Popular
05-21-2012, 05:42 PM
Hi pop here. I have been playing SL a lot since... i have to capp my 2nd toon..
while i was playing SL, ive noticed that there is not much fun exept playing same dungeons over and over and over and over again.
i understand that i'm required to grind the same map in order to get to capp. But same map over and over for more than 50 hours? isnt that little too much..?
so my thought is.. why not make different maps/themes that players can lvl without playing one single map/theme over and over again till get sick of it? :O could help many players to stay alive and get some motivation<?> to reach the cap..
Ive also noticed that only achievements available for players are:
-cred/items
-cap
-leaderboard
i have excluded PVP because right now, pvp is very unfair and biased<?>.. (for engs)
well so my thought is ..
something that could be achieved with more tension and fun.. maybe like enhancing an wep with chance of destroying it?
something that is other than farming/lvling up
well this is what i had to say.. thankyou
while i was playing SL, ive noticed that there is not much fun exept playing same dungeons over and over and over and over again.
i understand that i'm required to grind the same map in order to get to capp. But same map over and over for more than 50 hours? isnt that little too much..?
so my thought is.. why not make different maps/themes that players can lvl without playing one single map/theme over and over again till get sick of it? :O could help many players to stay alive and get some motivation<?> to reach the cap..
Ive also noticed that only achievements available for players are:
-cred/items
-cap
-leaderboard
i have excluded PVP because right now, pvp is very unfair and biased<?>.. (for engs)
well so my thought is ..
something that could be achieved with more tension and fun.. maybe like enhancing an wep with chance of destroying it?
something that is other than farming/lvling up
well this is what i had to say.. thankyou