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Inozuke
10-07-2021, 09:40 AM
Is it just an extra 5% or is each 100% extra 5%?
I heard various rumors but I don't see any guidance on this in the forumhttps://uploads.tapatalk-cdn.com/20211007/87ff271ea5d757ffda3680983f19c954.jpg

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AlfineMahesa
10-07-2021, 09:46 AM
5% and it's a waste of points

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Irg
10-07-2021, 10:00 AM
If you have 700% gl it is 700%*5% which yeilds you 35% extra
Quite significant for a passive

Kolpertis_333
10-07-2021, 10:01 AM
It just adds 5% to your current gold loot, just as a 100gl weapon gives you only 100% more, this gives you 5%

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Inozuke
10-07-2021, 10:09 AM
If you have 700% gl it is 700%*5% which yeilds you 35% extra
Quite significant for a passive
Is there any comment from an administrator where I confirm that?

snakeeyes
10-07-2021, 11:02 AM
If every 100% has a 5% thats good but if only extra 5% only its a waste of points hope dev answer this please?

Inozuke
10-07-2021, 11:17 AM
If every 100% has a 5% thats good but if only extra 5% only its a waste of points hope dev answer this please?

can you tag an admin? I don't use this much so I don't know its possibilities

Switchback
10-07-2021, 12:19 PM
The description says it is affected by additional gold loot % modifiers. So the people telling you its +5% per 100%Gold Loot are correct.

Proud_
10-07-2021, 01:00 PM
If you have 700% gl it is 700%*5% which yeilds you 35% extra
Quite significant for a passiveDid you count in the base 100% gold loot?
(Not considering extra buffs and pet happiness bonus) 35% would be if you had 600% gl on gear

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Encryptions
10-07-2021, 01:06 PM
(0.05(100 + gold loot % of pets+gear+aa)= passive bonus.
Say I have 450gl ava set with a 200gl wep and 30% pet with an aa of 25%. I would do (0.05(100+ 450 + 200 + 30 + 25).
0.05 * 805 = 40.25 bonus gold loot. 40.25 + 805 = 845.25 total gold loot.
The 100 is the base gold loot you have. You have a base of 100% on everything, if you do not calculate that base then your calculations will be incorrect.

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Irg
10-07-2021, 01:15 PM
Did you count in the base 100% gold loot?
(Not considering extra buffs and pet happiness bonus) 35% would be if you had 600% gl on gear

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Yea accumulated sum, so in this case your gear adds a total of 600
+ Your base of 100 = 700, and add 5% on top of that

Nocturnus
10-07-2021, 04:13 PM
(0.05(100 + gold loot % of pets+gear+aa)= passive bonus.
Say I have 450gl ava set with a 200gl wep and 30% pet with an aa of 25%. I would do (0.05(100+ 450 + 200 + 30 + 25).
0.05 * 805 = 40.25 bonus gold loot. 40.25 + 805 = 845.25 total gold loot.
The 100 is the base gold loot you have. You have a base of 100% on everything, if you do not calculate that base then your calculations will be incorrect.

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This is wrong, no one adds the base to its final gl. Maybe you got a bit tangled up.


Yea accumulated sum, so in this case your gear adds a total of 600
+ Your base of 100 = 700, and add 5% on top of that

This guy has the correct result.

For less confusion I calculate it like this:

5 (%) + {(gl (pet, gear, etc.) * 5) ÷ 100} + gl (pet, gear, etc.) = final gl

Assuming your gl in items is 500:

5 + {(500 * 5) ÷ 100} + 500 = 530gl

snakeeyes
10-07-2021, 04:27 PM
Nice and good to know and thanks all for the calculation.

Encryptions
10-07-2021, 04:35 PM
This is wrong, no one adds the base to its final gl. Maybe you got a bit tangled up.


Yea accumulated sum, so in this case your gear adds a total of 600
+ Your base of 100 = 700, and add 5% on top of that




This guy has the correct result.

