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Inozuke
10-03-2021, 11:38 PM
people who do not use greed or avarice
We need more elements of good statistics and at least 20gl as a base, I do not want to go with a paper game (10,30,50) to those of the current maps where 1 hit with that kills you
Now put something for us who do not like to go so weak with gl% :(

Avta
10-03-2021, 11:55 PM
Switch at last seconds before boss dies...

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Inozuke
10-04-2021, 12:37 AM
Switch at last seconds before boss dies...

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Not only does the boss throw the gold, I also want a simple belt, I don't see anything wrong with asking for something different ._. greed is already passed over that now they even take longer killing the bos to put that weak set

Mojos
10-04-2021, 01:28 AM
check the ravening set, its a lvl 70 gear with 25gl bonus.
not as stats though…

237991

Nocturnus
10-04-2021, 01:01 PM
check the ravening set, its a lvl 70 gear with 25gl bonus.
not as stats though…

237991

That set is a joke, 25gl of bonus in 3 pieces is a joke compared to other items.
On the other hand, it would be nice to have 1 belt like clover arti or malignate pendant, with stat bonuses, I think that's what he means, and I think it's good for those who want to run with good statistics and kill easier.
Avarice set is a good idea for many but i have seen many die in evg or take twice as long to kill the boss's 10% hp because people put avarice set.

Edit: I think there is also no ring, and why not 1 weapon, armor or helmet also with bonus gl in its statistics.

Stephencobear
10-04-2021, 01:18 PM
This event rains enough gold as is

Having more items with gl is a bad idea as it will cause more inflation making the $ you do have worth less, while ppl w crazy gl sets get even more rich, leaving the average player in the dust

PatD
10-04-2021, 02:49 PM
238000

Why not make a new class?
would be call the "Greedy Goblin"!!!

1- would come with 100 all stats and 2000% gold loot!! $$$ :greedy_dollars:

2- would not be able to use any gears except a broken common sword! :excitement:

3- all other class would be able to attack him in maps :D

4- When die he would lose all the gold he have gather!! :offended:

5- And the most thrilling part... he would not be able to use CS or Stash!! :smiley_simmons:

238001

Whatever.
10-04-2021, 03:11 PM
238000

Why not make a new class?
would be call the "Greedy Goblin"!!!

1- would come with 100 all stats and 2000% gold loot!! $$$ :greedy_dollars:

2- would not be able to use any gears except a broken common sword! :excitement:

3- all other class would be able to attack him in maps :D

4- When die he would lose all the gold he have gather!! :offended:

5- And the most thrilling part... he would not be able to use CS or Stash!! :smiley_simmons:

238001

called f2p hardcore except part with 2000gl

Nocturnus
10-04-2021, 04:12 PM
238000

Why not make a new class?
would be call the "Greedy Goblin"!!!

1- would come with 100 all stats and 2000% gold loot!! $$$ :greedy_dollars:

2- would not be able to use any gears except a broken common sword! :excitement:

3- all other class would be able to attack him in maps :D

4- When die he would lose all the gold he have gather!! :offended:

5- And the most thrilling part... he would not be able to use CS or Stash!! :smiley_simmons:

238001

XD I'm pretty sure that class would have no friends.

Nocturnus
10-04-2021, 04:22 PM
This event rains enough gold as is

Having more items with gl is a bad idea as it will cause more inflation making the $ you do have worth less, while ppl w crazy gl sets get even more rich, leaving the average player in the dust

It would really only be a small impulse, there would be more variety of sets, currently there are only some gl sets at extreme prices. So I wouldn't exactly use the "average people" argument because average people don't have set avarice. Contrary, average people would get cheaper gl equipment, devs can release these new items in lockeds and people would buy awaken to get special gl awaken at event. Everyone would really win.

Stephencobear
10-04-2021, 05:26 PM
It would really only be a small impulse, there would be more variety of sets, currently there are only some gl sets at extreme prices. So I wouldn't exactly use the "average people" argument because average people don't have set avarice. Contrary, average people would get cheaper gl equipment, devs can release these new items in lockeds and people would buy awaken to get special gl awaken at event. Everyone would really win.

