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View Full Version : Ancient Spirit Daggers (Bug? - DEVS PLEASE) Expectation vs. Reality



DarrenPR
07-12-2018, 07:24 AM
Hello Everybody,

So I, like many people have taken an interest in the ancient weapons. My sole reason for this is the promise of some really nice stats at level 50. So, I mustered up the cash to go buy myself some and spent endless hours grinding away xp for the weapons, watching them slowly level up from a tiny little baby dagger to a now fully mature, responsible adult dagger.

However, what may seem attractive on the surface may not always be what it seems. Below are some screencaps I took that show what I mean here:

Ancient Daggers stats at level 50:
169444

Promised stats at level 50:
169445

As the red superimposed text indicates, there is a little bit of a discrepancy between what is promised. The promised stats from the vendor and from the inventory indicate that at level 50, you would receive +333 damage bonus - which as we all know is multiplied by your bonus damage multiplier, which made these new daggers superior to the old arcane shivs from 66 expansion. However, after gaining some levels each time I never saw I was getting any damage stat which I thought was strange, but I assumed since it was such a nice buff, it would only unlock once I hit level 50 on the weapons. So I spent the time grinding away at the what must be OVER 1 MILLION XP required for the weapons with the hopes of getting that final boost at the end so I can retire my old weapons. Seriously, these things take A LOT OF XP TO LEVEL UP.

169446

^ And that's just the final level.

So, open question to the developers: Have I been catfished with my ancient spirit weapons and should I just liquidate them and eat the time and money (both in game and platinum) spent on them? Because without the added damage bonus, there's no reason anybody would want them. Especially when considering they aren't even stronger than the level 66 shivs...

169447

Let me know what's up. I'm a fairly reasonable person most of the time, but not receiving the stats that were promised here really chaps my rear-end.

-DarrenPR

Jakubson
07-12-2018, 07:48 AM
Dear sts, imagine how many hours ppl spend to reach lvl50 at their weapons and u wont get them what u promised.

wowdah
07-12-2018, 07:49 AM
Ridiculous.

will0
07-12-2018, 07:58 AM
many ppl stop hunting tor these weapons due to the long hour grinding required to buff them up and the coins to get one and dev did mention they won't be superior than arcane perhaps mythic too at 71.i read on another thread

arcanefid
07-12-2018, 08:50 AM
I also suspected that the damage will just be raw damage numbers and not bonus damage as we know it.

The sword at level 50 would have 1,500 more damage than Terror Blade, and it sounded a bit too much.

But I definitely think they should've warned in the description that the damage stat is just raw and not bonus.

Rauitri
07-12-2018, 08:51 AM
Well people did start to sell their murkstones, because those people are mostly decent to mid-class players that have no interest getting the gear as it is expensive or be farmed for like a month non stop grinding. Also lvling to cap will take another month for regular players.

And those tokens are still being sold quickly and are in demand, why? Because those who could afford and those who aims to receive more dmg will invest money and hours to lvl, as having better stats is conveinient in daily gameplay. Knowing that on paper, the 333 dmg is indeed to gurantee a big increasement in dmg.

But in reality it looked like it was tranposed to dps? We should be thankful that someone has already capped it that involved commitment and money. So that we dont suffer the same.

We hope STS could fix this, otherwise just re-do the information to the real stats to be seen at 50. Just so no one could make a wrong decision.

Lastly though, even if they interpret it differently as to be good as mythic, then the 333 dmg doesn't makes sense, it had already misleaded and confused who already started buying the tokens and those who are lvling it.

#Anothergearuined



Sent from my SM-A800F using Tapatalk

DarrenPR
07-12-2018, 09:15 AM
I also suspected that the damage will just be raw damage numbers and not bonus damage as we know it.

The sword at level 50 would have 1,500 more damage than Terror Blade, and it sounded a bit too much.

But I definitely think they should've warned in the description that the damage stat is just raw and not bonus.

Base level 1 dps: 583.9

Even if they mistook dps for dmg or vice versa, the numbers still don't add up. 583.9 + 333 = 916.9, not 830.2 that you get at lvl 50

Ticklish
07-12-2018, 10:02 AM
This is definitely not old arcanes +10% kind of damage, and not worth the hours spent on it! Mine is at L40 at the moment and I have kind of stopped because my eyes were getting bad from levelling the weapon. Although, Vroom did mention on the chatbox that spirit weapons are getting a buff so there's that!

