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Anireuca
10-23-2018, 11:16 AM
Lets be honest pvp is dead , why? Because the damage is simply too much , at the point that you end dying in 2-3seconds making it a damage meta instead of skills.

If you believe that some classes needs a rebalance please comment down below your opinion.

This is not an official poll and has not been approved by any of the Moderators.

oraweun
10-23-2018, 02:02 PM
i prefer the 2012 Star Legends tbh :)

if about to do something rn it's lower the possible numbers to get on each slot for mods :)

Dragonsalt
10-23-2018, 02:20 PM
I'd have to disagree with you on pvp being dead due to the damage solely. All levels of pvp were very inactive since well before the mod system (damage buffs). I can remember as far back as 2013 that there was barely any activity in pvp. There was really only like 1 room open at a time for pvp which was considered inactive in those times. Back in 2011-12 I could remember there almost always being like 4+ reckoning rooms open. The reason why pvp seems to have "died" is because of the decrease in people overall, not the damage increase. However, I do think that pvp could benefit a L55 elite shield that can be modded for armor. This could balance out the armor - damage ratio in endgame.

Anireuca
10-23-2018, 03:16 PM
So the solution could be loot from pvp? Squid drops at a very low percentage from killing players? [emoji23]

Dragonsalt
10-23-2018, 03:19 PM
Squid already drops from the event so nahhh. I'd be down for devs and arbiter helms to drop though.

Anireuca
10-23-2018, 03:34 PM
Yup, people needs a reason to play it.

jdiddydavis
10-23-2018, 11:21 PM
There was a Dev that logged on not too long ago and said there’s an honor arena coming to SL. I have SS but idk how to post pic on here. People on Music Discord channel can see though. Wonder if there is an official release date for that set?

Charles_Shadwick
10-24-2018, 11:31 AM
Pvp is easy even without high dmg. Simply learn how the game works.

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Dragonsalt
10-24-2018, 01:41 PM
Pvp is easy even without high dmg. Simply learn how the game works.

I agree that skill and gamesense is key when pvping, but there’s a skill-dmg threshhold that is passed when you have a certain amount of dmg. You can be an advanced player and have your dmg stat at 100 and beat an average skilled 0-140 dmg player, but you won’t beat an average skilled player with 141+ dmg. Take the dmg values with a grain of salt.

Back in twink most players were relatively versitile. There were some players that wrecked because they had specific guns (quan) and skill. There were also some players that weren’t as good and still needed to learn the game mechanics.

Charles_Shadwick
10-24-2018, 01:57 PM
I agree that skill and gamesense is key when pvping, but there’s a skill-dmg threshhold that is passed when you have a certain amount of dmg. You can be an advanced player and have your dmg stat at 100 and beat an average skilled 0-140 dmg player, but you won’t beat an average skilled player with 141+ dmg. Take the dmg values with a grain of salt.

Back in twink most players were relatively versitile. There were some players that wrecked because they had specific guns (quan) and skill. There were also some players that weren’t as good and still needed to learn the game mechanics.I really don't see the problem, considering i can use a gun without dmg mods and still get kills.

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