For less confusion I calculate it like this:

5 (%) + {(gl (pet, gear, etc.) * 5) ÷ 100} + gl (pet, gear, etc.) = final gl

Assuming your gl in items is 500:

5 + {(500 * 5) ÷ 100} + 500 = 530gl

??? You are literally adding the base in your formula. 5 times 6 is 30. Gear 500% base 100% = 600% times 0.05 = 30.

Switchback
10-07-2021, 05:19 PM
Start at 100% and add up all your gl. If you have zero % bonus gold loot, you still get 5% extra because you start at 100%of monsters gold drops.

Nocturnus
10-07-2021, 05:50 PM
??? You are literally adding the base in your formula. 5 times 6 is 30. Gear 500% base 100% = 600% times 0.05 = 30.

You don't need to know that. has 1 player without gl in any item or pet, active skill will have 5% gl.
A subject with 100gl. it's going to have 105gl plus 5,110gl.
Although, your formula is correct, the final result is incorrect, nobody adds the base to its result because everyone has 100gl, and everyone who wants will have that 5% gl, I would not add those 5 to my formula either, but it is correct to say it like that. Your base will always be 105 if the skill is active.

will0
10-07-2021, 06:08 PM
why is gl consider a skill? It is relatively irrelevant in the skill tab .. i also feel it is a waste of points

caabarader
10-07-2021, 06:10 PM
why is gl consider a skill? It is relatively irrelevant in the skill tab .. i also feel it is a waste of pointsIt's a passive lol, not skill that u put in skill tab

Sent from me.

Analytical
10-07-2021, 11:14 PM
"Maxed out Passive Description = Permanently increases your gold loot by 5%, this value is affected by additional gold loot modifiers"

Some preliminary knowledge
Base of 100% = multiplier of 1.00
(anything multiply by 1, you get no changes. So if you have 100% base gold loot, and a mob drop 1k gold, you get that 1k gold)

Total % Gold loot = Base%+ Additional% from gears or pets.
(For e.g. with a 100% gold loot weapon, this means 100% base + 100% weapon = 200% total gold loot. Using the same 1k drop example, you will get 2k gold instead of 1k gold.)

For adding additional %:
+0% = 100% + 0% = multiplier of 1.00
+5% = 100% + 5% = multiplier of 1.05

So since the description says the "+5% value" is affected by additional gold loot modifiers:

1. With 0% GL from gears/pets:
No passive = +0% to base 100% (Total Gold loot = 100% + 0% = 100% = multiplier of 1.00)
With passive = +5% to base 100%(Total Gold loot = 100% + 5%passive = 105% or multiplier of 1.05)

2. With 500% GL from gears/pets :
No passive = +0% +600% (Total Gold loot = base 100% + 500% = 600% or multiplier of 6.00)
With passive = +600%*5% + 600% (Total Gold loot = base 100% +500% + 30%passive = 630% or multiplier of 6.30)
(Notice here, you can't just +5% passive directly because just as the skill description writes, the passive value is affected by additional % GL, in total %(600%), so it is actually +30% passive)

Basically the formula is:
Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Base% + Gears/Pets%)
**You only add +5% passive directly when you have no other additional % gold loot from gears/pets

So if you have
+0%GL from gears/pets = 100% + 0% + 5%
= 105% GL (multiplier of 1.05)
+100% GL from gears/pets = 100% + 100% + 10%
= 210% GL (multiplier of 2.10)
+200% GL from gears/pets = 100% + 200% + 15%
= 315% GL (multiplier of 3.15)
+300% GL from gears/pets = 100% + 300% + 20%
= 420% GL (multiplier of 4.20)
+400% GL from gears/pets = 100% + 400% + 25%
= 525% GL (multiplier of 5.25)
+500% GL from gears/pets = 100% + 500% + 30%
= 630% GL (multiplier of 6.30)
+600% GL from gears/pets = 100% + 600% + 35%
= 735% GL (multiplier of 7.35)
+700% GL from gears/pets = 100% + 700% + 40%
= 840% GL (multiplier of 8.40)
+800% GL from gears/pets = 100% + 800% + 45%
= 945% GL (multiplier of 9.45)
+900% GL from gears/pets = 100% + 900% + 50%
= 1050% GL (multiplier of 10.50)
+1000% GL from gears/pets = 100% + 1000% + 55%
= 1155% GL (multiplier of 11.55)

A frequent confusion comes from how we normally speak of gold loot:
"Bro how much gold loot you have?"
"500% gold loot bro"
While in fact they mean +500% gold loot OR 600% total gold loot


The description says it is affected by additional gold loot % modifiers. So the people telling you its +5% per 100%Gold Loot are correct.
This guy above gave a good summary of the calculation I detailed.

