PDA

View Full Version : Why Cotis should be nerfed



Lawpvp
03-06-2021, 05:35 PM
It's basicly a permanent crit debuff. Because of how buffs/debuffs work in this game, 1 debuff completely overrides any buff. A core part of rogues pvp is aimed shot and the crit buff provided by "deadly focus" upgrade. This pet completely invalidates that upgrade in any pvp setting. It's going to be extremely common across many different pvp brackets and it's honestly just unhealthy for the game. Damage is already too low for some twink levels and this pet just makes it worse.

For comparison, here's an example of a good debuff pet: Blinky. Blinky is one of the best legendary pets of all time. It was really good, but it wasn't broken. It wasn't meta-defining. It was a very common twink pet because its passive could debuff armor, crit, and apply a long-lasting slow. But the debuffs didn't apply EVERY SINGLE HIT.

I don't want to live in a world where pets apply debuffs 100% of the time. It needs to be changed to a chance to apply debuffs. I'm not just saying this because I'm a rogue player. I'm saying this because it makes the game more boring, which is worse imo. I Just bought a tank set as well so I could easily take advantage of Cotis. But this shows the other side of the problem. I would feel compelled to use it against rogues because it's passive is strictly better than anything else. But this pet would also be invalidating my gameplay as a tank. Tanks have multiple options for feeble(which prevents an enemy from being able to crit). A good tank can seperate themselves from others by effectively harrassing enemy rogues so they can't crit. Now I can just stand there and let Cotis play the game for me. I don't want to use Cotis, I want to use something more interesting, more unique. But Cotis is broken, and I'd be putting my teammates at a disadvantage if I didn't use it.

tldr: 100% uptime on a debuff should not be in the game

dualray
03-06-2021, 06:40 PM
I don't know much about pvp, but this pet is not expensive. Why not use one too when opponent is using the same pet?



Sent from my LYA-L29 using Tapatalk

Lawpvp
03-06-2021, 11:31 PM
I don't know much about pvp, but this pet is not expensive. Why not use one too when opponent is using the same pet?



Sent from my LYA-L29 using Tapatalk

did you even read the post? I addressed that question

Advocacies
03-07-2021, 06:39 AM
Now u guys should go to endgame now xD

Spooked
03-07-2021, 01:42 PM
Why do you make scenes about the smallest of things lately? Were talking about 10% here
This pet is balanced, for endgame pvp, StS has been pushing endgame more and more lately.
Seems to me like youre gonna have to level up.

Lawpvp
03-07-2021, 03:14 PM
Why do you make scenes about the smallest of things lately? Were talking about 10% here
This pet is balanced, for endgame pvp, StS has been pushing endgame more and more lately.
Seems to me like youre gonna have to level up.

it's not the 10% crit. Pet's have had a 10% crit debuff before. I already addressed that. Its the precedent of having a pet with a 100% application chance debuff that removes abilities from the game in pvp. Anybody going to actually read the post and react to the thoughts other than saying lvl up or just use cotis yourself?

And saying I'm making scenes, the other thread I made was tongue and cheek. Clear sarcasm. Sorry that went over your head.

Spooked
03-07-2021, 05:41 PM
it's not the 10% crit. Pet's have had a 10% crit debuff before. I already addressed that. Its the precedent of having a pet with a 100% application chance debuff that removes abilities from the game in pvp. Anybody going to actually read the post and react to the thoughts other than saying lvl up or just use cotis yourself?

And saying I'm making scenes, the other thread I made was tongue and cheek. Clear sarcasm. Sorry that went over your head.

Nono i read it dont worry, still dont see how this is gamebreaking.
Wether the 10% crit debuff is applied 100% of the time or not, i remain to stand by my previous post.
Just because someone disagrees doesnt instantly mean he hasnt read your rant.

Its a bit hard to tell something is sarcastic when you repeatedly say its not, are we supposed to read your mind? Or are you above human level of comprehension

Lawpvp
03-07-2021, 06:04 PM
Nono i read it dont worry, still dont see how this is gamebreaking.
Wether the 10% crit debuff is applied 100% of the time or not, i remain to stand by my previous post.
Just because someone disagrees doesnt instantly mean he hasnt read your rant.

Its a bit hard to tell something is sarcastic when you repeatedly say its not, are we supposed to read your mind? Or are you above human level of comprehension

Then it would be okay for sts to release a pet whose passive prevents all juggernaut healing. By your logic, that wouldn't be gamebreaking at all.

Alghost
03-07-2021, 06:26 PM
Then it would be okay for sts to release a pet whose passive prevents all juggernaut healing. By your logic, that wouldn't be gamebreaking at all.

