View Full Version : Battle Royale | OFFICIAL FEEDBACK THREAD
Remiem
05-27-2020, 06:13 AM
The Battle Royale Public Test is live! If you've played this new PvP mode, let us know what you think! This thread is for any and all feedback, suggestions and bug reports.
These fixes/changes have been made so far:
+ Skills and gear should now behave in Royale as in other PvP zones.
+ Health and Mana should now be restored when Royale starts.
+ Removed pvp death penalty when abandoning a royale game while alive.
+ Enlarged Royale map.
+ Added mana powerup (adds 33-50%)
+ Increased health powerup to 33-50%
+ Increased speed powerup to 50%
+ Updated powerup colors (speed powerup is now yellow, mana is blue, health is green)
+ Doubled up number of powerups now that map is larger
+ Fixed virtual joystick disappearing after a while in Royale.
+ Hitting Play on the hud ad no longer teleports you.
+ Camera is now unlocked in PvP zones by default and you can lock it in Options with 'Lock PvP Camera'
+ Renamed Battle Royale to Last Legend Standing to eliminate confusion surrounding expected gameplay
+ Fixed entry buttons not switching properly when the time expires (Opens in 0s, Closes in 0s)
+ Player and pet names are visible before the match starts and hidden when the match starts
+ Don't display 'player left during combat' after leaving (no death was actually recorded, but the message was displayed)
+ You can no longer cast abilities when in the red zone
+ Summary screen now shows number of kills
+ A random powerup is spawned at the location where a player killed another player
+ Matches now support up to 25 players
+ Play area now shrinks 30% faster (active for 20 seconds, shrinks for 10 seconds, reduces playable area by 25%)
+ When the event temporarily closes, existing games are allowed to finish
WaterLaw
05-28-2020, 09:01 AM
Bug
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The idea is nice but need some changes or it Will be Just pvp
-Bigger Map
-Players have to start with same Gear
-We have to pick up items
-maybe pick up pets
-some traps
-prizes for the players who win
It have a lot of potential
reyals
05-28-2020, 09:18 AM
1) procs gives bonuses as in PVE
2) when i enter that type of pvp my mana and hp still same as was before i entered (normal pvp refill your hp and mp before battle)
3) unlocked camera would be nice for that mode
4) just another warrior domination mode. good luck
buyitem
05-28-2020, 09:20 AM
Warior n mage can win, bcause can give mana n heal, Rogue cant :(
Ferhat
05-28-2020, 09:23 AM
i like this idea WE waited for a new PVP for a long time
but for now i can barley play it cuz getting one shot and there is no looting system so i cant tell what to fix or add if u guys make it so we can loot when the beta is still up than its alot better no one can tell what to think aboud this mode its not BR its well mean its kinda is but. with a 10 player FFa mode
so maybe u guys can add looting system and maybe a large new map for testing than we can give Feetbacks
but i like it and i hoop u guys work on this mode and make it better plz dont rush this mode if u guys need alot of time than its fine we can wait and one ting ar u guys gona add honor Gear for normale pvp as well like all players have same gear and all players can join dont matter what lvl they ar its just skill and team work that would be awsome
Killyxan
05-28-2020, 09:32 AM
It's cool but for now it's only for warriors cuz it's a solo obviously hoping for 10 teams 4 players each no procs plus waaaaay bigger map and you start with common items just like any other battle royal and if you want to play with your team you can easily party them and play (this is my feedback for now) but as a test version it's cool I like the idea
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Rengol
05-28-2020, 09:36 AM
I think this is a nice step, but in battle royale please let us all levels be negligible, add a looting system and a bigger map, reward system, tiers, party or solo, and it would be nice to find SS as a loot for the battle royale, and unlock the camera like the other players suggested...
Nice one guys.
LulTrull
05-28-2020, 09:37 AM
Okey man idek what u were thinking about and i know it is beta but atleast try to make it a BR
Here is some advice:
-1 Make the map 20x bigger. Its the players choice to play the game. Maybe u can make a separate gamemode for a short map
-2 Make everyone Lvl 4 so they can unlock 4 skills.
-3 Make all stats of all class same (Except Strenght, Int and Dex duh)
-4 MAKE IT THIRD PERSON OR FIRST PERSON. OR UNLOCKED CAMERA
-5 Make random drops. Ranging From Common to Mythic.
-6 Dont rush it ffs. its gonna become like all ur other game modes
-7 Make the amount of players higher than 10
-8 Make APS and Leaderboard for it so people actually wanna play it
-9 No Pets allowed please
-10 Make a team of 4 or a team of 2 or 50v50 GUILDS EDITION
Argoub
05-28-2020, 09:40 AM
How about the ability to create custom battle royale rooms for guildies and friends to join !! Ngl its pretty fun !
Perceval
05-28-2020, 09:40 AM
1. Warriors can survive too long and their damage output is ridiculous at the same time (level 76 arcane sword proc) = warriors are too op
2. Area needs to shrink faster because people die quickly
3. I suggest implementing a 20 player room in addition to the 10 player room because people die quickly
4. Add a 5v5 party mode and 10v10 guild battle mode
umarrahim
05-28-2020, 09:44 AM
Here are some really necessary things in order for this game mode to work. The whole point is to make a battle royale, which is supposed to be fair to a certain degree.
1) Every player start at lvl 76, ppl can choose their skills in lobby or preset it.
2) Players can't use their gears, loot from chests or from mini-bosses.
3) Players are allowed to use any pet from stable, nerf some OP pet's stats.
4) Make the map bigger.
5) Refresh Health, Mana, and CD on kills.
6) Decrease Rogue's burst dmg, but give them Mana sustain of some sort (every other class can get Mana back except rogue)
Don't make the game mode a oneshot fiesta, let ppls skills of timing abilities and pet AA shine.
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Narana.Solarie
05-28-2020, 09:45 AM
1. I don’t agree with looting system. It would be meaningless if players are able to loot an item. Instead add achievements like the vardan. Special titles and achievements would be nice.
2. Gearwise make special BR gears that players are automatically spawn with. No proc, make it pure skill play. Or release BR gear that could be bought with plat. Simple gears and skillful play would be fun.
3. Set LB so that it could be competitive and as a price for the top, then sts could grant upgraded BR gear that is better than “normal” BR gears that are available at hand.
