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View Full Version : XP: 'Quests' vs Dungeons



Elyseon
04-12-2012, 10:59 AM
I was wondering why the quest things give so much more xp than dungeon, i wasnt really sure what 'feed back section' this fit in so i made new thread

But in like 5 secs u can get 55 xp from a quest as opposed to the 10 from a dungeon that takes around 3 minutes (for a solo run)

I think the best way to optimize this would be to allow the quest-type actions to only be performed once and add 1 xp per dungeon kill.

Fyrce
04-12-2012, 11:28 AM
I think the idea is to slow down content munchers... gobble gobble.

Darkfader
04-12-2012, 12:04 PM
Have you noticed that these "quests" costs you more energy than dungeons.
That's why.

Elyseon
04-12-2012, 05:47 PM
Have you noticed that these "quests" costs you more energy than dungeons.
That's why.
Yeh dungeon = 3 energy and 10 xp
Quest is 9 energy and 55 xp

Still gives u a larger xp/energy ratio,


I guess its just supposed to be an easy way to level for plat buyers

Basswhole
04-13-2012, 01:23 AM
Yeh dungeon = 3 energy and 10 xp
Quest is 9 energy and 55 xp

Still gives u a larger xp/energy ratio,


I guess its just supposed to be an easy way to level for plat buyers

That's why they made it so you can buy xp.... 5 plat for 25 xp

ninjaduck
04-13-2012, 01:27 AM
9 E and 55 xp - bypass for 15 plat. Therefore you get about 3.5 xp per plat

0 E and 25 xp - buy 25 xp for 5 plat
Therefore you get 5 xp per plat.


However way you look at it, plat buyers always will have an advantage.

Elyseon
04-13-2012, 10:21 AM
9 E and 55 xp - bypass for 15 plat.
U dont have to bypass these, u just have to replenish energy after doing it twice