Basically,
+5% per 100% Total GL,
+10% per 200%Total GL,
+15% per 300%Total GL,
+20% per 400% Total GL
.....

Nocturnus
10-08-2021, 12:42 AM
+0%GL from gears/pets = 100% + 0% + 5%
= 105% GL (multiplier of 1.05)
+100% GL from gears/pets = 100% + 100% + 5%
= 205% GL (multiplier of 2.05)
+200% GL from gears/pets = 100% + 200% + 10%
= 310% GL (multiplier of 3.10)

Probably if you read these 3 lines one more time, you will find out what your mistake was.

Knowing that your base is always 100%:

If you have 0gl you add 5% to your gl final
If you have 100gl you add 10%
If you have 200gl you add 15%
If you have 300gl you add 20%
If you have 400gl you add 25%
If you have 500gl you add 30%
If you have 600gl you add 35%
If you have 700gl you add 40%
If you have 800gl you add 45%
If you have 900gl you add 50%
If you have 1000gl you add 55%

AlfineMahesa
10-08-2021, 12:53 AM
can you clarify? @Cinco

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Nocturnus
10-08-2021, 12:57 AM
why is gl consider a skill? It is relatively irrelevant in the skill tab .. i also feel it is a waste of points

It is very relevant, whatever the formula, 1 rich gl is going to get much more % of gold than someone with less or little gl. In other words, 1 player with full gl will get more gold than others, having the same gl as in the past.
I don't know what the purpose is, but it will make the rich richer. Nor do I know why they have built it this way, basically if they wanted to give more gold to the rich, it was not necessary to make us spend valuable skill points.

Analytical
10-08-2021, 02:02 AM
Probably if you read these 3 lines one more time, you will find out what your mistake was.

Knowing that your base is always 100%:

If you have 0gl you add 5% to your gl final
If you have 100gl you add 10%
If you have 200gl you add 15%
If you have 300gl you add 20%
If you have 400gl you add 25%
If you have 500gl you add 30%
If you have 600gl you add 35%
If you have 700gl you add 40%
If you have 800gl you add 45%
If you have 900gl you add 50%
If you have 1000gl you add 55%

Strictly speaking, it was not a mistake, I chose one out of 2 possible interpretations of the given description.
A. Passive changes per "Additional %GL"
B. Passive changes per "Total %GL" (which is what you are calculating above)

Initially I took it as the passives changes per "additional %GL"(interpretation A), although it fits the description perfectly, I realized it doesn't make sense to exclude the 100% base from being considered as "additional"

For Interpretation B the formula is:
Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Base% + Gears/Pets%)
For Interpretation A the formula is:
Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Gears/Pets%)

If we use B, i.e. the more realistic interpretation, there are 2 rules here according to the description:
1. When you have "0 GL" = Total 100GL
So 5% of 100GL Total = +5% directly.
2. When you have "100GL" = Total 200GL
So 5% of 200GL Total = +10%.

Anyway, I now changed the original post to interpretation B a.k.a. the more possible/realistic calculation instead

Neutrone
10-08-2021, 03:38 AM
You guys complicate things for no reason. If you have 200% GL the skill will add 5% making it 205%. Same thing works with the crit passive skill. And the very same thing works with XP.

If gold loot was a normal value, like damage, then yes it would scale but gold loot is a percentage. In this case it adds.

Analytical
10-08-2021, 04:16 AM
You guys complicate things for no reason. If you have 200% GL the skill will add 5% making it 205%. Same thing works with the crit passive skill. And the very same thing works with XP.

If gold loot was a normal value, like damage, then yes it would scale but gold loot is a percentage. In this case it adds.

