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Decalian
07-16-2018, 04:11 PM
Hi my name is Decalian and Im becoming a seasoned regular to this game. So regular Im becoming a little serious XD. In hopes that the dev team will see this I hope maybe a few ideas might actually make it into game from me and any other players. If any players has an idea please add to the thread, also add if the idea is a good or bad idea!



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Decalian
07-16-2018, 04:23 PM
Idea #1 CHAT ZONE

So I know this isnt the highlight of the game but Im glad its an option in the game. The chat/social zone is great but it doesnt retain people sadly. It has the war saloon feel where you can interact with others using emotes, talking, private chat and using the interactable features in the saloon.
(The Idea)
To make people stay why not incorperate a mini-game in the saloon where you could get a small amount of platinum and maybe even at max 1 or 2 gold coins. That would give people more incentive to go to the saloon as well as retain people. Also give players a chance to talk and meet there rivals more than before.

Second Idea if you dont like the mini game and defeats the purpose of a saloon. Why not make it a acheivement, mission or goal for a certain amount of time to rest in the saloon. Giving people a break from the action as well as being rewarded for going there. Hey maybe theyll notice its actually cooler than they thought XD.

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Decalian
07-16-2018, 05:40 PM
Idea #2 TEAM DEATHMATCH

I think you guys might already be working on this, but you never know XD. The gamemode of the game is similar to King of the hill FFA, with the twist being who can escape with the most coins without dying.

(The Idea)
What if you incoperated teams into the game as a option for a gamemode. Now please hear me out because I know Im just a player spewing ideas, making a game is a process so I do not think this is easy by any means, but if your in a creative stop look here maybe these 3 concepts might help.

1) HAVE A DUOS TEAM
- I assuming have mass teams could make the game unstable because if one team has great setups they could rule the game regardless of barrels. Having duos is fun and great partnerships could happen. Having 5-6 duo teams max could be fun. Also if 1 cashes out with out the other there total is slashed by 2/3 (option)

2) 4 or 3 QUADRANT TEAMS
- Having even amount of player represent a colored sector on the map. The middle will be neutral and the drop pod will drop there the highest. So each team will rush into each area to cash out. The middle will also have the highest density of barrels and money making it as exciting. Id assume the for every team member that cashes out they get the amount they have collect. The team member remaining get 10% or 20% of coins the team member came out with.

3) MASS TEAMDEATH MATCH
- Having a mass war of 1 side versus the other side. The drop pod can have two sides: 1 either drop tons of money and gold and 2 drop in the escape in. Since its a team deathmatch there are going to be less quantities of money around so destroying playes is key. Once a team member escapes the team gets a % of gold from the escapee for those who stays behind. I hope this is a catalyst for future gamemodes of possible XD

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Decalian
07-17-2018, 05:05 PM
Idea #3 GUN SKINS

The gun is very customizable to the scope all the way to the extra attachments you put on to make your play style unique

(The Idea)

What if you put a skin on the gun? It wouldnt be as noticable as the skins on the players but its cool none the less. To have an alien zapper go along with the alien costume for example.

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Decalian
07-17-2018, 05:10 PM
Idea #4 SAMPLE BUTTON

When we are so excited to finally have enough platinum or gold to purchase the skin we been eyeing on its a great accomplishment! During gameplay with your skin I notice when you die you hear a dying noise based of the costume.

(The Idea)

Why not incorperated a sample button of the noise of the character. To hear the unique sounds of the characters before your players make their final purchase? XD

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Decalian
07-17-2018, 05:20 PM
Idea #5 HOLIDAY CHEER

The holidays is a special time to recognize the special occasion, of giving, sharing life or an experience. For this game it would be neat to see holiday recognition in game XD

(The Idea)

For holidays you (as the developer) would like to recognize it would be awesome to see in game items turn into something else. For example, Christmas - changing the barrels into presents or ornaments, the saloon having a snowlike winter land as if its a saloon from the North Pole, lastly holiday exclusive skins XD. This would be amazing to see holidays or special dates change the look of the game for a limited time!

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MrB
07-17-2018, 08:20 PM
Team death match and skins on the gun would deffo be cool. Lmao were going cs1.6 here 😂

Decalian
07-17-2018, 08:25 PM
Team death match and skins on the gun would deffo be cool. Lmao were going cs1.6 here [emoji23]Definitely would be awesome, I hope these ideas and any future ideas bounce off the developer to make any further additions to the game.

