drewcapu
12-05-2011, 05:24 PM
I'll take a common, current example: Biosphere in Shipyard.
You cannot even see the first mob group from the start and yet their threat level is determined once a map is created.
Thus, if a L31 creates a map and a bunch of L35s join, the mob will have a blue threat level for the L35s. As a result, those L35 players are losing out on xp for that first grouping.
I think the radius for a mob's threat level should be smaller than that. At the very least, a mob should be in the line of sight before it can have its threat level determined.
You cannot even see the first mob group from the start and yet their threat level is determined once a map is created.
Thus, if a L31 creates a map and a bunch of L35s join, the mob will have a blue threat level for the L35s. As a result, those L35 players are losing out on xp for that first grouping.
I think the radius for a mob's threat level should be smaller than that. At the very least, a mob should be in the line of sight before it can have its threat level determined.