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Shininami
05-28-2020, 09:48 AM
Imo the main idea of battle royale is looting gears/pets or stuffs... Bringing own gears into it is similar to ffa
Grimcry
05-28-2020, 09:50 AM
Ebon aegis definitely broken in new area
Perceval
05-28-2020, 09:50 AM
I suggest changing the name to champions arena or arcane arena or something, "battle Royale" seems to be triggering all these fortnite kids
Sahiye
05-28-2020, 10:01 AM
Is it a bug?...i try to play Beta then my hp is 80% then when i remap i see on my screen it said you have left during the combat i have now 1death on my FFA Record even if i never play the FFA: Rogues Nightmare i only play Beta but it adds me 1 death to my FFA Record191745
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Perceval
05-28-2020, 10:03 AM
Warriors need their juggernaut skill duration cut by half.
It was a good idea try and revive pvp and many players entered the battle royale mode in hope of having some fun in pvp, which shows how it could be, if it was done properly.
There are some major problems that need to be addressed, though. The perspective of the map does not support equal chances. The lower your spawn, the higher your chance of winning, since you can't see people below you on the map, but they can
see you, which is the same problem the FFA mode has. Trying to run down will only get you killed if your opponent plays good, because he is invisible to you. If everyone's perspective was changed to see what is below them if they spawn on the upper side of the map it would be fairer. (I'd rather like it to be like in blood beach where your top of the map is the other team's bottom of the map).
Another problem is the mana. There aren't enough mana packs on the map to be able to play with enough mana to use skills until the end. The more people you kill, the lower your chance of winning. I suggest getting a bit of mana for every kill you make.
The next thing that would make that mode more enjoyable would be a bigger map, since there are a lot of people and everyone spawns right next to someone else at the start.
And the last thing I'd like to add is the same gear for everyone, so more people could afford and enjoy this mode with equal chances,
furthermore there are some bugs that need to be fixed, like health/mana-packs not working and not getting full hp/mana when first entering the zone. The exit button after dying doesn't work either. There is another bug, where you can join a battle royale that already started when someone left the map, and you are unable to use skills after joining. (Best would be to just remove the join button after it started^^)
The next thing might just be me, but I would enjoy this game mode more if there weren't any procs, it just makes it more about luck and takes away some fun for me.
Thanks for reading [emoji4]
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Perceval
05-28-2020, 10:09 AM
New battle Royale does not have immunity rules applied (stun, freeze immunity etc) and effects excluded in pvp e.g. Banish work in the map.
Also could use some mana packs instead of energy speed boost around the map
Sahiye
05-28-2020, 10:16 AM
The Battle Royale Public Test is live! If you've played this new PvP mode, let us know what you think! This thread is for any and all feedback, suggestions and bug reports. Is it a bug?...i try to play Beta then my hp is 80% then when i remap i see on my screen it said you have left during the combat i have now 1death on my FFA Record even if i never play the FFA: Rogues Nightmare i only play Beta but it adds me 1 death to my FFA Record191746
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Cinco
05-28-2020, 10:16 AM
It’s giving me ffa deaths but it’s not recording my kills
If you leave in the middle of combat it will penalize you like other modes. We are looking into this. In the meantime: stay and fight!
Sunsoon
05-28-2020, 10:18 AM
This new pvp is amazing
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Mely Original
05-28-2020, 10:25 AM
I've tried it on live stream if you guys are interested.
https://youtu.be/OxgUKWhJeEg
In my opinion it's a good step for something new especially for a "battle royal" mode. But, to be a real battle royal all players should start from 0 and find gears. Opening chest trying to loot a bow for exemple.. This way all the players from Arcane legends will be able to pvp. Other than that this map its only a "tdm free for all". The map need to be much bigger, i dont see really a difference between this and other map of pvp. Also, if anyone know about this "Blue lighting" what is it for? I thought it was mana but cleary it wasn't lol.. Talking about mana, big issue for rogue. Rogues need mana to fight warrior especially if they have 9 people to kill :) There's my opinion, thank you for this experience it was fun!
IGN: Lemon
Arcane Ziix
05-28-2020, 10:27 AM
This might have potential but right now it's far from good/fun/fair.
-First of all the map isn't big enough. I can literally nuke all the players in the map in under 2 minutes.
-we should not be able to use our own gear. I know everyone wants gear to be picked up etc but thats just going to make things more complicated for the type of game Al is. So I think you guys should release BR gear. For example a set of mythic gear (that cant be awakened) that is specific to BR and if you enter BR you can't use other gears and only the BR gear. Also definitely no procs. This way it will be more balanced.
-what is that blue lightning symbol that we pick up?
- Please add mana packs like you added hp packs [emoji28]
- This is just a beta so im not sure if you guys are planning to add teams later on, if you arent; please add teams to this (as well as a big map)
Teams of 3 will be perfect. For example 10 teams of Warrior/Mage/Rogue all wearing the same BR gears that have no procs or awakenings. Of course those gear stats can be tweaked in order to make it balanced for everyone ( as much as you can, since balance is an impossible word for Al pvp)
So thats my feedback after playing it for 30 minutes. I appreciate you guys are trying to bring something new but this seems very rushed, like you made a little map and just put 10 people in it with their own gears. It has potential if the map is bigger, teams are involved, BR specific gear, some mana packs alongside those hp ones.
When I saw "battle royale" i won't lie I got very hyped but I was kind of expecting something like this unfortunately. Please keep taking feedback and work hard on this mode as it has great potential.
PS: In the future after we all agree that its balanced etc; Maybe a leaderboard for guilds with most BR wins? Definitely not individual player leaderboards because people are obviously going to bot kills.
Or maybe even add a new group system called "Squad" Which is like a guild but with a BR team. And then these squads can be placed on a BR leaderboard?
Thank you
Sahiye
05-28-2020, 10:27 AM
If you leave in the middle of combat it will penalize you like other modes. We are looking into this. In the meantime: stay and fight!In post it said the kills and deaths are not recorded but why have penalties? 191747
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Cinco
05-28-2020, 10:29 AM
In post it said the kills and deaths are not recorded but why have penalties? 191747
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By "We are looking into this" I mean to say: we are looking into a 'fix' for this. Does that make sense? :-)
Cinco
05-28-2020, 10:32 AM
Yeah lol it’s giving me ffa deaths but not any kills
We will be removing the 'FFA' deaths that characters got when they quit Battle Royale in mid-fight.
Ilove_Poopoo
05-28-2020, 10:34 AM
I can't think of a solution to implement BR in AL.
Games like Fortnite or Pubg don't have class roles, everyone has a constant amount of hp, variable being gears looted or picked from other players.
Basically, this mode forcefully makes you duel other classes, which isn't right nor fair. Class roles can't equally 1v1 other classes.
Even if everything is equal in terms of gears, no awakes, no prominent procs. It would still be imbalanced because Class roles exist. You don't expect a war to kill other classes. You also simply can't tweak its dmg, by then warrs would have armor, hp and dmg.