P.S. Your a hard man to take out [emoji854]

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MrB
07-18-2018, 09:08 AM
Definitely would be awesome, I hope these ideas and any future ideas bounce off the developer to make any further additions to the game.

P.S. Your a hard man to take out [emoji854]

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Haha Ty and same goes to you, I'm pretty sure that I know who you are long as your name here is same as in game. If developers do release team death match then I'd love to play alongside you. ( Long as there will be private matches etc) 5 a side tournament would be f#cking amazing.

Decalian
07-20-2018, 10:34 AM
Idea #6 KILLING ANIMATION

Every time we get killed in game we get a small animation of us dying with all our money going out, with also the killer in the left hand corner so we know who killed us.

(The Idea)

BUT, for the killer I feel we should add a subtle animation to show that they killed someone. If you ever played Super Smash Bros, if player A smashes player B off stage player A will have a light up animation that lasts half a secound to show player A killed player B. Just like that animation I think it would be great to incorperate your own FMJ animation to any killer that kills a player to show other nearby players,"yeah that guy wants to kill, look out"

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Decalian
07-20-2018, 10:39 AM
Idea #7 FRIENDS LIST

In game you can communicate with other players and share experiences and knowledge about the game, improvement, etc.

(The Idea)

Why not add a friends list? People are very competitive but arent on the leaderboard. Why not have a friends list leaderboard. When people have friends they can compete with each other and rival one another on the friends list. Hey maybe after every season whoever is #1 on your friends list gets a reward for being the top in whatever category against your friends (option)

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Decalian
07-20-2018, 10:51 AM
Idea #8 ZOMBIE GAMEMODE

In the game we play a kind of King of the Hill FFA shooter where you cash out your earnings through a drop pod trying to survive the multiple other players onslaughts.

(The Idea)

Why not make a gamemode with zombies XD. Heres the gamemode pitch; You as the player enter the game, the bots are zombies. Zombies are shooters and barrel carriers. They also carry in them more money and a few coins. They do not collect money or coins. You as the player kill zombies to get more money and coins, once you feel you have enough coins you try to cash out at the drop pod. Once the drop pod lands all zombies turn red eyed and aggressively attack anyone trying to leave at the drop pod. If a player dies you are instantly respawned as a zombie. Once you are killed as a zombie you can respawn as a normal soldier again. Now as a zombie if you get 5 kills to a soldier you become human and your gold count gets an additional 5 for that feat. Thats the gamemode hope you liked it!

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Infamed
07-21-2018, 08:15 AM
Very nice ideas, I hope they will add even few of them :D
fmj ign: Dmg

Absolize
07-22-2018, 06:23 AM
These are some dope ideas and I would love to see just about every one of them in game, best of luck! :)

FMJ IGN: Hot

Decalian
07-22-2018, 10:26 AM
Very nice ideas, I hope they will add even few of them :D
fmj ign: DmgThanks man I appreciate it! Please put down your own the devs I think would love to hear more from the community for ideas XD

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Decalian
07-22-2018, 10:28 AM
These are some dope ideas and I would love to see just about every one of them in game, best of luck! :)

FMJ IGN: HotThank you and they are pretty dope huh XD please put your own ideas in the thread

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Decalian
07-23-2018, 03:53 AM
Idea #9 GUILD/CLAN/PLATOON

In the game you can go to the chat zone and make a few friends or frienemies while taking a short break from the action.

(The Idea)

Why not introduce a guild, clan or platoon. Whatever youd like to name it. Guild sounds more solid, clan sounds like something temporary and platoon fits the theme! When people are in the chat zone they can be recruited by the creator of the guild or its officers that have been promoted. When you join youll have a status bar in the guild list section showing if your online or not. You have a button next to there name saying lets meet in the saloon or lets meet on the field. This eliminates the use of a chat bar to keep it simple. When in a guild they can compete for a leaderboard ranking overall. When your in a guild you compete within as well. Highest overall player in guild gets a certain amount of platnium and gold top 3 get gold. The max a guild can hold is 10 members 1 leader -> 2 officers -> 7 members. When making the guild name they can also choose between at least ( i hope) 10 symbols to represent the guild logo. When you pick a symbol you can choose between the main primary colors to be for that symbol. Example a barrel logo and the color can be changed from white black ,red ,blue ,yellow ,green and purple.