BobDehBuilder
07-12-2018, 10:27 AM
But how good is the proc tho? could u do a vid in Maus Elite if that isnt too much to ask ;]

Fearrr
07-12-2018, 01:11 PM
Thx for taking the time to make the thread. If you don't mind can you tell us about the Proc Max Lvl? How often does it proc? Better,Same,Worse than TB Pull?

thekragle
07-12-2018, 02:09 PM
Looks like today's update just solved this issue. DPS now displays on lvl 50 spirit weapon and it is higher than Frightful shivs. Now I can safely feel like farming the spirit weapons :)

Jausa
07-13-2018, 06:13 AM
Hello Everybody,

So I, like many people have taken an interest in the ancient weapons. My sole reason for this is the promise of some really nice stats at level 50. So, I mustered up the cash to go buy myself some and spent endless hours grinding away xp for the weapons, watching them slowly level up from a tiny little baby dagger to a now fully mature, responsible adult dagger.

However, what may seem attractive on the surface may not always be what it seems. Below are some screencaps I took that show what I mean here:

Ancient Daggers stats at level 50:
169444

Promised stats at level 50:
169445

As the red superimposed text indicates, there is a little bit of a discrepancy between what is promised. The promised stats from the vendor and from the inventory indicate that at level 50, you would receive +333 damage bonus - which as we all know is multiplied by your bonus damage multiplier, which made these new daggers superior to the old arcane shivs from 66 expansion. However, after gaining some levels each time I never saw I was getting any damage stat which I thought was strange, but I assumed since it was such a nice buff, it would only unlock once I hit level 50 on the weapons. So I spent the time grinding away at the what must be OVER 1 MILLION XP required for the weapons with the hopes of getting that final boost at the end so I can retire my old weapons. Seriously, these things take A LOT OF XP TO LEVEL UP.

169446

^ And that's just the final level.

So, open question to the developers: Have I been catfished with my ancient spirit weapons and should I just liquidate them and eat the time and money (both in game and platinum) spent on them? Because without the added damage bonus, there's no reason anybody would want them. Especially when considering they aren't even stronger than the level 66 shivs...

169447

Let me know what's up. I'm a fairly reasonable person most of the time, but not receiving the stats that were promised here really chaps my rear-end.

-DarrenPRSpirit daggers still the same stats after the update?

Sent from my SM-G900F using Tapatalk

Alwarez
07-13-2018, 11:03 AM
It's your fault if you really thought it will give 333x8.75 damage. 6400 in total is a bit godlike, don't you think?

Oursizes
07-13-2018, 11:32 AM
It's your fault if you really thought it will give 333x8.75 damage. 6400 in total is a bit godlike, don't you think?

Literally any item or pet/gem giving a damage number bonus is multiplied by the bonus damage %, and this is something that wasn’t made clear by the developers.. As someone who has also spent a LOT of gold for the spirit daggers, this frustrates me because I too have been catfished..

If it’s going to be that way i believe it should’ve been stated beforehand that the damage wouldn’t be multiplied by the bonus %, so players wouldn’t be tricked into buying the daggers. Very few people even heard sts say that tainted would be better. Also, on the expansion thread StS said themselves that spirit daggers are the best endgame weapons at max level, best for fighting bosses and farming etc.

If the damage won’t be multiplied there needs to be an equivalent compensation for the players who paid/spent time farming the daggers equivalent to the gold spent..

Thank you Darren for highlighting this as I have not been able to login to play as much as before... I too feel cheated out of my time and gold.

wowdah
07-13-2018, 11:38 AM
I think it's fixed guys.

Jausa
07-13-2018, 11:53 AM
Looks like today's update just solved this issue. DPS now displays on lvl 50 spirit weapon and it is higher than Frightful shivs. Now I can safely feel like farming the spirit weapons :)Instead of buying spirit weapons sell the tokens and buy shivs at least shivs are at their 100% since the moment you buy them so you don't have to waste days farming to lvl up the spirit daggers also instead of leveling up your spirit daggers you could be farming millions of gold with your shivs.

Sent from my SM-G900F using Tapatalk

Oursizes
07-13-2018, 11:56 AM
This is a very unfair tactic used by sts to have gold spread... the daggers were listed to have 333 damage for a whole 2+ weeks and now they have been changed to dps. Players spent a lot of time and gold to be cheated out of 10m+...

There was so much time to fix this from the expansion, and now spirit daggers will be ending up weak.

Why deceive the player base?

