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View Full Version : feed feature doesn't always work



wvhills
05-08-2012, 07:21 AM
i thought this was just me but a bunch of us in chat were having the same problem so it seems to be common...

my feed doesn't always work. It will fill up and the mouth will open and I press it and nothing happens. Yes, there are enemies around and it still doesn't happen. Some people think you have to be a certain distance away but i've had it work standing right on top of people. For me I'd say it doesn't work 10-25% of the time.

Rare
05-08-2012, 08:35 AM
Same problem for me, since day 1.

I thought I had it figured out yesterday (only tapping it once) instead of multiple times... but I still saw the issue.

imaddictedtoPL
05-08-2012, 09:00 AM
Tap it when its screaming

wvhills
05-08-2012, 09:07 AM
Tap it when its screaming

I'm not an idiot I've tried that. It doesn't work.

Rare
05-08-2012, 09:09 AM
Tap it when its screaming

Oh. MAN!!!

Ripper McGee
05-08-2012, 09:33 AM
I have the same problem, too. It's almost as if there's a line-of-sight issue, at play, even though this has happened when enemies are out in the open with me.

StompArtist
05-08-2012, 09:36 AM
It's true that this is an issue. Sometimes you get a "feed" but it does not work at all. Better off walk away from the mobs and start over. Very annoying.

Staryknight
05-08-2012, 09:45 AM
Yes I've had this issue too and I know that I have been in range. Sometimes I swear I'm actually too close. I'll be right on top of a mob with a full skull and my vamp will just stand there when I tell her to feed. I have also died while actively feeding.

HunterSLAYER
05-08-2012, 09:54 AM
Mobs can still attack you when you are feeding so lets say for example, if vampire attacks ghoul a when health=1%, ghoul b,c and d comes over and attacks vampire for 3%/sx3, vampire=dead as it didn't even got a chance to regen in that split second.

It happened to me before too.
Just accepy dying as being normal and slowly collect the 500 deaths achievement.

Rare
05-08-2012, 10:07 AM
Mobs can still attack you when you are feeding so lets say for example, if vampire attacks ghoul a when health=1%, ghoul b,c and d comes over and attacks vampire for 3%/sx3, vampire=dead as it didn't even got a chance to regen in that split second.

It happened to me before too.
Just accepy dying as being normal and slowly collect the 500 deaths achievement.

I don't mind the dying so much. But it messes up the flow of the game. Means I have to start over with 25% health (or whatever it is). If you're at the boss, you just have to wait to regen. Even if you aren't at the boss, with low health its difficult to get your thirst up enough before you get subdued again.

And yes, this is mostly complaining because I am very stingy with blood packs. I prefer to use them in the course of a fight rather than to regen my health after death. At the same time, I don't like wasting them because I can't feed.

FluffNStuff
05-08-2012, 11:01 AM
I am guessing this is happening when you are desperate for blood? I have found that the blood meter fills, but also drops with time. Now it has a threshold where if it goes over, you can feed, and it can still gain blood at that time. The problem is when you just get a little blood to send it over, it drops back down below the threshold before you can even tap it. This becomes extremely frustrating, because that is when you need it the most. When you are hacking an slashing and it gets over filled, this does not become an issue.

Also, still having the issue where if you let it get to flashing then feed, it will keep up the flashing. Posted these in another thread, but hopefully they will find a way to fix em.

Deathpunch
05-08-2012, 11:03 AM
Indeed, I've had this annoying issue, too. Mash the button and my toon does the beginning animation but doesn't actually jump on anyone and feed.

-----
Sent from my ICS powered HTC Evo 3D

FluffNStuff
05-08-2012, 11:09 AM
Indeed, I've had this annoying issue, too. Mash the button and my toon does the beginning animation but doesn't actually jump on anyone and feed.

-----
Sent from my ICS powered HTC Evo 3D

Starting to feed but not feeding is a different 'issue'. That is typically caused by another player or even a delayed skill (like fatal burst) killing the mob you are trying to feed off of. I have had that happen a couple times, where I am trying to get some food, grab a mob, and the other players hellblades disintegrate it before I can even get a nibble.

Bpog
05-08-2012, 11:16 AM
If the skull is full with the mouth open and tapping it does not work, the issue might be related to line of sight. So you might need to re-position yourself if you are on a bridge or your enemy is around the corner.