Two ideas for placement.
1. The name and logo can be a option of choice to replace the achievement name and logo

2. On the kill animation, when player A kills player B. Player As animation will also show the guild name above or below the character that player is apart of.

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asommers
07-23-2018, 10:31 AM
These are all great suggestions. Some (weapon customizations, friends, alliances, multiple game modes) are already on our update roadmap!

Keep 'em coming!

-ALS

Decalian
07-23-2018, 10:42 AM
These are all great suggestions. Some (weapon customizations, friends, alliances, multiple game modes) are already on our update roadmap!

Keep 'em coming!

-ALSWow thank you so much for reading them and we cannot wait for future updates. Thank you for taking the time to read them. Definitely will be making more ideas to give a boost of creativity. XD

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Decalian
07-24-2018, 02:54 AM
Idea #10 FIRE EXPLOSION

So in the game if you add the perk "FIRE" onto your gun your bullets are fire shots that add damage to the player you successfully shoot at. During which the fire adds gradual damage to the player that has been striken by your shots, which can be increased in damage by your level.

(The Idea)

The title mightve led you on to believe every fire gun user that fire shots at players are going to be equivalent to barrel explosions XD.... no thats not it lol. I was thinking for players that have been shot with fire, if they touch a barrel or are within grabbing distance of the barrel, the barrel explodes. I was actually surprised that a character who is on fire next to a barrel didnt explode but I can see how this could lead to complications. I think doing this would add more strategy to the game XD

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Decalian
07-24-2018, 07:46 PM
Idea #11 SURPRISE BOSS

(The Idea)

Every 2 or 3 times a week a surprise boss lands into the game. The boss I pictured would be a big cop or a big robber.( The size of the boss is slightly 2/3 times bigger than your character) Either one, they have the same functions. When they land they can kill anything beneath them on impact( just like the pods). They have a health bar beneath them with max health and max armor. The difference between cop and robber styles is this;

COP

-Max Armor
-Max Health
-Magent
-Max Fire Rate
-Slow (Turtle)
-2 Range
-2 Critical
-1 Damage



ROBBER

-Max Armor
-Max Health
-Magnet
-2x Cash -> (multiplies coins by 2 they collect instead of cash)
-2 Fire Rate
- Fire Shots
- Blast Shot
- 2 Range
- 2 Damage

These are my opinions on what the boss stats should look like. Each Boss has 50 coins on each of them when they land. They can collect coins from deaths and on the field. They have a wide magnetic field to attract coins not money bigger than the players because they are bigger. Now when they are killed they will explode with coins but for the player who killed the boss they will recieve "invincibility" for 5s so they may collect their bounty because killing a boss is bigger than taking out a player.

Here is a problem though the boss can be alive while pods drop however if a player kills a boss within 5s jump in a drop pod they must wait until the "invincibility" wears off for the drop pod meter to recognize their is a player trying to escape.

I hope this was clear enough to understand. If it wasnt here is a example. In Super Smash Bros Wii U on the Megaman Stage there is a yellow figure with 1 eye that pops onto the field to attack you. If you kill it, it explodes leaving you an opprotunity to throw player enemies into the explosion are to KO. Imagine that just coins falling out instead and for you killing it you cannot take damage for 5 seconds, then you can escape! XD

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Decalian
07-25-2018, 12:47 PM
Idea # 12 CAPTURE THE BARREL

This idea would be another gamemode idea! The game we play is a King of the hill FFA shooter and I think this game mode would really make it competitve

(The Idea)

Now this can have so many versions its crazy! Here is the version I envisioned, it can be a Team Capture the Barrel, the map will be divided into three section. Left hand corner of the map is TEAM As, right hand corner of the map is TEAM Bs and the middle is No Mans Land ( which means a neautral zone). 10 members on each team. They spawn in near and at their corners. The point is to collect as many barrels to each side corner as possible. The first team to accumulate 7 barrels wins.

Once the barrel is in the corner doesnt mean its invincible. Other rival team members can shoot at it and destroy all the barrels that team has.

The drop pod still drops in so any members can leave with there earnings. Also there is still a jackpot accumulations for deaths. Oops forgot a part XD. Once a team collects 7 barrels all barrels get cleared on both teams. Winning team gets 40 coins losing team starts over. I hope you liked this version XD



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Decalian
07-31-2018, 11:11 PM
Idea # 13 DODGE

In game you shoot people and the only way to avoid others is through your perks that you possess.

