XP Combo System. This only applies within the Festerfang Dungeons and rewards players for killing enemies quickly.
If you can kill 5 enemies within 10 seconds, you will receive a 35% XP buff for 10 seconds.
If you can kill 25 enemies within 10 seconds, you will receive a 100% XP buff for 30 seconds.
Once this buff has worn off, you can start building it up again
You're correct this is a buff for all nearby players, not the individuals!
Since nobody seems as concerned about it as me, I'll bring it up and get straight to the point. Make the combo tank friendly by adding new requirement: contribution to the kills.
We can clearly say that tanks ain't good at killing, and I'm fine with that because that's not their role. But that new combo is totally made for rogues and mages.
I know additing the "contribution to the kill" isn't hard and will actually make it fair between classes.
Thoughts and all kind of feedback as long as it's ABOUT the topic, are welcome below
Edit: Sadly, Devs didn't bring it up in the original post so I had to put it here. Buff apply for all nearby allies in map. ^_^