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NukeDragon
05-21-2019, 02:25 PM
Is there a cap of XP bonuses and/ or damage? Its a question a few have had and I don't know if it was answered yet but would like to see a post from someone that knows for sure like a developer.

Fwend
05-21-2019, 03:58 PM
The bonuses given by elixirs and set bonuses and pets differ.

177863

What is known damage, armor and speed do not stack and the bonus you receive is 3x maximum dependent on elixir buffs and set bonuses.

(Speed does have 4x from the Mythic God Speed amulet)

However, xp - experience and luck/re-reroll does stack.

burntoutdex
05-21-2019, 04:08 PM
Following this guide: https://www.spacetimestudios.com/showthread.php?110402-Guide-to-XP-Elixir-Stacking

My theory is that a vanities given Xp bonus is added on to your Base Xp (of 1). This follows the same mechanics as mentioned above (link,) except you can now get more Xp than before. (Which would make sense, right?)

The max Xp should now be 18.975 (19) per kill. If my theory is incorrect, then the most you can get would be 14still.

I scribbled it down on paper how you work it out. Shown below:

https://i.imgur.com/QJ7jpXn.jpg

darkknightii
05-21-2019, 08:45 PM
We have an old guide sitting around somewhere in the HFH archives about xp stacking. If i find it i can do some new updated tests to proof the old concepts then post it here.

Sent from my SM-G965U using Tapatalk

NukeDragon
05-21-2019, 10:53 PM
That would be much appreciated for those of us kinda confused.

burntoutdex
05-21-2019, 11:20 PM
That would be much appreciated for those of us kinda confused.

The link is at the top of my post if you needed it. However, it is out-of-date.

3pc
05-22-2019, 10:23 PM
I remember people back in the day would buy so many xp elixirs and they would say its a 12x😂😂

NukeDragon
05-23-2019, 08:44 AM
I remember people back in the day would buy so many xp elixirs and they would say its a 12x����

I would be guilty of that lol