(The Idea)

We put a dodge feature! The dodge action is half a second. The player does a barrel roll to avoid getting shot or barrel exploded. Now doing a dogde is easy to press but tricky to pull off. The lower level you are the easier you can do it. You accumulate dodge points through kills that fill up a dodge meter that lvls up from 1 - 16. As you get higher in lvl the longer it takes to dogde! Now you dont get 16 dodges stacked but you get 16 opprotunities to get the meter full for a dodge. The dodge will be activated through a button next to the fire button. I hope this makes sense. I believe this feature will add more competitive edge to the game!

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XghostzX
08-01-2018, 10:56 PM
These are all great suggestions. Some (weapon customizations, friends, alliances, multiple game modes) are already on our update roadmap!

Keep 'em coming!

-ALS

I'm sensing a bright future for this game, can't wait!

Decalian
08-03-2018, 01:52 AM
Idea # 14 OFFLINE

This is a great online multiplayer game that never stops. Seriously non stop action fun with random players its amazing how there is barely any lag for me on my phone

(The Idea)

What if you made an offline gamemode of the game with Human VS AI. Now I can see why it could be seen as boring to just think of that but this can actually can be beneficial (in my opinion) When I look at games like that have an Offline gamemode they set it up for these main reasons (in my opinon);

1. PLAYERS LOVE THE GAME

Players love the game so much that instead of dying everytime because of skilled players, they would like to vs AI and enjoy the satisfaction of winning.

2. INTERNET CONNECTIVITY

Some players (like myself when I was broke) dont have constant internet or a solid internet connection. To have this game have an option to be offline would give players more of a reason to play this game because sometimes you might be in the middle of the boonies and the only game I have on my phone is FMJ but its only an online game :/ This opens up the market to offline players

3. PRACTICE, PRACTICE, PRACTICE

Everyone wants to get good XD, maybe you stink online but offline in the practice room you developed the ultimate strategy to get that winning edge! Then you can try your new tactics when you get back online. This gives players a chance to invest themselves in the game to learn the maps, learn how to make the ultimate build and to formulate new routes and danger zones on the map. Its amazing what can be learned from offline practice

I hope this helps, I also believe this will retain more serious and casual players to the game. Also help those who love the game but cannot connect to the internet


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Escanor
08-03-2018, 11:28 AM
These are all great suggestions. Some (weapon customizations, friends, alliances, multiple game modes) are already on our update roadmap!

Keep 'em coming!

-ALS

Yay!!! I' m down for the weapon customization

Decalian
08-09-2018, 08:43 AM
Idea # 15 BLACKOUT

In the game I assume it must be day time all the time. During which we attack other players while collecting gold and cash to successfully escape with as many coins as we can to purchase skins.

(The Idea)

What if we turned the map lights off? Now this is a little technical so please bare with me XD. If you ever had a blackout on your street you know everything goes offline until power is restored. So you will be stuck in the dark (excluding the moonlight and stars). In the game I would like exactly that where you cannot see any part of the map without light. Now the light will come from a flashlight on the mount of your gun. Every player who spawns in will have one and its light length is determined by your range. You can only notice other players, in field items and portions of the map with a flash light. When the pod drops moonlight will shine in that area. When its landed the moonlight circle will expand bigger and bigger as the timer for the pod continues. Once the pod leaves so does the moon light. Barrels also create light so whenever a barrel is destroyed you might be able to notice items, portions of the map and nearby players. The light given off by the barrels is equivalent to the blast radius of the barrel. Also you as a player cannot see other players flashlight length but you can see visually other players gun shots being fired at other players in the dark. This would be a fun specialized version of FMJ that I would like to see in game. The gamemode would be similar to a Black Ops or a Night Raid.

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RavezHavok
08-10-2018, 06:52 PM
Hi there I just want to say awesome job so far this is best battle royal game ever. I know that y'all are working hard making it better couple of suggestions though first I have a hard time because I'm a defensive player and have made off with a few great escapes without a single kill and when players recognize me at low lvs they come straight for me. I say make matchs anonymous until you escape. Keep titles but no names. Just an idea. Secondly I would like to see my count for total matchs and time played.thanks guys keep up good work

Mindyaownbaby
08-13-2018, 05:57 AM
Yes if they add zombie mode I will 100 percent come back to this game