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flashio
09-27-2021, 07:09 AM
Current arcane weapons/armors procs leave almost no room for innovative procs unless sacrifice the huge boosts these items give, or keep the current boosts + whatever extra might get added to the proc.
In order to have more diversity these current overpowered procs should be nerfed, along with a nerf to the content of course so the damage/hp curve follows in a way where players can actually deal with enemies without the need of procs, making procs an actual "help" to fasten the clearing of content instead of a "need" to clear a small group of mobs as it is at the moment.
This would shorten the gap between arcane geared and non arcane geared players as well which turns out in a more enjoyable gameplay for everyone.
This should be considered asap since arcane items are yet to be released but already in development of not fully developed already, so please take a look into it.

THE GOLDEN KING
09-27-2021, 07:13 AM
They should nerf current level 76 arcanes to make 81 arcanes more desirable.


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flashio
09-27-2021, 07:17 AM
They should nerf current level 76 arcanes to make 81 arcanes more desirable.


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That would leave 76 arcanes useless, which would make everyone who can't afford the new 81s unable to play the current content which isn't quite a good way to keep ppl playing the game, since it would turn out in arcanes 81 being extremely expensive and arcanes 76 dirty cheap, a situation good for nobody

PatD
09-27-2021, 07:45 AM
Current arcane weapons/armors procs leave almost no room for innovative procs unless sacrifice the huge boosts these items give, or keep the current boosts + whatever extra might get added to the proc.
In order to have more diversity these current overpowered procs should be nerfed, along with a nerf to the content of course so the damage/hp curve follows in a way where players can actually deal with enemies without the need of procs, making procs an actual "help" to fasten the clearing of content instead of a "need" to clear a small group of mobs as it is at the moment.
This would shorten the gap between arcane geared and non arcane geared players as well which turns out in a more enjoyable gameplay for everyone.
This should be considered asap since arcane items are yet to be released but already in development of not fully developed already, so please take a look into it.


They should nerf current level 76 arcanes to make 81 arcanes more desirable.


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Are you serious?? you asking to nerf current 76 proc???

right after they have remove proc stacking you really ask to nerf the only good thing that remain us?

i'm sorry but with the proc stacking removal the game is already suffering like hell(i notice so many warrior friend who don't log in since new expansion)!! Nerf the only proc we can use and you gonna kill the game for sure!!!!

And don't worry for level 81 arcane, even if its just a bit more op it will be desirable!

PS: I am seriously thinking some of you are trying to kill the game on purpose!!!

flashio
09-27-2021, 07:53 AM
Are you serious?? you asking to nerf current 76 proc???

right after they have remove proc stacking you really ask to nerf the only good thing that remain us?

i'm sorry but with the proc stacking removal the game is already suffering like hell(i notice so many warrior friend who don't log in since new expansion)!! Nerf the only proc we can use and you gonna kill the game for sure!!!!

And don't worry for level 81 arcane, even if its just a bit more op it will be desirable!

PS: I am seriously thinking some of you are trying to kill the game on purpose!!!

Please read the whole message, no only the "nerf 76 arc" line. I think you'll understand my point.

PatD
09-27-2021, 08:01 AM
Please read the whole message, no only the "nerf 76 arc" line. I think you'll understand my point.

i understand very well bro! but if they do that it will only slow down the pace even more imo, and the more it become like this and the more it start giving the same feeling as when we play HC mode, and let me tell you, i hate sooo much HC mode loll that if all the game start feeling this way i would lost all my motivation to play, btw i'm crossing my finger very hard that they didn't add anymore HC aps for the new season!!!

THE GOLDEN KING
09-27-2021, 08:03 AM
That would leave 76 arcanes useless, which would make everyone who can't afford the new 81s unable to play the current content which isn't quite a good way to keep ppl playing the game, since it would turn out in arcanes 81 being extremely expensive and arcanes 76 dirty cheap, a situation good for nobody

What exactly do you have in mind that would surpass level 76 arcanes proc? Reflect? No, it’s a game breaker, more damage proc than 76 arcanes? Maybe but stupid considering the current status of arcane items. Heal/damage reduction/stun procs? Boring since they basically let us play Demi-God mode with the proc stack “bug”.