Actually Read.

Yes, READ the FULL passive skill description properly before you oversimplified things.

The description literally says:
"............ The 5% value is affected by additional percentage gold loot modifier"

If it's as you suggested just add 5% to whatever final gold loot amount you have, the description would have just stopped at

"Permanently increases your total gold loot by 5%"

Neutrone
10-08-2021, 07:12 AM
Actually Read.

Yes, READ the FULL passive skill description properly before you oversimplified things.

The description literally says:
"............ The 5% value is affected by additional percentage gold loot modifier"

If it's as you suggested just add 5% to whatever final gold loot amount you have, the description would have just stopped at

"Permanently increases your total gold loot by 5%"

Oh snap you're right, my bad, I read it before but didn't read it carefully enough (This is why I need my morning drink).

In that case it makes sense that it would scale according to your GL. Assuming you had 800 GL it's and maxed the passive the extra gl you'd get isn't a crazy amount, it's like 40%, an amount I'd expect for sts to give out. So yeah it's reasonable to say that it scales.

Nocturnus
10-08-2021, 04:08 PM
Oh snap you're right, my bad, I read it before but didn't read it carefully enough (This is why I need my morning drink).

In that case it makes sense that it would scale according to your GL. Assuming you had 800 GL it's and maxed the passive the extra gl you'd get isn't a crazy amount, it's like 40%, an amount I'd expect for sts to give out. So yeah it's reasonable to say that it scales.

Not everyone has an exact gl like 700 or 800.
That is why if you want to know exactly what the skill gives, like the friend that started this thread, it can be calculated as follows:

-Gl% (gear, location, pets, artifact, etc)
-100% (any player's base)
-5% (skill)

skill + {(gl * 5) ÷ 100} = (gl% final skill)

or

{(gl + base) * 5} ÷ 100 = gl (% final skill)

Finally we add this to our final gl:

gl (% final skill) + gl (items) = gl total

Example 750gl:

5 + {(750 * 5) ÷ 100} =
5+ {3750 ÷ 100} =
5 + 37.50 = 42.5%
42.5 + 750gl = 792.5% final gl

or

{(750 + 100) * 5} ÷ 100 =
{850 * 5} ÷ 100 =
4250 ÷ 100 = 42.5%
42.5% + 750gl = 792.5% final gl

Irg
10-08-2021, 04:44 PM
Your original base: 100%
Your default multiplayer: 100%

Puting this kill to 5/5 brings original base to 105%

Without skill: 100% * 100% = 100%
With 5/5 but not anything else: 105% * 100% = 105%gl

Suppose you have 500%gl on gear
Your gear multiplayer: 500% + default multiplier 100% = total 600%

Without skill: 100% * 600% = 600%
With 5/5: 105% * 600% = 630%

Xuds
10-08-2021, 05:25 PM
Cant you just do this then add it to your normal over all gl? Example if it was 900 or does it not work like thishttps://uploads.tapatalk-cdn.com/20211008/b2fd3564250d4e0bccee037a924f2cb5.jpg

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Ilove_Poopoo
10-08-2021, 05:34 PM
The paragraphs upon paragraphs above just made it complicated.

Simply, (goldloot%+1)*passive = converted gl from the passive

I assume everyone knows their multiplication.



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Nocturnus
10-08-2021, 06:15 PM
Your original base: 100%
Your default multiplayer: 100%

Puting this kill to 5/5 brings original base to 105%

Without skill: 100% * 100% = 100%
With 5/5 but not anything else: 105% * 100% = 105%gl

Suppose you have 500%gl on gear
Your gear multiplayer: 500% + default multiplier 100% = total 600%

Without skill: 100% * 600% = 600%
With 5/5: 105% * 600% = 630%


Cant you just do this then add it to your normal over all gl? Example if it was 900 or does it not work like thishttps://uploads.tapatalk-cdn.com/20211008/b2fd3564250d4e0bccee037a924f2cb5.jpg

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Here you are forgetting a fairly simple concept:
If you have 0 gl and activate skill your gl will be 5%.
If you add 100gl, it will not be 5%, 5% will be added, giving a total of 110%.
If you add another 100gl, you add 5%, giving 215% to the total gl.
Every time you add 100% you will add 5% to the original gl of 5%.