The skull might not open even when it looks full for a few different reasons. Your enemy might be in the process of spawning in or being knocked down, or you might need one more kill for full feeding power.

If you are experiencing something outside of the listed conditions, please post the following:
1. What mission are you on?
2. Are you playing multi-player or solo?
3. Is the skull failing to open when full, or is your character failing to feed while the skull is already open?
4. Are you fighting a boss?

Snakespeare
05-08-2012, 11:19 AM
It happens to me, too. Whether I use the "Q" in Chrome or tap the skull (when it's screaming, lol), sometimes the vampire just growls at the sky even when I am standing next to the victim.

------------------------------------
ah darn... ninja'd by a dev

1. Any 3D. (not a factor)
2. Either solo or multi. (not a factor)
3. As described by me and everyone above, failing to feed.
4. Either. (not a factor)

p.s. It's not line-of-sight. She's looking right at him and failing to feed.

The response sounds like the devs have never seen it happen. That's very, very hard to believe.

Rare
05-08-2012, 11:27 AM
If the skull is full with the mouth open and tapping it does not work, the issue might be related to line of sight. So you might need to re-position yourself if you are on a bridge or your enemy is around the corner.

The skull might not open even when it looks full for a few different reasons. Your enemy might be in the process of spawning in or being knocked down, or you might need one more kill for full feeding power.

If you are experiencing something outside of the listed conditions, please post the following:
1. What mission are you on?
2. Are you playing multi-player or solo?
3. Is the skull failing to open when full, or is your character failing to feed while the skull is already open?
4. Are you fighting a boss?

For me it happens on every map.

Solo or multi.

With skull pulsing with mouth open. Even after it doesn't work I've check to make sure i didn't lose blood. Its still opened and pulsing.

Mostly mobs but also happens at bosses.

Even standing in the midst of a group of zombies.

abbasjammmy
05-08-2012, 11:34 AM
Happens to me loads i have died tons.because of this -.-

Fyrce
05-08-2012, 11:48 AM
Yep, happens on every map.
Happens with the skull mouth open.
Happens even if you have lots of blood.
Happens even if your ping is good, though sometimes, the issue really is lag.
Happens in the middle of a big room, surrounded by live zombies/ghouls. It is NOT line of sight.

My feeling is that this is related to targeting, such as when a Power, such as Shadow Dance, fails or hits the wall.

If the target failure is due to ping, as in the zombie/ghoul really isn't there anymore, then you're out of luck.

If it's just that the target is plain wrong, the easiest thing to do is to force the game to re-target. That's why the solution is to move around -- it's not that you are getting a certain distance, even though it often seems that way. It is that as you move, the game is finally seeing the blood sacks around you and picking one to feed on. We can only hope that the next one that's picked can be fed upon successfully.

So you've got to move around, probably away from the ghouls (save yourself!), then back to them (close in to feed) and hit that skull quickly when you see the open mouth and hope it's ok this time.

If you are failing a lot, try to move away, then towards a zombie no one is killing or that is beyond the current group. It's possible that the current group is actually dead (killed by your partners) and has not shown up for you yet.

This latter is not always the case (I think there's other issues with targeting, like the object's moved and the game is confused), but moving around is the best chance you have of finally getting a "live" zombie.

While you are trying to find a good zombie, of course, you cannot move so far away that you cannot get back to a blood sack in time (skull is timed), or do actions that discharge the skull (use skills, maybe also just hacking).

wvhills
05-08-2012, 12:03 PM
If the skull is full with the mouth open and tapping it does not work, the issue might be related to line of sight. So you might need to re-position yourself if you are on a bridge or your enemy is around the corner.

The skull might not open even when it looks full for a few different reasons. Your enemy might be in the process of spawning in or being knocked down, or you might need one more kill for full feeding power.

If you are experiencing something outside of the listed conditions, please post the following:
1. What mission are you on?
2. Are you playing multi-player or solo?
3. Is the skull failing to open when full, or is your character failing to feed while the skull is already open?
4. Are you fighting a boss?

i agree with snake, aedenos and fyrce. I'm certain it's happened in all these situations but I'll pay more attention to make sure. Like i said it's not that uncommon at all. Fyrce is also right when she says moving around seems to help.

I've also had the situation happen that fluff was talking about when you just barely get enough blood to activate it but then it goes lower and the skull goes from open mouth to all red. This is different. This has the mouth open and flashing but not working when i tap it until I move around.

