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View Full Version : Improvements to the Guilds Event Feature



Ilove_Poopoo
09-02-2021, 11:35 AM
The guild events feature is a great concept that keeps us occupied in a free week. It may not be perfect considering its recent release, however, there is always room for improvement.

- Allocating points to bosses & mobs: The host is given the freedom to allocate how much points each boss and mob of every map should merit.

E.g - The host sets the points where each Elite One-Thunk Eye boss merits 1 point, while a Dred Duggar boss merits 10 points.

To merit points based on the maps difficulty and time completion evens out the playing field for all types of players.

- Cancelation of Event: The option to cancel an event prior to it starting. This comes in handy, especially if the host wishes to modify, or if errors occur.

- More Pvp options: Being able to select from where the points of a kill are received from (TDM/CTF/duel/guildies).


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flashio
09-03-2021, 02:24 AM
Big +1, the guild event feature really does need some tweaks.

flashio
09-09-2021, 07:35 AM
Allow hosts to select an specific map instead of counting the whole campaign as it is rn

DEWDEWWWWW
09-09-2021, 05:31 PM
+1 we messed up the settings in ours it was only count pve gains kill. But the event type was boss kill so non of our kills counted. Its a 12 day long event as well so we gotta wait that long to repeat eh.

flashio
10-03-2021, 08:51 AM
Allow to count specific event bosses, good way to get ppl to run event further past whatever tiers the event have