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View Full Version : Running through walls



KronicDecay
04-15-2010, 02:27 PM
I have had this happen to me a few times. Specifically in the castle levels. I'll auto target a mob and my char runs straight through the wall at them. I can also attack through the walls when I get stuck in the middle of it as well. I've also seen mobs run through them as well. Anyone else noticing this?

Deathshock
04-15-2010, 08:08 PM
I once saw a person run through the wall at the beginning of the level somehow

setec
04-15-2010, 08:13 PM
Have seen this as well. I have also drawn aggro at the beginning of a level with mobs running over to the beginning area from far away in the map.

asommers
04-16-2010, 04:37 AM
What's the exact name of the level in the lower left corner of screen? Can you also send a screenshot with the map on so we know where you are in the level?

-ALS

KronicDecay
04-16-2010, 10:11 AM
It's happened on multiple levels. Happened again lastnight but didn't get a screenshot. I'll post when it happens again

iNFaMous
04-16-2010, 10:24 AM
This happens to me quite often, its a result of lag especially while using 3g.
It can happen on any map.

Dizko
04-16-2010, 10:25 AM
ill keep an eye out and screeny it. Seen it a few times. A player joins and instantly starts running, with no apparent regard for the walls. lol.
They aggro everything and die and then when they have loaded properly they have no idea why they are dead.

xD

pbfreek
04-16-2010, 04:49 PM
I haven't been through one myself, but I often see other players and monsters passing through walls.

babimete
04-17-2010, 09:03 AM
i've seen this too.... i remember, the player that walking through walls name is "codeq"

Aegis
04-18-2010, 04:00 PM
I got stuck on the wrong side of a wall on load in, good group so I didn't leave just waited til next map was fixed then

Futumsh
04-18-2010, 05:46 PM
If you start outside the walls of a map, please turn on the minimap so you can see the name of the dungeon you're in, and post it here. The more specifics we have, the sooner we have them, the sooner we can fix the issues.

KronicDecay
04-19-2010, 09:04 AM
If you start outside the walls of a map, please turn on the minimap so you can see the name of the dungeon you're in, and post it here. The more specifics we have, the sooner we have them, the sooner we can fix the issues.

I took a screenshot I'm just not sure of a website I can upload it to from my iPhone

Justg
04-19-2010, 09:06 AM
you can email it to support-at-spacetimestudios.com from your phone. Go to the picture and tap on the bottom of it for email options.

KronicDecay
04-19-2010, 09:06 AM
Balefort castle level 2 sad little knights right in the first hallway when you start is the pic I have. Someone targetted a mob and they automatically ran thru the wall and hit it . I got the pic of them in the middle of it

KronicDecay
04-19-2010, 10:08 AM
http://i1020.photobucket.com/albums/af328/kronicdecay/53495b28.jpg

nerdherd
04-19-2010, 01:01 PM
It's not specific to any level. I had someone playing with me the other day who had figured out the bug and could do it on every level of the campaign. It has something to do with targeting a mob far away, then spamming the attack button while moving with the joystick.

Zeya
04-19-2010, 01:04 PM
I've seen this happen to other people at the beginning of levels. All I remember was that it was a forest-setting level with the little oval shaped starting area. I'm not sure if it was Dark Forest or the beginning levels (1-13).

KronicDecay
04-19-2010, 01:29 PM
This is the only level I have proof of. I do agree it has happened on many other levels. But it starts with autotargetting a mob far away

Zithorio
04-19-2010, 05:34 PM
I don't see a real problem with this issue... And you shouldn't tell everybody how to do it if it bugs you that much! Frankly I don't need to be far away, I can be anywhere and do it fine, so it's not limited by distance or levels. I don't know how the code would allow it but, I'm good at it, so I'm guessing the " move toward target" code overrules? Anyway, I guess this is the end of running infinitaly away from the map to explore the darkness. This same glitch exists in metroid prime hunters for the nintendo ds, so I don't know if it can be fixed. If you get attacked you can teleport to an enemy and find yourself behind the wall, which I can set up as well. Believe me when I say this though, I am NOT biased on the fact that I can do this at will, but when I feel like playing normally and someone else does it, I really don't care. So, I just don't see what the fuss is about. Honestly, it doesn't affect me, I don't get xp anymore anyway, I do it recreationally, sometimes I get lawls when I do it and people ask if I'm stuck.

Deepblue
04-19-2010, 06:10 PM
This is a little off topic but, how do you take a screen shot on an iPhone?
Cheers

Deathshock
04-19-2010, 08:40 PM
I've had it where I've died at the end of one dungeon, somebody was trying to revive me before the dungeon ended, i clicked go to next level and at the next level i clicked accept revive. It sent me to the middle of nowhere and I couldn't run back to the map (Dont have a screenie sorry).

Splurd
04-19-2010, 08:59 PM
I don't see a real problem with this issue... And you shouldn't tell everybody how to do it if it bugs you that much! Frankly I don't need to be far away, I can be anywhere and do it fine, so it's not limited by distance or levels. I don't know how the code would allow it but, I'm good at it, so I'm guessing the " move toward target" code overrules? Anyway, I guess this is the end of running infinitaly away from the map to explore the darkness. This same glitch exists in metroid prime hunters for the nintendo ds, so I don't know if it can be fixed. If you get attacked you can teleport to an enemy and find yourself behind the wall, which I can set up as well. Believe me when I say this though, I am NOT biased on the fact that I can do this at will, but when I feel like playing normally and someone else does it, I really don't care. So, I just don't see what the fuss is about. Honestly, it doesn't affect me, I don't get xp anymore anyway, I do it recreationally, sometimes I get lawls when I do it and people ask if I'm stuck.

The problem is that it is a bug and the devs would like to fix it...?

Its not about game balance, its just about polishing the game and removing bugs so its a better product.

nerdherd
04-20-2010, 12:43 AM
I'll agree with Zithorio here, it's not a huge problem. I'd rather the devs put their effort into working on other things than trying to fix this "problem".

Zithorio
04-20-2010, 01:30 AM
I'll agree with Zithorio here, it's not a huge problem. I'd rather the devs put their effort into working on other things than trying to fix this "problem".

Exactly, it's not actually that much of a pressing issue. Frankly it's saved my fat hide numerously! Something that should be addressed is being slashed and you teleport back to the slasher! That gets deadly, the wall phasing is Jesus comparatively.

KronicDecay
04-20-2010, 07:17 AM
Yea I originally posted this just to let them know about the problem so they'd be aware. I agree there is more important work to be done first as this is a minor glitch. Not like you could abuse it for any reason