This gamemode has no point if a class is dominant. Its basically FFA
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Perceval
05-28-2020, 10:39 AM
Warriors Juggernaut skill is a major issue when they have the level 76 arcane skull sword. The damage output to survival ratio is what people would call 'broken'. You need to restrict this skill when they have this weapon or cut the duration by half or seriously just nerf the skull sword proc damage.
Otherwise risk destroying a promising new addition to the game.
Dreezzle
05-28-2020, 10:48 AM
The game camera perspective gives so much advantage to those who are placed at the bottom of the map because they can see better compare to those who are at the top of the map, make me sad but I guess thats part of the gamd
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Ferhat
05-28-2020, 10:50 AM
1. I don’t agree with looting system. It would be meaningless if players are able to loot an item. Instead add achievements like the vardan. Special titles and achievements would be nice.
2. Gearwise make special BR gears that players are automatically spawn with. No proc, make it pure skill play. Or release BR gear that could be bought with plat. Simple gears and skillful play would be fun.
3. Set LB so that it could be competitive and as a price for the top, then sts could grant upgraded BR gear that is better than “normal” BR gears that are available at hand.
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bro thats the whole point for a BR game mode looting geas/items idk if u playt BR in your life there need to be a looting system ohter wise this is not a BR mode
Motherless_Child
05-28-2020, 10:52 AM
I've tried it on live stream if you guys are interested.
https://youtu.be/OxgUKWhJeEg
In my opinion it's a good step for something new especially for a "battle royal" mode. But, to be a real battle royal all players should start from 0 and find gears. Opening chest trying to loot a bow for exemple.. This way all the players from Arcane legends will be able to pvp. Other than that this map its only a "tdm free for all". The map need to be much bigger, i dont see really a difference between this and other map of pvp. Also, if anyone know about this "Blue lighting" what is it for? I thought it was mana but cleary it wasn't lol.. Talking about mana, big issue for rogue. Rogues need mana to fight warrior especially if they have 9 people to kill :) There's my opinion, thank you for this experience it was fun
IGN: Lemon
I kind of like this idea.... Would be cool for this type of mode to start off with no OP gears, just their best legendaries. No awakenings or speed sets allowed ( you can get all of those boosts from map pick ups)..... Piuck ups can appear at random or and that can be something a little extra for battlers to fight for (first one to the pick up gets whatever is inside, can be a boost, a weapon, armor, health, mana, pet food, ETC)....
Also, if there is going to be no health or mana potions allowed, there should at least be player location indications on the map (possible pick up location when they appear, too)......
I like the mode but, you get 1 shotted way too much....
My honest opinion is that this battle royale could be excellent if it focused on what you can do from scratch/bare minimum and only rely on pure, experience level skill and skill use rather than OP endgame weapons, armor, pets, ARCANES, ETC., just like "Hardcore" mode......
Loloo
05-28-2020, 10:52 AM
My Suggestion as I told a Dev yesterday
Make it to a Team instead of Solo
Each Team have 3 Player
-1 Tank
-1 Rouge
-1 Mage
And the Game have 4 Teams
-12 People
But Idk if the Population of Al can handle this
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Vmyunusvm
05-28-2020, 10:54 AM
Need all levels equal and need collect items and fight
Polosam
05-28-2020, 10:54 AM
The procs on this mode are based on pve not PvP. So when skull axe procs you can't do anything, you just get deleted. (4k dmg per hit). Also when Duggar daggs proc I get oneshoted through glowstick shield cause I get 16k base dmg. (I say I cause I use daggs too) .
Pls fix procs
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Jtflorencio
05-28-2020, 10:55 AM
why don't they do like other games¿? in order to get the items from the chest to be fair to all players, because I’ve been playing and they always win the same ... they could add that mode
Argoub
05-28-2020, 11:00 AM
Ebon aegis is actually kinda broken in br !
Jtflorencio
05-28-2020, 11:06 AM
Remove all items in battle royale, wins items open chest style invetory and equipe.
Futumsh
05-28-2020, 11:10 AM
Now keeping a running list of fixes/changes in the post - we'll likely patch between the times it's available.
umarrahim
05-28-2020, 11:14 AM
1. I don’t agree with looting system. It would be meaningless if players are able to loot an item. Instead add achievements like the vardan. Special titles and achievements would be nice.
2. Gearwise make special BR gears that players are automatically spawn with. No proc, make it pure skill play. Or release BR gear that could be bought with plat. Simple gears and skillful play would be fun.
3. Set LB so that it could be competitive and as a price for the top, then sts could grant upgraded BR gear that is better than “normal” BR gears that are available at hand.
Sent from my iPhone using TapatalkHave u ever played battle royale?
The point of a battle royale is to have everyone start equally and they get stronger throughout the match.
If people started with their own gears, it wouldn't even be a battle royale...... and it will be unappealing to players who don't already have the best gears.
If this happen, the game mode will be dead like any other PvP game mode. Please reflect on what you are typing before sending it.
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championboost
05-28-2020, 11:14 AM
ok
1. Please nerf Warriors
2. Make it so that everyone starts at the bottom from their perspective just like the one tdm map cause atm the bottoms postion is op
3. Give Prizes or sth for playing this mode otherwise it will be dead 100%
4. You need to add sth to this br its very monoton atm the same thing over and over maybe make it so that each round is longer somehow
my rating of the beta 2/10
Potential is really there tho
Motherless_Child
05-28-2020, 11:18 AM
Remove all items in battle royale, wins items open chest style invetory and equipe.
I see what you are saying......
But, no opening required... All items/boosts will disappear after the match and you begin the next match from full reset...... When you gain a pick up that randomly appears on map, you get the choice to equip it or discard... Equipping will automatically override and negate any similat item or buff (E.g., a better weapon will be equipped if you choose to accept it, better buffs will be applied if you accept, you choose)....
The pick ups can be anything to OP buffs, Arcane weaps or armor/artifacts, Arcane/heroic pets...... You can get luck re-rolls from the random pick ups and luck elixirs/ artifacts, or pendants will be allowed, since that will be the player's choice to utilize that possible damage slot for luck. Awakenings disabled all together......
I want to do a more detailed, elaborate post on this but I am just rush posting right now so I will let other posts come in first and I will possibly make another thread after taking in other ideas and suggestions from other posters......
Korabiv
05-28-2020, 11:20 AM
My opinion:
The point of BR is an even playing field. Players should start with the same gear or have the opportunity to pick gear up. Otherwise it’s no different than other pvp modes where it’s just a competition of who has better gear. 76 arcanes are far superior to everything else in game, and if you don’t own these, you stand no chance. I think the main reason people don’t like pvp in this game is because of the gear imbalance (awakes, pets, gear in general), and a mode that leveled the playing field would be worth a shot imo.