Sryyoulose
05-08-2012, 12:10 PM
Actually it works for me mainly on bosses however mobs not so much. I've died many a times because of it.

ExperimentNebulaCore
05-08-2012, 12:21 PM
I spam press it. Still dosent work. Used lots of pots while spamming feed when about to die. Feed activates -.- i been trolled by feed.

Lady_Pebbles
05-08-2012, 01:04 PM
Im having this issue too on Android since day one but after the lastest patch its gotten worse. Makes it hard to farm on the maps.

Bpog
05-08-2012, 01:08 PM
My feeling is that this is related to targeting, such as when a Power, such as Shadow Dance, fails or hits the wall.


Fyrce might be right about the skills interfering. If you are experiencing this bug, please list all four of your mapped skills.

Lady_Pebbles
05-08-2012, 01:12 PM
My feeling is that this is related to targeting, such as when a Power, such as Shadow Dance, fails or hits the wall.


Fyrce might be right about the skills interfering. If you are experiencing this bug, please list all four of your mapped skills.
Unholy Force (also doesn't work all the time now)
Vermin Swarm
Leap
Fatal Burst

EDIT.... Also sometimes the skills go off on their own (vs & leap) and sometimes when charging, they go off on their own.

wvhills
05-08-2012, 01:23 PM
i have unholy force, shadow dance, and hell blade

Fyrce
05-08-2012, 01:24 PM
Actually it works for me mainly on bosses however mobs not so much. I've died many a times because of it.

Nope, failed many times at the boss. Even when he's the only mob left. Moving away, then back seems to work. Unless I'm dead or lagged a lot.

Sometimes, if you think you're dead, but you're moving and tapping that skull, you amazingly JUST make it.

Hell, I've fed on blank space before (formerly a mob there, but on my screen it just died) <--- I'm pretty sure this last part was lag or multi-action thing, where I get the graphic but I just beat the game in the 'death' determination. Lucky me.




.... Also sometimes the skills go off on their own (vs & leap) and sometimes when charging, they go off on their own.


I think you mean the charge disappears, but nothing happens. Sometimes this is due to other things interfering with the charging -- for example Knockdown. I think other 'spells' from mobs can discharge skills. I'm not all sure which ones yet, but lots of them, if they hit you first, your skill will discharge and you've got to feed, run away and/or recharge it or just tap it and spam your Powers.

Which makes me curious whether Feed can be discharged. It shouldn't be, but maybe it CAN be...?

StompArtist
05-08-2012, 01:25 PM
Vermin Swarm - Leap - Hellblade - Fatal Burst

Snakespeare
05-08-2012, 01:25 PM
I am experiencing this bug at L3 with only two skills, the default starting skills.

Lady_Pebbles
05-08-2012, 01:27 PM
Yep, I experienced the same things as Fyrce. Minus the invisible enemy amd feeding off of it. XD

Walkhardd
05-08-2012, 01:28 PM
My 2 deaths are because of feed fails. >_<

Rare
05-08-2012, 01:28 PM
Shadow Dance, Unholy Force, Fatal Burst

Rare
05-08-2012, 01:30 PM
My 2 deaths are because of feed fails. >_<

My 217 came that way.

Lady_Pebbles
05-08-2012, 01:41 PM
.... Also sometimes the skills go off on their own (vs & leap) and sometimes when charging, they go off on their own.


I think you mean the charge disappears, but nothing happens. Sometimes this is due to other things interfering with the charging -- for example Knockdown. I think other 'spells' from mobs can discharge skills. I'm not all sure which ones yet, but lots of them, if they hit you first, your skill will discharge and you've got to feed, run away and/or recharge it or just tap it and spam your Powers.

Which makes me curious whether Feed can be discharged. It shouldn't be, but maybe it CAN be...?

No, I mean when I hold down to charge it'll charge for a couple seconds (blink a couple times) then goes off (i.e. the attack is initiated w/effects showing then goes on cool down) where as I charge the others and they stay charged until I release/move my finger from the skill. This happens both during the middle of a mob in PvE & PvE --and-- when Im not even near a mob or other players and charge while moving towards them. But it does happen while standing still too.

