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Pokechmp
03-10-2012, 09:43 PM
Just to let you know, I will add more later and am open to all suggestions.

WHY ENCHANTRESS?
I didn't choose the entchantress for no reason. These are the pros and cons of the enchantress.

-Heal. You can heal about half of your health with two skills. Amazing.
-AoE. High damaging AoE attacks like fire storm and lightning storm can really come in handy.
-Huge mana and mana regen. Less potions, less expensive, more skills!
-Your team depends on you. I don't know what it would be like if I need to spam health potions and restart at the entrance a lot. The revive and heal AoE skills save your team a lot of effort and keep them from dying.

-A bad thing is low health. Easy to die, and I find myself running away from opponents a lot.
-On top of low health, low armor. You are very vulnerable to enemies like this.

JOB
Your job is mainly just to keep your party healed, revived, buffed, and in good shape. Let the bears tank and gain the aggro, and let the bird do the damage.

SKILLS
I will tell you what skills to upgrade and when. If you see a number, then it is a level. If you see a word, then it is a skill. If you see (), then it is the rank of the skill. This might not be the best way, but it is the way I did my skills.

2 save
3 lightning (1)
4 heal (1)
5 heal (2)
6 revive (1)
7 lightning (2)
8 firestorm (1)
9 heal (3)
10 lightning (3), icestorm (1)
11 heal (4)
12 drainlife (1)
13 lightning (4)
14 save
15 save
16 save
17 save
18 shield (1)
19 save
20 vitality (3)
21 save
22 might (4)
23 vitality (4)
24 heal (5)
25 firestorm (2)
26 firestorm (3)
27 firestorm (4)
28 might (5)
29 vitality (5)
30 might (6)
31 vitality (6)
32 weakness (1)
33 nightmare (1)
34 heal (6)
35 lightning (5)
36 lightning (6)
37 drainlife (2)
38 drainlife (3)
39 drainlife (4)
40 firestorm (5)
41 firestorm (6)
42 drainlife (5)
43 drainlife (6)
44 frostbite (1)
45 icestorm (2)
46 icestorm (3)
47 icestorm (4)
48 icestorm (5)
49 icestorm (6)
50 weakness (2)
51 nightmare (2)
52 weakness (3)
53 nightmare (3)
54 weakness (4)
55 nightmare (4)
56 weakness (5)
57 nightmare (5)
58 weakness (6)
59 nightmare (6)
60 frostbite (2)
61 frostbite (3)
62 frostbite (4)
63 frostbite (5)
64 frostbite (6)
65 shield (2)
66 shield (3)

Here are the levels you learn these skills and their uses:

FrostbiteLVL2 Freezes a target and does damage
LightningLVL3 Does damage and weakens armor to all enemies around you
HealLVL4 Heals you and players around you. Breaks away from freeze and root
ReviveLVL6 Revives players around you
FirestormLVL8 Does damage to enemies around you. Includes knock back
IcestormLVL10 Freezes and damages enemies around you
DrainlifeLVL12 Drains health from one target and gives you health
WeaknessLVL14 Decreases damage and hit % to enemies around you
NightmareLVL16 Deacreses armor to enemies around you
ShieldLVL18 Takes away mana when you get hit, not health. Includes armor buff
VitalityLVL20 Armor buff. Health regen party buff
MightLVL22 Attack and crit buff. Small party buff

How to use skills:
Buff up before you attack. Then use your de buffs (weakness and nightmare). Attack with lightning, then frostbite and icestorm, then fire storm. Use drain life, too. When you are at half health, use shield and then heal. When your mana is low, use a potion. Revive dead players, and spam heal.

BUILDS
There are a couple builds you can use. Here they are:

Pure int: all int
Dexchantress: 2:1 dex to str or dex to int
Paladin: 2:1 str to dex or str to int
Dual Spec: same amount of dex and int, str and int, or dex and str

Notice I didn't put all dex or str because if you don't do pure int, then you probably want a bit of another stat.

Benefits:

Pure int: nuker, good heal
2:1 dex to str: can get some good dps and hit %, and gets some more armor in there
2:1 dex to int: again, good dps, and has some better skill damage and mana regen
2:1 str to dex: good armor for tank abilities, and the dex gives some good dps
2:1 str to int: good tanking abilities and good mana and skills
Dual specs give the same as above, but more balanced out and you can wield weapons of two classes later in the game.

For the 2:1s, if you don't want dual spec, you should give enough dex/str to wield weapons, and raise the rest on int. A good int cap would be something like 100, so you have enough int to have good mana and skills.

SPECIFIC SETS
Now you got the builds, these are some sets you might need:

LVL1 platinum set
LVL25 caves set
LVL50 cosmos set 1 and 2, rift set, and void set
LVL61 platinum set

DUNGEON GUIDE
Now you are ready with you equipment, skills, and build, it's time take on some enemies.

