ProSophist
11-18-2011, 06:09 PM
Imagine yourself having a 0 death leaderboard toon.
You have about 50k kills and like usual, you are farming all by yourself in the second map of Shipyard.
You find yourself in a very large mob pull. About 20-30 enemies all at the same time.
Your HP is getting dangerously low. You are about at half-health, and you try to hit that RED STIM button.
But then you notice, your HP is not moving. Your character begins to moon walk in a stationary position. Bad guys are on top of you and they have ceased movement.
Being experienced in kill farming, you realize that you probably got disconnected!
Desperate to keep your record, you hit that EXIT button as fast as you can to prevent yourself from dying!
You take a few minutes to catch your breath, and you try to log back in.
But then, you check your avatar menu shortly, and find out that YOU HAVE DIED! :grief:
After all that hard work from keeping your death records unblemished, you will be frustrated to die due to a lag/disconnection problems, wouldn't you?
-----------------------------------------------------------------------------------------------------------------------------------------------------
Right after my beloved BJ died from a similar incident last night, I have contemplated by myself in order to find a way to prevent this from happening, not only to me, but to other players as well.
Implement a fail-safe function that will prevent players from dying due to lag/disconnection
Dilemma
Whenever a player disconnects due to bad ping, it doesn't happen instantaneously. The character stays online for a few brief seconds just right after you have disconnected, which basically leaves you vulnerable to everything. So say that you were in a middle of a mob pull and you disconnect, your character's body will be there for a few seconds and even before you get the chance to log out/in, you would have already died.
How the fail-safe system will work
Basically, once your ping jumps to unprecedented numbers (about 1k ping), your character will automatically be invulnerable and will NOT be able to move until you log back in. This way, if you disconnect, you can feel safe knowing that you will not get a death just because your router took a huge poopy or your brother is downloading some explicit material on the internet.
Reasoning
The number of people going 0 death toons have been increasing. People have different reasons for doing it. Majority of them like the competition around the leaderboard, some like the fact that they get a lot of friend requests or PMs saying "lol hacker" or "how did you not die?" I personally like the concept of 0 death toons because it keeps you on your toes and it gives me a reason to farm and stay leveling. I used to think 0 death toons were stupid, but once you get high up with the kills and you die from something stupid like lag, it is very very disappointing.
-----------------------------------------------------------------------------------------------------------------------------------------------------
So hopefully, you guys may consider this, and make 0 death toon players like myself happy again. :D
You have about 50k kills and like usual, you are farming all by yourself in the second map of Shipyard.
You find yourself in a very large mob pull. About 20-30 enemies all at the same time.
Your HP is getting dangerously low. You are about at half-health, and you try to hit that RED STIM button.
But then you notice, your HP is not moving. Your character begins to moon walk in a stationary position. Bad guys are on top of you and they have ceased movement.
Being experienced in kill farming, you realize that you probably got disconnected!
Desperate to keep your record, you hit that EXIT button as fast as you can to prevent yourself from dying!
You take a few minutes to catch your breath, and you try to log back in.
But then, you check your avatar menu shortly, and find out that YOU HAVE DIED! :grief:
After all that hard work from keeping your death records unblemished, you will be frustrated to die due to a lag/disconnection problems, wouldn't you?
-----------------------------------------------------------------------------------------------------------------------------------------------------
Right after my beloved BJ died from a similar incident last night, I have contemplated by myself in order to find a way to prevent this from happening, not only to me, but to other players as well.
Implement a fail-safe function that will prevent players from dying due to lag/disconnection
Dilemma
Whenever a player disconnects due to bad ping, it doesn't happen instantaneously. The character stays online for a few brief seconds just right after you have disconnected, which basically leaves you vulnerable to everything. So say that you were in a middle of a mob pull and you disconnect, your character's body will be there for a few seconds and even before you get the chance to log out/in, you would have already died.
How the fail-safe system will work
Basically, once your ping jumps to unprecedented numbers (about 1k ping), your character will automatically be invulnerable and will NOT be able to move until you log back in. This way, if you disconnect, you can feel safe knowing that you will not get a death just because your router took a huge poopy or your brother is downloading some explicit material on the internet.
Reasoning
The number of people going 0 death toons have been increasing. People have different reasons for doing it. Majority of them like the competition around the leaderboard, some like the fact that they get a lot of friend requests or PMs saying "lol hacker" or "how did you not die?" I personally like the concept of 0 death toons because it keeps you on your toes and it gives me a reason to farm and stay leveling. I used to think 0 death toons were stupid, but once you get high up with the kills and you die from something stupid like lag, it is very very disappointing.
-----------------------------------------------------------------------------------------------------------------------------------------------------
So hopefully, you guys may consider this, and make 0 death toon players like myself happy again. :D