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View Full Version : Dark Legends PvP is Nearly Dead



Purifysoul
03-22-2019, 08:55 AM
It's hard & sad to say this, but PvP is slowly dying. It's not even close to being alive right now compared to before, and I'm gonna explain you why, from A to Z.

I played PvP from the very very beginning, and let me tell you something...It's always been unique and special, which made most of us keep playing for years even after we got told the game won't receive any updates. PvP would be full, both modes were playable ( Capture the Flag & Death match ), It had so much POTENTIAL that even after more than a year when we got told there will be no more updates for the game, it's PvP was still more alive than ever.
Now, let's take a moment and look back. Why was it that special..? The answer is Very simple if you ask me... First, it was far from being complicated, people would get busy for a while, come back and still be able to PvP and have fun, but now.. whoever misses some of the events, they won't be able to PvP as they missed some really needed items and they won't be able to get them since they missed a specific event, Our biggest example for that at the moment, is the ( Elder Moon Stone Of Grind ), let me tell you the story of this powerful gem. It was brought on a PvP event a while ago from now, as a reward. It had two versions, one for Gold ( Not Trade-Friendly ) and one for Plat ( Trade-Friendly ).. What happend is, Nobody bought the ( Trade-Friendly ) version of that gem, actually let's say 1 or 2 bought it and they still couldn't sell them for people, because they would need to use them by themself.
I didn't mention this just because I don't have it, I have every special event rewards, but I mentioned that example because all I'm trying to say is, The items needed for PvP need to always be available instead of being brought on specific events ONLY, Whether they were farmable like the Persecutor's Blackmetal Razors/Tormentors, recent sin patty elder weapons & Elder gems or As rewards from scoring something in specific events as I already mentioned. That shouldn't be a thing, imagine a new player coming to the game, Most of the gamers look for games to PvP, how are they gonna Test this game's PvP and see how great it is, if they can't even get the items they need easily? What brought this to my mind today, is because I was in a campaign-map killing zombies and I spawned the Grant Hauer mini Boss that spawns in several maps in the game, I killed it and it dropped the Relic Petrified Fang Gem lvl36! A gem that was brought after the Obsidian gem and became the main gem to use in the Beast Gem Slot for PvP back in lvl36. I was like, wow what a coincidence.. it reminded of how DL PvP used to be. Anyway, what I'm trying to achieve here is, Make the new gems and weapons that are strong/Needed for pvp, dropable forever in maps either by mini bosses, main drops in a campaign/map, boss drop (like relic hammer, axes obsidian, arc sabers death rakes) Etc Etc Etc, and make them the same drop chance as before so they also don't become super cheap on auction house. This fang gem I said I dropped above wasn't easy to get but by the time everyone managed to get them, This should be possible to happen in the next update because as I read from the Menu update info on dark legends when I logged on, ''New Campaign and A level cap coming soon'' For that new campaign and maps, it could have the level Requirement as ''lvl51'' since the current maps are only lvl36 required. If that happens, EVERYONE is gonna be able to PvP even new players, even us the people that already play the game will be able to help new players to get into PvP as soon as possible because the items won't cost too many millions and it would be possible to drop them anytime instead of being on a specific event, right now the pvp items ( weapons and gems ) are literally like vanities, they are valueable items that you can't just give away as you either had a hard time getting them or really need them to be able to play etc. The game is two parts: PvP and Merching, PvP items= farming effort to get them ( farmable forever ) and Vanities= merching effort from dropping items and vanities on specific events or from buying plat. the game have been like that since 2012 and it should stay that way, that's what makes it special, PvP items and vanities both being too valueable = no no and no, NEVER. This alone would increase the number of people playing PvP, I guarantee to you. ALMOST FORGOT! Please make the current vanities have nothing to do with PvP if that's possible, having vanities with kinda high stats and they cost plat, is making PvP pay to win and that's not an alright thing. And if it's not possible to change and make the current vanities have nothing to do with PvP (Sweaters Etc) atleast in the future please don't make it a thing even if the vanities weren't for plat, what makes PvP even more special is that people can wear whatever they want from vanities and still PvP, unlike many other games you would have to look ugly to PvP. Vanities with procs Etc etc is an awesome idea, but let's keep that only for PvE and have them only work for PvE and anywhere outside of PvP. Pve is NOT competitive so it we wouldn't mind having those for it.

This is getting emotional, we love this game don't we lol, after all these years..Anyway! I'm not done. For now, I feel like this is the most important thing to happen before anything or any changes in ( Pvp powers, forge, weapon stats, combos etc ), Those are alone and I'm gonna talk about them right now, so hopefully when our hard-working developers could make them happen in the future later on.

So, a while ago I posted a thread talking about the ( Over-powered weapons and Combos ), This is gonna be very similar, but I promise I'm gonna go even deeper in it and give more advantages & disadvantages.

Let's start with the hottest topic between the few players that play PvP right now: The Weapons Combo !!!
I talked enough about this in the last thread I made, the weapons combo is honestly way too much, come on now let's be real. It's hard to see something that depends on luck going around PvP, I've said it many times and I'm gonna say it again, PvP is not PvP if it's about luck.. It is not PvP, if the way to Win and kill someone is like playing rock paper scissors, that's what pvp is at the moment in my opinion, Rock paper scissors lol. There you have it, the hottest topic in PvP right now and I'm gonna suggest what would be possible to do to deal with that over-powered meta in the game right now.

Alright, Many people just start saying.. Entirely Remove the Combo! Nerf the Combo damage! etc etc... No I'm not gonna say any of that. Let's deal with this ''Weapons Combo'' In a creative way shall we?
Weapon combo has always been in the game since the very start, and the chance of pvp players landing it on each other used to be kinda rare let's say. But now, people just enter pvp, sometimes not even charge any powers, spam everything and starting press spamming the weapon hit button hoping to land weapon combo and boom THEY Succeed! That's currently the meta in pvp right now and if you ask me, it's not fair or fun at all. It's not fair because you never know when they're gonna land since it's all random so you can't really counter it, because let's say you used the power ( Unholy Blessing ) as a one combo landed on you and it removed the effect of the combo, what are you gonna do if another combo lands? Yep, nothing you'll just sit there, and die. sometimes more than 3 weapon combos land so what I'm saying is, it's seriously way too over-powered. I'm tired of saying ooo it used to rarely land or bla bla, so how about a total new idea of that '' weapon combo '' ? For example, instead of making that weapon combo land by spamming the weapons button over and over, how about it gets transfered from spamming weapons to making a combo for using specific powers pattern just like Fatal burst and Brimstone? Maybe Make it possible to get that so called weapon combo only if you spam weapons after using (Ghost strike power)? Lemme make it more clear, Here you used the Ghost strike power so you get a chance to land a ONE weapon combo for 2-3 seconds ( short period of time ), now maybe that doesn't fit the Ghost strike power since it re-charges fast, trust me I know, But I'm sure you get the idea of what I'm saying. It could be any other power like Dark binding or Shadow dance or Rats since they do 0 damage now a days in pvp as the gems and weapons have too much armor!! That would be so beautiful, now to make it more clear I'll tell you why that's an advantage and what it has to do with pvp being more fun and alive. PvP is currently mainly about having fatal burst and brimstone in your power slots to land the burning combo, which isn't fun at all! Back in lvl36 and lvl41 PvP before the forge and the powerful gems with healing/armor/high damage etc like ( black moon medalions and braceletes) come out, that's how it was! Everyone used their own build creative build! I remember back in lvl36, someone asked me to give them a good build for PvP. Before anything, I first said come up with a build and tell me it to tell you if it's alright or not, the game's pvp is full of different powers and builds to use and there are many great things to use.
Let's talk about the forge and the new powerful weapons and gems for a sec, We can't deny that the forge or those items are both awesome and cool as they're a big change in the game system and in the same time bad, because they killed ever other powers and passives in PvP and made everyone only use Fatal burst and brimstone powers without caring about passives since now we have too much armor, healing etc.. and fatal burst brimstone is the only and strongest build to use in PvP at the moment. So since we both love them and hate them in the same time, How about having no change in it for now as a start to fix PvP and get changes or possible buffs/nerfs in the main powers and passives we use? Let's not forget about the passives... For who doesn't know what the passives are, they are those 4 icons that show on the bottom of the powers page aka Sanguinary Wrath, Blood Shield, Vampiric Strength, Vampiric Vitality... Now a days since the forge came out, those became 98% useless, if you ask me. Many people have everything at zero of those except the vampiric strength at max level, and they would be playing just fine with no difference against someone who has those passives as a higher level. Why they became kinda useless? because the forge is way stronger than them, with the forge you are able to add alot more stats than the stats the passives add. Passives have always been a big part of PvPing before the forge came out, so we can't just ignore their existence. Any possible buffs will surely do to make them worth ranking/using in your build, especially in PvP.