LVL1-7 Forest Haven
LVL8-13 Dark Forest
LVL14-19 Balefort Castle
LVL20-25 Fathom Crypts
LVL26-30 Lost Expedition
LVL31-35 Croc Swamp
LVL36-40 AO1
LVL41-45 AO2
LVL46-48 AO3
LVL48-57 Balefort Sewers
LVL58-61 Nuri's Hollows
LVL61-66 Mount Fang

DO ALL THE TIME
This is what you should be doing all the time while you play PL:

-Sell useless items
-Sell useless pinks in item shop
-Wield good dropped items
-Upgrade gear in CS
-Use daily elixir
-Join a guild with tier 3 guild hall
-Buy discounted potions in guild hall
-Be active in your guild
-And, finally, have fun

PVP SECTION COMING SOON^^

Sryyoulose
03-10-2012, 10:11 PM
Eh isn't this common sense?

Shellkaz
03-11-2012, 08:37 AM
Eh isn't this common sense?

You would be surprised at how many mages dont use their skills. Especially heal. I know it can draw aggro, but at the very least a Mage should be be hitting heal as soon as a skirmish is over. I'm a lvl 66 Mage and I have seen many mages who don't seem to use heal at all unless it's to heal themselves. I use drain to keep myself healthy, and use the heal spell for the party.

Pokechmp
03-11-2012, 10:31 AM
Yah I do use heal tho. Many mages don't use heal, sadly.

Sryyoulose
03-11-2012, 12:22 PM
You would be surprised at how many mages dont use their skills. Especially heal. I know it can draw aggro, but at the very least a Mage should be be hitting heal as soon as a skirmish is over. I'm a lvl 66 Mage and I have seen many mages who don't seem to use heal at all unless it's to heal themselves. I use drain to keep myself healthy, and use the heal spell for the party.

Called learning to run without elixirs or high levels.
Called pvping. Problem solved.

Pokechmp
03-11-2012, 02:41 PM
Called learning to run without elixirs or high levels.
Called pvping. Problem solved.
... I don't use elixirs unless it's the daily in PVE.

uanaka
03-12-2012, 12:17 AM
@Pokechmp

What are each of the builds you posted good for? Like I know the pure int build is basically a nuker, but what are the other builds for? Like is one for a tank, the other one for faster attacks and higher hit rate?

Please specify the builds. Also what INT would be a good place to cap it at, and then add to str/dex?

Thanks

Pokechmp
03-12-2012, 06:35 PM
@Pokechmp

What are each of the builds you posted good for? Like I know the pure int build is basically a nuker, but what are the other builds for? Like is one for a tank, the other one for faster attacks and higher hit rate?

Please specify the builds. Also what INT would be a good place to cap it at, and then add to str/dex?

Thanks
Ok I'll put it there. Thanks for the suggestion.

Pokechmp
03-16-2012, 09:09 AM
Bump ^^

ThePwningN00bz
03-22-2012, 09:09 AM
Nice guide dude

crestmage
03-28-2012, 06:56 AM
You would be surprised at how many mages dont use their skills. Especially heal. I know it can draw aggro, but at the very least a Mage should be be hitting heal as soon as a skirmish is over. I'm a lvl 66 Mage and I have seen many mages who don't seem to use heal at all unless it's to heal themselves. I use drain to keep myself healthy, and use the heal spell for the party.

uh huh totally with ya man! gotta luv those heals :)

Appleisaac
03-28-2012, 04:14 PM
A smaller version of this guide should be in the tutorial for mages ^_^

Racosai
04-12-2012, 10:14 PM
I do NOT understand this guide. :/

Docvoodo
05-24-2012, 02:31 PM
This is a good guide, thanks!

Phoenixking
05-24-2012, 02:55 PM
I do NOT understand this guide. :/
Are you in the wrong forums? :O
wait how so....?

styg2012
05-30-2012, 02:25 AM
I think your skill allocation is off by 1 point because you use your skills point AUTOMATICALLY on Frostbite at level 2.

Dark Avenger
06-03-2012, 08:01 AM
I think your skill allocation is off by 1 point because you use your skills point AUTOMATICALLY on Frostbite at level 2.

not if you skip the tutorial


btw good guide. it is surprising to me the amount of mages that dont heal or anything. theres even some that dont have revive...

crestmage
06-07-2012, 05:42 AM
not if you skip the tutorial


btw good guide. it is surprising to me the amount of mages that dont heal or anything. theres even some that dont have revive...

Mages have no need for revive O.o Its a waste of skill points.

ninjadoc
08-06-2012, 06:00 PM
Instead of revive I have resurect,but I dont think it works at all. I have tried couple times to resurrect, players
got pissed that I didn't revived them. Dont quite get it.

Bluepinixy
08-23-2012, 01:21 PM
Mages have no need for revive O.o Its a waste of skill points
Revive is NOT useless.
Here: imagine a bear and a mage were killing a boss.
What if the bear died in the middle of the boss and its too far from the beginning? Wouldn't you be too lazy to walk back? And also, once the bear arrives, wouldn't the mage be dead by then? AND boss will regain all its health points.
Now do you see why revive is useful?

i have tried couple of times to resurrect, players got pissed that i didn't revived them. Dont quite get it.
NO. The resurrect DOES work. Its just the player your reviving DOESN'T know how to use it.
When you revive someone, while their dead a button saying 'accept revive' pops up. That means they will accept the revi- *cough* resurrect *cough* and be resurrected.