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Dragonrider023
05-28-2012, 12:29 PM
I'm deeply impressed by game-play, music, concept, foes, and bosses of Nuri's Hallows. I do really enjoyed it it was fun. I first played Nuri's Hallows at L53 with random group of strangers who eventually stayed as same group for all chapter/level and i completed all quest in one night and run. :applause:

nazgulking
05-28-2012, 01:09 PM
I have to say you are lucky. It is very rare to see runs here. Mobs hit so hard that you need to have a trasher elixir to survive. Pinks drops so low that it turns people away from farming this campaign.
I would like devs to look into this deserted campaign and do something. We will see...

Chopper
05-28-2012, 01:24 PM
When i first ran through the levels in Nuri's i thought it was a fun change as well. Some unique environments and missions.

Sadly, the mobs do hit pretty hard so you need a full party to get far, and the drop rate is pretty much non-existent, as mentioned above. It was a ghost town too, as it was hard to find groups to work through the levels with.

Dragonrider023
05-29-2012, 11:03 AM
I have to say you are lucky. It is very rare to see runs here. Mobs hit so hard that you need to have a trasher elixir to survive. Pinks drops so low that it turns people away from farming this campaign.
I would like devs to look into this deserted campaign and do something. We will see...

wow, then i'm lucky.

Back
05-29-2012, 11:21 AM
Something must be done with Nuri's.. This dungeon is too different than others and the vibrant colours made me play it over and over again even if it was hard.. I grinded lvl 53-58.. Was surprised to see Fang a lot easier than Nuri though.. Lol

Also uncommon crafting materials drop rarely than Sanguine.. Really? This one should be fixed

Sent from my GT-S5360 using Tapatalk 2

Drizzid
05-29-2012, 11:24 AM
You don't need a thrasher to stay alive, you just need a capable team that knows how to play the game. Apart from the first level insta-kills nuri isn't that hard. Just make sure you've got plenty of health potions, and don't take on too much aggro at once.

Imsebastiaanl
05-29-2012, 11:48 AM
Nuri hallows is absolute the best campaign until now. I remember I was on 1 min after that lv cap, my friend and I were hardcore playing haha, we had like 5 pinks in 1 night! But.. No glyph:(. A week after i did get strongmans glyph, sold for 1m yay:), but yes nice themes, bosses, graphics, enemies etc etc..

RedRyder
05-29-2012, 06:27 PM
Uh no guys, AO3 is the best camp ;) we've yet to get a campaign on the same pedestal as AO3

Imsebastiaanl
05-30-2012, 10:05 AM
Uh no guys, AO3 is the best camp ;) we've yet to get a campaign on the same pedestal as AO3
I disagree. Just one theme, only the bosses are cooler than nuri. No special thing except that..

Sryyoulose
05-30-2012, 10:11 AM
Uh no guys, AO3 is the best camp ;) we've yet to get a campaign on the same pedestal as AO3
Sewers best pvp campaign.
Shadow Caves best pve campaign (Atleast for the cap now it's not fun)
Yes I know same cap time different CAMPAIGN.

Xionskull
05-30-2012, 10:23 AM
Yea it took a bunch of capped players and me to get to the snake charmer lol. The capped nubs all died in a few secs. Then a lvl 53 tank came along and and crushed the boss lol.

ExperimentNebulaCore
05-30-2012, 10:32 AM
Yea it took a bunch of capped players and me to get to the snake charmer lol. The capped nubs all died in a few secs. Then a lvl 53 tank came along and and crushed the boss lol.

LOL thats funny.

Back
05-30-2012, 01:23 PM
Uh no guys, AO3 is the best camp ;) we've yet to get a campaign on the same pedestal as AO3

Why? It's almost same as AO2. Running two dungeons almost similar to each other and that too one right after the other can be and will be boring. Only Gurgox and Overlord are coolest thing in AO3.

Snake Charmer is a better version of Gurgox and many can replace Overlord.

