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View Full Version : 2019-10-28 Content Update (269449)



Futumsh
10-28-2019, 02:12 PM
+ BLAMM Cyber Armor gets increased health and armor, replace health regeneration with bonus chance to hit.
+ ZAMM Cyber Armor gets increased health and armor, replace health regeneration with mana regeneration.
+ WHAMM Cyber Armor gets increased health regeneration, slight increase to armor contribution.

synfullmagic_23110
10-28-2019, 02:12 PM
+ BLAMM Cyber Armor gets increased health and armor, replace health regeneration with bonus chance to hit.
+ ZAMM Cyber Armor gets increased health and armor, replace health regeneration with mana regeneration.
+ WHAMM Cyber Armor gets increased health regeneration, slight increase to armor contribution.

Interesting


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MageFFA
10-28-2019, 02:23 PM
Let's go champ!!

Naetheanimal
10-28-2019, 02:27 PM
Whamm still the best by far, mages will only use zamm for mana regen after a fight.

Now that whamm gives even more armor, plus damage reduction at L25/27,fights are too long and ffa's pressing buttons randomly. Pls Cinco makes fights quicker. Its useless to be a rusher now or ffaing.

Anyway, thanks alot for trying to balance, but whamm will be the unique option.

MageFFA
10-28-2019, 02:43 PM
Whamm still the best by far, mages will only use zamm for mana regen after a fight.

Now that whamm gives even more armor, plus damage reduction at L25/27,fights are too long and ffa's pressing buttons randomly. Pls Cinco makes fights quicker. Its useless to be a rusher now or ffaing.

Anyway, thanks alot for trying to balance, but whamm will be the unique option.

So far that's not the case. Armor value is irrelevent when you realise that even with max Iron blood you can still be nuked. Ever since i bought blamm armor and started rushing I'm killing just as fast before. Only thing i truly dislike is the HP regen on whamm since it's not going to do anything but the extra armor will cancel it out. The best armor right now IS Blamm.

MageFFA
10-28-2019, 02:45 PM
@Cinco what i would change is increasing the attributes it takes to equip these armors. Make it 80 or 100.

Naetheanimal
10-28-2019, 03:50 PM
U can nuke in L23 games or L30, L25-25-27 bracket there is a global damage reduction. Wich makes fights too long. And after testing whamm again still the best, more hp and more armor all u need. But at least the other armors are now abit competitive.

MageFFA
10-28-2019, 04:26 PM
U can nuke in L23 games or L30, L25-25-27 bracket there is a global damage reduction. Wich makes fights too long. And after testing whamm again still the best, more hp and more armor all u need. But at least the other armors are now abit competitive.

It'll depend on class. In 25-27 zones it's scaled to match what the games envirememt was like in 2013 so yes the extra stats are broken. Though in 22-23 lobbies it's all balanced in a way you want it to be. Dex gives extra Hit% to help deal with the debuffs and Ints extra mana regen allows you to make a build with a total of 15 base mana regen, that's what L.50 shotty was. So it's all preference. Bears are getting totally wrecked if they use whamm to vs a bear with blamm, as it should be, and mages can fight blamm mages and win on mana alone if they use zaam. All we need to do is fix the stats of the rest of the elites and incresse how much attributes it takes to equip different gears.

I may like the idea of using hybrid but until blaster is scaled down to being just a little more than staff in base damage, I'd make blaster 183-203 dmg, it's not balanced.

Naetheanimal
10-28-2019, 06:28 PM
Yeah it seems balanced in L22-23 games, L25/27 bracket everything is wrong, mages are now unkillable with whamm buffs, since they have 100% heal and global damage reduced by 60%. As a bird, i can only kill sometimes in L22-23 games since there armor/dmg is balanced, L25/27 everyone is too tanky.