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View Full Version : who doesn't want auto regen after your'e epic fights?! (PvP)



iAmPain
02-14-2012, 07:36 PM
hmm..as the title says.who doesnt want auto regen eh? OK so heres the idea. we can click the avatar of the person on the other team then click "ask for 1v1" as soon as i hit that button, there should be a pop up thingy on his/her screen that will ask if he/she will be accepting it or not.. ok if she/he doesnt accept the fight, its like hitting trade button.bam finish.and if they hit "OK,READY,GO!" button..there will be a countdown before they can attack/unleash the skills they have.ok so heres the deal, one die one survives in a typical match..i hate login out n in just to get a "full hp" well who doesnt?! so the idea is.after the match.no one can attack the winner and hopefully before 10 sec.or so the winner already have "full hp" and ready for a new fight..

i just want this to happen because, as an op..well it wastes me time loging out then in.if u have a bad day ur spot will be ninja'd (Some one accidentally took ur spot, or intentionally) ..and umm.as a pvp addict, i have more ideas to come to "hopefully" be added at the pvp section!

have a nice day y'all :DD

Ardon
02-14-2012, 07:46 PM
For the conflict resolution room, what would be cool would be if after someone dies both players respawn at their sides with health.

That would cut down on spawn rushing during a game.

The start of the game when the score is 0-0, there would be a countdown. Ready, set go!

iAmPain
02-20-2012, 09:26 PM
For the conflict resolution room, what would be cool would be if after someone dies both players respawn at their sides with health.

That would cut down on spawn rushing during a game.

The start of the game when the score is 0-0, there would be a countdown. Ready, set go!

there`s no spectate mode lol.me n my friends like to watch fight`s so we tend to use the reckoning map.. and i thinks its the only way or another to watch epic fights without being rushed etc.etc

XchilangopwnX
02-20-2012, 09:50 PM
OK so heres the idea. we can click the avatar of the person on the other team then click "ask for 1v1" as soon as i hit that button, there should be a pop up thingy on his/her screen that will ask if he/she will be accepting it or not.. ok if she/he doesnt accept the fight, its like hitting trade button.bam finish.and if they hit "OK,READY,GO!" button..there will be a countdown before they can attack/unleash the skills they have.ok so heres the deal, one die one survives in a typical match..i hate login out n in just to get a "full hp" well who doesnt?! so the idea is.after the match.no one can attack the winner

The above quoted is what I liked.

The idea to DUEL would be nice. Instead of saying "____ say go." You would just request a duel via the button/command. They could then accept and the count down would start. During the countdown both will be able to buff but not use debuff or dmg skills.

The auto regent part would be more like once either one dies the winner would regent all health and mana.

To allow the option off FFA (Free for all) vs this system, a new pvp map could be integrated. Sort of like the 1v1 dessert duel map that was integrated in PL. The new map would work with this new duel system.

This idea could work for both games and even DL.

iAmPain
02-25-2012, 01:27 AM
The above quoted is what I liked.

The idea to DUEL would be nice. Instead of saying "____ say go." You would just request a duel via the button/command. They could then accept and the count down would start. During the countdown both will be able to buff but not use debuff or dmg skills.

The auto regent part would be more like once either one dies the winner would regent all health and mana.

To allow the option off FFA (Free for all) vs this system, a new pvp map could be integrated. Sort of like the 1v1 dessert duel map that was integrated in PL. The new map would work with this new duel system.

This idea could work for both games and even DL.

well said sir..