Dragonrider023
05-30-2012, 02:01 PM
Why? It's almost same as AO2. Running two dungeons almost similar to each other and that too one right after the other can be and will be boring. Only Gurgox and Overlord are coolest thing in AO3.

Snake Charmer is a better version of Gurgox and many can replace Overlord.

Nuff said.

Pakax
05-31-2012, 05:14 AM
You don't need a thrasher to stay alive, you just need a capable team that knows how to play the game. Apart from the first level insta-kills nuri isn't that hard. Just make sure you've got plenty of health potions, and don't take on too much aggro at once.

Agreed - team work was important in Nuri, not so much in Fang. I really liked that about Nuri (+colours, etc)

As for first level, it's pretty simple and easy once you play with guys who get it (there are guides about it). The one-shot kill combo works off a debuff from skeleton archers, they lower armor, dodge, etc. SO two basic trics to run the first map without dying:

(i) kill the skeleton archers first, all party should aim at them as soon as you see them. they sooner they die the longer you live.
(ii) mages needs to heal to remove debuff, if they don't, party members ends up dying. Loads of mages don't heal during game play anymore. I see this even in Fang, makes a big difference with some bosses (in particular Emma and Vlod).

If you do the above, you live, but that doesn't mean you will get pinks. That drop rate is just painful. Then again, rarity is a good thing for some people.

Windwaiker
05-31-2012, 05:59 AM
I really want to see those carnival games. Some npcs speak of a contest on who is smartest, strongest, or fastest, but then they say the contest is not open. :(

Xionskull
05-31-2012, 06:39 AM
I really want to see those carnival games. Some npcs speak of a contest on who is smartest, strongest, or fastest, but then they say the contest is not open. :(

All my P.L. Gaming I have never seen some one go in. When I was a Nub I wanted to lol. Now I'm good I still want to and it doesn't let me lol.

RedRyder
05-31-2012, 12:28 PM
I disagree. Just one theme, only the bosses are cooler than nuri. No special thing except that..

Nuri's theme - circus. NEXT


Sewers best pvp campaign.
Shadow Caves best pve campaign (Atleast for the cap now it's not fun)
Yes I know same cap time different CAMPAIGN.

Shadow caves came as a part of ao3, therefore is included with ao3, adding to its awesomeness. NEXT


Why? It's almost same as AO2. Running two dungeons almost similar to each other and that too one right after the other can be and will be boring. Only Gurgox and Overlord are coolest thing in AO3.

Snake Charmer is a better version of Gurgox and many can replace Overlord.


Nuff said.


Are you kidding me? Your only argument was the snake charmer, meanwhile he's an ao3 boss with a different strategy. Ao3 had story progression before quests were even included in game. It went from outside the pyramid, into it, and making your way through every boss until you reach the super hard overlord. Not hard you say? You must be newer and didn't experience it before the boss nerf. Yes, they were that hard that they required a nerf, even harder than nuri's bosses. The keeper used to take us over 20 minutes to defeat. Don't even get me started on the OL.

Ao3 was the first campaign to get players to use their brains instead of just hacking and slashing, mashing potions until the boss is dead. We had to figure out strategies and skill to bring the bosses down. What did they do when we ran out of incentive? Cyber quests,giving us a second set in a single campaign. After that? They gave us the SHADOW CAVES.

The SC itself was a rare spawn, which of course, was removed too and made into a seperate campaign. If you were lucky enough to spawn the gate to the caves, you were faced with super hard bosses and mobs. no one knew this until months later, but the SC also housed the then rarest item in the game, vyxnaars helmet of hate. This camp gave us a whole new set of items, bringing the total to three sets in a single campaign.

Ao3 also included two free pvp maps. There's NO other campaign as packed as AO3. 2 pvp maps, a campaign within a campaign (inception!), and three sets of items. Nuri's? Sure it's colorful, if you're into that. Sure it's hard, but ao3 was harder at first. Boss strategies? The only ones that compared were the snake charmers and nuri's strats, not even trumping ao3. Item sets? Only 2; older models with different color palletes.