The variety of sets already exist, ppl like me don’t use sets but gl awakens on any item= variety

Also “average people getting cheaper gl equipment” is the definition of inflation

Nocturnus
10-04-2021, 06:40 PM
The variety of sets already exist, ppl like me don’t use sets but gl awakens on any item= variety

Also “average people getting cheaper gl equipment” is the definition of inflation

I said "more" variety, not that there is no variety, and at no point does a set avarice compare to a set with awakening (with respect to gl). in addition to how difficult it is to get awaken with good gl.

At no time talk anything about inflation, and it is a "controversial issue", inflation is not always bad, prices are adapted to people's needs, and gold is not obtained just by having the gl, you must farm.
Currently there are no good or fast maps to farm gl, only jarl but it is only 1 event of 2 weeks.
Also as the expansion has already shown, the low amount of loot and drop of gold, caused most of the prices to go down, nothing can be sold and people stop playing. They put on a good event with gl and you have a lot of active people, farming and boosting the trade. Inflation is not really bad, if people can farm good gold spoils to buy their items, in the long run prices find their own equilibrium.

Anyway, you talk about average people, but you don't want average people to get equipment. Quite contradictory. Most likely, you have an expensive gl set and don't want it to decrease in value, implementing more gl set variety.

Stephencobear
10-04-2021, 07:06 PM
No one needs a gl set to pull in mills a day rn so gl awakens do compare
Plus the fact that anyone can do just that already only adds to inflation,
but if you think inflation isn’t bad then there’s no point in discussing
Let’s just say I think inflation is to be avoided and you don’t- fair nuff

The expansion is another topic entirely

The last paragraph is completely wrong I don’t use a gl set & I pull more than I need, so maybe in your vernacular,
I am average lol

makassar
10-04-2021, 07:11 PM
Inflation always bad.

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Inozuke
10-04-2021, 07:26 PM
Inflation always bad.

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it's only 20% it's nothing compared to the greed set ._.

Nocturnus
10-04-2021, 10:11 PM
No one needs a gl set to pull in mills a day rn so gl awakens do compare
Plus the fact that anyone can do just that already only adds to inflation,
but if you think inflation isn’t bad then there’s no point in discussing
Let’s just say I think inflation is to be avoided and you don’t- fair nuff

The expansion is another topic entirely

The last paragraph is completely wrong I don’t use a gl set & I pull more than I need, so maybe in your vernacular,
I am average lol

Basically the entire economy of arcane legend is based on gl, these days lol
It is true this does not make sense, it is not advisable to talk to someone who only says "not this" like a child, without giving any argument. And on top of that, it denies the existence and usefulness of gl for hundreds of players, who farm in event and farmed in evg day and night..
Why do you think the expansion is dead? If there would be good gl and drop, do you think the players would not play? LOL
I must agree with that, there is no point in debating with you xD

Stephencobear
10-04-2021, 11:09 PM
“My argument “ is that inflation is bad, we can disagree but that does not make my valid point non existent

“I didn’t deny the existence and usefulness of gl” no need to straw man

Again the expansion has more larger issues than gl, no need to stray from point

I think things that add to inflation are bad, you do not

Analytical
10-06-2021, 12:54 AM
Wouldn't go down the rabbit hole to argue who is right or wrong here.

But perhaps, I could offer a perspective (that I commended in another thread)

Just to name a few:
The vardan valley expansion,
Increased gold cap & most importantly,
The very introduction of gold loot


is to primarily stimulate a healthy inflation (at least in principle) to drive the economy for people to spend more.

The good thing about inflation, especially from the developer's perspective, is that when things get expensive, you need to play the game N x more (depending on how much times the inflation multiplier is) to buy the same thing. I would keep this short. For example bullion used to be 30m, now you gotta farm gold approximately 2 x more to get it. (ofc excluding the possibility that bullion prices may have been manipulated, I'm using this as a simple example to illustrate my point) This means more time spent playing the game or chances of you sticking to the game longer is consequently higher.

In fact, you can already see more people spent hours & hours in this game just to farm enough gold to buy what they want.

Back in the days when gold loot isn't available, relatively speaking, less hours were spent farming locks or loot because we were never guaranteed a loot per say. Now with gold loot, people can estimate how much they are earning and therefore willing to put in 5-10+ hours just to make 4-5m or, for the wealthier players, up to 10-15m per evg opens. OR, better still look at the current windmore event that drops piles and piles of gold and people farming non-stop for it.

Analytical
10-06-2021, 01:31 AM
238000

Why not make a new class?
would be call the "Greedy Goblin"!!!