Just a technicality, not adding it gives an incorrect calculation.

That is why in my previous calculations in a simpler way:
You calculate 5% of your gl%
You add 5% (skill)
You add it to your total gl.

Irg
10-08-2021, 06:35 PM
Here you are forgetting a fairly simple concept:
If you have 0 gl and activate skill your gl will be 5%.


What? Does that mean u loot 0 gold if you dont have skill or gear that boost it?

Irg
10-08-2021, 06:42 PM
(1 + x%)(100 + y)
x is the level of that skill
y is the total gl you get from gear/pet etc

As simple as that idk why made it feel so hard

Analytical
10-08-2021, 06:55 PM
The paragraphs upon paragraphs above just made it complicated.

Simply, (goldloot%+1)*passive = converted gl from the passive

I assume everyone knows their multiplication.


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True, the formula looks simple as f (which by the way is the whole point of creating a formula in the first place).

But wait, while all of us know how to calculate it, who here truly even understand why is it so or how did you arrive at it? (I could, but can others?)

Put it this way, who doesn't like a simple one liner formula like E= MC^2? But how many people here actually understands what it means or how to arrive at this formula?

Given that there are many ways to arrive quickly at an answer, many of us here could have also opted to give just a one-liner formula but most did some forms of explanation at how we arrive at the answer - basically justifying why we teaches someone while not treating them to follow our formula without questions, in the hope that eventually they would figure out their own ways to arrive at same answer too.


(1 + x%)(100 + y)
x is the level of that skill
y is the total gl you get from gear/pet etc

As simple as that idk why made it feel so hard

Again, another person.

Basically an improvement on Ilove_Poopoo formula. Besides those who already understood what they are doing, I wonder how many people would actually understand this if this were to be the first comment under this thread.


Here you are forgetting a fairly simple concept:
If you have 0 gl and activate skill your gl will be 5%.
If you add 100gl, it will not be 5%, 5% will be added, giving a total of 110%.
If you add another 100gl, you add 5%, giving 215% to the total gl.
Every time you add 100% you will add 5% to the original gl of 5%.

Just a technicality, not adding it gives an incorrect calculation.

That is why in my previous calculations in a simpler way:
You calculate 5% of your gl%
You add 5% (skill)
You add it to your total gl.
In contrast, the above is a relatively short but simple to understand method

Analytical
10-08-2021, 07:14 PM
You don't need to know that. has 1 player without gl in any item or pet, active skill will have 5% gl.
A subject with 100gl. it's going to have 105gl plus 5,110gl.
Although, your formula is correct, the final result is incorrect, nobody adds the base to its result because everyone has 100gl, and everyone who wants will have that 5% gl, I would not add those 5 to my formula either, but it is correct to say it like that. Your base will always be 105 if the skill is active.

From here it is the same whether you add the base 100% at the start or at the end:

Your original calculation
5 + {(500 * 5) ÷ 100} + 500 = 530gl

Adding 100 at the front
105 + {(500 * 5) ÷ 100} + 500 = 630gl
Adding it after everything
[5 + {(500 * 5) ÷ 100} + 500] +100 = [530gl] +100

Maybe you didn't prefer to add the base but the main purpose of adding the base is not to make things complicated but rather make the final calculation much faster like, if the gold drop is 1k, we can just multiply by 6.3 = 6.3k gold drop.

Irg
10-08-2021, 07:22 PM
(1 + x%)(100 + y)
x is the level of that skill
y is the total gl you get from gear/pet etc

I wonder how many people would actually understand this if this were to be the first comment under this thread.

238109
Im pretty sure thats as basic of an expression as it can be
But if they prefer it in word, with that skill, you will get
5% more of your total drop
For example, a pile of gold is 1000 if you didn't put any point into this
will get you 1050 now, doesnt matter your gl you get 5% more

Analytical
10-08-2021, 07:28 PM
238109
Im pretty sure thats as basic of an expression as it can be
But if they prefer it in word, with that skill, you will get
5% more of your total drop
For example, a pile of gold is 1000 if you didn't put any point into this
will get you 1050 now, doesnt matter your gl you get 5% more

Read the reply to Ilove_Poopoo.

