Zaprodanej
09-19-2018, 08:56 AM
Hey guys.
I am here because I am already done of that thing.
I will be talking about some little balance for 10-29 pvp.
I am playing L10-29 actively for 4 years. It was always challenge to get better. I had to learn ranges , jukes , counters and more.
I was always player with high K/D and I always had a lot of fun by playing these levels. But there is some little thing that ruin that thing and guy like me that always had 2/1 , 3/1 K/D is having 1/1 K/D with that thing new players are beating me in 1v1.
Mage - Mages are doing 200-300 by crit that is absolutely op on low lvl games with that fact we got only 500+- hp as mage and 600-700 as bear.
So I think there should be little nerf on Mage crits.
Warrior - Biggest problem of bear is that OVG Ring that gives +5 dodge. Why is it problem? Because of that fact everyone is using Taunt cuz it grants a pretty big dodge %.
Beck Stomp combo is OP , but not that OP as dodge.
Ranger - I tried fox for a while and it does a pretty big amount of dmg by only clicking same combos. I think that little nerf of fox dmg and that , mage nerf would mage foxes more skillable and more powerful.
Paladin - Rhino is one of the characters that would need some little boost.
As we can see, every class got over 50k+ kills in leaderboard except Rhino.
Its not because of that this character is boring. Its just because of that the character doesnt have enough dmg. As L15 Bear I only sometimes lose against L20 Rhino and as 22-27 I never seen powerful Rhino over there.
I think that the damage on Redemption and Tempest should be little boosted and with that fact the character should be useble once again.
Archer - Bird is always pretty powerful character. On L16-20 it does a pretty good damage and its fun to play it. But theres a problem about bird on 21-29. Characters like Bear / Fox / Mage got a pretty big damage and pretty big damage on crits , so Bird is pretty uselles over here. So I think that boosting Birds dodge / Damage would be pretty fine.
3pc Ring problem - The ring feels pretty balanced that is absolutely great job by Developers. Only one problem with that ring is that +5 dodge is absolutely op. Before it was skill based pvp. Right now its about Taunt and more Dodge Abilities. I would like Developers to delete that +5 dodge to keep that skill based pvp.
Thats my opinion on Low Level Pvp. Hate me or love me. Thats just what do I think after playing 4 years actively these levels.
I am here because I am already done of that thing.
I will be talking about some little balance for 10-29 pvp.
I am playing L10-29 actively for 4 years. It was always challenge to get better. I had to learn ranges , jukes , counters and more.
I was always player with high K/D and I always had a lot of fun by playing these levels. But there is some little thing that ruin that thing and guy like me that always had 2/1 , 3/1 K/D is having 1/1 K/D with that thing new players are beating me in 1v1.
Mage - Mages are doing 200-300 by crit that is absolutely op on low lvl games with that fact we got only 500+- hp as mage and 600-700 as bear.
So I think there should be little nerf on Mage crits.
Warrior - Biggest problem of bear is that OVG Ring that gives +5 dodge. Why is it problem? Because of that fact everyone is using Taunt cuz it grants a pretty big dodge %.
Beck Stomp combo is OP , but not that OP as dodge.
Ranger - I tried fox for a while and it does a pretty big amount of dmg by only clicking same combos. I think that little nerf of fox dmg and that , mage nerf would mage foxes more skillable and more powerful.
Paladin - Rhino is one of the characters that would need some little boost.
As we can see, every class got over 50k+ kills in leaderboard except Rhino.
Its not because of that this character is boring. Its just because of that the character doesnt have enough dmg. As L15 Bear I only sometimes lose against L20 Rhino and as 22-27 I never seen powerful Rhino over there.
I think that the damage on Redemption and Tempest should be little boosted and with that fact the character should be useble once again.
Archer - Bird is always pretty powerful character. On L16-20 it does a pretty good damage and its fun to play it. But theres a problem about bird on 21-29. Characters like Bear / Fox / Mage got a pretty big damage and pretty big damage on crits , so Bird is pretty uselles over here. So I think that boosting Birds dodge / Damage would be pretty fine.
3pc Ring problem - The ring feels pretty balanced that is absolutely great job by Developers. Only one problem with that ring is that +5 dodge is absolutely op. Before it was skill based pvp. Right now its about Taunt and more Dodge Abilities. I would like Developers to delete that +5 dodge to keep that skill based pvp.
Thats my opinion on Low Level Pvp. Hate me or love me. Thats just what do I think after playing 4 years actively these levels.