Lowensko
07-13-2018, 12:14 PM
they changed pure damage for dps

Enviado desde mi LG-K330 mediante Tapatalk

Azziah
07-13-2018, 02:37 PM
Hi Darren,

I have just obtained my pair of Spirit Daggers and would like to know about when you spent the time levelling them up. I am aware of the Spirit Elixir, but does Abaddon, Perm and any standard xp elixirs have any part in speeding up the levelling process? Also, do the xp bonuses from combo kills in the swamp have any effect?

Many thanks,

Azziah

Oursizes
07-13-2018, 10:29 PM
Still no answer for why this was changed and damage didn’t work as intended.. because if I’m not wrong this means daggers are now weaker. I’m betting we see 0 compensation for the 10m+ gold and hours of farming that players spent. Surprise folks, late April fools!

PostNoob
07-13-2018, 11:21 PM
Still no answer for why this was changed and damage didn’t work as intended.. because if I’m not wrong this means daggers are now weaker. I’m betting we see 0 compensation for the 10m+ gold and hours of farming that players spent. Surprise folks, late April fools!

It was explained in the chatbox by Vroom. He should post the response here but my understanding was that it has been buffed since and not nerfed.

The 333 damage that was shown was never intended to be an extra stat(omg just think of that on top of a normal "mythic" quality weapon :o). I could be wrong of course.

Oursizes
07-15-2018, 12:20 AM
It was explained in the chatbox by Vroom. He should post the response here but my understanding was that it has been buffed since and not nerfed.

The 333 damage that was shown was never intended to be an extra stat(omg just think of that on top of a normal "mythic" quality weapon :o). I could be wrong of course.

Why was it posted in the chat box, rather than a new thread? Or even the expansion thread? I don’t know the exact ratio of dps to damage, but one would assume that dps is lower. Also the maus expansion was the one that started ditching weapons from the past. One could easily assume this could have been the same. I think many years ago someone talked about the dps vs damage, but I don’t know where the thread is and would assume the damage x %bonus is worse than dps.. unless the numbers show other wise.

If it wasn’t intended, why did it take 2 weeks AFTER the launch of expansion to be addressed? You’d think something like this, which costs players a LOT of time and gold would be addressed during testing or right after expansion release, when nobody has the weapon. This is injustice done to players, no matter which way you look at it.

P.S. sts has me banned from chat box, since I ask questions they don’t like to answer.

wowdah
07-15-2018, 01:33 AM
I agree with Oursizes - communication could really use some work from the devs. If they make a mistake/do players an injustice, the least they could do is make a post about it to inform players. After all, we're the ones spending hundreds of hours into your game - why not respect us enough to let us know about changes etc.? The mentality of "the player is lower than the dev" is dangerous and detrimental to the game.

Oursizes
07-15-2018, 09:06 AM
As the devs have previously removed all of my posts and threads even while following all forum rules, please understand that everything I wrote may be removed tomorrow morning by Lojack. Then it will be brushed under the rug and this will never again be addressed, causing frustration among those who invested so much for the weapons.

For example, I myself have invested close to 12m just to purchase the daggers, while I know some who spent close to 14-15m. As an f2p this gold does not come easy. For me it took selling some of my eggs/other extras and about 4-5 days of purchasing murkstones. I did this because I assumed that, like all other items, the 333 damage would stack with bonus %(give me one item that doesn’t...). And on top of that close to 2m or so on awakening the daggers to reach 100% gold loot and 9% armor. Only to then find out that the damage doesn’t stack and that the daggers got nerfed shortly after.

I know of someone who spent close to 15m as he bought out all the murkstones in auction. That wasn’t even for the platinum spirit runs and awakens.

Oursizes
07-15-2018, 09:15 AM
I agree with Oursizes - communication could really use some work from the devs. If they make a mistake/do players an injustice, the least they could do is make a post about it to inform players. After all, we're the ones spending hundreds of hours into your game - why not respect us enough to let us know about changes etc.? The mentality of "the player is lower than the dev" is dangerous and detrimental to the game.

Correct. This is one of the only (if not the only) games I’ve seen on the market in which developers make changes as they please, ban players from forums for expressing different viewpoints, refuse to compensate players for changes, etc.

Take for example hearthstone, whenever there is a card rotation or buff/nerf blizzard gives about two weeks for players who want to disenchant cads for a FULL refund to do so. That’s why they’re able to keep their high spending player base from a large turnover rate.

