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View Full Version : NERF Mythic Daggers!



championboost
12-31-2021, 02:22 PM
I have tried the Mythicc Daggers in every map and they are just op
Here is the video https://youtu.be/vmMuCmpkDbU



They need to be nerfed quickly

spctmstds
12-31-2021, 02:30 PM
https://r.tapatalk.com/shareLink/topic?url=https%3A%2F%2Fwww%2Espacetimestudios%2Ec om%2Fshowthread%2Ephp%3Ft%3D613023&share_tid=613023&share_fid=24169&share_type=t&link_source=app

I didn't see this is satire, my bad.

But maybe the difference between mythic and arcane gears are intended to be noticeable even at different consecutive caps?

Nouts
12-31-2021, 02:31 PM
Wkwkwk u is the best

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Encryptions
12-31-2021, 02:32 PM
Rip those skills and mana.

Nouts
12-31-2021, 02:39 PM
I tested it on several maps too, but the only effective location is in cities used as vanity.
I recommend you buy the 76 daggers or the 71 daggers are definitely better.
Happy New Year ^^

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trickmeister
12-31-2021, 02:41 PM
I have tested it aswell and I can confirm buying Lv71 Legendary Daggers for 500 Gold is better than these mythics

Avta
12-31-2021, 02:51 PM
Just my 2 cent. These Daggers are to support ur teammates to do more dmg since it reduced enemy armor

Rog job is not to clear mobs, let Mages do it hence their staff is perfect for it.

Instead I'd say to nerf warr aegis and sword, and Mage gun.

It's rog job to deal insane single target damage to bosses, and they should be the only able to do so to keep their identity.

Lame seeing a warr onehitting bosses, like what's the point of a rog at this point?

~Peace~

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Avaree
12-31-2021, 02:52 PM
I have tried the Mythicc Daggers in every map and they are just op
Here is the video https://youtu.be/vmMuCmpkDbU



They need to be nerfed quickly

Views needed?

spctmstds
12-31-2021, 02:58 PM
Just my 2 cent. These Daggers are to support ur teammates to do more dmg since it reduced enemy armor

Rog job is not to clear mobs, let Mages do it hence their staff is perfect for it.

Instead I'd say to nerf warr aegis and sword, and Mage gun.

It's rog job to deal insane single target damage to bosses, and they should be the only able to do so to keep their identity.

Lame seeing a warr onehitting bosses, like what's the point of a rog at this point?

~Peace~

Sent from my GM1913 using TapatalkThis!

But I'm sure a lot (and by a lot, I mean the whole community) will complain with not being able to solo anything anymore.

AL has grown to such a game in which you don't necessarily need a balanced team anymore. All classes have the ability to tank and do damage, then why have classes at all? Why not merge all 3 into 1?

Nouts
12-31-2021, 03:00 PM
Just my 2 cent. These Daggers are to support ur teammates to do more dmg since it reduced enemy armor

Rog job is not to clear mobs, let Mages do it hence their staff is perfect for it.

Instead I'd say to nerf warr aegis and sword, and Mage gun.

It's rog job to deal insane single target damage to bosses, and they should be the only able to do so to keep their identity.

Lame seeing a warr onehitting bosses, like what's the point of a rog at this point?

~Peace~

Sent from my GM1913 using Tapatalkwhat happiness we did only support? I loved it, I'll even change class.
currently no one cares for support but for those who do more damage regardless of armor or life, on a map that can kill you with just one hit defense is not effective, just damage is welcome, mage should be a support class right? why put that weight on archers?
What ur class avta? Not rogue, i got it right?

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memphis
12-31-2021, 03:00 PM
Views needed?

Is your opinion needed?

Avta
12-31-2021, 03:08 PM
what happiness we did only support? I loved it, I'll even change class.
currently no one cares for support but for those who do more damage regardless of armor or life, on a map that can kill you with just one hit defense is not effective, just damage is welcome, mage should be a support class right? why put that weight on archers?
What ur class avta? Not rogue, i got it right?

Enviado de meu SM-A205G usando o TapatalkMy class is mage, which is not support, they are AoE damage dealer, hence I asked for Gun nerf and keep Staff the same.

Rog is archer when using bow, and bow is strong ^-^

In theory, warrior should be given proc which allows them to take aggro, and tank while dealing medium damage: A proc like 75% non stacking damage reduction and 100% chance to taunt all mobs and bosses nearby with a 300% damage buff. It sounds like a perfect proc to me which reflect their classes.

I'll mention again, Mages are not support, no class is support. If anyone were to be support, it would be warrior since their heal is much more effective.

Mages: Clear mobs with massive aoe damage. (Staff allows them to do this)

Warrior: Tank aggro to keep ur teammates safe while dealing medium damage (No 81 weapons are doing this right now)

Rogue: Deal insane single target damage (bows allow them to do this)

So it clearly shows the problem is with both Warrior weapons, and Mage Gun.

The 81 bow allows u to do massive single target damage, and you could go with a cheaper option with Daggers to support your teammates.

However, Warrior 1 hitting bosses doesn't make sense at all! That should be Rog's job!

~Peace~

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Nouts
12-31-2021, 03:18 PM
My class is mage, which is not support, they are AoE damage dealer, hence I asked for Gun nerf and keep Staff the same.

Rog is archer when using bow, and bow is strong ^-^

In theory, warrior should be given proc which allows them to take aggro, and tank while dealing medium damage: A proc like 75% non stacking damage reduction and 100% chance to taunt all mobs and bosses nearby with a 300% damage buff. It sounds like a perfect proc to me which reflect their classes.