NEXT

nazgulking
05-31-2012, 01:51 PM
You don't need a thrasher to stay alive, you just need a capable team that knows how to play the game.
Unfortunately there is no capable team to get through it in one piece unless they are 65-66 (mainly due to the fact they can deal some awesome damage output). Since we are lacking of good players in that range, since they are skipping it, only a good trasher elixir, or a good burst of luck if you find any high levels here, can help you finish the campaign.
Unlocking the maps and finishing the quest is such a pain here.

Phoenixking
05-31-2012, 01:57 PM
Nuri's theme - circus. NEXT



Shadow caves came as a part of ao3, therefore is included with ao3, adding to its awesomeness. NEXT






Are you kidding me? Your only argument was the snake charmer, meanwhile he's an ao3 boss with a different strategy. Ao3 had story progression before quests were even included in game. It went from outside the pyramid, into it, and making your way through every boss until you reach the super hard overlord. Not hard you say? You must be newer and didn't experience it before the boss nerf. Yes, they were that hard that they required a nerf, even harder than nuri's bosses. The keeper used to take us over 20 minutes to defeat. Don't even get me started on the OL.

Ao3 was the first campaign to get players to use their brains instead of just hacking and slashing, mashing potions until the boss is dead. We had to figure out strategies and skill to bring the bosses down. What did they do when we ran out of incentive? Cyber quests,giving us a second set in a single campaign. After that? They gave us the SHADOW CAVES.

The SC itself was a rare spawn, which of course, was removed too and made into a seperate campaign. If you were lucky enough to spawn the gate to the caves, you were faced with super hard bosses and mobs. no one knew this until months later, but the SC also housed the then rarest item in the game, vyxnaars helmet of hate. This camp gave us a whole new set of items, bringing the total to three sets in a single campaign.

Ao3 also included two free pvp maps. There's NO other campaign as packed as AO3. 2 pvp maps, a campaign within a campaign (inception!), and three sets of items. Nuri's? Sure it's colorful, if you're into that. Sure it's hard, but ao3 was harder at first. Boss strategies? The only ones that compared were the snake charmers and nuri's strats, not even trumping ao3. Item sets? Only 2; older models with different color palletes.

NEXT
You forgot, the mobs needed to be nerfed aswell, one mob could almost 2hko a bird, and it was just auto attack no mob combo.

Back
05-31-2012, 01:58 PM
Nuri's theme - circus. NEXT



Shadow caves came as a part of ao3, therefore is included with ao3, adding to its awesomeness. NEXT






Are you kidding me? Your only argument was the snake charmer, meanwhile he's an ao3 boss with a different strategy. Ao3 had story progression before quests were even included in game. It went from outside the pyramid, into it, and making your way through every boss until you reach the super hard overlord. Not hard you say? You must be newer and didn't experience it before the boss nerf. Yes, they were that hard that they required a nerf, even harder than nuri's bosses. The keeper used to take us over 20 minutes to defeat. Don't even get me started on the OL.

Ao3 was the first campaign to get players to use their brains instead of just hacking and slashing, mashing potions until the boss is dead. We had to figure out strategies and skill to bring the bosses down. What did they do when we ran out of incentive? Cyber quests,giving us a second set in a single campaign. After that? They gave us the SHADOW CAVES.

The SC itself was a rare spawn, which of course, was removed too and made into a seperate campaign. If you were lucky enough to spawn the gate to the caves, you were faced with super hard bosses and mobs. no one knew this until months later, but the SC also housed the then rarest item in the game, vyxnaars helmet of hate. This camp gave us a whole new set of items, bringing the total to three sets in a single campaign.