Back to talking about the powers, since the forge is the new system, let's try and make everything else such as powers, combos etc balanced with it. The combo that Fatal Burst and Brimstone make if you use them together, is really strong and it's cool it's always been that way, but now that the forge came out and made other powers nothing against brim combo, how about the fatal burst and brimstone combo get slightly nerfed? Nerfed doesn't always mean lower the damage etc, a very logical nerf can be about reducing the time, the period of time that you can brim combo someone after charging Fatal Burst. Imagine that you're in PvP right now, someone charged fatal burst, waited 4-5 seconds then charged brim and landed the combo on you, do you think that is balanced against other powers? totally not. that way no matter what different power you use beside brim, you'll still eventually have a chance to be hit by the combo. if you ask me, a One Seond matters, maybe instead of 4-5 seconds period or 3-4 period, make it possible to only hit the brim combo if you charge brim right after using fatal burst, 2-3 seconds are more than enough in my opinion, that way we will have the ''playing smart meta'' back to PvP, there will be many creative possible ways to counter it if you're a good pvp player. For example, using leap build.. once your enemy that uses brimstone combo uses fatal burst, you leap. pushing them away and possibly changing their direction which wastes their time and they won't land the combo on you. That sounds more balanced doesn't it ? This alone will bring other powers to life, Rats will be useful even when they don't do too much damage as they push the enemy away if they hit, etc. Even dark binding would become useful. But yeah I'm sure ya'll get the point. Having only a 2 powers meta ( fatal and brim ) and them being almost uncountable and very annoying to play against now a days in normal matchs, isn't what we want in Pvp. One thing though, why the fatal and brim combo is almost uncountable? because the forge and the powerful elder gems/weapons arrived and they don't help other powers do alot of damage as much as fatal brim combo does, so yeah that's why. Now it doesn't end there, there are many many ideas that can help make those things the way we want them, and I personally will carry on to post more about it, and I'm sure many others would as well once we see some changes and when we make sure our ideas are being looked into and heard. oh and almost forgot, the forge and the powerful elder gems/weapons killed the pvp modes ( capture the flag and death match ) Now a days, the only pvp matchs you will find are Death match only, maybe find a Capture the flag once in a blue moon. and Even death match matchs are technically not a death match, they are just the arena for 1 vs 1 in boxes Everytime there are people in it. Why it's that way ? First, Because the only powers people use are Fatal burst and brim which makes them very boring, and Second, because there is too much armour/health/healing in the elder gems/weapons and the forge. It takes really long to kill someone in Capture the flag until their teammates come and they end up backing off and you won't get no kills, now I'm not complaining nope but It's the way it is, compared to before, now it takes alot more time to get a kill as in normal matchs, that's why everyone just plays 1 vs 1 in ''Death Match'' instead of actually playing the pvp game mode. A possible fix for that could be also by either no more way too strong procs in the gems in the future level caps, (procs like healing/more armour on top of the forge armour) and by buffing the other powers and passives as I mentioned above. I believe the gems, especially the elder gems shouldn't have healing or armour etc, because we really already get too much armor in the forge slots themself.

Last but not least, I know this doesn't have anything to do with the thread title, but since a few asked what I think about the current way the plat vanities etc are being treated as in future events, I'll post my take on it later on & give my honest opinion, about both The Events plat items/valueable farmables.

Thank You for your attention and I appreciate anyone that reads my thread :) Let's all not forget how the game stopped receieving updates for a long time, but then we got some attention and finally started getting them. I've always said this & I'll say it again, whatever happens in the end - whatever the updates and changes we get are, I'm sure the Developers (Thanks to them for the hard work on the game) know best & the game will always be unique and special to me and to many of you whatsoever.

Anybody that would like to mention anything or something I forgot to mention, please feel free to! The game won't become better if we don't put in enough effort and care to make it better, every little comment matters!

SUPER HYPED FOR THE NEXT NEW CAMPAIGNS AND LEVEL CAP!!!!!! :) :) :)

In-game name: Purifyheart

Feel free to contact me there! If you're struggling to get started with the game, feel free to join my guild: Eye Of Eternity 15 (The Biggest Guild on DL) We'll gladly help you :love-struck: Visit our guild thread in *DL GUILDS > EYE OF ETERNITY 15* or our Website : http://eoe15.weebly.com/ For more info about us.

Fahrenheat
03-22-2019, 09:21 AM
The most large post that i've seen in a long time, but yeah i agree.

Psdt:There is Sin Patty Elders Gems? :O

Enviado desde mi Moto E (4) Plus mediante Tapatalk

nadineelfen
03-22-2019, 09:35 AM
Bro , beside what u said and ur right abt all even #iam a new pvp player
I started like 6 months ago'and stopped# pvp died cause of cussing too ,'bad behavior from'some players , no fun to pvp anymore :(



Envoyé de mon SM-T561 en utilisant Tapatalk

Purifysoul
03-22-2019, 09:49 AM
Bro , beside what u said and ur right abt all even #iam a new pvp player
I started like 6 months ago'and stopped# pvp died cause of cussing too ,'bad behavior from'some players , no fun to pvp anymore :(



Envoyé de mon SM-T561 en utilisant Tapatalk

Absolutely, we can't deny that the people's behaviour has a big effect.
When we get the changes we need in PvP, people will be more busy in playing than fighting. And before anything, make sure to always take ss and report to the developers/ contact support about it , if it's from specific people.

LoveWins
03-22-2019, 09:59 AM
That was a long read but It was worth it, I agree with everything specially the way to get pvp items. I played for a while and I still can't pvp because some of the stuff required to pvp don't exist and some others cost more than mylife

tusharreings
03-22-2019, 10:02 AM
It's hard & sad to say this, but PvP is slowly dying. It's not even close to being alive right now compared to before, and I'm gonna explain you why, from A to Z.

I played PvP from the very very beginning, and let me tell you something...It's always been unique and special, which made most of us keep playing for years even after we got told the game won't receive any updates. PvP would be full, both modes were playable ( Capture the Flag & Death match ), It had so much POTENTIAL that even after more than a year when we got told there will be no more updates for the game, it's PvP was still more alive than ever.
Now, let's take a moment and look back. Why was it that special..? The answer is Very simple if you ask me... First, it was far from being complicated, people would get busy for a while, come back and still be able to PvP and have fun, but now.. whoever misses some of the events, they won't be able to PvP as they missed some really needed items and they won't be able to get them since they missed a specific event, Our biggest example for that at the moment, is the ( Elder Moon Stone Of Grind ), let me tell you the story of this powerful gem. It was brought on a PvP event a while ago from now, as a reward. It had two versions, one for Gold ( Not Trade-Friendly ) and one for Plat ( Trade-Friendly ).. What happend is, Nobody bought the ( Trade-Friendly ) version of that gem, actually let's say 1 or 2 bought it and they still couldn't sell them for people, because they would need to use them by themself.
I didn't mention this just because I don't have it, I have every special event rewards, but I mentioned that example because all I'm trying to say is, The items needed for PvP need to always be available instead of being brought on specific events ONLY, Whether they were farmable like the Persecutor's Blackmetal Razors/Tormentors, recent sin patty elder weapons & Elder gems or As rewards from scoring something in specific events as I already mentioned. That shouldn't be a thing, imagine a new player coming to the game, Most of the gamers look for games to PvP, how are they gonna Test this game's PvP and see how great it is, if they can't even get the items they need easily? What brought this to my mind today, is because I was in a campaign-map killing zombies and I spawned the Grant Hauer mini Boss that spawns in several maps in the game, I killed it and it dropped the Relic Petrified Fang Gem lvl36! A gem that was brought after the Obsidian gem and became the main gem to use in the Beast Gem Slot for PvP back in lvl36. I was like, wow what a coincidence.. it reminded of how DL PvP used to be. Anyway, what I'm trying to achieve here is, Make the new gems and weapons that are strong/Needed for pvp, dropable forever in maps either by mini bosses, main drops in a campaign/map, boss drop (like relic hammer, axes obsidian, arc sabers death rakes) Etc Etc Etc, and make them the same drop chance as before so they also don't become super cheap on auction house. This fang gem I said I dropped above wasn't easy to get but by the time everyone managed to get them, This should be possible to happen in the next update because as I read from the Menu update info on dark legends when I logged on, ''New Campaign and A level cap coming soon'' For that new campaign and maps, it could have the level Requirement as ''lvl51'' since the current maps are only lvl36 required. If that happens, EVERYONE is gonna be able to PvP even new players, even us the people that already play the game will be able to help new players to get into PvP as soon as possible because the items won't cost too many millions and it would be possible to drop them anytime instead of being on a specific event, right now the pvp items ( weapons and gems ) are literally like vanities, they are valueable items that you can't just give away as you either had a hard time getting them or really need them to be able to play etc. The game is two parts: PvP and Merching, PvP items= farming effort to get them ( farmable forever ) and Vanities= merching effort from dropping items and vanities on specific events or from buying plat. the game have been like that since 2012 and it should stay that way, that's what makes it special, PvP items and vanities both being too valueable = no no and no, NEVER. This alone would increase the number of people playing PvP, I guarantee to you.