A formula is a simpler version of our method.

Perhaps show your method or working and then create a formula at the end. This way people can see how you get the formula and actually understand it and create another formula/their own method once they understood how to do it.

Nocturnus
10-08-2021, 07:29 PM
What? Does that mean u loot 0 gold if you dont have skill or gear that boost it?


(1 + x%)(100 + y)
x is the level of that skill
y is the total gl you get from gear/pet etc

As simple as that idk why made it feel so hard

If you don't read all the context or the previous comments you will never understand anything. Anyway, in previous formulas, I included the base, but instead of talking about the base, I decided to just mark the obvious.
The base is implicit, it is not something you can change, so knowing this if you have 0GL IN ITEMS, and you activate the skill, your total gl will be 5% and every time you add 100% you will add 5% to your gl.
And instead of making formulas that nobody will understand where the numbers came from.
I decided to simplify it by saying:
You calculate 5% of your gl% (items).
You add 5% of skill.
You add the gl% (items).
You get the total gl%.

If you get the same result, neither of the 2 will be wrong, it will only be 2 paths to the same point.

Ilove_Poopoo
10-08-2021, 07:33 PM
True, the formula looks simple as f (which by the way is the whole point of creating a formula in the first place).

But wait, while all of us know how to calculate it, who here truly even understand why is it so or how did you arrive at it? (I could, but can others?)

Put it this way, who doesn't like a simple one liner formula like E= MC^2? But how many people here actually understands what it means or how to arrive at this formula?

Given that there are many ways to arrive quickly at an answer, many of us here could have also opted to give just a one-liner formula but most did some forms of explanation at how we arrive at the answer - basically justifying why we teaches someone while not treating them to follow our formula without questions, in the hope that eventually they would figure out their own ways to arrive at same answer too.

"Basically the formula is Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Base% + Gears/Pets%)"

Right after giving out the preliminary, you suddenly came up with this formula above.

Preliminary section is pointless unless you're in front of a grade 1 audience. Too much terms and fillers from that three thousand character lengthy paragraph above, I could barely grasp.








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Nocturnus
10-08-2021, 07:37 PM
From here it is the same whether you add the base 100% at the start or at the end:

Your original calculation
5 + {(500 * 5) ÷ 100} + 500 = 530gl

Adding 100 at the front
105 + {(500 * 5) ÷ 100} + 500 = 630gl
Adding it after everything
[5 + {(500 * 5) ÷ 100} + 500] +100 = [530gl] +100

Maybe you didn't prefer to add the base but the main purpose of adding the base is not to make things complicated but rather make the final calculation much faster like, if the gold drop is 1k, we can just multiply by 6.3 = 6.3k gold drop.

People want to know how much gold is increasing or how much they can boast, 100% is something that everyone has, adding it to the final calculation is wrong from my point of view. It is the only thing that I marked in the encryption post, that is also a correct way to calculate the gl.

Irg
10-08-2021, 07:39 PM
A pool of gold that was going to give you 100 will now give 105
Doesn't matter if you have 0% or 10000%gl
It gives 5% more

Thats as straight forward as it can possibly be

Nocturnus
10-08-2021, 07:45 PM
"Basically the formula is Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Base% + Gears/Pets%)"

Right after giving out the preliminary, you suddenly came up with this formula above.

Preliminary section is pointless unless you're in front of a grade 1 audience. Too much terms and fillers from that three thousand character lengthy paragraph above, I could barely grasp.








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Maybe you could try going to the beginning of this thread, the guy is literally asking how this skill works. Explaining where each number comes from would save you a million questions that could arise.

Analytical
10-08-2021, 07:50 PM
"Basically the formula is Total Gold loot % = Base 100% + (Gears/Pets %) + Passive 5%*(Base% + Gears/Pets%)"

Right after giving out the preliminary, you suddenly came up with this formula above.