Reduces 10% critical upon an enemy, right? That seems fine, Rogues have generally over 50%crit at 76, also this only affects pvp not pve so it’s not “groundbreaking”. I think it’s fine, remember. New items/pets/modes/etc... are meant for endgame they don’t really care much to what happens to twink. Just something to think about.

Lawpvp
03-07-2021, 06:43 PM
Reduces 10% critical upon an enemy, right? That seems fine, Rogues have generally over 50%crit at 76, also this only affects pvp not pve so it’s not “groundbreaking”. I think it’s fine, remember. New items/pets/modes/etc... are meant for endgame they don’t really care much to what happens to twink. Just something to think about.

once again, completely missing the point. It has nothing to do with the 10% crit debuff. A CHANCE to apply a debuff is fine. 100% application is bogus, and is setting a new precedent for pet passives. It has everything to do with the fact that cotis' passive removes a skill upgrade from pvp. That is not a precedent that should be set. Otherwise it would be fine for a pet's passive to remove jugg healing. Or it would be fine for a pets passive to remove the stun immunity from mage shield. If you guys think thats okay, you probably don't pvp.

Alghost
03-07-2021, 07:10 PM
once again, completely missing the point. It has nothing to do with the 10% crit debuff. A CHANCE to apply a debuff is fine. 100% application is bogus, and is setting a new precedent for pet passives. It has everything to do with the fact that cotis' passive removes a skill upgrade from pvp. That is not a precedent that should be set. Otherwise it would be fine for a pet's passive to remove jugg healing. Or it would be fine for a pets passive to remove the stun immunity from mage shield. If you guys think thats okay, you probably don't pvp.

Unless the passive removes 100% armor or stuns 100% of the time. It’s fine. 10%crit for level 76s is nothing... you’re over exaggerating. You made this entire thread because your twink rogue probably has less than 15%crit and are now complaining about a level no one pvps in. Also in honor pvp, this pet doesn’t affect anyone. So... you’re fine. Oh and if you’re worried about pets entirely, I heard festerfang pvp has 0 pets involved. Like I said, you’ll be fine.

dynastygaming
03-07-2021, 07:13 PM
+1 agreed it should be nerfed.

Lawpvp
03-07-2021, 07:27 PM
Unless the passive removes 100% armor or stuns 100% of the time. It’s fine. 10%crit for level 76s is nothing... you’re over exaggerating. You made this entire thread because your twink rogue probably has less than 15%crit and are now complaining about a level no one pvps in. Also in honor pvp, this pet doesn’t affect anyone. So... you’re fine. Oh and if you’re worried about pets entirely, I heard festerfang pvp has 0 pets involved. Like I said, you’ll be fine.

lol somebody didn't read any of the post. I also talked about how this pet makes pvp worse for me when I play my tank, so you're completely wrong about my motives

Alghost
03-07-2021, 07:33 PM
lol somebody didn't read any of the post. I also talked about how this pet makes pvp worse for me when I play my tank, so you're completely wrong about my motives

I understood your thread... you are freighted by pet future overpowered passives. In your head I assume “Yeah, it may be 10%crit reduction 100% of the time now, but in the future it could be 65% armor reduction upon every pet attack”(100% of the time)-You

That is why, if they do make this a reality we can speak out and ask devs to change this... that is why I’m not worried. And you shouldn’t be either.

Lawpvp
03-07-2021, 07:43 PM
I understood your thread... you are freighted by pet future overpowered passives. In your head I assume “Yeah, it may be 10%crit reduction 100% of the time now, but in the future it could be 65% armor reduction upon every pet attack”(100% of the time)-You

That is why, if they do make this a reality we can speak out and ask devs to change this... that is why I’m not worried. And you shouldn’t be either.

Future passives is the secondary concern. The primary concern is that a pet's passive literally removes a skill upgrade from pvp, and removes gameplay decisions. On my rogue, the "Deadly Focus" upgrade becomes a wasted skill point. On my tank, it doesn't matter as much anymore if I use my abilities optimally. We only have four abilities, Pvp shouldn't be dumbed down even more because of a legendary pet's passive.

They already made it a reality. They just set the precedent with Cotis. That's why I'm speaking out now, so it can be changed now instead of waiting for something worse in the future

konafez
03-07-2021, 08:14 PM
once again, completely missing the point. It has nothing to do with the 10% crit debuff. A CHANCE to apply a debuff is fine. 100% application is bogus, and is setting a new precedent for pet passives. It has everything to do with the fact that cotis' passive removes a skill upgrade from pvp. That is not a precedent that should be set. Otherwise it would be fine for a pet's passive to remove jugg healing. Or it would be fine for a pets passive to remove the stun immunity from mage shield. If you guys think thats okay, you probably don't pvp.

wait..your complaining about a pet that does a 10% crit debuff 100% of the time??

there has been a pet that does that and more out there for 5 years ..Grimm ...."Reaping : cleaves nearby enemies . Chance to stun, 5% chance to kill and ALWAYS reduces armor and crit 10% ."

so i dont see everyone running around pvp with Grimm??

am i missing something?