This is getting emotional, we love this game don't we lol, after all these years..Anyway! I'm not done. For now, I feel like this is the most important thing to happen before anything or any changes in ( Pvp powers, forge, weapon stats, combos etc ), Those are alone and I'm gonna talk about them right now, so hopefully when our hard-working developers could make them happen in the future later on.

So, a while ago I posted a thread talking about the ( Over-powered weapons and Combos ), This is gonna be very similar, but I promise I'm gonna go even deeper in it and give more advantages & disadvantages.

Let's start with the hottest topic between the few players that play PvP right now: The Weapons Combo !!!
I talked enough about this in the last thread I made, the weapons combo is honestly way too much, come on now let's be real. It's hard to see something that depends on luck going around PvP, I've said it many times and I'm gonna say it again, PvP is not PvP if it's about luck.. It is not PvP, if the way to Win and kill someone is like playing rock paper scissors, that's what pvp is at the moment in my opinion, Rock paper scissors lol. There you have it, the hottest topic in PvP right now and I'm gonna suggest what would be possible to do to deal with that over-powered meta in the game right now.

Alright, Many people just start saying.. Entirely Remove the Combo! Nerf the Combo damage! etc etc... No I'm not gonna say any of that. Let's deal with this ''Weapons Combo'' In a creative way shall we?
Weapon combo has always been in the game since the very start, and the chance of pvp players landing it on each other used to be kinda rare let's say. But now, people just enter pvp, sometimes not even charge any powers, spam everything and starting press spamming the weapon hit button hoping to land weapon combo and boom THEY Succeed! That's currently the meta in pvp right now and if you ask me, it's not fair or fun at all. It's not fair because you never know when they're gonna land since it's all random so you can't really counter it, because let's say you used the power ( Unholy Blessing ) as a one combo landed on you and it removed the effect of the combo, what are you gonna do if another combo lands? Yep, nothing you'll just sit there, and die. sometimes more than 3 weapon combos land so what I'm saying is, it's seriously way too over-powered. I'm tired of saying ooo it used to rarely land or bla bla, so how about a total new idea of that '' weapon combo '' ? For example, instead of making that weapon combo land by spamming the weapons button over and over, how about it gets transfered from spamming weapons to making a combo for using specific powers pattern just like Fatal burst and Brimstone? Maybe Make it possible to get that so called weapon combo only if you spam weapons after using (Ghost strike power)? Lemme make it more clear, Here you used the Ghost strike power so you get a chance to land a ONE weapon combo for 2-3 seconds ( short period of time ), now maybe that doesn't fit the Ghost strike power since it re-charges fast, trust me I know, But I'm sure you get the idea of what I'm saying. It could be any other power like Dark binding or Shadow dance or Rats since they do 0 damage now a days in pvp as the gems and weapons have too much armor!! That would be so beautiful, now to make it more clear I'll tell you why that's an advantage and what it has to do with pvp being more fun and alive. PvP is currently mainly about having fatal burst and brimstone in your power slots to land the burning combo, which isn't fun at all! Back in lvl36 and lvl41 PvP before the forge and the powerful gems with healing/armor/high damage etc like ( black moon medalions and braceletes) come out, that's how it was! Everyone used their own build creative build! I remember back in lvl36, someone asked me to give them a good build for PvP. Before anything, I first said come up with a build and tell me it to tell you if it's alright or not, the game's pvp is full of different powers and builds to use and there are many great things to use.
Let's talk about the forge and the new powerful weapons and gems for a sec, We can't deny that the forge or those items are both awesome and cool as they're a big change in the game system and in the same time bad, because they killed ever other powers and passives in PvP and made everyone only use Fatal burst and brimstone powers without caring about passives since now we have too much armor, healing etc.. and fatal burst brimstone is the only and strongest build to use in PvP at the moment. So since we both love them and hate them in the same time, How about having no change in it for now as a start to fix PvP and get changes or possible buffs/nerfs in the main powers and passives we use? Let's not forget about the passives... For who doesn't know what the passives are, they are those 4 icons that show on the bottom of the powers page aka Sanguinary Wrath, Blood Shield, Vampiric Strength, Vampiric Vitality... Now a days since the forge came out, those became 98% useless, if you ask me. Many people have everything at zero of those except the vampiric strength at max level, and they would be playing just fine with no difference against someone who has those passives as a higher level. Why they became kinda useless? because the forge is way stronger than them, with the forge you are able to add alot more stats than the stats the passives add. Passives have always been a big part of PvPing before the forge came out, so we can't just ignore their existence. Any possible buffs will surely do to make them worth ranking/using in your build, especially in PvP.

Back to talking about the powers, since the forge is the new system, let's try and make everything else such as powers, combos etc balanced with it. The combo that Fatal Burst and Brimstone make if you use them together, is really strong and it's cool it's always been that way, but now that the forge came out and made other powers nothing against brim combo, how about the fatal burst and brimstone combo get slightly nerfed? Nerfed doesn't always mean lower the damage etc, a very logical nerf can be about reducing the time, the period of time that you can brim combo someone after charging Fatal Burst. Imagine that you're in PvP right now, someone charged fatal burst, waited 4-5 seconds then charged brim and landed the combo on you, do you think that is balanced against other powers? totally not. that way no matter what different power you use beside brim, you'll still eventually have a chance to be hit by the combo. if you ask me, a One Seond matters, maybe instead of 4-5 seconds period or 3-4 period, make it possible to only hit the brim combo if you charge brim right after using fatal burst, 2-3 seconds are more than enough in my opinion, that way we will have the ''playing smart meta'' back to PvP, there will be many creative possible ways to counter it if you're a good pvp player. For example, using leap build.. once your enemy that uses brimstone combo uses fatal burst, you leap. pushing them away and possibly changing their direction which wastes their time and they won't land the combo on you. That sounds more balanced doesn't it ? This alone will bring other powers to life, Rats will be useful even when they don't do too much damage as they push the enemy away if they hit, etc. Even dark binding would become useful. But yeah I'm sure ya'll get the point. Having only a 2 powers meta ( fatal and brim ) and them being almost uncountable and very annoying to play against now a days in normal matchs, isn't what we want in Pvp. One thing though, why the fatal and brim combo is almost uncountable? because the forge and the powerful elder gems/weapons arrived and they don't help other powers do alot of damage as much as fatal brim combo does, so yeah that's why. Now it doesn't end there, there are many many ideas that can help make those things the way we want them, and I personally will carry on to post more about it, and I'm sure many others would as well once we see some changes and when we make sure our ideas are being looked into and heard. oh and almost forgot, the forge and the powerful elder gems/weapons killed the pvp modes ( capture the flag and death match ) Now a days, the only pvp matchs you will find are Death match only, maybe find a Capture the flag once in a blue moon. and Even death match matchs are technically not a death match, they are just the arena for 1 vs 1 in boxes Everytime there are people in it. Why it's that way ? First, Because the only powers people use are Fatal burst and brim which makes them very boring, and Second, because there is too much armour/health/healing in the elder gems/weapons and the forge. It takes really long to kill someone in Capture the flag until their teammates come and they end up backing off and you won't get no kills, now I'm not complaining nope but It's the way it is, compared to before, now it takes alot more time to get a kill as in normal matchs, that's why everyone just plays 1 vs 1 in ''Death Match'' instead of actually playing the pvp game mode. A possible fix for that could be also by either no more way too strong procs in the gems in the future level caps, (procs like healing/more armour on top of the forge armour) and by buffing the other powers and passives as I mentioned above. I believe the gems, especially the elder gems shouldn't have healing or armour etc, because we really already get too much armor in the forge slots themself.

Last but not least, I know this doesn't have anything to do with the thread title, but since a few asked what I think about the current way the plat vanities etc are being treated as in future events, I'll post my take on it later on & give my honest opinion, about both The Events plat items/valueable farmables.

Thank You for your attention and I appreciate anyone that reads my thread :) Let's all not forget how the game stopped receieving updates for a long time, but then we got some attention and finally started getting them. I've always said this & I'll say it again, whatever happens in the end - whatever the updates and changes we get are, I'm sure the Developers (Thanks to them for the hard work on the game) know best & the game will always be unique and special to me and to many of you whatsoever.

