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View Full Version : There are some major bugs with the pet that uses the red vortex, swift I believe



InsanitrisesAL
04-13-2019, 10:41 PM
In pvp it prevents me from picking up heal packs even when I walk on them also it makes it to where us rogue cant hit a target which ultimately causes us to die . Also shouldn't the ebon reflect on the aegis be nerfed in pvp because one proc killed 4 of us in 1 hit that's too op and like I said they use vortex so we accidentally hit their proc

slaaayerrr
04-14-2019, 12:32 AM
its venim AA, not swift

Futumsh
04-15-2019, 12:51 PM
It's a kind of crazy AA, but I'm not seeing anything actually wrong with it. Can someone better describe what seems to be wrong?

InsanitrisesAL
04-15-2019, 04:05 PM
Well in tdm when it pulls you it blocks you picking up healing packs and from landing a hit on who your aiming for , and when combined with ebon aegis you get one shot maybe debuff a little? At least for pvp or buff the other ebons to scale

Futumsh
04-15-2019, 04:49 PM
I'm not seeing that. If I'm pulled across a healing pack it picks it up.

InsanitrisesAL
04-15-2019, 07:39 PM
That's quite odd =/

InsanitrisesAL
04-15-2019, 07:42 PM
But still the ebon aegis shouldn't one shot , the rogue ebon cost a little more and it's not nearly as OP:( this is very unfair as it gives a warrior more opportunities to get pvp kills

Jairus980
04-16-2019, 01:37 AM
But still the ebon aegis shouldn't one shot , the rogue ebon cost a little more and it's not nearly as OP:( this is very unfair as it gives a warrior more opportunities to get pvp kills

Reflect is now balanced among all
Reflect now works based on Toon's max hp. If war has more hp and the aegis proc, and/or you crit him, consider yourself unlucky. Play smart
PS, the more OP you are, the more you will receive from reflect.

slaaayerrr
04-16-2019, 02:45 AM
Reflect is now balanced among all

that thing which u call "balanced" - it was nerf for ebon daggers and ebon staff mostly, that nerf almost didnt touch ebon aegis



Reflect now works based on Toon's max hp

(no)



Play smart
PS, the more OP you are, the more you will receive from reflect.

so u think its ok that warriors can use same weapon and be op at all next expansions? or maybe its ok that best team is 4 warriors in pvp and no need other classes? (same as happened with taint set in past)

im sure u didnt had ebon aegis, and didnt fight vs ebon aegis by rogue, so what are u trying to prove here?

Fearrr
04-16-2019, 05:18 AM
that thing which u call "balanced" - it was nerf for ebon daggers and ebon staff mostly, that nerf almost didnt touch ebon aegis



(no)



so u think its ok that warriors can use same weapon and be op at all next expansions? or maybe its ok that best team is 4 warriors in pvp and no need other classes? (same as happened with taint set in past)

im sure u didnt had ebon aegis, and didnt fight vs ebon aegis by rogue, so what are u trying to prove here?

Atm this has been the most balanced Ebon Aegis has been since it's been released. It doesn't one shot kill all the time, I think it's the Rouge Aimed Shot+ A Rouge with very high damage is when this happens. I was the very first War to have this weapon when it came out and now my 3rd time owning it(60m, 45m, and 80m). I can feel the difference. Also Glint Aegis is a Lvl 46 weapon that is and has been still used up to the Lvl 71 Expansion. Same with Mage Dragon Staff, so saying it needs to be nerfed more because future expansions is not a great argument. The weapon currently cost 80m+ it should be able to be used for a few Expansions.

The best team is not 4 Warriors. It's a specific group of Garbage Tanks who do this because they have 0 Cover Skills. They also go 3 Ebon Aegis Tanks and Mage. It' pathetic and desperate. Real clashes they get farmed all day :). It's also the same reason they use Venim AA in clashes... 0 Cover Skills.
@Futumsh Venim AA has been ruining Pvp since the Lvl 66 Cap. There is no counter for it besides someone on your team having to slot and use it. It shouldn't be like this. A solution please allow tanks Juggernaut Skill to be able to break out of it. And a skill for Rouge and Mage Class (I Don't play these classes so don't know what to suggest). Or nerf Venim AA.
Also another suggestion for pvp. Make it so TDM and CTF can only have a Max of 2 of each class on the same team. This will get rid tank stacking and will vastly approve the quality of real pvp clashes. Ty for reading.

Futumsh
04-16-2019, 09:24 AM
This forum is for bugs and tech issues only. If you want to talk about balance or suggest changes to stuff, take it elsewhere.

InsanitrisesAL
04-17-2019, 01:43 AM
Okay I moved my thoughts to general discussion please read it thoroughly i need some dev input ty