The only way I see level 81 arcanes being attractive is if they add more than 1 proc per item or they give a big stat bonus like the level 81 legendaries. I have 2.2kstr with the legendary set… paid less than 8m… with that in mind I also paid about 1bil for the same 2.2kstr… so either STS is planning to give arcanes stats of 3k STR or multiple procs.


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THE GOLDEN KING
09-27-2021, 08:07 AM
Are you serious?? you asking to nerf current 76 proc???

right after they have remove proc stacking you really ask to nerf the only good thing that remain us?

i'm sorry but with the proc stacking removal the game is already suffering like hell(i notice so many warrior friend who don't log in since new expansion)!! Nerf the only proc we can use and you gonna kill the game for sure!!!!

And don't worry for level 81 arcane, even if its just a bit more op it will be desirable!

PS: I am seriously thinking some of you are trying to kill the game on purpose!!!

Depending how good level 81 arcanes are, they’re better off needing level 76% arcanes by 50%. What’s the point of using 81 arcanes if their damage proc buff is 55% and level 76 arcane is 50% damage buff proc. Unless the new arcanes give a major stat bonus.


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PatD
09-27-2021, 08:17 AM
Depending how good level 81 arcanes are, they’re better off needing level 76% arcanes by 50%. What’s the point of using 81 arcanes if their damage proc buff is 55% and level 76 arcane is 50% damage buff proc. Unless the new arcanes give a major stat bonus.


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ofc l81 will need surpass l76, about proc idea, it can be many things,

what about electric eel chain reaction? stun and dot maybe?

or a pistol shrimp that shoot a huge bubble bullet?

oh and since its underwater i can see lot of poisonous damage with dot, stun, etc

anyway i'm sure the best is to stop nerfing level 76 stuff, just need tweaking new 81 to be superior and desirable,

personally i like spectacular proc! the kind that make you "feel the power"!!

Stephencobear
09-27-2021, 08:35 AM
Current arcane weapons/armors procs leave almost no room for innovative procs unless sacrifice the huge boosts these items give, or keep the current boosts + whatever extra might get added to the proc.
In order to have more diversity these current overpowered procs should be nerfed, along with a nerf to the content of course so the damage/hp curve follows in a way where players can actually deal with enemies without the need of procs, making procs an actual "help" to fasten the clearing of content instead of a "need" to clear a small group of mobs as it is at the moment.
This would shorten the gap between arcane geared and non arcane geared players as well which turns out in a more enjoyable gameplay for everyone.
This should be considered asap since arcane items are yet to be released but already in development of not fully developed already, so please take a look into it.

Worst

idea

ever

flashio
09-27-2021, 08:41 AM
i understand very well bro! but if they do that it will only slow down the pace even more imo, and the more it become like this and the more it start giving the same feeling as when we play HC mode, and let me tell you, i hate sooo much HC mode loll that if all the game start feeling this way i would lost all my motivation to play, btw i'm crossing my finger very hard that they didn't add anymore HC aps for the new season!!!

My intention is to have the players being able to actually clear content without the need of procs, procs can help this and speed up this process, ofc since that's the meaning of having these procs, but in the current state the game is, every player is in deep need of arcane gear to clear the content which is the problem.
This nerf to both gear and content is intended to speed up the farming since enemies will actually be defeated with "ease" without procs and make us feel like we're flying through the content when the proc is active, as well as open the window to a wider variety of procs, instead of being held to insane dmg boost with dull effects.

Alghost
09-27-2021, 08:44 AM
Worst

idea

ever

Saying something helpful and meaningful is a lot better than being a negative Nancy you know.