Anybody that would like to mention anything or something I forgot to mention, please feel free to! The game won't become better if we don't put in enough effort and care to make it better, every little comment matters!

SUPER HYPED FOR THE NEXT NEW CAMPAIGNS AND LEVEL CAP!!!!!! :) :) :)

In-game name: Purifyheart

Feel free to contact me there! If you're struggling to get started with the game, feel free to join my guild: Eye Of Eternity 15 (The Biggest Guild on DL) We'll gladly help you :love-struck: Visit our guild thread in *DL GUILDS > EYE OF ETERNITY 15* or our Website : http://eoe15.weebly.com/ For more info about us.Yea and the new vanity gives 50% speed n those who missed the event or new in dl can't even pvp with such powerful crap.
Pvp should be free from extra speeds and other stuff.
Its dead ofc.
Last year pvp was fun ,everytime we get new tops and stuff for like 800 plats n then they bring new n more powerful crap and the older ones r a waste.
So better make pvp free from extra speed and armor n other craps.
Forge + build is enough for one to start with.

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nadineelfen
03-22-2019, 10:17 AM
The speed is not available in pvo arenas , cinco said its only'for pve

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Wuzie
03-22-2019, 10:27 AM
Let's hope the new level cap pvp is worth the wait. I left pvp because of the new items added in the game and I agree with everything puri said.

tusharreings
03-22-2019, 10:59 AM
The speed is not available in pvo arenas , cinco said its only'for pve

Envoyé de mon SM-T561 en utilisant TapatalkNo it works in pvp too ,cinco remove the speed in pvp.
And also health and king in dm.
They mean nothing, anyone can run too fast n do flag very easily, also 50% speed smh its too much.
I have no issue to buy that set but i feel bad for others who can't buy that ,think someone fatal brim n run ,pvp will be useless because of that speed vanity.
Remove that speed thing in pvp to make it fair.

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Jstnmoz
03-22-2019, 11:13 AM
Excellent read buddy. I quit playing for all those same reasons and everyone knows who I am,was a player since the start of dl and I miss it very much but its become pointless when they only powers worthy of play if fatal burst and brim. I hope to see what you said go far and if it does I'll definitely play again. Wish you the best and I hope for the best. Not sure if my name shows up on here but my in game name is xmintx or or mintyme if your old school lol

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Cinco
03-22-2019, 11:15 AM
Green Angel speed buff being applied in PvP will be fixed with the next update.

What does "And also health and king in dm" mean? Thanks.

nadineelfen
03-22-2019, 11:18 AM
Ohh hey mint long time no see
Excellent read buddy. I quit playing for all those same reasons and everyone knows who I am,was a player since the start of dl and I miss it very much but its become pointless when they only powers worthy of play if fatal burst and brim. I hope to see what you said go far and if it does I'll definitely play again. Wish you the best and I hope for the best. Not sure if my name shows up on here but my in game name is xmintx or or mintyme if your old school lol

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Jstnmoz
03-22-2019, 11:21 AM
Ohh hey mint long time no see

Envoyé de mon SM-T561 en utilisant TapatalkHello! Yes it has been a long time. Miss everyone but pvp isnt fun anymore and as you and many know,that's why I loved dl. Good people and the pvp was so unique. Hope all is well and I hope to see everyone in the future [emoji846]

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Igothikal
03-22-2019, 11:29 AM
I agree with a lot of things said here but I also think that the trash talking in PvP kills a lot of ppl that actually want to play it. As u know u see more trash talking and harassment among most of the "pro" pvpers. Ive pretty much quit pvp as well mainly BC I can't stand how ppl talk to each other in the arena. I mean its just down right dumb going around and saying crap to each other on a game. I mean come on ppl how old are we 4??? I am far from being a "pro" but i always enjoyed playing when it was lvl 36 but now nah. I'm probably one of the old players left in the game but yet get the occasion noob comment throwed at and im thinking well I'm so sorry that I don't have perfect kdr or farmed kdr hmm guess that makes me a noob but yet ive played since 2012. My opinion is if u take the chat box out of PvP arenas that would cut down on the idiotic comments. Maybe have chat boxes for team mates only this way only teams can talk to each other and not throw out stupid asinine comments to just see how far they can push someone. New players that come and want to play PvP get laughed out the arena BC they don't know how yet or maybe not as good as some...but imagine how that person feels afterwards. I'm not saying let's spread rainbows of love in PvP but maybe cut down on the stupid comments.

nadineelfen
03-22-2019, 11:30 AM
Hope to see u too
Hello! Yes it has been a long time. Miss everyone but pvp isnt fun anymore and as you and many know,that's why I loved dl. Good people and the pvp was so unique. Hope all is well and I hope to see everyone in the future [emoji846]

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tusharreings
03-22-2019, 11:31 AM
Green Angel speed buff being applied in PvP will be fixed with the next update.

What does "And also health and king in dm" mean? Thanks.I mean if speed buff works then speed n king r useless.
Buff gone so king will be op again.
Thanks for the event [emoji106]

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Cinco
03-22-2019, 11:32 AM
I mean if speed buff works then speed n king r useless.
Buff gone so king will be op again.
Thanks for the event [emoji106]

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Ah! Okay. Thanks for the clarification :-)

Purifysoul
03-22-2019, 11:35 AM
Green Angel speed buff being applied in PvP will be fixed with the next update.

What does "And also health and king in dm" mean? Thanks.

Good day Cinco.
I assume what he's trying to say is, The Crown you get if you stand in that area in Death Match needs some buff. Since bless 5 came out, The combo Fatal burst and Brimstone kills any player in the arena with crown with one combo if they don't have the Unholy Bless power charged.

Fahrenheat
03-22-2019, 11:35 AM
Good day Cinco.
What he's trying to say is, The Crown you get if you stand in that area in Death Match needs some buff. Since bless 5 came out, The combo Fatal burst and Brimstone kills any player in the arena with crown with one combo if they don't have the Unholy Bless power charged.True

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Purifysoul
03-22-2019, 11:37 AM
Ah! Okay. Thanks for the clarification :-)

Well I guess not, but it definitely needs to be looked into as well since getting crown in death match's always mattered in OG PvP.

tusharreings
03-22-2019, 11:37 AM
Good day Cinco.
I assume what he's trying to say is, The Crown you get if you stand in that area in Death Match needs some buff. Since bless 5 came out, The combo Fatal burst and Brimstone kills any player in the arena with crown with one combo if they don't have the Unholy Bless power charged.Yeah similar to this.
Sry I was coding some stacks atm so js wrote that onli I can understand [emoji23]

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Fahrenheat
03-22-2019, 11:38 AM
Well I guess not, but it definitely needs to be looked into as well since getting crown in death match's always mattered in OG PvP.Maybe make the Djinn Damage Pet Unable in Pvp tho, it is too OP

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Purifysoul
03-22-2019, 11:39 AM
Excellent read buddy. I quit playing for all those same reasons and everyone knows who I am,was a player since the start of dl and I miss it very much but its become pointless when they only powers worthy of play if fatal burst and brim. I hope to see what you said go far and if it does I'll definitely play again. Wish you the best and I hope for the best. Not sure if my name shows up on here but my in game name is xmintx or or mintyme if your old school lol

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Omg Minty I'm actually happy that you still check the forums although you stopped playing. Would be happy to see you stop by on the game :) I'm pretty sure the game will be even better soon so you better get ready to come back lol.

Jstnmoz
03-22-2019, 11:46 AM
Yeah I still check the forums and I actually still log on every once in awhile hoping to see changes but they never come [emoji53] Dl use to be my number one game and I honestly thought I'd play it for as long as my hands would allow it lol...but it's no fun anymore. Hopefully we can get the changes your asking for and I see everyone playing the way it use to be. Wish you and everyone nothing but the best.

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nadineelfen
03-22-2019, 11:46 AM
No no bad idea , we crafted them to use in pvp (
Maybe make the Djinn Damage Pet Unable in Pvp tho, it is too OP

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Fahrenheat
03-22-2019, 11:48 AM
No no bad idea , we crafted them to use in pvp (

Envoyé de mon SM-T561 en utilisant TapatalkIk but...25% is a lot of damage tho, PVP is more now "Just Forge Full DMG on Razors and gems and u pro" and not a "He creative and try to find a good Forge"

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nadineelfen
03-22-2019, 11:51 AM
Mhm sure but will see if pvp change rhen i come back
Ik but...25% is a lot of damage tho, PVP is more now "Just Forge Full DMG on Razors and gems and u pro" and not a "He creative and try to find a good Forge"

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Purifysoul
03-22-2019, 11:55 AM
Yeah I still check the forums and I actually still log on every once in awhile hoping to see changes but they never come [emoji53] Dl use to be my number one game and I honestly thought I'd play it for as long as my hands would allow it lol...but it's no fun anymore. Hopefully we can get the changes your asking for and I see everyone playing the way it use to be. Wish you and everyone nothing but the best.