Lawpvp
03-07-2021, 08:20 PM
wait..your complaining about a pet that does a 10% crit debuff 100% of the time??

there has been a pet that does that and more out there for 5 years ..Grimm ...."Reaping : cleaves nearby enemies . Chance to stun, 5% chance to kill and ALWAYS reduces armor and crit 10% ."

so i dont see everyone running around pvp with Grimm??

am i missing something?

That's on it's arcane ability. We're talking about the passive ability. So yes you missed something lol

Alghost
03-07-2021, 08:50 PM
Future passives is the secondary concern. The primary concern is that a pet's passive literally removes a skill upgrade from pvp, and removes gameplay decisions. On my rogue, the "Deadly Focus" upgrade becomes a wasted skill point. On my tank, it doesn't matter as much anymore if I use my abilities optimally. We only have four abilities, Pvp shouldn't be dumbed down even more because of a legendary pet's passive.

They already made it a reality. They just set the precedent with Cotis. That's why I'm speaking out now, so it can be changed now instead of waiting for something worse in the future
“You’ll be okay”-Justg

Advocacies
03-08-2021, 05:22 AM
You'll be fine

umarrahim
03-08-2021, 10:11 AM
10%Crit doesn't make a huge difference.

Timur has been running around always reducing huge chunk of armor from multiple people. No big deal.

Again, I also play MOBA, and 10% Crit isn't very impactful in either genre.

Sent from my GM1913 using Tapatalk

gilsooon
03-08-2021, 11:10 AM
10%Crit doesn't make a huge difference.

Timur has been running around always reducing huge chunk of armor from multiple people. No big deal.

Again, I also play MOBA, and 10% Crit isn't very impactful in either genre.

Sent from my GM1913 using Tapatalk

its 30% were talking here..

dvlong
03-09-2021, 01:55 PM
It's op because it's a lb reward :topsy_turvy:

Onawaoka
03-09-2021, 07:14 PM
It should be nerf then. Just because everyone doesn’t pvp at other brackets doesn’t mean it doesn’t matter. Everyone can be selfish and just care if it affects them or not. There’s lower pvp brackets for a reason. A nerf doesn’t have to be huge, as long as it’s balanced


Sent from my iPhone using Tapatalk

Advocacies
03-10-2021, 03:03 AM
It should be nerf then. Just because everyone doesn’t pvp at other brackets doesn’t mean it doesn’t matter. Everyone can be selfish and just care if it affects them or not. There’s lower pvp brackets for a reason. A nerf doesn’t have to be huge, as long as it’s balanced


Sent from my iPhone using Tapatalk

Sts have been pushing endgame for awhile now why not just pvp in the endgame 1 cap more active more fun

konafez
03-10-2021, 03:54 AM
blacklight reduces damage by 10% ....Timur reduces armor by 20% ...Geng reduces armor by 15% Eturno has a high chance to reduce hit, damage and crit (and i swear if people demand he gets nerfed again i will have you classified as goblins and deported)

Breeze slows movement and reduces hit chance...Rammington reduces armor 10% ...robbin reduces armor by 15% ..snowy reduces damage by 15% ..Squash reduces change to hit by 15%, crit by 10%

Abigale reduces damage by 10%.... Mercury reduces damage by 10% ...

there i have gathered together all the pets that do the same or more ...you can ask for them all to be nerfed....but since this is something that has been going on with other pets for years ..chances are your cries will fall on deaf ears ..

championboost
03-10-2021, 04:38 AM
u didnt mention how long the 10%- debuff lasts (probably max5sec) so its not brokrn how u say it.
that one goat pet which stuns u everytime it attacks u is way more op than this cotis passive

Advocacies
03-10-2021, 09:28 AM
u didnt mention how long the 10%- debuff lasts (probably max5sec) so its not brokrn how u say it.
that one goat pet which stuns u everytime it attacks u is way more op than this cotis passive

Lmao i know this goat 4 man team have goat pet

Spooked
03-11-2021, 03:55 AM
Then it would be okay for sts to release a pet whose passive prevents all juggernaut healing. By your logic, that wouldn't be gamebreaking at all.

This is probably the most nonsensical thing ive heard on these forums in a good while.
Youre comparing a 10% crit debuff to a passive that blocks a complete skill?
If you have no other arguments just go with it, dont pull ridiculous things out of your arse