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arischal
12-07-2011, 11:38 PM
Why for the lilith 63 wand set does it add 5 Crit, whereas the 61&65 add 5 Dodge, Also it adds +3 dmg vs +6 armor. Is this a glitch? I got the 63 set cuz i can't afford end game set.

Pharcyde
12-07-2011, 11:39 PM
shhhhhhh!!!!!!!!!! <.<

arischal
12-07-2011, 11:45 PM
shhhhhhh!!!!!!!!!! <.<

so it's better right?

Pharcyde
12-08-2011, 12:04 AM
You should delete this thread <.<

http://swallowthescience.com/wp-content/uploads/2011/05/top-secret.gif

WhoIsThis
12-08-2011, 12:06 AM
I'd have to say 65 and 61 are probably better. With blessings of might, you already have 100 crit, so dodge is far more useful... Especially since mages don't have a dodge buff.

Damage vs armor though, it's open to debate.

Edit:

I'd have to say 6 armor > 3 damage.

arischal
12-08-2011, 09:22 AM
I'd have to say 65 and 61 are probably better. With blessings of might, you already have 100 crit, so dodge is far more useful... Especially since mages don't have a dodge buff.

Damage vs armor though, it's open to debate.

Edit:

I'd have to say 6 armor > 3 damage.

I'd rather have the +4 Dodge over the critical too, but at this point ill deal unless they fix it. Its the only strange set I know of right now

zeusabe
12-08-2011, 09:48 AM
Any + in stat is good IMO as long as you know how to adapt to it XD I don't believe this stat is greater than another stat as an absolute statement, it will remain as case to case depending on variables such as player skill, enemy types, etc.