Cahaun
05-08-2012, 02:08 PM
Same thing happens to me a lot when I solo
Vermin Swarm - Leap - Curse - Shadow Dance

bronislav84
05-08-2012, 02:28 PM
Just had this happen like three times in 5 minutes. Standing next to an enemy, pressing feed, mouth roars like I'm about to feed, character arches back to jump, then nothing happens and I continue getting hit with low health.

I'm using the lunge, Leap, Vermin, and Hell Blades.

n00b13st
05-08-2012, 06:11 PM
If the skull is full with the mouth open and tapping it does not work, the issue might be related to line of sight. So you might need to re-position yourself if you are on a bridge or your enemy is around the corner.

The skull might not open even when it looks full for a few different reasons. Your enemy might be in the process of spawning in or being knocked down, or you might need one more kill for full feeding power.

If you are experiencing something outside of the listed conditions, please post the following:
1. What mission are you on?
2. Are you playing multi-player or solo?
3. Is the skull failing to open when full, or is your character failing to feed while the skull is already open?
4. Are you fighting a boss?

1. Any.
2. Either.
3. Skull open, won't feed.
4. Mostly not, uncertain if it was ever a boss.


Yep, happens on every map.
Happens with the skull mouth open.
Happens even if you have lots of blood.
Happens even if your ping is good, though sometimes, the issue really is lag.
Happens in the middle of a big room, surrounded by live zombies/ghouls. It is NOT line of sight.

My feeling is that this is related to targeting, such as when a Power, such as Shadow Dance, fails or hits the wall.

If the target failure is due to ping, as in the zombie/ghoul really isn't there anymore, then you're out of luck.

If it's just that the target is plain wrong, the easiest thing to do is to force the game to re-target. That's why the solution is to move around -- it's not that you are getting a certain distance, even though it often seems that way. It is that as you move, the game is finally seeing the blood sacks around you and picking one to feed on. We can only hope that the next one that's picked can be fed upon successfully.

So you've got to move around, probably away from the ghouls (save yourself!), then back to them (close in to feed) and hit that skull quickly when you see the open mouth and hope it's ok this time.

If you are failing a lot, try to move away, then towards a zombie no one is killing or that is beyond the current group. It's possible that the current group is actually dead (killed by your partners) and has not shown up for you yet.

This latter is not always the case (I think there's other issues with targeting, like the object's moved and the game is confused), but moving around is the best chance you have of finally getting a "live" zombie.

While you are trying to find a good zombie, of course, you cannot move so far away that you cannot get back to a blood sack in time (skull is timed), or do actions that discharge the skull (use skills, maybe also just hacking).

I've tried to work around it - press feed multiple times while running around based on the idea that targeting might be the issue. Still failed to death at times - both with the "start to launch then don't feed" and without.


Fyrce might be right about the skills interfering. If you are experiencing this bug, please list all four of your mapped skills.

I'm not generally *using* any skills when this happens but:
*Unholy blessing, vermin swarm, fatal burst, shadow dance on my main (other chars generally follow a similar pattern but the ones who are not 20 yet may have hellblades, curse or unholy force instead of vermin swarm.)

Deathpunch
05-08-2012, 09:13 PM
Just had this happen like three times in 5 minutes. Standing next to an enemy, pressing feed, mouth roars like I'm about to feed, character arches back to jump, then nothing happens and I continue getting hit with low health.

I'm using the lunge, Leap, Vermin, and Hell Blades.

This is what happens to me, too.

Toon 1: Fatal burst, hellblade, leap, unholy force

Toon 2: fatal burst, hellblade, vermin swarm, unholy force

All maps, mobs and bosses, solo and multi.

-----
Sent from my ICS powered HTC Evo 3D

Ripper McGee
05-09-2012, 11:39 AM
I've verified this happens to me when I attempt to feed off "inactive" mobs. What's an "inactive" mob? A mob that is basically in "placeholder" mode and hasn't yet engaged in activity. A good example would be any map that has werewolves. Ever come around a corner and see a pack of werewolves feeding on a body? Until they aggro, they're basically inactive; not only can you not feed on them , but your powers and attacks don't affect them either. I've run in quick and used leap in the middle of them, but nothing happens.

While the werewolves are a good example, I've verified this happens with other mobs that are just standing around, too. Until they aggro, I can't feed off them. As soon as they do, I can...

Nassar
05-09-2012, 09:50 PM
This happens to me as well sometimes.