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Thank you Minty, likewise! Yes I have very high hopes for that to happen. Hope to see you soon.

mascotmullah
03-22-2019, 11:58 AM
Yea and the new vanity gives 50% speed n those who missed the event or new in dl can't even pvp with such powerful crap.
Pvp should be free from extra speeds and other stuff.
Its dead ofc.
Last year pvp was fun ,everytime we get new tops and stuff for like 800 plats n then they bring new n more powerful crap and the older ones r a waste.
So better make pvp free from extra speed and armor n other craps.
Forge + build is enough for one to start with.

Sent from my SM-G955F using TapatalkIf i get what you're saying it means all stat boosting vanity should be taken out of pvp right?

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mascotmullah
03-22-2019, 12:06 PM
Maybe make the Djinn Damage Pet Unable in Pvp tho, it is too OP

Enviado desde mi Moto E (4) Plus mediante TapatalkNo !!!!!! Don't disable it cinco ..all stat boosting vanity can go but please dont take away the djinn pets ..I'm not saying this because i rely on them lol because i don't even use the djinn spirit of power..i prefer haste since it gives 25% speed and for slow builds like mine..I'd like it to stay since it helps

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Lastgoodbyes
03-22-2019, 12:19 PM
Put Angel set 25% same as haste or 15% as red sun speed that way theres some value in these 600 plat sets

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Purifysoul
03-22-2019, 12:25 PM
In my opinion, the outfits with stats yes that's a no no, shouldn't be a thing in PvP. A vanity outfit is a vanity outfit, ''Only for the Looks'' Nothing more, nothing less.
About the pets, I feel like they can have a different story. The frosty pet was the first pet to be effective in PvP as it added (Healing), a pet supporting you sounds alright I'd say. But maybe get to make sure that in the future updates we don't receive any pets with major big effects that work in PvP.

tusharreings
03-22-2019, 01:57 PM
Put Angel set 25% same as haste or 15% as red sun speed that way theres some value in these 600 plat sets

Sent from my SAMSUNG-SM-T337A using TapatalkThey r good in pve ,no need of speed.
Fair for all

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tusharreings
03-22-2019, 02:00 PM
Maybe make the Djinn Damage Pet Unable in Pvp tho, it is too OP

Enviado desde mi Moto E (4) Plus mediante TapatalkThat's available for all bro ,and they r cheap too.
Vanity with 600 plats(gold tier) is not available for all.
Not everyone buy plats.
Like Valentine's these vanity r good in look n also comprised of stats in pve which is enough.

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tusharreings
03-22-2019, 02:03 PM
If i get what you're saying it means all stat boosting vanity should be taken out of pvp right?

Sent from my SM-J250F using TapatalkArmor sets and some other things like haste and power pet and the invisible one will be fine as they was a drop and we can get them at auction.
The vanity which are plat buy (including high stats like 50% damage and 50% speed)in PVP will be a bad idea.

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tusharreings
03-22-2019, 02:06 PM
If i get what you're saying it means all stat boosting vanity should be taken out of pvp right?

Sent from my SM-J250F using TapatalkI think u got my point thanks :)
Please do comment or pm me in DL for other clarification.
And what about a PVP guide for lvl 46 or the max level.
I never did low level PVP so I will try to make a PVP guide if I have some time js tnx.

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mascotmullah
03-22-2019, 02:23 PM
Armor sets and some other things like haste and power pet and the invisible one will be fine as they was a drop and we can get them at auction.
The vanity which are plat buy (including high stats like 50% damage and 50% speed)in PVP will be a bad idea.

Sent from my Moto E (4) using TapatalkThe armour sets and djinn elementals are good though but don't you think that the angel sets would be better if at least they nerfed it than totally disabling it?
Cause mind you people paid plat for those and 600 plat is a lot so if you ask me they should get some value for their money
Maybe nerf the speed to15% and damage to 15 or 10% ..in that way it will still benefit those who paid for the sets and also there wont be too much imbalance

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Igothikal
03-22-2019, 05:26 PM
I got a idea how about remove all buff items from being used in PvP. There problem solved 🤣🤣

Purifysoul
03-22-2019, 11:55 PM
I feel like if specific gems were ones with such buffs as speed for example would make more sense, and it would be dropable in a campaign. A solstice lvl51 that works in pvp doesn't sound bad.
It's too early to talk about these things I'd say. Let's get some of the smaller changes that need no argument first, then step by step we give more ideas.

tusharreings
03-23-2019, 12:09 AM
The armour sets and djinn elementals are good though but don't you think that the angel sets would be better if at least they nerfed it than totally disabling it?
Cause mind you people paid plat for those and 600 plat is a lot so if you ask me they should get some value for their money
Maybe nerf the speed to15% and damage to 15 or 10% ..in that way it will still benefit those who paid for the sets and also there wont be too much imbalance

Sent from my SM-J250F using TapatalkNo ofc ,new sets are unfair in PVP.
U got stats in pve for 600plats (gold tier) that's enough.
Much better then the kitsch one which gives less as compared to the new Gimp.
The sweater was of more plats so...

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tusharreings
03-23-2019, 12:11 AM
I got a idea how about remove all buff items from being used in PvP. There problem solved [emoji1787][emoji1787]That's what I said [emoji23]but yeah the items which drop in events should not be removed.

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mascotmullah
03-23-2019, 12:57 AM
No ofc ,new sets are unfair in PVP.
U got stats in pve for 600plats (gold tier) that's enough.
Much better then the kitsch one which gives less as compared to the new Gimp.
The sweater was of more plats so...

Sent from my Moto E (4) using TapatalkYeah man ik 50% speed and damage is a lot but people paid for it so why not just nerf it instead of disabling it completely..15% speed and 10% bonus damage doesn't sound too bad

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tusharreings
03-23-2019, 01:01 AM
Yeah man ik 50% speed and damage is a lot but people paid for it so why not just nerf it instead of disabling it completely..15% speed and 10% bonus damage doesn't sound too bad

Sent from my SM-J250F using TapatalkCinco already mentioned that stats will not work in pvp.
So why people but it for pvp purpose.
For fair pvp ,no extra buffs (except those items which drop in event)
15% speed and 10% damage is a lot man.
Think of 550 damage(10 percent of that would be 55 damage)
It will ruin the pvp.
I think you got it now

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mascotmullah
03-23-2019, 02:41 PM
I feel like if specific gems were ones with such buffs as speed for example would make more sense, and it would be dropable in a campaign. A solstice lvl51 that works in pvp doesn't sound bad.
It's too early to talk about these things I'd say. Let's get some of the smaller changes that need no argument first, then step by step we give more ideas.I just got an idea now from this suggestion yk
How about if we suggest to cinco to bring an elder moon gem with powerful stats as a level cap reward for level 51 instead of bringing a recoloured helix which people mainly want for looks instead of function and if cinco was to bring an elder moon gem as level cap reward it would benefit everyone because pvp would become easier to get into as you already get a powerful elder moon gem for free instead of having to waste millions on the ones put up for sale in auction and still probably waste some extra gold on forging it with the stats that you want then coming to us having an elder firestar...I think it's gonna be op if cinco were to actually make provision but I think it would be nice if we got it in a different way apart from farming and I'm sure you'll all be wondering what I'm driving at
For a start let's flashback to the event that brought the first firestar ..it involved the first form of crafting that dl ever witnessed and last month cinco said that crafting would become more prevalent in coming events due to the fact that a lot of players (myself inclusive) enjoyed crafting the djinn pets so in the same vein maybe just maybe we could get to have the components for the crafting of the elder firestar drop in the new campaign maps and when we get all components then we can craft ..in this way it will he easy for players to get their hands on them and it would make people farm more
Worthy of note though is the fact that the first firestar gave a 50% speed bonus which as everyone has agreed is a lot for pvp so maybe cinco could nerf it down to 25% speed (10% higher than the speed on red sun crystal) which is reasonable imo considering that this is an elder item and as a result it should possess powerful buffs besides having powerful stats

It's just a suggestion though
Let me know what you all think of it
If it's good then let's upvote it so cinco sees both this suggestion and other suggestions on this thread and implements it so that we all enjoy pvp once more :)