Kolpertis_333
09-27-2021, 08:45 AM
i understand very well bro! but if they do that it will only slow down the pace even more imo, and the more it become like this and the more it start giving the same feeling as when we play HC mode, and let me tell you, i hate sooo much HC mode loll that if all the game start feeling this way i would lost all my motivation to play, btw i'm crossing my finger very hard that they didn't add anymore HC aps for the new season!!!He didnt say to nerf it now, he said to nerf it when New stuff comes, because it makes sense, 76 stuff is extremely op, give me an example of something that is stronger then doubling your damage, hp, armor, crit and doing huge aoe dmg

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flashio
09-27-2021, 08:48 AM
What exactly do you have in mind that would surpass level 76 arcanes proc? Reflect? No, it’s a game breaker, more damage proc than 76 arcanes? Maybe but stupid considering the current status of arcane items. Heal/damage reduction/stun procs? Boring since they basically let us play Demi-God mode with the proc stack “bug”.

The only way I see level 81 arcanes being attractive is if they add more than 1 proc per item or they give a big stat bonus like the level 81 legendaries. I have 2.2kstr with the legendary set… paid less than 8m… with that in mind I also paid about 1bil for the same 2.2kstr… so either STS is planning to give arcanes stats of 3k STR or multiple procs.


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That's exactly the problem, that to surpass current procs an even bigger boost would be needed which would make these weapons even more expensive as well as making the content boring again.
And making gear become useless in order to have new stuff look more appealing isn't quite good either.
Whenever something new is released, the previous version becomes obsolete with the past of time doesn't gets nerfed to make people get that new stuff.

Stephencobear
09-27-2021, 10:15 AM
Saying something helpful and meaningful is a lot better than being a negative Nancy you know.

Lol ok
I currently do not feel the need to proc to run new maps contrary to op
If this idea were only for the current end game maps then this proc nerf doesn’t help anyone in morgera maps
If this monster nerf were to apply game wide then it sounds like a lot of work for devs who have better things to do

We are already under geared w/o 81 arcs when we have those the monster nerf will prolly allow folks to solo
Which would lead to more wars not being needed

Also nerfed lv71s would also lead to less diversity of gameplay if 81s are meta

THE GOLDEN KING
09-27-2021, 11:51 AM
Lol ok
I currently do not feel the need to proc to run new maps contrary to op
If this idea were only for the current end game maps then this proc nerf doesn’t help anyone in morgera maps
If this monster nerf were to apply game wide then it sounds like a lot of work for devs who have better things to do

We are already under geared w/o 81 arcs when we have those the monster nerf will prolly allow folks to solo
Which would lead to more wars not being needed

Also nerfed lv71s would also lead to less diversity of gameplay if 81s are meta

What would your solution be?


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Advocacies
09-27-2021, 12:31 PM
Let's face it after the Removal of proc stacking update game is rapidly dying

Stephencobear
09-27-2021, 02:19 PM
What would your solution be?

There lies our difference of opinion
He is generally identifying our problem as a proc dependency
& that with his idea we will get to a place where we don’t need procs but will enjoy them as an actual help

I think we already are at a place where we don’t need them to run the new maps

If the rebuttal is that wars need something to help with new maps i wouldn’t disagree
But the solution doesn’t have to affect all classes and the entire game mechanics while nerfing current arcs

Nocturnus
09-27-2021, 03:45 PM
Current arcane weapons/armors procs leave almost no room for innovative procs unless sacrifice the huge boosts these items give, or keep the current boosts + whatever extra might get added to the proc.
In order to have more diversity these current overpowered procs should be nerfed, along with a nerf to the content of course so the damage/hp curve follows in a way where players can actually deal with enemies without the need of procs, making procs an actual "help" to fasten the clearing of content instead of a "need" to clear a small group of mobs as it is at the moment.
This would shorten the gap between arcane geared and non arcane geared players as well which turns out in a more enjoyable gameplay for everyone.
This should be considered asap since arcane items are yet to be released but already in development of not fully developed already, so please take a look into it.

