Snakespeare
05-01-2012, 02:54 PM
credit to morfic who mentioned it in chat...
The idea is that we could raid each other's lairs and steal some bloodpacks or gold. And if someone spends energy they can defend their lair and possibly take bloodpacks, gold and even energy from the attacker.
This seems in keeping with many other energy-based games.
In such a mechanic you get to protect (stash) a certain amount based on how much you've developed your stash.
Also, it would be cool to get a personal lair, far smaller than a guildhall, upgradeable to include a stash or possibly a CS terminal. It would also be cool to buy vanity furnishings for the lair, and to have up to two visitors. And if you could initiate a PvP within your own lair, or an adversary's lair, that would be stellar!
I know these ideas have been talked about regarding SL and PL but those games are "friendlier". DL is set in a harsh dog-eat-dog universe, so these ideas I think are in keeping with that milieu.
The idea is that we could raid each other's lairs and steal some bloodpacks or gold. And if someone spends energy they can defend their lair and possibly take bloodpacks, gold and even energy from the attacker.
This seems in keeping with many other energy-based games.
In such a mechanic you get to protect (stash) a certain amount based on how much you've developed your stash.
Also, it would be cool to get a personal lair, far smaller than a guildhall, upgradeable to include a stash or possibly a CS terminal. It would also be cool to buy vanity furnishings for the lair, and to have up to two visitors. And if you could initiate a PvP within your own lair, or an adversary's lair, that would be stellar!
I know these ideas have been talked about regarding SL and PL but those games are "friendlier". DL is set in a harsh dog-eat-dog universe, so these ideas I think are in keeping with that milieu.