Cinco
05-28-2020, 11:25 AM
It seems like there are quite a lot of equipment-related assumptions that come strictly due to the name 'Battle Royale.' For us the engagement mechanics are most certainly "Battle Royale," but I can see where the gear and 'micro' advancement-related confusion is coming from. We never intended to make this an equipment-hunting exercise - as we are focusing on equipment stuff for the "Honor" arena - but the feedback is giving us some very good ideas ;-)
Check the OP for updates on what fixes / changes are incoming. And thanks for the continued feedback!
Deathlyreaper
05-28-2020, 11:32 AM
Ok some issues I have.
Camera Placement: We should be able to change our camera angle. Since it is a free for all those who spawned at the top have big disadvantage because they can’t see far below them
Skills set up: Let is be able to change our skill setup before the math starts like in the waiting zone
Names: Take out the names of other players. It’s pointless to hide inside a tent when somebody can see your name
Mana issues: Since this zone is a free for all I really don’t think it’s fair that players run out of mana. There’s no mage to heal them. Either make the mana unlimited (which honestly is fair for everyone because they can fight at their best) or have it so there are LOTS of mana regeneration buffs.
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umarrahim
05-28-2020, 11:33 AM
My Suggestion as I told a Dev yesterday
Make it to a Team instead of Solo
Each Team have 3 Player
-1 Tank
-1 Rouge
-1 Mage
And the Game have 4 Teams
-12 People
But Idk if the Population of Al can handle this
Gesendet von meinem SM-G965F mit TapatalkWhat's the difference between your idea and already existing PVP maps besides there are more team?
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Loloo
05-28-2020, 11:48 AM
There is a bug when u won a match in the next match u spawn with the same hp/mana happen to me like all time i won a match
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Vertox
05-28-2020, 11:48 AM
Add some universal, bad equipment at the start of round, also add chests with better equipment, something á la airdrops with op equipment and add possibility to choose the spot where you want to begin on the map
Noceur
05-28-2020, 11:52 AM
I agree with the options to loot gears, instead of using your own. It makes it more like a battle royale game and more skill based
Shashwami
05-28-2020, 12:03 PM
My feedback for the Battle Royal
1. It's a wrong naming, because it's not a fair map for all players and it should be called (Last man standing).
2. I was thinking that this mod will be like pubg or fortnite a map where you grab some staff and items to fight other player with a fair health and armor so everyone can enjoy it.
3. If the game play can gather 100 players in one field that would be genius and awesome.
Thank you, i hope that you take what I've said for serious.
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Vampxxx
05-28-2020, 12:11 PM
Some adjustments for the battle royale mode:
-Remove all items(pets too) except for vanity
-When you enter the match you get auto gear and weapon every match based on your ranking.
-Make the map a little bit larger
-From 1000 to 10 000 Gold reward when you win.
-People matching the same Tier match with each other.
-Make achievements for winning multiple battle royale matches.
-Make a leaderboard: Top 50 battle royale players, if you end up top 10 you get a Badge or a Title and maybe an untradeable vanity.
Fearrr
05-28-2020, 12:11 PM
Came out of Pvp Retirement to test lol. Won some matches lost some matches was fun. Ebon Aegis needs to be looked at. It shouldn't be doing that much Reflect Damage at Lvl 76.
i have really enjoy it so far!
thing i would really like to be change is
-Unlock camera
-fade or remove any aura so it is more easy to hide
-make us able to use elixir
-make us able to use ultimate :)
bedyns1
05-28-2020, 12:16 PM
Please nerf warrior dmg and health, its ridiculous. Make mage do double damage in pvp pls. Otherwise good job.
bedyns1
05-28-2020, 12:19 PM
Pls nerf warriors because if there is finall two warrior vs rogue/mage war wins 100%
Loloo
05-28-2020, 12:21 PM
Pls nerf warriors because if there is finall two warrior vs rogue/mage war wins 100%Bro wait next tound when the pvp setting is up will change alot :)
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Futumsh
05-28-2020, 12:27 PM
Came out of Pvp Retirement to test lol. Won some matches lost some matches was fun. Ebon Aegis needs to be looked at. It shouldn't be doing that much Reflect Damage at Lvl 76.
This is largely due to it using pve behavior instead of pvp. That's part of the fixes that will go out before it reopens again later today.
hongyaok
05-28-2020, 12:42 PM
This is not really a battle royale in a sense. It is more of a FFA. So here are some suggestions:
1. All players start with same gear and same level ( have 4 skills at start chosen by player)
2. Killing other players can level the killer up + get their gear.
3. Make it such that there are some mobs in the map that drop items.
4. Basically make sure the starting point is equal.
Some mainly PvE players/Weaker(in terms of gear) players also want to PvP sometimes, but because of the PvP based players, it is hard for us to really compete because of the difference in gear is too much.
I see this Battle Royale as a +ve, and i see that it has a lot of potential to make the game more interesting and fun! Not just for PvP, but also for us PvE players to enjoy sometimes too.
Oh and last thing, if possible maybe more players could be added per map and make the map bigger.
Thanks for this awesome update devs!! :D
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Motherless_Child
05-28-2020, 12:51 PM
This is not really a battle royale in a sense. It is more of a FFA. So here are some suggestions:
1. All players start with same gear and same level ( have 4 skills at start chosen by player)
2. Killing other players can level the killer up + get their gear.
3. Make it such that there are some mobs in the map that drop items.
4. Basically make sure the starting point is equal.
Some mainly PvE players/Weaker(in terms of gear) players also want to PvP sometimes, but because of the PvP based players, it is hard for us to really compete because of the difference in gear is too much.
I see this Battle Royale as a +ve, and i see that it has a lot of potential to make the game more interesting and fun! Not just for PvP, but also for us PvE players to enjoy sometimes too.
Oh and last thing, if possible maybe more players could be added per map and make the map bigger.
Thanks for this awesome update devs!! :D
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You guys are giving some good ideas today........
I like that.... Random mob and boss appearances is not a bad idea... We can loot random, possible higher tier/buffed weaps and armor.. It would be purely....
Bosses should not be too challenging ( the other PVPers should be the challenge).....