Preliminary section is pointless unless you're in front of a grade 1 audience. Too much terms and fillers from that three thousand character lengthy paragraph above, I could barely grasp.








Sent from my SM-N975F using Tapatalk

Would beg to differ, I'm quite certain many are not equipped with the preliminary knowledge, your level of grade 1 and the vast-majority-of-people's grade one is completely different. I wouldn't make that assumption unless it is straight forward calculation, if you actually network with different groups of young/old people from different industries you would be surprise how many does not know this.

Just like I used to major in Pure physics, my foundation in the math and sciences is way way stronger than those who might have taken business path tho I'm currently majoring in psychology

Ilove_Poopoo
10-08-2021, 08:04 PM
Would beg to differ, I'm quite certain many are not equipped with the preliminary knowledge, your level of grade 1 and the vast-majority-of-people's grade one is completely different. I wouldn't make that assumption unless it is straight forward calculation, if you actually network with different groups of young/old people from different industries you would be surprise how many does not know this.

Just like I used to major in Pure physics, my foundation in the math and sciences is way way stronger than those who might have taken business path tho I'm currently majoring in psychology

You were literally explaning the concept of how addition and multiplication is done to people that plays the game and uses the internet.

You still haven't explained how your formula was constructed. You explained how the product came from multiplying this and that, and the sum came from adding that to this... then suddenly you come up with a formula.
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Nocturnus
10-08-2021, 08:15 PM
A pool of gold that was going to give you 100 will now give 105
Doesn't matter if you have 0% or 10000%gl
It gives 5% more

Thats as straight forward as it can possibly be

If, as I said before, it is technically correct. But answering the question of this thread the correct thing would be to say:
"If I have 100gl in items and activate the skill, I get 110% gl"

Analytical
10-08-2021, 08:25 PM
You were literally explaning the concept of how addition and multiplication is done to people that plays the game and uses the internet.

You still haven't explained how your formula was constructed. You explained how the product came from multiplying this and that, and the sum came from adding that to this... then suddenly you come up with a formula.
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The formula was constructed straight from my calculation, anyway I agreed with you, I may have overlooked this while attempting to address a few underlying questions

I derived the formula by translating the 2 descriptions given by the passive skill.

Maxed out Skill passive:
Sentence 1.Permanently increases your total gold loot by 5%
Sentence 2.The 5% value is affected by additional percentage gold loot modifier

Sentence 1 = if you have 0% GL from gears/pets, you +5% GL passive
Sentence 2 = if you have >0% GL, you add [(Original 5% passive) X (Base% + Gears/Pets%) GL] as your final skill passive %GL

So since we know total gold loot is the sum of base GL% and all additional GL% (from gears and pets)

Total Gold loot % = Base 100% + (Gears/Pets %) + Adjusted Passive i.e. 5%*(Base% + Gears/Pets%)
**You only add +5% passive directly when you have no other additional % gold loot from gears/pets

EDIT:
For example:
If you have 10%gl from graveyard location (+10gl), u need to add this to base 100% GL
So it is 110gl%.
Then 5% of 110%gl is just 5.5%GL
Final Total GL%= 110%GL + 5.5%GL =116.5%
(or a multiplier of 1.165, so if you get 1k original gold drop, you multiply 1k by this multiplier to get your final gold drop)

Basically you can understand it as +5%GL for every +100%GL so you do the ratio you get +0.05% for every +1% Gold loot.

P.S. Just realized I could have made this much shorter xD but well I have a bad habit of trying to address too many things at once and also showing all the calculation so lazy people don't have to calculate it :P

Switchback
10-08-2021, 08:27 PM
to have an influence on someone or something, or to cause a change in someone or something. That is a Cambridge dictionary definition of the word Affect .


Maybe that will help someone, affected is the key word here.

Encryptions
10-08-2021, 09:25 PM
Guys. 100 + goldloot% from gear pet etc = X.
X times 0.05= Y.
Y+X = total overall gold loot.
Y+X - 100 = Total gold loot without base gl. Thats as simple as it gets...

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