I'll mention again, Mages are not support, no class is support. If anyone were to be support, it would be warrior since their heal is much more effective.

Mages: Clear mobs with massive aoe damage. (Staff allows them to do this)

Warrior: Tank aggro to keep ur teammates safe while dealing medium damage (No 81 weapons are doing this right now)

Rogue: Deal insane single target damage (bows allow them to do this)

So it clearly shows the problem is with both Warrior weapons, and Mage Gun.

The 81 bow allows u to do massive single target damage, and you could go with a cheaper option with Daggers to support your teammates.

However, Warrior 1 hitting bosses doesn't make sense at all! That should be Rog's job!

~Peace~

Sent from my GM1913 using Tapatalkunfortunately the balance does not always go as planned, I believe that the dagger soon reaches 7 digits of value, as it is not usable like the others, I do not criticize each one with their opinion, I just hope that someone is seeing the feedback.
Not least because nobody wants a class to support.
I agree that what you say but I don't propose a debuff on the other weapons but to match the ones that are falling like the daggers to the level of the others.

Peace to the world XD

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Switchback
12-31-2021, 03:33 PM
Full mythic dagger set with 2k dex can easily clear Sunken Fleet. Proc is strong, but charging attacks all the time stutters gameplay and is frustrating at times. If this is going to be our best weapon for months then im waiting for adjustment to increase fluid gameplay.

I would take lower damage if we could increase proc rate.

Avaree
12-31-2021, 07:09 PM
Is your opinion needed?

Just as much as yours. Happy new year xD

Xyv.io
12-31-2021, 09:06 PM
Views needed?
Eh who would do that for 50 more views.. lol

AucResearcher
12-31-2021, 11:19 PM
eh who would do that for 50 more views.. Lol

xd

............

toetoedevil
01-01-2022, 09:40 AM
Views needed?

lol if u dont want to watch his youtube why u bother him? all youtuber start with 0 view. you are member from 2013 but act like a kid.

championboost
01-01-2022, 04:37 PM
I tested it on several maps too, but the only effective location is in cities used as vanity.
I recommend you buy the 76 daggers or the 71 daggers are definitely better.
Happy New Year ^^

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agree +1 top vanity

Starkinea
01-02-2022, 04:30 AM
Those daggers are not for solo play... If you want to solo take duggars. However in full party, their proc is op and mob disappears instantly (in any map). And yeah also sux on bosses.
Warriors are our new rogues who can oneshot bosses.

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Sulphurea
01-02-2022, 08:56 PM
Story repeats itself @Lena, like i said months ago when nerf occurred

Inviato dal mio Redmi Note 7 utilizzando Tapatalk

Potofgreed
01-03-2022, 07:42 PM
Just my 2 cent. These Daggers are to support ur teammates to do more dmg since it reduced enemy armor

Rog job is not to clear mobs, let Mages do it hence their staff is perfect for it.

Instead I'd say to nerf warr aegis and sword, and Mage gun.

It's rog job to deal insane single target damage to bosses, and they should be the only able to do so to keep their identity.

Lame seeing a warr onehitting bosses, like what's the point of a rog at this point?

~Peace~

Sent from my GM1913 using Tapatalk


the reason why some of the mythic weapons were so powerful early on was because the devs were probably trying to make soloing content accessible.

i "think" that was their intentions im not 100% sure im guessing.

with that being said people over react in the present they dont look ahead and try to imagine whats next.

i could be completely wrong here but the pre nerfed weapons seemed fine to me. because if you imagine lvl 81 arcane set in the same context as the pre nerfed mythic weapons + mythic set. ask yourself how powerful is the lvl 81 arcane set going be?

im all for solo being the primary because i shouldn't have to rely on you or anyone to play the game.

solo should always be the primary not the secondary. because the day that one person is left on the server at least they can still enjoy the game.

i honestly rather solo content then deal with anyone in here trying to play as a team. for good reason too. ill play with my friends. but my friends live in different time zones. so when they're not online im not going to play.

arcane legends is not like EverQuest,world of warCraft, order and chaos , guild wars and etc. im sorry to say the game isnt like that. those are traditional style mmo rpgs.

arcane legends is more like diablo 1-2 and 3, path of exile, last epoch,lost ark, grim dawn. These games are mmo arpgs that focus on solo being the primary and teams being secondary.

imagine increasing the health of the monsters and bosses from lvl 71 to 81 to around 500 billion hp.

since you want a more traditional game that shouldn't be a problem for you?

you want the mage to directly heal the tank.
you want the tank to pull agro and tank.
you want the rogues to be the damage dealers.
you know the games where it takes 2 hour to 3 hours to actually clear a dungeon.

i mean we had something like this before. it was called mausoleum. do you remember ? do you want that again?

tbh mausoleum was one of my favorites. but the way they had to balance power was interesting. in the end people didnt like how long it took. they also didn't like how the power was mainly in mages hands.

do you really want this? because i dont.

you and a few others will keep suggesting a similar formula that world of warcraft and traditional mmo rpgs use.

in a.l

tank tanks
mage cc
rogue deals dmg

^ this concept isn't wrong but it isn't right either.


i want a.l to be playable forever with or without people.

soloing the game should be made primary. team play should be secondary as a option.

my suggestion
revert mage and war mythic items back to their original states.
leave rogue mythic items as it is now.

happy holidays and take care

edited****

i removed a lot and simplified what i wrote.


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Starkinea
01-04-2022, 01:22 AM
Story repeats itself @Lena, like i said months ago when nerf occurred

Inviato dal mio Redmi Note 7 utilizzando TapatalkYeah ik that sadly.... But looks like nobody cares or listens, maybe roles of characters should be readjusted.

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