Random mobs and could be equivalent to something like random KT4 mobs and random, tolerable bosses like an egg zaiver on a bun B ( not necessarily them but, a boss of equivalent difficulty).......
bedyns1
05-28-2020, 01:01 PM
Man can dream and my dream is that warriors are nerfed and deal less dmg than mages and rogues
MiruZetu
05-28-2020, 01:38 PM
Cap hp n armor to 10k n 6k respectively
N damage 3k-4k
No pets same gears to all
Onawaoka
05-28-2020, 01:38 PM
Hey so I really think Hotbar should be used in PVP in general. Especially Battle Royale, Rouges Can switch to speed set and recover mana and also we should at least be able to change weapons when attacked. Sometimes I get attacked and my gears aren’t on so now I have to forcefully die because I can’t equip anything one. Unlocking Hotbar in battle Royale/PVP will literally save our lives
umarrahim
05-28-2020, 01:54 PM
This is largely due to it using pve behavior instead of pvp. That's part of the fixes that will go out before it reopens again later today.Explain how is this map a battle royale? It's more like a Last Man Standing or FFA Death Match.
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Ferhat
05-28-2020, 02:49 PM
why u guys saying nerf warriors ect this is a beta mode when the full version is out this mode is rlly gona be like any ohter BR mode i hoop. with looting system no pets no own gear just spawn on a map and loot for iteams/gears
Kolpertis_333
05-28-2020, 03:14 PM
I think what you did was amazing But it needs some changes.
1. Rename it because it is obivously not a battle royale.
2. Make it so everyone spawns with same gears and pets and make more sets ( 1 game you spawn with one set and pet and the next game you have different items and different pet) because gears are the only reason why people dont play pvp since gears are expensive.
3. Make player names not visable because it is pointless to have places where you can go into since everyone can see your name and know exactly where you are.
4. Make it so Everytime you get a kill 50% of your health and mana regenerate because it can often lead to that you are low and cant regenerate because you dont have mana (especially for rogues)
5. Make aps, lb and titles for it so people actually play it.
6. Make it so you can move camera around (like you can in houses/guild halls) because it is unfair for people that spawn on top of the map since they have less visability.
I think that the overall concept and the idea is really good but the only reason people dont play pvp is because gear > skill so making all the changes i have mentioned can make it so
gear < skill and that would revive pvp since less geared players would have a chance and can have fun in pvp (and trust me there are thousands of players that want to play pvp but cant because they are limited to what items they have).
Please make all these changes because we want to revive this "dead" mode. Thank you if you decide to take anything from the things i offered.
Futumsh
05-28-2020, 03:56 PM
Hi, can you remove the death penalty’s I received after winning some games and leaving
Yes, we'll be doing this, just may take some time.
asommers
05-28-2020, 05:10 PM
Posting break in thread after today's update.
-ALS
Chronox
05-28-2020, 05:30 PM
Idk if this has been mentioned cuz i didnt read the previous threads, too lazy but here goes:
This is basically same pvp just everyone vs everyone, rich ppl with op gears will dominate, it wont revive pvp.
I suggest this battle royale to have default gears for everyone with no jewel or awakes (it wont affect awake prices). You are able to enter blood beach, ctf and trulle forest and FFA with ur own gears but battle royale have default gears. Give us legendary gears with new weps that have procs for each class or it is up to you to know which rarity of gears you'd give us but the weps must have procs.
For pets everyone can use their own pets i guess.
If you want to revive pvp then do so by introducing this map with default gears or else its back to square one
Thank you
Futumsh
05-28-2020, 05:37 PM
FFA deaths from leaving Royale have been removed for anyone that got them during the earlier session. There shouldn't be any new ones being recorded.
You get a you left during combat message when you exit after winning
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Dispressor
05-28-2020, 06:01 PM
Problem list.
1) Mode is not fun because what Appen is see people run with speed set and gang an already in combat and weakened player.
2) its a last man standing mode, survival is the key so tanks have 80% win rate, maybe dev have to fix the gameplay.
3) game is not balanced at 76 because of crazy procs that also stacks, so procs should be disabled in that mode. Rogue and mages with some dmg proc active took off 90% hp of a player. Damage rate is so high right now.
4) awakens still active. Forum is full of post that point out what is the main problem of awakens.
5) hotbars are enabled so people abuse of running and hiding tactics calling it 'strategy'. Equipped gears must remain for all combat as in actual pvp and duels for obvious reasons.
Proposals:
lvl 56 must be locked to lvl 57
because of huge jump of statistics.
Lv 56 and 57 players have no sense face each other in pvp.
Make pvp rooms of different categories CTF TDM FFA BR playable with or without awakens at players choice.
leohate123
05-28-2020, 08:06 PM
Suggestions
1. This would be more fun if there is a team battle royale that consists of Sorcerer-Warrior-Rogue.
2. Warriors are the most op char in pvp right now. Maybe add a pet that nerfs the heal for a short duration aside from korr. Is korr aa even working? Even with no jugg warriors are very hard to kill.
3. Add a bush or hiding place for ambush attacks. It will be an advantage to rogues or sorcerers.
Luciano Lobo
05-28-2020, 08:08 PM
Default gears, traps (lots of them), fast map shrinking, mobs, progressive lvl up when killing, NO pets, NO speed set (better gaining progressive speed when picking up elixirs), NO teams
~LUCKYLOBO~
Histqry
05-28-2020, 08:20 PM
It seems Sns heal pools doesn't heal your avatar.
Fearrr
05-28-2020, 08:23 PM
Maybe add some kind of Damage Buff or Heal/Jugg nerf for Tank v.s Tank Class so it does not come down to pulling outside circle for kill every time. So you can just fight normally to the death like any other class. I use my Pve Damage Set which does not include SS, and I don't mind moving slow. Nor am I going to make/buy a Pvp SS Set for this. Just a suggestion.
Bundlos
05-28-2020, 10:09 PM
Hopped in a few times to check what this is about. There is a huge blind spot. Area is huge and can't figure out when someone comes at you from your blind spot. PvP is highly sensitive anyway, difference in ping between players, skills aside, determine who will kill or be killed. So if something could be done about the visual field range would be nice.
Also as it currently stands, I don't see how is it any different from festerfang brawler outpost (only difference being pets are allowed). Mana is a huge issue, I could not see any packs in my vicinity. By the looks of it, it stands out as a warrior dominated zone yet again. Don't get me wrong, I support the fact that warriors should be able to deal damage, but in PvP the ability to deal damage alongside defensive skills, insane HP and armor is a bit unfair. And maybe all classes could play this map with the same generic set of gears handed out automatically as you enter the zone (same mechanic as in how when we start a new character in game we get a common set of gear and 3 pets to choose from)
Jarl Gruwald
05-28-2020, 11:50 PM
I have a question. Will this mode be NO KDR even when it goes live?
