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View Full Version : Commando is broken.



oraweun
05-08-2020, 11:46 AM
I've been PvP-ing using a Commando for the past 2 months, and I seem to have 60% win rate against other Commandoes, and 90-100% win rate against Operative and Engineer.
Now I tried using my Operative to pvp just to try out the Ptac pistols, I've got 1.7k DPS (almost highest possible in the game), a good build, and kiting skills and so on. Problem is: Commandoes can't be beaten. Whatever their mod, if they use Super Elite set and OPR napalm, you basically have 10% chances of winning. The dodge is just too much to handle.
Situation: I start off with a good kite (long range shooting, because napalms can't shoot far away). I lash Enemy so he cant move, i shoot, use all skills (most hits were dodged), then when he unfreezes from the lash i lash again, Enemy is still stunned, can't hit me, second time I use all the skills, he unfreezes, I try hitting another stun, he dodges, and in 2 seconds, I go from 100% to 0. The napalm destroys me.
I suggest reducing dodge, it's just unbearable, even with mods this high. Or whatever you can do to balance it out.
Commando+napalm=death

Sonhe
07-23-2020, 09:57 PM
the problem is dodge+alot armor

Hardrush
07-25-2020, 04:23 PM
the problem is dodge+alot armor

the real poblem is stun of napalm carbine,
commando need dodge and armo to protect the team in a FFA

oraweun
07-26-2020, 11:27 AM
The real problem is really the extremely high amount of dodge commandos have.

Hardrush
08-03-2020, 09:38 AM
I think this poblem can be fixed if another class like Eng and Opr get a Buff

Enviado de meu Moto G (4) usando o Tapatalk

Imcryingforu
10-01-2020, 08:22 AM
The real problem is really the extremely high amount of dodge commandos have.
They litterally added a level 61 napalm e.e