1- would come with 100 all stats and 2000% gold loot!! $$$ :greedy_dollars:

2- would not be able to use any gears except a broken common sword! :excitement:

3- all other class would be able to attack him in maps :D

4- When die he would lose all the gold he have gather!! :offended:

5- And the most thrilling part... he would not be able to use CS or Stash!! :smiley_simmons:

238001

This actually cracked me up 😂😂😂😂😂😂

Irg
10-06-2021, 02:06 AM
So whats the point of so much gold when you cant stash or buy stuff in auc?

Nocturnus
10-06-2021, 06:46 AM
Wouldn't go down the rabbit hole to argue who is right or wrong here.

But perhaps, I could offer a perspective (that I commended in another thread)

Just to name a few:
The vardan valley expansion,
Increased gold cap & most importantly,
The very introduction of gold loot


is to primarily stimulate a healthy inflation (at least in principle) to drive the economy for people to spend more.

The good thing about inflation, especially from the developer's perspective, is that when things get expensive, you need to play the game N x more (depending on how much times the inflation multiplier is) to buy the same thing. I would keep this short. For example bullion used to be 30m, now you gotta farm gold approximately 2 x more to get it. (ofc excluding the possibility that bullion prices may have been manipulated, I'm using this as a simple example to illustrate my point) This means more time spent playing the game or chances of you sticking to the game longer is consequently higher.

In fact, you can already see more people spent hours & hours in this game just to farm enough gold to buy what they want.

Back in the days when gold loot isn't available, relatively speaking, less hours were spent farming locks or loot because we were never guaranteed a loot per say. Now with gold loot, people can estimate how much they are earning and therefore willing to put in 5-10+ hours just to make 4-5m or, for the wealthier players, up to 10-15m per evg opens. OR, better still look at the current windmore event that drops piles and piles of gold and people farming non-stop for it.

In fact, I think that sts has a good system regulating the inflation of gold, and every so often they launch events like awaken that absorbs all that surplus gold, in addition to the gold that eliminates auction .. etc. Besides that, more gold, boosts the economy, it is fun to see how prices go down or rise as a result of this, and see how to get the best out of it.

Stephencobear
10-06-2021, 08:51 AM
Just remember when asking for more n more gl, devs nerfed then eliminated pirate booty ( a one week event) to counter inflation

“I am going to reduce the minimum gold by a lot and decrease the maximum gold by a little.
It will still be great but the number of runs you'll have to do for those incredible payouts may change quite a bit - which is good since this is a week-long event (not just the weekend ...which would be my other option to stem hyperinflation).”
-Cinco prior to eliminating pirate booty

And this one is 2 weeks

Analytical
10-06-2021, 09:05 AM
In fact, I think that sts has a good system regulating the inflation of gold, and every so often they launch events like awaken that absorbs all that surplus gold, in addition to the gold that eliminates auction .. etc. Besides that, more gold, boosts the economy, it is fun to see how prices go down or rise as a result of this, and see how to get the best out of it.Agreed on how it could get pretty interesting to figure out what items prices would rise/fall. It's what keeps me playing even when the game may turn boring/repetitive at times.

As for the cushioning of inflationary effect, I'm afraid awakening events alone will not suffice in absorbing all excess gold, albeit definitely some, which may partly explains why dev keep coming out with new items to draw some excess gold to them .

One way to look at this could be:

The introduction of a new vanity class - auras.

If it had not been for auras, prices of rare and LB vanities/collectables would have risen much more than it already has (Just imagine for a second if all auras were to disappear and all the gold liquidated out of it, those rich mofos would have offered more for the rare/LB vanities causing them to rise exponentially, just like before aura was introduced and when the gold cap was first announced, they rocketed crazily by almost 2-3 folds.)

I used auras as examples because they seem to *temporarily* store largest amount of excess gold over new store vanities/new gears/new pets. Not sure if anyone notice, aura has arguably become a necessity somehow that on average people would at least hold one aura and auras do sell like hot cakes, regardless of what type it is. So when people hold on to more and more necessity, Gold is effectively "sunk" and prices for other desirable items rises much more gradually over time.

So yea kudos to dev for coming out with more new & highly demaned items (for example Blizz Aura - definitely a huge success) to cushion inflation while at the same time satisfying players' infinite wants & desires to look good and strong.