AL is the only game I played that keeps record of death. I got interested to try to play in this mode because it's no kdr. I think some players don't pvp because of kdr, knowing they don't stand a chance to the well geared players. Some guilds won't accept you if you have negative kdr.
I agree with what other players suggest which is don't show names. I've seen players trying to hide which is no use cause there names are showing anyway, haha!
I feel this mode is like HUNGER GAMES
There are some players teaming up and gang out other players so they take the last spot. But if the intent of this mode is Last Man Standing then I think names shouldn't be shown and vanities as well so that players won't recognize each other in fairness to all players inside the map. And you will just rely on your own skills with dignity and not participate in ganging someone and make the mode 5v1 to reach the top.
Well I think most of the things I like to give feed back to were already mentioned or suggested by our dedicated players out there. Overall I enjoyed trying out playing in this mode. Perhaps if this mode stays no kdr then probably even non-pvp players will be encouraged to play and it will be fun mode.
Thank you STS for your continued effort in making and improving this game to make it enjoyable for us all and more power!
Azebor
05-29-2020, 01:13 AM
"Sorry, there were not enough players to start a match."
*goes back to Festerfang Outpost to see some pvp*
Jairus980
05-29-2020, 01:20 AM
Game cannot be balance because of class conflict
To ensure balance, I suggest this like FFA: Nightmare.
Why? 10 played against each other but same class.
War cannot kill war due to health and armor. In FFA: nightmare war I'd buffed 3x damage
So my suggestion about Battle royal;
1. Follow same concept as FFA: nightmare
2. Same class against each other. War vs war / mage vs mage / rogue vs rogue
3. Due to enlarged arena, the closing zone needs to speed up since it's RPG style. Not 3rd person
4. Hide names in BR. It's suppose to be unknown who you're against with and give the ability for player to hide for cooldown
reyals
05-29-2020, 01:53 AM
just saw video from that thread https://www.spacetimestudios.com/showthread.php?499949-Make-Battle-Royale-like-it-was-before-update
so, Im suggesting to make invisible names of players to avoid gangs, and maybe give everyone same vanities (like in guildbattles)
Ilove_Poopoo
05-29-2020, 02:08 AM
just saw video from that thread https://www.spacetimestudios.com/showthread.php?499949-Make-Battle-Royale-like-it-was-before-update
so, Im suggesting to make invisible names of players to avoid gangs, and maybe give everyone same vanities (like in guildbattles)Along with this, everyone should be unable to chat in every category, unable to wear tags as they enter. This would strengthen ones identity.
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Fearrr
05-29-2020, 02:14 AM
Maybe add some kind of Damage Buff or Heal/Jugg nerf for Tank v.s Tank Class so it does not come down to pulling outside circle for kill every time. So you can just fight normally to the death like any other class. I use my Pve Damage Set which does not include SS, and I don't mind moving slow. Nor am I going to make/buy a Pvp SS Set for this. Just a suggestion.
The Damage Buff part. Let me see if I can try to explain better. I guess similar to how Boss Damage works in Pve. But in BR mode Tank v.s Tank Class have the same kind of effect as BD. Where all Tanks have the same amount of BD%(Example 50% or 100%) sort of speak.
I know a lot in this thread has mentioned having everyone start off with similar gear to make it more fair. I'm not against that idea. My replies are towards the current state of this Beta, which Atm where we can still use our own gear.
reyals
05-29-2020, 02:25 AM
won match and left that location too fast, it says "u left during combat" lol, so i guess it would add me death to kdr even if there's nobody else alive
Lopsideed
05-29-2020, 04:12 AM
What if for each kill you increase ur stats?
reyals
05-29-2020, 04:16 AM
What if for each kill you increase ur stats?
imo better if it will regen some hp/mana or reduce pet's aa cd
Ilove_Poopoo
05-29-2020, 04:47 AM
By any chance, that this wouldn't be implemented instead? Seems like too much of a hassle, out of place for a game with class roles.
Currently, warriors excel in terms of survivability, no doubt they are warriors after all + the damage output from procs. Even if gears are equalized, no awakes, no prominent procs, by then warriors couldn't kill.
One thing in mind is for everyone entering BR would have their skills tweaked, the tweaking is based to what gears you would give the classes (if you decide to supply the gears, or have a requirement setup to join). If all 3 classes can equally kill one another, by then this would be good, competitive and would require skill.
As of now players just stand and hide, hoping to achieve cheap kills by targeting players at CD. As the zone shrinks, this is up to warriors on how 'sKilLfulLy' they could pull others out of the zone.
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Loloo
05-29-2020, 05:07 AM
Some Suggestion for UI add a little leaderboard woth most kills on the side
Or some ui that shows u how much kills u did in that battle
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Loloo
05-29-2020, 05:11 AM
Oh i forgot add some powerups when the circle smaller in the middle when there like on 2-4 players left
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Prabsimar Chhabra
05-29-2020, 06:43 AM
I loved this new BR mode , The only problem is. All the buffs are lured on one side imo and half map seems empty. Thing i would like to suggest are -
More buffs!
And instant death from fire
As warriors are taking advantage of fire and pull rogues and mages on fire to kill. Instant death would be nice so wars cant take advantage of fire.
Because it's a 10 person map it won't be active enough to play it in the future without a leaderboard :/
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I had more fun before the update, was more fast pace, now take too long and end up with like 2-3 of us(warrior) pulling each other in the fire...
-Like Prabsimar Chhabra have said in his post, instant death or almost instant death in fire might solve this problem
-To make it more fast pace, maybe all the buff should aggro/stack so at some point any class can kill any class?
-maybe put resistance/consistancy between player so we are able to push each other?
-maybe also add explosive barrels?
-and i still think that elix and ultimate would make this mode more fun :D
Game cannot be balance because of class conflict
To ensure balance, I suggest this like FFA: Nightmare.
Why? 10 played against each other but same class.
War cannot kill war due to health and armor. In FFA: nightmare war I'd buffed 3x damage
So my suggestion about Battle royal;
1. Follow same concept as FFA: nightmare
2. Same class against each other. War vs war / mage vs mage / rogue vs rogue
3. Due to enlarged arena, the closing zone needs to speed up since it's RPG style. Not 3rd person
4. Hide names in BR. It's suppose to be unknown who you're against with and give the ability for player to hide for cooldown
I think the only way for that mode to work is to have all class together, if like ffa i predict will not be popular at all
yongdude
05-29-2020, 02:15 PM
I played maybe 10x i yet to see a rogue win. Mostly warr, some mage, but it fun. There need to be some rewards or people wont play. Is it possible for a rating or ladder sysytem so youll be match with even gear players? Well its a mess so make atleast an interesting mess. Can you add random boss appearance? Maybe syrillax drops in for some fun and kills everyone. And/or maybe a horde of lvl6 masoleum undead invades the map from time to time? Hah that be funny. Or some powerup that gives you access to ult skills or debuffs other players? Oh maybe a option to be paired with only certain class, like if you only wanted play your class and mage. Idk im just throwing out ideas.
picklewickles
05-29-2020, 05:17 PM
The Battle Royale Public Test is live! If you've played this new PvP mode, let us know what you think! This thread is for any and all feedback, suggestions and bug reports.
