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View Full Version : The end of DL?



JosephGoebbels
03-05-2019, 06:19 PM
Dear friends, I am an old player who lived wonderful years in the DL, the game was crowded and the commerce lively! Today I am very sad to see less and less people playing DL and others giving up.

I have the property to state the reason for all this:
Since the gold event was implemented all the items of the game went into great inflation and prices have risen ... with the end of the event, those responsible for the game have not offered gold farm mechanisms to follow this price hike, making it impossible for players to trade (buy or sell), for this reason every month we lose dozens of players and the game is increasingly deserted. I beg for all players and the team for a solution to save our beloved game!

Phosgore
03-05-2019, 06:50 PM
This is simple, just implement a price limit for each game item in the auction.

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JosephGoebbels
03-05-2019, 07:03 PM
So the ppl will abandon the auction and use only the trade system...the way is increase the gold farm in game

Phosgore
03-05-2019, 07:31 PM
True, then introduce price cap for each item category in the trade system too.

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JosephGoebbels
03-05-2019, 10:24 PM
True, then introduce price cap for each item category in the trade system too.

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I think its wrong bro, if they put a limit on price who have like 500m-1b in gold now will keep and buy 99x helix

mascotmullah
03-06-2019, 02:12 AM
I think its wrong bro, if they put a limit on price who have like 500m-1b in gold now will keep and buy 99x helixIt would still work js cause even if they bought so much they wouldn't be able to inflate prices due to the fact that everything would have a price tag on it in the trade market

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Russel99
03-06-2019, 09:03 PM
No just release cool items for a high gold price that can be bought from a Npc. This way the gold doesn't go back to the market and prices go back to what they used to be. The issue in Dark Legends is only a select minority of people have the funds to buy the things on auction that are sold. I think a solution would be to increase the amount of gold people spend that doesn't go back to the market.

Minionmaster
03-08-2019, 03:58 AM
My suggestion is to bring dailies into the game. The new level cap and proposed new maps would be a great oppotunity for this to happen.

Dailies could be where players accumulate points and redeem points for items, gold or weapon upgrades etc

This will keep players online and more active as long as daily activities give achievable incentives

Furthermore adding new rare drops in new maps would be great too

Just a thought to put out there

Minionmaster 😛