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View Full Version : Stop dropping Arcane Items in Event.



Philofax
06-03-2019, 05:32 AM
Feeback and Suggestions ... and time to reflect what was intended and what really happend.

<tl;dr> -> i told you before.

What was the idea?

An event to bring Guild Members together in a cooperate manner to build something huge, massive
and something a group is able to achive.

What was delivered?

An event to gather an enourmous amount of material, paired with an insane amount of gold to
spent for crafting and also the chance to loot two of the most wanted and most expensive and
useful items in game. (there are more expensive items around but a vanity is the most useless part in game i can imagine..)

Where did it went wrong?

Mainly when everyone had to realise, that the chance of getting an Three Headed Belt or an
Infested Artifact is way more profitable than gathering hours and hours some ressources, which
will ruin an average player to craft and upgrade so a useful part and also Gildmasters did their
maths and stopped the show before wasting 70m+ gold and hundreds of hours crafting for show
and shine.

Is it wrong to just do the boss and get the good loot?

Nope, absolutely not. It is what anyone should do, if the gathering of oil, rope, stone, wood and arcanite
is just not doing any good use for them. running 24/7 for 2 Weeks to get raw arcanite while the drop
of arcanite is like 10 per map if you are using arcanite pet and can make sure the material is there by
going in solo or a party of arcanite pet owners.

And now? What to do?

Full stop. Rethink.
Do you want to enable everyone to wear the arcane items? -> Buff droprate and let prices go down
to the same amount as rings and amulets and / or add bound versions to vendor like in festerfang outpost.
Do you want people to farm and gather and build? -> Stop making Boss-Hunt profitable and end the
Arcane Drops. If this results in an empty farming ground and upset players .. you see what they really were looking
for in the event zone.

Ok, we do nothing and this event will pass eventually ...

fine .. so you get what you designed, not what you wanted to get.
a leech festival aka boss hunt for many and a frustrating gathering
of useless ressources if they can't gather all needed for some.

Loot
06-06-2019, 06:20 PM
they made it so, 90% of materials gathered= boss spawn ( so it won't be a problem you can still go on ahead and enjoy gathering )
rip if you bought the infested or threeheads. if its profitable go farm! and make back what you lost :)

bad thread :P

Armani Boi
06-10-2019, 09:27 AM
Feeback and Suggestions ... and time to reflect what was intended and what really happend.

<tl;dr> -> i told you before.

What was the idea?

An event to bring Guild Members together in a cooperate manner to build something huge, massive
and something a group is able to achive.

What was delivered?

An event to gather an enourmous amount of material, paired with an insane amount of gold to
spent for crafting and also the chance to loot two of the most wanted and most expensive and
useful items in game. (there are more expensive items around but a vanity is the most useless part in game i can imagine..)

Where did it went wrong?

Mainly when everyone had to realise, that the chance of getting an Three Headed Belt or an
Infested Artifact is way more profitable than gathering hours and hours some ressources, which
will ruin an average player to craft and upgrade so a useful part and also Gildmasters did their
maths and stopped the show before wasting 70m+ gold and hundreds of hours crafting for show
and shine.

Is it wrong to just do the boss and get the good loot?

Nope, absolutely not. It is what anyone should do, if the gathering of oil, rope, stone, wood and arcanite
is just not doing any good use for them. running 24/7 for 2 Weeks to get raw arcanite while the drop
of arcanite is like 10 per map if you are using arcanite pet and can make sure the material is there by
going in solo or a party of arcanite pet owners.

And now? What to do?

Full stop. Rethink.
Do you want to enable everyone to wear the arcane items? -> Buff droprate and let prices go down
to the same amount as rings and amulets and / or add bound versions to vendor like in festerfang outpost.
Do you want people to farm and gather and build? -> Stop making Boss-Hunt profitable and end the
Arcane Drops. If this results in an empty farming ground and upset players .. you see what they really were looking
for in the event zone.

Ok, we do nothing and this event will pass eventually ...

fine .. so you get what you designed, not what you wanted to get.
a leech festival aka boss hunt for many and a frustrating gathering
of useless ressources if they can't gather all needed for some.

After 1 week of event, the dropping of infested/3 headed is very slim already. BECOME VANITY EVENT in the 2ND WEEK which is very disappointing!!