Anehazaz
07-17-2018, 05:27 PM
Spirit Gear
“Spirit Gear is a new rarity coming to Arcane Legends. These are weapons and armor that grow in power as you defeat enemies in Festerfang content. The power of this gear starts out at the level of Rares and Epics, but when at max level these weapons will have the strength you expect from Mythics.

Spirit Gear can be purchased from Pierre Boudreaux in Festerfang Outpost for Murkstones, the new currency that drops in Festerfang Swamp.”

Reading this thread made me look up the original thread relating to this expansion where it describes the weapons as having the strength you would expect from a mythic. It is also farmable albeit through grinding and reminds me of when the glintstone gear was released in a previous expansion which also required a considerable grind. In some cases the set was worth it depending on the class of character you played. I’m not sure that it should be compared to an arcane weapon albeit a L66 one (although the premise in the past of AL was that arcanes should be the best weapon over 2 seasons..unless ofc another is released.). We already know that arcane weapons will be released this season and they should be the weapons we compare the shivs too.
That being said I understand the frustration players have who are striving to lvl up these items quickly but I guess you have to look at the bigger picture. When you finally achieve this surely there will be some satisfaction from knowing that the majority of players won’t have these weapons...either through lack of time or motivation to grind. I have to say I feel a bit jealous when I see these weapons being leveled up,they look fun!

Oursizes
07-18-2018, 03:23 PM
Thing is, if I’m not wrong, STS laid out the path to maxed gears, and this path involves acquiring the spirit weapons. They did not mention that spirit gear was going to be more expensive and worse off than arcanes/tainted, etc. STS said these weapons would be needed to efficiently farm the endgame bosses. Very few players were secretly told the spirit daggers would not be worth acquiring as they would be worse off, and we all know those players igns already. It’s frustrating sts misled the whole community and now refuses to answer and compensate those who spent a lot of time and gold into acquiring these garbage weapons. Had they informed clearly beforehand that tainted set would be better than spirit, and hadn’t “nerfed” the spirit gear, I would’ve saved 4 days and 15m+. Some players spent even more than i to acquire the weapons and got tricked. What answer is there from the developers? None, because they got the gold spread they were looking for.

srazman
07-18-2018, 09:06 PM
Exactly... spirit weaponaries and gears are meant to be supplementary or in conjunction with the new expansion not to be rush for. The best gears for conquering festerfang is the mireguard set. Regardless of any weapons we use. Same does the mausoleum maps, the nightmare set is the best with any type of weapons combination.

• Reonauz

Oursizes
07-20-2018, 09:47 AM
Still no reply from so called “developer”, amazing transparency we have going on here. One day they will end up in a lawsuit over shady tactics, if they haven’t been already.

supersyan
07-20-2018, 10:38 AM
Still no reply from so called “developer”, amazing transparency we have going on here. One day they will end up in a lawsuit over shady tactics, if they haven’t been already.

Chill bro! this is not intentional i believe. Btw i learned my lesson farming, investing and obtaining banished set and waiting for the banished content which is promised as i read in forum. It never came to reality as well. And lost so much gold due to nerf and buff game in the past. Its all part of the game. this is why wise players told me that don't buy the new stuff as soon as it came out. Chances are very high that it'll not be like what you think or expect. happened in the past a lot.

PsychoNuke
07-23-2018, 02:51 AM
Expectations of a Mythic Weapon, Reality is a Legendary.

You hype us on chats and posts, then you show us OP stats and Fancy proc definitions. We Spend days and money on it only to realize that its not worth. Then we come here asking what happened to the OP stats and Fancy proc and we get silence.

I wonder if Devs actually play the game on the live server to understand what they develop, or if they are just predicting things on simulations.

I urge you to check it yourself, dont listen to me or anyone on this forum. Go to Festerfang Swamp, use the Spirit Staff (Max Level = Mythic) against mobs and boss. Then switch to FlameForged Staff (Level 47/51 Mythic) on mobs and Balance Staff Dark Attune (Level 60 Mythic) on boss.
Then come back here and tell me if any Mage should grind for 2 months or spend gold/plat to buy and level the Spirit Weapon. I mean you made a specific area for leveling it that has plat entry, you would have planned something, right? No salt, just a logical question from a disappointed player.

PostNoob
07-23-2018, 03:08 AM
Who says that these weapons will be capped at 50 forever? This is why over the years i never rush to things.

Now a few of these statments are not very objective. Go read up on that word.

Susanne
07-26-2018, 04:32 AM
It's too hot everywhere to think straight at the moment. 😓