Ilove_Poopoo
01-13-2021, 07:45 AM
Currently, Elite/Boss Damage and Movement Speed are the most popular, and is the trend in quickly running and finishing maps.
So, for later arcane gears, I was thinking of the following procs:
Ring: Chance to add +0.1% BD after an enemy has been defeated
Amulet: Chance to add +0.1% ED after an enemy has been defeated
Belt: Chance to add +0.1 MS after an enemy has been defeated
PS. The values are just place holders and should be tweaked according to the games content.
Sent from my SM-N975F using Tapatalk
So, for later arcane gears, I was thinking of the following procs:
Ring: Chance to add +0.1% BD after an enemy has been defeated
Amulet: Chance to add +0.1% ED after an enemy has been defeated
Belt: Chance to add +0.1 MS after an enemy has been defeated
PS. The values are just place holders and should be tweaked according to the games content.
Sent from my SM-N975F using Tapatalk