Known issues:
+ Button may be disabled and show 'Opens in: 0s' - log out and back in to fix this issue.
+ Can see a left during combat message when you exit after winning.
+ Other players' names should probably be hidden while you are alive.
+ Camera orientation gives advantage/disadvantage for starting positions.
These fixes/changes have been made so far:
+ Skills and gear should now behave in Royale as in other PvP zones.
+ Health and Mana should now be restored when Royale starts.
+ Removed pvp death penalty when abandoning a royale game while alive.
+ Enlarged Royale map.
+ Added mana powerup (adds 33-50%)
+ Increased health powerup to 33-50%
+ Increased speed powerup to 50%
+ Updated powerup colors (speed powerup is now yellow, mana is blue, health is green)
+ Doubled up number of powerups now that map is larger
+ Fixed virtual joystick disappearing after a while in Royale.unfair fights, mostly because rogues 1 hit you. the best way to fix this is to start with no gear and find random unawakened gear around the map this will make it more like a real battle royale and make it more fair
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I like the way it is now except for the gear differences and the fact that warriors are at an advantage. Since it's mostly warriors who survive and they don't like to battle themselves, they tend to end up hunting down the remaining rogue together. The fact that warriors take a considerable amount of time and mana to kill, which makes them an unpopular target in general may also play a role.
reyals
05-29-2020, 06:20 PM
Fire zone should instakill (even if have that 3sec immortality of arcane shield/horn of renew) or just blocking any moves outside. Tanks with all their defensive abilities easily survive there and their tactic is to pull other classes outside if they can't win fairly
Fire zone should instakill (even if have that 3sec immortality of arcane shield/horn of renew) or just blocking any moves outside. Tanks with all their defensive abilities easily survive there and their tactic is to pull other classes outside if they can't win fairlyi disagree with that, i like the fire zone the way it is even though i'm a rogue. you can trade hp for mana packs that way and stunned tanks are at the same disadvantage stunned dps classes are there. rogues and mages have healing skills, which they use. warriors should be looked into in general in that pvp mode, but i think the fire zone is good the way it is.
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Elitepvpz
05-29-2020, 07:45 PM
Played a few matches, lots of work to be done obviously but I like the direction its headed.
HeartBreaker
05-29-2020, 09:43 PM
Hi if i join any pvp modes, the camera is not lock ,like lockcamera in house i think its bug?
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CHAOSSS
05-29-2020, 10:15 PM
I have a idea.. im not really into the pvp kdr stuff I'm positive at the moment.. my idea is have 2 different Royale maps..1 where the pros axe it out and compete for kills.. and 1 where the amateurs like me can learn pvp without effecting out KDR..
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Futumsh
05-29-2020, 10:16 PM
Hi if i join any pvp modes, the camera is not lock ,like lockcamera in house i think its bug?
Not a bug - new feature with the 2.7.9 app update.
You can lock it in options if you prefer it that way.
ImRandy
05-30-2020, 04:08 AM
52 warrior, 46 mage, 8 rogue
4 in a match was the most I saw.
Update 2.7.9 doesn’t show n App Store yet? Where is that update?
Loloo
05-30-2020, 04:53 AM
Maybe add sone mana powerups after killing an enemy mostly im fighting a tank at begin then some other rouge j then u need kill tge Rouge then starting again with tank most after the tank There come the next tank or they ganging up and i die cause the mana zero. Like a powerups with 60% Mana after killing a en4my would be cool so all clases can have benefits
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Xxsoifongxx
05-30-2020, 05:06 AM
Remove the damage restrictions like in guild battles
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Deletus
05-30-2020, 05:40 AM
Good Day
feadback:
Shrinking can you make it little bit faster?
Refresh health and mana after we killed someone.
There was a bug we cant kill each.
idea:
add buffs that make as giant haha or add boss inside that drops rare things.
or maybe we can launched world boss with 50-70 characters inside.
after killing a boss, free kill will apply.
after all 10 characters doesn't log inside.
hm what do you think? [emoji848]
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phillyr
05-30-2020, 07:43 AM
I have a idea.. im not really into the pvp kdr stuff I'm positive at the moment.. my idea is have 2 different Royale maps..1 where the pros axe it out and compete for kills.. and 1 where the amateurs like me can learn pvp without effecting out KDR..
Sent from my SM-G975U using TapatalkA "practice arena". I like it. Can fiddle with pets, gear, and skills without worry of our kdr stat tilting.
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Koruto
05-30-2020, 08:02 AM
Can you guys make all players start with the same gear and can find gear of varying rarity across the map? That way its fair and will actually be a battle royale instead of a 10 player FFA
Futumsh
05-30-2020, 08:13 AM
52 warrior, 46 mage, 8 rogue
4 in a match was the most I saw.
Update 2.7.9 doesn’t show n App Store yet? Where is that update?
It's not yet available on all platforms, has to go through approval cycles. It has now been approved everywhere, so should show up today for most people.
caabarader
05-30-2020, 11:14 AM
Hi,the mode have a bug/glitch on options,only click on button"play"like this on the screenshot,and u is teleported for the spawn of area.I hope u guys can fix this :D.https://uploads.tapatalk-cdn.com/20200530/7a276a86e180eea2afffc3ab85044b7b.jpg
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Ferhat
05-30-2020, 11:22 AM
I LOVE the mode but i rlly wanna see in the feature that this mode rlly become Battle royale
like more than 10 players when the full version is done
large map or maybe make a new map just for the BR mode
teams like u can search for a 4 man team or 3 or 2 and solo
maybe make a hub for the BR mode so everyone can join the hub and make friends or make patry to play the BR mode would be cool
and a looting system like u need ot find gear to get stronger no pets not ur own gear just spawn and find loot
and add a LB add monthly rewards and
maybe add a Battle pass mode only for the BR mode like unlocking gold or maybe platinum or iteams or anyting
thats it i cant wait for the full version of this mode :)
Switchback
05-30-2020, 11:59 AM
Remove the ability to see peoples names. People just team up, and with only 10 players in a lobby.. It quickly becomes a problem. Somehow disguise players from one another.
