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View Full Version : 2020-03-12 Content Update (272330)



Futumsh
03-12-2020, 11:24 AM
+ Increased "Death Engine" proc's armor and damage multipliers (now 3X in PVE, +50% in PVP).
+ Added chance to ignore Mana cost when "Death Engine" Armor procs (100% in PVE, 50% in PVP).
+ New hardcore characters should work again.

FeelingLazy
03-12-2020, 11:30 AM
Nice update

sadisdude
03-12-2020, 11:33 AM
[emoji16][emoji106]

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Zeasasabila
03-12-2020, 11:37 AM
i looking good now[emoji257][emoji257]

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Sheentaro
03-12-2020, 11:41 AM
Hey devs, by any chance you guys can implement the orc tag sacks some time in the future? It will certainly help a lot of people (including me) but anyway thanks for the update!!

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Jausa
03-12-2020, 11:46 AM
Hey devs, by any chance you guys can implement the orc tag sacks some time in the future? It will certainly help a lot of people (including me) but anyway thanks for the update!!

Sent from my SM-N910V using TapatalkThat would had been great, I don't think it does any harm either.

danialazhad63
03-12-2020, 11:49 AM
How about dozer aegis proc rate ? Still worst as it is now?

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archerdrake
03-12-2020, 11:53 AM
Buff death engine bow and gun aswell

danialazhad63
03-12-2020, 11:56 AM
Buff death engine bow and gun aswellYes, these too....the gun proc rate bad aswell...devs should look back into these weapons

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Metatroll
03-12-2020, 12:20 PM
https://qph.fs.quoracdn.net/main-qimg-586fe97b2d75ad9fa4cc3dfccbbd3b2c
Arcane All Mights.

scarysmerf
03-12-2020, 01:31 PM
Ty for the buff maybe that will fix the spider problem i still think spiders hp needs a nerf but ill test out the death engine proc first.

Willl
03-12-2020, 01:41 PM
Is that possible you don't notice it's needed some difference between classes with mana ignore proc? this give advantage 2 of 3 classes. Its like as proc to warrior u give 5hp..are they gonna care about it?

Cinco
03-12-2020, 01:42 PM
Is that possible you don't notice it's needed some difference between classes with mana ignore proc? this give advantage 2 of 3 classes. Its like as proc to warrior u give 5hp..are they gonna care about it?

Did you notice the buffs to armor and damage tho?

Willl
03-12-2020, 01:43 PM
Ofc I did! As you promised..and thank you for that ;D

Willl
03-12-2020, 01:53 PM
I know it's too late to ask for balance..but procs cant be same as for all classes same as stats or arcane items...even amount of hp regen of the new armor should scale based on the class. Mage hp regen should be higher to make him stronger compared to a warrior that already has enough hp and armor to be undead. It's just an idea..but I think another kind of implement should be done to this armor, thank you

arcanefid
03-12-2020, 02:17 PM
Uhh so now there's no such thing as choosing between Ebon Armor and new Armor, but there's a definite best one? :P

Pyramid Head
03-13-2020, 12:16 AM
Uhh so now there's no such thing as choosing between Ebon Armor and new Armor, but there's a definite best one? :P

In contrary now its more open to choice.
71 armor = 3x damage, 3x armor with haste and longer proc duration which makes its offensive armor.
76 armor = 3x damage, 3x armor with hp regen and mana ignore which makes it a defense/pvp armor.

Dambro
03-13-2020, 04:19 AM
How about pvp? Especially to Twinks update?

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arcanefid
03-13-2020, 06:31 AM
In contrary now its more open to choice.
71 armor = 3x damage, 3x armor with haste and longer proc duration which makes its offensive armor.
76 armor = 3x damage, 3x armor with hp regen and mana ignore which makes it a defense/pvp armor.

Alright thanks for the info.

will0
03-16-2020, 07:56 PM
76 armor kills slower than 71 armor without haste for sure.... "chance to ignore Mana cost when "Death Engine" Armor procs" is not needed for mage as we have much mana for start ..

Sehloirobum
03-17-2020, 03:52 PM
brabo p karai, hmilde eu diria