Have you even played the current new difficulty levels on the new maps? Or do you just ask for nerf at random? It is completely useless trying to kill something with proc and you want to play without proc, which is also the only thing that motivates people, great effects and being strong with different game mechanics.

PS: and we are only talking about normal maps, I cannot imagine the difficulty of a map of these elite with the current difficulty.

flashio
09-27-2021, 04:47 PM
There lies our difference of opinion
He is generally identifying our problem as a proc dependency
& that with his idea we will get to a place where we don’t need procs but will enjoy them as an actual help

I think we already are at a place where we don’t need them to run the new maps

If the rebuttal is that wars need something to help with new maps i wouldn’t disagree
But the solution doesn’t have to affect all classes and the entire game mechanics while nerfing current arcs

I think my point of view can be misleading since I mainly play as a warrior and in order to kill groups of mobs need axe to proc twice + dmg buff pet (hero tad/meph in my case) to completely kill them (once if armor stacks with axe) and need ulti+axe+armor+pet to kill miniboss and some times need some extra hits (if no armor proc need 2 axe procs).

That being said, I still see a problem with the current proc power level, these should be nerfed so they don't overwhelm 81 procs but that would render 76 gear useless which imo isn't a good decision. That's why I proposed a general nerf to balance the whole power level, that way the gameplay will be smoother, the window opens for different procs not only insane dmg buffs, and everyone with 76 gear can run current endgame content with not as much ease as they would with 81 gear but the 76s won't become 100%useless.

flashio
09-27-2021, 04:50 PM
Have you even played the current new difficulty levels on the new maps? Or do you just ask for nerf at random? It is completely useless trying to kill something with proc and you want to play without proc, which is also the only thing that motivates people, great effects and being strong with different game mechanics.

PS: and we are only talking about normal maps, I cannot imagine the difficulty of a map of these elite with the current difficulty.

Yes, I have played the new maps, both with current difficulty and previous difficulty. Have u read the thread correctly? Maybe skipped some point.

Stephencobear
09-27-2021, 07:42 PM
I think my point of view can be misleading since I mainly play as a warrior and in order to kill groups of mobs need axe to proc twice + dmg buff pet (hero tad/meph in my case) to completely kill them (once if armor stacks with axe) and need ulti+axe+armor+pet to kill miniboss and some times need some extra hits (if no armor proc need 2 axe procs).

Sounds a bit like your saying other non war class 76 procs are op, but the war needs more than what that you have

Also sounds like you as a war want to clear groups of mobs which is the mage job
Solution: run with better/ more mage
If wars could clear groups who needs a mage?
Again we’re back to class “x” isn’t needed in maps
As a mage I don’t rely on procs to kill mobs I rely on skills, & I need that proc as is for boss fight

That being said, I still see a problem with the current proc power level, these should be nerfed so they don't overwhelm 81 procs but that would render 76 gear useless which imo isn't a good decision. That's why I proposed a general nerf to balance the whole power level, that way the gameplay will be smoother, the window opens for different procs not only insane dmg buffs, and everyone with 76 gear can run current endgame content with not as much ease as they would with 81 gear but the 76s won't become 100%useless.

You are the only person on forums I’ve seen who asserts the current procs are too strong
*edit maybe Kolp n Gold might agree, but still it’s a minority

Also you are making assumptions about the 81’s we don’t know how they’ll compare therefore suggesting big changes isn’t wise. When ebon came out I didn’t get it because I felt my old staff was better for my game play

You don’t want 76’s to be useless but you do want them less useful- I couldn’t disagree more, it’s fine now

All that is aside from a couple other problems I raised in post 15 that you didn’t rebuke

Lastly to take away some damage by nerfing 76’s procs only to also nerf all mobs and bosses takes us back to square one
If mobs have less health but I do less damage it won’t speed up runs or “make them more enjoyable “ at all

I’m all for wars getting something but there are better ideas like fixing the mechanics of taunt
Cinco said he felt it was overdue that mage got some fixes (I agree) so nerfing my items isn’t a good idea