Fearrr
05-30-2020, 02:47 PM
1st post the Upcoming Fixes/Changes section. IK the lock pvp camera option is already available. Has the rest of these changes been made yet?
Loloo
05-30-2020, 02:59 PM
U see there 2 sections xd upcoming changes and changes already made should fix ur question xd
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Fearrr
05-30-2020, 03:09 PM
U see there 2 sections xd upcoming changes and changes already made should fix ur question xd
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Camera is now unlocked in PvP zones by default and you can lock it in Options with 'Lock PvP Camera', this is not in the changes has been made section but it's in game currently. So that's why I asked. Also haven't been in BR for almost 2 days.
asommers
05-30-2020, 04:11 PM
Sorry for the confusion. We're waiting for the iOS client to be available to everyone before updating the server with the complete list of upcoming changes.
-ALS
Fearrr
05-30-2020, 04:18 PM
Sorry for the confusion. We're waiting for the iOS client to be available to everyone before updating the server with the complete list of upcoming changes.
-ALS
Ok Thx for the reply.
Perceval
05-30-2020, 06:45 PM
I suggest you only unlock pvp camera for this new pvp mode because it is necessary in the new mode. Leave the rest as they are.
Luciano Lobo
05-30-2020, 07:42 PM
Now you can teleport freely
~LUCKYLOBO
ranknabz
05-31-2020, 01:02 AM
rogues HEAL POT need to identify.. if rogs use heal at same time the pot is looks same...
Motherless_Child
05-31-2020, 09:47 AM
This mode would be more fun if there was a way6 to overcome battling an opponent, your health is down, the opponent escapes, then you are one shotted by a rogue...... Seems this mode of battle is too rogue and warrior OP... I can battle mages but, rogues and warriors are impossible.... I don't see the point in this mode.......
Cannot enter pls fixhttps://uploads.tapatalk-cdn.com/20200601/7c4f075b9165ebdb0b0d8cd4fe4f6376.jpg
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ardibolang
06-01-2020, 09:44 AM
Start with the same items. Really pure characters, and win because of strategy not expensive items. Everyone can play without feel doubt. Thanks
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Futumsh
06-01-2020, 09:48 AM
Updated post, everything from the 'upcoming changes' section is live with the update going out now.
reyals
06-01-2020, 10:36 AM
191967
can heal packs spawn closer to me? :D it already happened many times that they are spawning in fire, no way to get them.
also would be good to see difference between MY and enemy's heal packs. atm all packs looking same
CHAOSSS
06-01-2020, 11:56 AM
A "practice arena". I like it. Can fiddle with pets, gear, and skills without worry of our kdr stat tilting.
Sent from my SM-N950U using TapatalkYes.. people like me..i focus on pve mainly..with a practice arena.. would give me a place to train and learn all the pvp technicalities in a hands on way.. Would be awesome.. free of kdr penalty.. thanks for your support of my idea
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reyals
06-01-2020, 12:02 PM
Yes.. people like me..i focus on pve mainly..with a practice arena.. would give me a place to train and learn all the pvp technicalities in a hands on way.. Would be awesome.. free of kdr penalty.. thanks for your support of my idea
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counting only kills and wins without deaths good too
Encryptions
06-01-2020, 04:15 PM
Can we get our red zone back with skill use so we can kill each other as wars and mages?
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Fearrr
06-01-2020, 05:25 PM
Are matches supposed to start with less than 25 people in lobby? This has happened 3 times in a row.
And there was less than 10 People those times to.
Fearrr
06-01-2020, 08:02 PM
Also sometimes Lobbies get bugged. When CD is up ready to start the match...It does not start the match. I like this update better overall though.
Luciano Lobo
06-01-2020, 08:04 PM
All fixes are great! good work!
~LUCKYLOBO
Azebor
06-02-2020, 02:59 AM
May we finally have an option to customize a pvp room's level requirements? The +-1 level zone was fine back in 2013 when cap was lvl 16, but now with 76 levels that's no longer realistic.
reyals
06-02-2020, 08:01 AM
I wanted to tell that how fire zone works atm is only advantage for warriors. And definetely this whole pvp mode is not for mages. I still never saw mage won match or mage was 2nd in match. warriors too fat for mage's dmg, and mages can't win rogues if rogue got endgame gears (even with bad awakes). Mages can only survive and run around map from 2 other classes (and getting random kills if meet rogue with no mana, or when meet rogue without good gears/pet). In the end it will be warrior mode like FFA for warriors lol if no changes about mages, fire zone and juggernaut skill. Mages need more %dmg reduce from shield (or not destroyable shield). Warriors need nerf juggernaut 2nd upgrade in pvp (something like dmg absorbing shield or great hp increase instead of invulnerability for 15sec). Random stacking duggar daggers proc (or sd axe) with arcane armors' procs (lvl71/76) is not making balance too.
shortly: warriors too strong, mages weak, rogues weakness only manaregen (at this mode)
(such a "hard work" to pull enemy to edge of fire zone and use venim aa, or use venim AA when fighting zone too small, hope devs will look into it)
CHAOSSS
06-03-2020, 12:38 PM
counting only kills and wins without deaths good tooYes I agree and my 370 frogs
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PostNoob
06-04-2020, 08:17 AM
I have been trying this mode to give some feedback to y'all, not a fan of AL PvP but i know a solid system could liven the game up. Im pretty new to AL pvp but been dabbling in an array of others for basically 15 years.
Remove Venim from this mode. Unless you want people running away from others until red zone gets smaller, then they will wait around edge and troll. Usually its warriors as the have axe to add insult to injury. Point of this mode is try and use exploits in cc to win?
The CC Venim provides is ridiculously strong, im halfway shocked that you guys allow such strong cc to be on a pet. Ban the pet from pvp probably.
Buff Mages, im running around 1450-1500 Dex Rog and killing basically 3/4 of the mages i come across. Im not that strong. Give them base dodge and HP or something idk, they need something.
Warriors need to be adjusted. Ill leave it at that as im sure someone there is seeing the statistics.
As a Rog, i have a bias opinion im sure, but if my biggest problem is running out of mana then so be it. Adjusting Rogs damage will only lead back to problem C.
Add explosive/poison traps maybe, Hidden im sure.
Give small HP & Mana restore on kill and/or assist.
Adjust lobby so friends cannot identity each other before matches and team. Ambiguous encounters are much more fun, plus weaker known players (and mages) get targeted beforehand.
Thats all i have for now. Thanks for reading!
Axism
06-07-2020, 11:36 PM
Good pvp map, but its a warrior party domination lol
Ketamingo
11-17-2020, 08:15 PM
Thankss.looks good