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View Full Version : New idea for double ? Weekends



Actionhank
04-17-2012, 11:46 PM
I've noticed your doing double damage weekend and you've already done a double xp weekend. So heres my plan to get more people to enjoy the weekends they spend on PL. there are about 4 weeks in a month so 1st weekend implement double xp, 2nd weekend implement double damage, 3rd week double armor, and 4th week (this one would be best at last week of month) give double damage, armor, and xp but also give speed boost like a 2x elixir. The first three weeks can be any order or even shuffled and told Thursday or Friday that way people can have something to talk about in game I.e: "I wonder what bonus we get this weekend?" "yea me too I hope its double xp!" again just an idea anything anyone could add would be great I'm all ears thank you happy hunting!

Otukura
04-17-2012, 11:49 PM
Double death weekend -- each one counts for two. PvP included.

Actionhank
04-18-2012, 12:49 AM
That should definetly count on 2x armor if u die while having that well nuff said :)

RaptorBlitz
04-18-2012, 04:35 AM
Kinda over the top. I'd say one weekend every month or two would be nice. I mean, if they gave you bonuses every week, there'd be no need for elixirs and STS wouldn't get any cash.

The Flash
04-18-2012, 04:44 AM
Kinda over the top. I'd say one weekend every month or two would be nice. I mean, if they gave you bonuses every week, there'd be no need for elixirs and STS wouldn't get any cash.

Couldnt have said it better myself and add it to when a new campaign comes out point less when your 66(the xp one). And make it like ones every 2 months or 3 so it seems like a reward and not a normal thing

dudetus
04-18-2012, 05:33 AM
Double weekends are a fun way to increase the interest in game by looking things as a customer.

But looking these things from a business view this double weekends would go to marketing section which purpose is to get more customers. More entertainment = more customers.

If there were somehing extra every single weekend, the "speciality" of the doubeweekends would drop down quickly and therefore the new and interesting marketing would be a failure by losing it's purpose.

And even bigger loss would be that some would play only on weekends, 'cause of these "elixirs" which would also be a bad thing by looking in the eyes of business.

We all want to have all cool stuff in these games but we need to think things sometimes through STS business side. After all, they r the ones who give us these games.

Back
04-25-2012, 09:46 AM
"Double xxxxx weekend" losses it's meaning if it's "Double" every weekend..