Ao3 also included two free pvp maps. There's NO other campaign as packed as AO3. 2 pvp maps, a campaign within a campaign (inception!), and three sets of items. Nuri's? Sure it's colorful, if you're into that. Sure it's hard, but ao3 was harder at first. Boss strategies? The only ones that compared were the snake charmers and nuri's strats, not even trumping ao3. Item sets? Only 2; older models with different color palletes.

NEXT

Like they say you know, "Yesterday is History". Agreed, AO3 was the toughest back when lvl 50 was the cap but it's not the same thing now. Things have changed a lot, get used to it. You want hard boss? Run in Nuri's Madness with a bunch of lvl 60, and let me know how many times you die before reaching the Nuri and also don't forget to include the death's at Nuri's chamber. Since you brought up about "rare items", well lemme ask you something.. Where lvl 56 glyph drops?

I appreciate your opinion but this thread was supposed to be about Nuri's Hallows stop bringing AO3 in here.

Imsebastiaanl
05-31-2012, 03:38 PM
@redryder - more themes on one basic theme - ao3 has always the same backround..

RedRyder
05-31-2012, 10:02 PM
@redryder - more themes on one basic theme - ao3 has always the same backround..

Meh, I'm over it by now. Still think that ao3 was the most creative and content packed than any other campaign, without using old models with new textures *cough*nuris*cough*. The lvl alternates of
Pinks are far from creative, so that's not a solid argument. Players had a full nuri's set the week of; we didn't see completed ao3 sets for a while. 56 glyph is rare because people aren't farming it enough. We didn't have the 4x elixirs during the camp as it was new for ao3 as you did throug nuris entirety, which is what made it more difficult.

I was, obviously, comparing ao3 and nuri's as when they were brand new and for the few months that followed , so your pints aren't too valid either. My opinion stands, and we're each entitled to our own, so let's agree to disagree :)

grenadiers
05-31-2012, 10:48 PM
Revamp Nuri's Hallows!

Physiologic
05-31-2012, 10:57 PM
Red's point was that AO3 was unique in that it was the first campaign that had the following:

1. Very rare legendary drops (Void, Cosmos, Rift)
2. Set bonuses with the rare drops
3. Bosses that require skill and thought to kill
4. Very difficult mobs

I joined shortly after AO3 was released, so I really did not have an understanding of the uniqueness of the campaign at the time. Yes, AO3 did have repeating backgrounds and maps, that's for sure. He's just making the point that it was not "boring" at the time, and that the release of AO3 did offer much more "unique and never-before seen" content than Nuri's Hallows. That's not to say Nuri's Hallows is boring, I personally think it was fun too! Unfortunately I took a break due to life when it was released, and no one plays there anymore :(

Dragonrider023
06-01-2012, 07:59 PM
Like they say you know, "Yesterday is History". Agreed, AO3 was the toughest back when lvl 50 was the cap but it's not the same thing now. Things have changed a lot, get used to it. You want hard boss? Run in Nuri's Madness with a bunch of lvl 60, and let me know how many times you die before reaching the Nuri and also don't forget to include the death's at Nuri's chamber. Since you brought up about "rare items", well lemme ask you something.. Where lvl 56 glyph drops?

I appreciate your opinion but this thread was supposed to be about Nuri's Hallows stop bringing AO3 in here.

true, Glyph sets drop rates are very low.

nazgulking
06-02-2012, 03:03 AM
A drop rate like AO3 would be awesome :)

Dragonrider023
06-04-2012, 11:09 AM
Red's point was that AO3 was unique in that it was the first campaign that had the following:

1. Very rare legendary drops (Void, Cosmos, Rift)
2. Set bonuses with the rare drops
3. Bosses that require skill and thought to kill
4. Very difficult mobs

True, but armor is rarest drop from all set.

Fncrazy
06-04-2012, 11:26 AM
STS needs to give ppl a reason to go back and play nuri.

CodyBearr
06-04-2012, 11:34 AM
Needs drops

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