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Analytical
10-06-2021, 09:11 AM
Just remember when asking for more n more gl, devs nerfed then eliminated pirate booty ( a one week event) to counter inflation

“I am going to reduce the minimum gold by a lot and decrease the maximum gold by a little.
It will still be great but the number of runs you'll have to do for those incredible payouts may change quite a bit - which is good since this is a week-long event (not just the weekend ...which would be my other option to stem hyperinflation).”
-Cinco prior to eliminating pirate booty

And this one is 2 weeksPirate booty is bad because the only reward seems to be gold and that would cause serious inflation because there were no new items to share the excess gold farm so these excess gold tend to mostly go to rare and LB vanities.

In contrast, windmore event, cinco specifically mentioned he will increase gold drop, because they are many introduction of new items, new locations, new furniture, house slots, new gears etc. that could share that excess gold.

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Stephencobear
10-06-2021, 09:21 AM
Pirate booty is bad because the only reward seems to be gold and that would cause serious inflation because there were no new items to share the excess gold farm so these excess gold tend to mostly go to rare and LB vanities.

In contrast, windmore event, cinco specifically mentioned he will increase gold drop, because they are many introduction of new items, new locations, new furniture, house slots, new gears etc. that could share that excess gold.

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True but when ppl buy items that isn’t a gold sink

Was only pointing out that the devs are interested in keeping inflation down

Analytical
10-06-2021, 09:29 AM
True but when ppl buy items that isn’t a gold sink

Was only pointing out that the devs are interested in keeping inflation down

Yes unfortunately :(

New items can only "cushion" inflation as it doesn't sink gold. "Cushion" here means inflation happens but at a slower rate than it would otherwise have.

Slow it down for what you may ask?

Slow it down long enough for new 81 arcanes to come out for people to spam ridiculous amount of awake gems on.

Which is when prices of, arguably, all vanities would drop.

Nocturnus
10-06-2021, 01:42 PM
Just remember when asking for more n more gl, devs nerfed then eliminated pirate booty ( a one week event) to counter inflation

“I am going to reduce the minimum gold by a lot and decrease the maximum gold by a little.
It will still be great but the number of runs you'll have to do for those incredible payouts may change quite a bit - which is good since this is a week-long event (not just the weekend ...which would be my other option to stem hyperinflation).”
-Cinco prior to eliminating pirate booty

And this one is 2 weeks

That pirate event, it was a riot, stupidly easy map, easily botable, and you didn't need large percentages of gl to get gold easily. It practically took 10sec per map. it is obvious that it will cause uncontrolled inflation. It is not an example of anything, it was just another broken map.
In fact they learned a lot from that map, they brought evg that took days to open you needed gear and gl set to make it worth farming.
Nor, I would compare pirate with Jarl event, you must define your strategy to face the map in the best way:
-You go slow and take as much gold as possible;
-you go with ss and use gl at certain points;
-You go as fast as possible, to get more drop using elixir.
All this slows down your farm and not everyone gets gold quickly as you think.
In addition, it also depends a lot on the gear you have and thanks to the variety of sets that exist and continue to implement that is possible. Also people buy a lot of those elixirs with gold to get those strong rings and houses, etc. Which takes pressure off other items.
From my point of view this map is very well designed and balanced.
On the other hand, if the items seem to be rising fast in gold, it is due to the demand for items that are needed for a more efficient farm, at the end of the event the prices could fall quickly, since there are no other pleasant maps to farm. or at least of general interest, as the expansion showed.

Nocturnus
10-06-2021, 01:57 PM
Yes unfortunately :(

New items can only "cushion" inflation as it doesn't sink gold. "Cushion" here means inflation happens but at a slower rate than it would otherwise have.

Slow it down for what you may ask?

Slow it down long enough for new 81 arcanes to come out for people to spam ridiculous amount of awake gems on.

Which is when prices of, arguably, all vanities would drop.

Yes, precisely those items that you say cushion inflation, is what maintains a "healthier inflation." You give gold to the new ones to buy their gears and you give new items and vanities to the old ones, or even the possibility of improving their gear, at events like this, which keeps the trade active and the items circulating. After all, how people (who have no money) would buy items from the plat user, if they couldn't get gold from anywhere.

dualray
10-07-2021, 09:35 AM
A better way to fix inflation is to recycle gold. For example, instead of plat elixers for events, provide water down version of elixer with purchase of gold. Update sir spentalot with token draw from consuming gold for exchange random crate/elixer/items. There are many ways


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