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Fahrenheat
03-23-2019, 03:06 PM
I just got an idea now from this suggestion yk
How about if we suggest to cinco to bring an elder moon gem with powerful stats as a level cap reward for level 51 instead of bringing a recoloured helix which people mainly want for looks instead of function and if cinco was to bring an elder moon gem as level cap reward it would benefit everyone because pvp would become easier to get into as you already get a powerful elder moon gem for free instead of having to waste millions on the ones put up for sale in auction and still probably waste some extra gold on forging it with the stats that you want then coming to us having an elder firestar...I think it's gonna be op if cinco were to actually make provision but I think it would be nice if we got it in a different way apart from farming and I'm sure you'll all be wondering what I'm driving at
For a start let's flashback to the event that brought the first firestar ..it involved the first form of crafting that dl ever witnessed and last month cinco said that crafting would become more prevalent in coming events due to the fact that a lot of players (myself inclusive) enjoyed crafting the djinn pets so in the same vein maybe just maybe we could get to have the components for the crafting of the elder firestar drop in the new campaign maps and when we get all components then we can craft ..in this way it will he easy for players to get their hands on them and it would make people farm more
Worthy of note though is the fact that the first firestar gave a 50% speed bonus which as everyone has agreed is a lot for pvp so maybe cinco could nerf it down to 25% speed (10% higher than the speed on red sun crystal) which is reasonable imo considering that this is an elder item and as a result it should possess powerful buffs besides having powerful stats

It's just a suggestion though
Let me know what you all think of it
If it's good then let's upvote it so cinco sees both this suggestion and other suggestions on this thread and implements it so that we all enjoy pvp once more :)

Sent from my SM-J250F using TapatalkWhat about Helix Recolour as a really Hard Mission Reward, and Elder moon gem, also Crimson, Shadow, Beast and weap as a Drop on a map like Underworld Event?

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Atomiclegend
03-23-2019, 03:39 PM
I agree pvp is in a critical state because of that event that gave people op gems if they attended. For returning OGS and New players pvp became useless as we just sit in club merching Vanity. Hoping level cap will make improvements for pvpers. Also the forge made pvp worse also. RNG on gems shouldn’t be a thing. Especially in pvp. There should be a separate forge for both pvp/pve.

mascotmullah
03-23-2019, 04:21 PM
I agree pvp is in a critical state because of that event that gave people op gems if they attended. For returning OGS and New players pvp became useless as we just sit in club merching Vanity. Hoping level cap will make improvements for pvpers. Also the forge made pvp worse also. RNG on gems shouldn’t be a thing. Especially in pvp. There should be a separate forge for both pvp/pve.Bro if you ask me ..yes forge has made things complicated but look on the bright side at least everyone's build isn't the same ..imo forge should be left untouched ..having a crazy forge is one thing but having pure skill is a whole different thing .you mustn't have 608 damage like some players at present do in order to be seen or known as being a strong pvper and besides that change is constant . Forge was one of the changes that came to dl so why not adjust to the changes and move on rather than complain about it ..as for the suggestions above on making some of those items available in the ways I stated that's all I have to say on that ..I've made my point already and have nothing to add to that ..if you have anything else that can be upbuilding and constructive toward our aim you can always say so but saying that forge and buffs should be removed well I totally disagree because pvp has moved from that point and nothing can make it go back to exactly what it was before forge and elder gems came along so let's find a way to bring about more winds of positive change and keep moving forward instead of backward
Finally when you talk about helix I have said it before and I will say it again that helix is not necessary because the large number of those who want to own a helix just want it for looks only and sadly vanity weaps don't exist yet in dl so bringing helix is a waste of the developers time which they would have used in making something which would be more useful so let's move on from these old things and focus in bringing new stuff that would be helpful to everyone
Peace

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mascotmullah
03-23-2019, 04:24 PM
What about Helix Recolour as a really Hard Mission Reward, and Elder moon gem, also Crimson, Shadow, Beast and weap as a Drop on a map like Underworld Event?

Enviado desde mi Moto E (4) Plus mediante TapatalkWe do not need helix
And tbh I'd love another ancients of the underworld quest event cause thay event was the bomb when it first came so yeah that would be welcome but I think it would be better if elder moon gem came as a level cap reward then maybe we get to craft an elder firestar while the remaining 2 gems and the weaps we get them as drops in some event

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nadineelfen
03-23-2019, 04:40 PM
I liked a lot underworld quest too
We do not need helix
And tbh I'd love another ancients of the underworld quest event cause thay event was the bomb when it first came so yeah that would be welcome but I think it would be better if elder moon gem came as a level cap reward then maybe we get to craft an elder firestar while the remaining 2 gems and the weaps we get them as drops in some event

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Fahrenheat
03-23-2019, 07:45 PM
We do not need helix
And tbh I'd love another ancients of the underworld quest event cause thay event was the bomb when it first came so yeah that would be welcome but I think it would be better if elder moon gem came as a level cap reward then maybe we get to craft an elder firestar while the remaining 2 gems and the weaps we get them as drops in some event

Sent from my SM-J250F using TapatalkIf Recolour of Helix is Lvl 51, people will use it for Pvp, Anyways Our Helix is Lvl 26 im not wrong....so...what's the matter abt bringing it back?

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Russel99
03-23-2019, 10:14 PM
If Recolour of Helix is Lvl 51, people will use it for Pvp, Anyways Our Helix is Lvl 26 im not wrong....so...what's the matter abt bringing it back?

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Who tf is going to use a helix in PvP lmao.

Fahrenheat
03-23-2019, 10:15 PM
If it's lvl 51, and recolor is a elder, gimme a reason of why not Lol.

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mascotmullah
03-24-2019, 01:49 AM
If it's lvl 51, and recolor is a elder, gimme a reason of why not Lol.

Enviado desde mi Moto E (4) Plus mediante TapatalkDude....I wasn't talking about helix here..I was just making a reference..if you want helix it's fine but because you want it doesn't mean that others want it to come back or that it will be brought back and I can assure you that if it were to come back you wouldn't be able to use it in pvp buy that said let's focus on what's important and stop arguing

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sense
03-24-2019, 03:29 AM
Long read but well worth it.
It's sad to say this but in the current state of PvP and DL in general I miss players like Keph who always brought some fun (if toxic) into it [emoji1787]

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03-24-2019, 09:05 AM
Bro if you ask me ..yes forge has made things complicated but look on the bright side at least everyone's build isn't the same ..imo forge should be left untouched ..having a crazy forge is one thing but having pure skill is a whole different thing .you mustn't have 608 damage like some players at present do in order to be seen or known as being a strong pvper and besides that change is constant . Forge was one of the changes that came to dl so why not adjust to the changes and move on rather than complain about it ..as for the suggestions above on making some of those items available in the ways I stated that's all I have to say on that ..I've made my point already and have nothing to add to that ..if you have anything else that can be upbuilding and constructive toward our aim you can always say so but saying that forge and buffs should be removed well I totally disagree because pvp has moved from that point and nothing can make it go back to exactly what it was before forge and elder gems came along so let's find a way to bring about more winds of positive change and keep moving forward instead of backward
Finally when you talk about helix I have said it before and I will say it again that helix is not necessary because the large number of those who want to own a helix just want it for looks only and sadly vanity weaps don't exist yet in dl so bringing helix is a waste of the developers time which they would have used in making something which would be more useful so let's move on from these old things and focus in bringing new stuff that would be helpful to everyone
Peace

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totally disagree with you mate. having lower stats than others does matter alot like ALOT

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03-24-2019, 09:07 AM
I just got an idea now from this suggestion yk
How about if we suggest to cinco to bring an elder moon gem with powerful stats as a level cap reward for level 51 instead of bringing a recoloured helix which people mainly want for looks instead of function and if cinco was to bring an elder moon gem as level cap reward it would benefit everyone because pvp would become easier to get into as you already get a powerful elder moon gem for free instead of having to waste millions on the ones put up for sale in auction and still probably waste some extra gold on forging it with the stats that you want then coming to us having an elder firestar...I think it's gonna be op if cinco were to actually make provision but I think it would be nice if we got it in a different way apart from farming and I'm sure you'll all be wondering what I'm driving at
For a start let's flashback to the event that brought the first firestar ..it involved the first form of crafting that dl ever witnessed and last month cinco said that crafting would become more prevalent in coming events due to the fact that a lot of players (myself inclusive) enjoyed crafting the djinn pets so in the same vein maybe just maybe we could get to have the components for the crafting of the elder firestar drop in the new campaign maps and when we get all components then we can craft ..in this way it will he easy for players to get their hands on them and it would make people farm more
Worthy of note though is the fact that the first firestar gave a 50% speed bonus which as everyone has agreed is a lot for pvp so maybe cinco could nerf it down to 25% speed (10% higher than the speed on red sun crystal) which is reasonable imo considering that this is an elder item and as a result it should possess powerful buffs besides having powerful stats

It's just a suggestion though
Let me know what you all think of it
If it's good then let's upvote it so cinco sees both this suggestion and other suggestions on this thread and implements it so that we all enjoy pvp once more :)

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purify didn't mention any helix in his post and bringing that gem you want as a reward in lvl51 isn't needed tbh . as puri's thread says. just make them farmable like fang obsidian moontear. a helix lvl51 as reward for lvl51level up is worth it. levelling up takes time and effort so the reward might as well be a surprise and worth it

Russel99
03-24-2019, 09:54 AM
purify didn't mention any helix in his post and bringing that gem you want as a reward in lvl51 isn't needed tbh . as puri's thread says. just make them farmable like fang obsidian moontear. a helix lvl51 as reward for lvl51level up is worth it. levelling up takes time and effort so the reward might as well be a surprise and worth it
Nah let's not waste the lvl cap reward on a reskin. It should be something new.