I've also had the following issues:
1) being killed WHILE feeding!
2) my skull is constantly fading as soon as any blood fills it up! Usually it only fades after it's been full for a while and you haven't fed.

imaddictedtoPL
05-09-2012, 09:57 PM
Tap it when its screaming

I'm not an idiot I've tried that. It doesn't work. didnt say u were just trying to help.

Corpser
05-10-2012, 02:53 AM
Another major problem ive had with feeding is occasionally ill go to feed and my character trys feeding on one then moves another and feeds on them instead once feeding is finished im full health but i still have the heart beat noise :/

example

im attacking mob A then i feed, my character jumps on mob A then quickly moved to mob B leaving mob A still alive mob B then dies and im still getting the feeding (heartbeat noise beating through my headphones)


EDIT: When i get time and find a decent free screen recorder that records computer audio ill record a few runs and see if it still happens.
(both my glitch and the one happening in this thread)

ArtStar
05-10-2012, 08:03 AM
The problem is when the enemies aren't facing you, like a wall or something plain and simple.
It is very annoying and I sometimes miss out on my feeding by this.

The only other time it doesn't work good is when I lag.

Ripper McGee
05-10-2012, 12:38 PM
The problem is when the enemies aren't facing you, like a wall or something plain and simple.
It is very annoying and I sometimes miss out on my feeding by this.

Those are the "inactive" mobs I referred to in my previous post. They're basically performing scripted actions until they aggro on you. It's only when they've become "active" that they can be used for feeding.

Lady_Pebbles
05-10-2012, 12:56 PM
@Art: This happens to me despite them facing me and being near me. :-/

Fyrce
05-11-2012, 01:36 PM
For me, I think it happens more when lots of skills are being fired off. Seems like what I see as alive isn't always avail for feeding. Could be they're now targets of other people's or my skills.

Happens a lot when we're killing very fast.

Could be graphics being behind the mechanics. For example, when a teammate is beating on the boss, I can stand right there, trying to feed and failing, until I see the boss die. It's possible, the teammates' hits were all processed before my feed attempts.

Corpser
05-11-2012, 05:41 PM
im having trouble reproducing the bug lol why is it i cant do it when i want to but when i dont want it to happen it does :/

mikemethadone
05-13-2012, 10:53 AM
Yer i've had trouble with this too, I definitely find only taping once helps, though not always. Someone else taping at the same time also seems to cause problems, even though enough enemy are around. I am playing on android don't know if it's worse than pc but it feels like it might be.

HunterSLAYER
05-13-2012, 09:23 PM
I just spam the icon when it's ready and most of the time my vampire lunges to the nearest enemy and feeds on it.....

Xaphan Fox
05-13-2012, 10:17 PM
It is not mission specific.. happens everywhere

It appears to be a pathing issue sometimes...

the mob is good to feed on.. but its in a position not identified with the path your character wants to railgun to feed on it.

Backing up some and moving the mob forward tends to fix this.. but its a delay that could mean death.

This happens in completely open areas.. with completely spawned enemies... no opening animations or anything.. they been beating on you a while.

Jake Miller
05-29-2012, 02:51 PM
Hello Spacetime Studios Community,

Now dont get me wrong....

I dont mean to complain.. But I am finally bringing this issue up. I am constantly having
problems feeding when I need to in the middle of combat. SOMETIMES, I even have to use
a few blood packs because of lag or whatever, along with tapping the screaming skull multiple
times before it even does anything. Other times, it works immediately as intended.
Please STS, I am a loyal fan of your work! Fix this issue for us! Thank YOU!

I also would like to add...
I wasn't aware of another thread for this, but when my blood thirst screams and I suck the blood of the
last enemy, the "heart beat" sound plays in an ongoing loop until I either suck the blood of another enemy,
or finish/quit the current mission. It's quite annoying, but not as annoying and costly as the glitch we are discussing
in this thread.

PS. I WILL TRY TO GET A VIDEO OF THIS GLITCH

NECRO

wvhills
05-31-2012, 03:55 PM
They know about it already. They know about this and the double kills glitch in pvp but evidently they don't think either are a big deal. At least we got the pvp bug fixed where you joined finished games.

wvhills
07-13-2012, 09:15 AM
any update on this yet? It's still a problem.

StompArtist
07-13-2012, 09:16 AM
any update on this yet? It's still a problem.

Pushy! LMAO