DefinitelyNot
04-20-2019, 03:54 AM
The newest update is great we got craftable weapons that are available for everyone to get, that's a big part of this thread done and achieved . now gems needed hopefully they 'll also make them available for all and permanent in the future just like the new weaps

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04-20-2019, 03:58 AM
if they carry on listening to this thread and make the gems available forever like the new items pvp will be alive again

IShootFirst
04-24-2019, 01:29 PM
Weapon combo has to go... pvp is bad pvp is about luck pvp is not fun guys. They have to listen to this thread already... I totally agree this would help the game alot especially Pvp itself
reduce combo chance to hit or remove it completely from pvp or keep it but as a specific combo like brim combo u get it after doing specific powers just like purify said above

Rangerr
04-24-2019, 07:35 PM
PvP now all about, how much higher stats u have and luck... No need of skills etc.
And people like me who lives in other part of world and never get ping below 400 , easily died coz of weapon combos as campare to those who r playing with 50+ ping or lesser

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Rangerr
04-24-2019, 07:46 PM
PvP now all about, how much higher stats u have and luck... No need of skills etc.
And people like me who lives in other part of world and never get ping below 400 , easily died coz of weapon combos as campare to those who r playing with 50+ ping or lesser

Sent from my Redmi 6 using TapatalkPvP should be about build and forge, how tricky build and forge we make and use that to countered enemies.
Now what's goin on, first attack with fb n brim and leave rats to ran off. When his blessed gone keep hitting weapon like mad. Higher the ping and luck, higher the chance to win.
Now snowflake sweater price is 300m+, so if someone need to start this game,
Gems- 80-100m
Weapon- 100m+
Vanity- 300m+
It sounds funny.
Buying Gold with plats doesn't make any sense.


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DefinitelyNot
04-25-2019, 12:12 AM
PvP should be about build and forge, how tricky build and forge we make and use that to countered enemies.
Now what's goin on, first attack with fb n brim and leave rats to ran off. When his blessed gone keep hitting weapon like mad. Higher the ping and luck, higher the chance to win.
Now snowflake sweater price is 300m+, so if someone need to start this game,
Gems- 80-100m
Weapon- 100m+
Vanity- 300m+
It sounds funny.
Buying Gold with plats doesn't make any sense.


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purify already mentioned that in his thread and I think they listened because now great weapons to pvp with are available forever in by farming the crafting items in the new campaigns, so now when a new player starts and wants to pvp, he/she knows where to go farm to get great weaps, now gems to be available forever maybe in the same way as these new weapons or as a different method to get them but they still have to be available always for everyone to farm/work for so the game specially PVP does not die and everyone could get the full game experience, the vanity in my opinion every vanity with stats should be taken away from pvp except the pets and the armours, because clarabell pet that you get for reaching lvl51 is like the best for pvp at the moment and its available for everyone to get and the armour sets are also available everywhere specially the green one so everyone like that could be equal and new players won't struggle or get bored trying to get on their feet in this game

DefinitelyNot
06-10-2019, 10:50 AM
It's hard & sad to say this, but PvP is slowly dying. It's not even close to being alive right now compared to before, and I'm gonna explain you why, from A to Z.

I played PvP from the very very beginning, and let me tell you something...It's always been unique and special, which made most of us keep playing for years even after we got told the game won't receive any updates. PvP would be full, both modes were playable ( Capture the Flag & Death match ), It had so much POTENTIAL that even after more than a year when we got told there will be no more updates for the game, it's PvP was still more alive than ever.
Now, let's take a moment and look back. Why was it that special..? The answer is Very simple if you ask me... First, it was far from being complicated, people would get busy for a while, come back and still be able to PvP and have fun, but now.. whoever misses some of the events, they won't be able to PvP as they missed some really needed items and they won't be able to get them since they missed a specific event, Our biggest example for that at the moment, is the ( Elder Moon Stone Of Grind ), let me tell you the story of this powerful gem. It was brought on a PvP event a while ago from now, as a reward. It had two versions, one for Gold ( Not Trade-Friendly ) and one for Plat ( Trade-Friendly ).. What happend is, Nobody bought the ( Trade-Friendly ) version of that gem, actually let's say 1 or 2 bought it and they still couldn't sell them for people, because they would need to use them by themself.
I didn't mention this just because I don't have it, I have every special event rewards, but I mentioned that example because all I'm trying to say is, The items needed for PvP need to always be available instead of being brought on specific events ONLY, Whether they were farmable like the Persecutor's Blackmetal Razors/Tormentors, recent sin patty elder weapons & Elder gems or As rewards from scoring something in specific events as I already mentioned. That shouldn't be a thing, imagine a new player coming to the game, Most of the gamers look for games to PvP, how are they gonna Test this game's PvP and see how great it is, if they can't even get the items they need easily? What brought this to my mind today, is because I was in a campaign-map killing zombies and I spawned the Grant Hauer mini Boss that spawns in several maps in the game, I killed it and it dropped the Relic Petrified Fang Gem lvl36! A gem that was brought after the Obsidian gem and became the main gem to use in the Beast Gem Slot for PvP back in lvl36. I was like, wow what a coincidence.. it reminded of how DL PvP used to be. Anyway, what I'm trying to achieve here is, Make the new gems and weapons that are strong/Needed for pvp, dropable forever in maps either by mini bosses, main drops in a campaign/map, boss drop (like relic hammer, axes obsidian, arc sabers death rakes) Etc Etc Etc, and make them the same drop chance as before so they also don't become super cheap on auction house. This fang gem I said I dropped above wasn't easy to get but by the time everyone managed to get them, This should be possible to happen in the next update because as I read from the Menu update info on dark legends when I logged on, ''New Campaign and A level cap coming soon'' For that new campaign and maps, it could have the level Requirement as ''lvl51'' since the current maps are only lvl36 required. If that happens, EVERYONE is gonna be able to PvP even new players, even us the people that already play the game will be able to help new players to get into PvP as soon as possible because the items won't cost too many millions and it would be possible to drop them anytime instead of being on a specific event, right now the pvp items ( weapons and gems ) are literally like vanities, they are valueable items that you can't just give away as you either had a hard time getting them or really need them to be able to play etc. The game is two parts: PvP and Merching, PvP items= farming effort to get them ( farmable forever ) and Vanities= merching effort from dropping items and vanities on specific events or from buying plat. the game have been like that since 2012 and it should stay that way, that's what makes it special, PvP items and vanities both being too valueable = no no and no, NEVER. This alone would increase the number of people playing PvP, I guarantee to you. ALMOST FORGOT! Please make the current vanities have nothing to do with PvP if that's possible, having vanities with kinda high stats and they cost plat, is making PvP pay to win and that's not an alright thing. And if it's not possible to change and make the current vanities have nothing to do with PvP (Sweaters Etc) atleast in the future please don't make it a thing even if the vanities weren't for plat, what makes PvP even more special is that people can wear whatever they want from vanities and still PvP, unlike many other games you would have to look ugly to PvP. Vanities with procs Etc etc is an awesome idea, but let's keep that only for PvE and have them only work for PvE and anywhere outside of PvP. Pve is NOT competitive so it we wouldn't mind having those for it.

This is getting emotional, we love this game don't we lol, after all these years..Anyway! I'm not done. For now, I feel like this is the most important thing to happen before anything or any changes in ( Pvp powers, forge, weapon stats, combos etc ), Those are alone and I'm gonna talk about them right now, so hopefully when our hard-working developers could make them happen in the future later on.

So, a while ago I posted a thread talking about the ( Over-powered weapons and Combos ), This is gonna be very similar, but I promise I'm gonna go even deeper in it and give more advantages & disadvantages.

Let's start with the hottest topic between the few players that play PvP right now: The Weapons Combo !!!
I talked enough about this in the last thread I made, the weapons combo is honestly way too much, come on now let's be real. It's hard to see something that depends on luck going around PvP, I've said it many times and I'm gonna say it again, PvP is not PvP if it's about luck.. It is not PvP, if the way to Win and kill someone is like playing rock paper scissors, that's what pvp is at the moment in my opinion, Rock paper scissors lol. There you have it, the hottest topic in PvP right now and I'm gonna suggest what would be possible to do to deal with that over-powered meta in the game right now.

Alright, Many people just start saying.. Entirely Remove the Combo! Nerf the Combo damage! etc etc... No I'm not gonna say any of that. Let's deal with this ''Weapons Combo'' In a creative way shall we?
Weapon combo has always been in the game since the very start, and the chance of pvp players landing it on each other used to be kinda rare let's say. But now, people just enter pvp, sometimes not even charge any powers, spam everything and starting press spamming the weapon hit button hoping to land weapon combo and boom THEY Succeed! That's currently the meta in pvp right now and if you ask me, it's not fair or fun at all. It's not fair because you never know when they're gonna land since it's all random so you can't really counter it, because let's say you used the power ( Unholy Blessing ) as a one combo landed on you and it removed the effect of the combo, what are you gonna do if another combo lands? Yep, nothing you'll just sit there, and die. sometimes more than 3 weapon combos land so what I'm saying is, it's seriously way too over-powered. I'm tired of saying ooo it used to rarely land or bla bla, so how about a total new idea of that '' weapon combo '' ? For example, instead of making that weapon combo land by spamming the weapons button over and over, how about it gets transfered from spamming weapons to making a combo for using specific powers pattern just like Fatal burst and Brimstone? Maybe Make it possible to get that so called weapon combo only if you spam weapons after using (Ghost strike power)? Lemme make it more clear, Here you used the Ghost strike power so you get a chance to land a ONE weapon combo for 2-3 seconds ( short period of time ), now maybe that doesn't fit the Ghost strike power since it re-charges fast, trust me I know, But I'm sure you get the idea of what I'm saying. It could be any other power like Dark binding or Shadow dance or Rats since they do 0 damage now a days in pvp as the gems and weapons have too much armor!! That would be so beautiful, now to make it more clear I'll tell you why that's an advantage and what it has to do with pvp being more fun and alive. PvP is currently mainly about having fatal burst and brimstone in your power slots to land the burning combo, which isn't fun at all! Back in lvl36 and lvl41 PvP before the forge and the powerful gems with healing/armor/high damage etc like ( black moon medalions and braceletes) come out, that's how it was! Everyone used their own build creative build! I remember back in lvl36, someone asked me to give them a good build for PvP. Before anything, I first said come up with a build and tell me it to tell you if it's alright or not, the game's pvp is full of different powers and builds to use and there are many great things to use.
Let's talk about the forge and the new powerful weapons and gems for a sec, We can't deny that the forge or those items are both awesome and cool as they're a big change in the game system and in the same time bad, because they killed ever other powers and passives in PvP and made everyone only use Fatal burst and brimstone powers without caring about passives since now we have too much armor, healing etc.. and fatal burst brimstone is the only and strongest build to use in PvP at the moment. So since we both love them and hate them in the same time, How about having no change in it for now as a start to fix PvP and get changes or possible buffs/nerfs in the main powers and passives we use? Let's not forget about the passives... For who doesn't know what the passives are, they are those 4 icons that show on the bottom of the powers page aka Sanguinary Wrath, Blood Shield, Vampiric Strength, Vampiric Vitality... Now a days since the forge came out, those became 98% useless, if you ask me. Many people have everything at zero of those except the vampiric strength at max level, and they would be playing just fine with no difference against someone who has those passives as a higher level. Why they became kinda useless? because the forge is way stronger than them, with the forge you are able to add alot more stats than the stats the passives add. Passives have always been a big part of PvPing before the forge came out, so we can't just ignore their existence. Any possible buffs will surely do to make them worth ranking/using in your build, especially in PvP.

Back to talking about the powers, since the forge is the new system, let's try and make everything else such as powers, combos etc balanced with it. The combo that Fatal Burst and Brimstone make if you use them together, is really strong and it's cool it's always been that way, but now that the forge came out and made other powers nothing against brim combo, how about the fatal burst and brimstone combo get slightly nerfed? Nerfed doesn't always mean lower the damage etc, a very logical nerf can be about reducing the time, the period of time that you can brim combo someone after charging Fatal Burst. Imagine that you're in PvP right now, someone charged fatal burst, waited 4-5 seconds then charged brim and landed the combo on you, do you think that is balanced against other powers? totally not. that way no matter what different power you use beside brim, you'll still eventually have a chance to be hit by the combo. if you ask me, a One Seond matters, maybe instead of 4-5 seconds period or 3-4 period, make it possible to only hit the brim combo if you charge brim right after using fatal burst, 2-3 seconds are more than enough in my opinion, that way we will have the ''playing smart meta'' back to PvP, there will be many creative possible ways to counter it if you're a good pvp player. For example, using leap build.. once your enemy that uses brimstone combo uses fatal burst, you leap. pushing them away and possibly changing their direction which wastes their time and they won't land the combo on you. That sounds more balanced doesn't it ? This alone will bring other powers to life, Rats will be useful even when they don't do too much damage as they push the enemy away if they hit, etc. Even dark binding would become useful. But yeah I'm sure ya'll get the point. Having only a 2 powers meta ( fatal and brim ) and them being almost uncountable and very annoying to play against now a days in normal matchs, isn't what we want in Pvp. One thing though, why the fatal and brim combo is almost uncountable? because the forge and the powerful elder gems/weapons arrived and they don't help other powers do alot of damage as much as fatal brim combo does, so yeah that's why. Now it doesn't end there, there are many many ideas that can help make those things the way we want them, and I personally will carry on to post more about it, and I'm sure many others would as well once we see some changes and when we make sure our ideas are being looked into and heard. oh and almost forgot, the forge and the powerful elder gems/weapons killed the pvp modes ( capture the flag and death match ) Now a days, the only pvp matchs you will find are Death match only, maybe find a Capture the flag once in a blue moon. and Even death match matchs are technically not a death match, they are just the arena for 1 vs 1 in boxes Everytime there are people in it. Why it's that way ? First, Because the only powers people use are Fatal burst and brim which makes them very boring, and Second, because there is too much armour/health/healing in the elder gems/weapons and the forge. It takes really long to kill someone in Capture the flag until their teammates come and they end up backing off and you won't get no kills, now I'm not complaining nope but It's the way it is, compared to before, now it takes alot more time to get a kill as in normal matchs, that's why everyone just plays 1 vs 1 in ''Death Match'' instead of actually playing the pvp game mode. A possible fix for that could be also by either no more way too strong procs in the gems in the future level caps, (procs like healing/more armour on top of the forge armour) and by buffing the other powers and passives as I mentioned above. I believe the gems, especially the elder gems shouldn't have healing or armour etc, because we really already get too much armor in the forge slots themself.

Last but not least, I know this doesn't have anything to do with the thread title, but since a few asked what I think about the current way the plat vanities etc are being treated as in future events, I'll post my take on it later on & give my honest opinion, about both The Events plat items/valueable farmables.

Thank You for your attention and I appreciate anyone that reads my thread :) Let's all not forget how the game stopped receieving updates for a long time, but then we got some attention and finally started getting them. I've always said this & I'll say it again, whatever happens in the end - whatever the updates and changes we get are, I'm sure the Developers (Thanks to them for the hard work on the game) know best & the game will always be unique and special to me and to many of you whatsoever.

Anybody that would like to mention anything or something I forgot to mention, please feel free to! The game won't become better if we don't put in enough effort and care to make it better, every little comment matters!

SUPER HYPED FOR THE NEXT NEW CAMPAIGNS AND LEVEL CAP!!!!!! :) :) :)

In-game name: Purifyheart

Feel free to contact me there! If you're struggling to get started with the game, feel free to join my guild: Eye Of Eternity 15 (The Biggest Guild on DL) We'll gladly help you :love-struck: Visit our guild thread in *DL GUILDS > EYE OF ETERNITY 15* or our Website : http://eoe15.weebly.com/ For more info about us.

can we not forget about this... and accept the fact that everything said in here has to happen at some point

Breska
09-18-2019, 08:45 AM
now in pvp kill anyone I think before it was harder

IShootFirst
09-18-2019, 08:48 AM
now in pvp kill anyone I think before it was harder

It was. before it was about being smart and actually good in the game but now you just have to count on lucky weapon combos and spam weapons to win lol

Kusa
09-23-2019, 04:49 AM
It was. before it was about being smart and actually good in the game but now you just have to count on lucky weapon combos and spam weapons to win lolThat's why most of ppls quitted pvp, now u need only luck in forging and vanity not skills.

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Proxies
01-13-2020, 12:27 AM
agreed on this