Ploid
01-31-2022, 12:49 PM
Hi,
This is quite complicated but hear me out haha.
Since a lot of people liked my idea about heros of arlor venturing into parallel universe in the other thread, I thought about exploring it a bit further, and lay out all my ideas about it.
"You either die a Hero, or live long enough to see yourself become a villain", this was the main inspiration for this idea.
The players venture into a parallel Universe where the Heroes of Legends (Uller, Villi, and Himinglava) never died, but as time passed by they got corrupted by an evil force, or they got drunk on their power.
As the legendary heroes once ventured through arlor seeking to fight evil before being corrupted, we will have the same current maps we have right now in the parallel universe, but the layout will be slightly altered with a "destroyed" or "corrupted" theme. We will call these Heroic Dungeons.
This parallel universe won't be about gold loot at all, we can farm gold loot in our current universe, but rather it'll solely be loot based, and the bosses will have a chance to drop Heroic eggs instead of their regular legendary versions. All dungeons will be equally strong.
The Last Level: A PvP twist.
In the end, we will have to fight these heroes with our own equipment, and defeat the "evil" that controls them.
After the last level is cleared by killing mobs, we will be transported to a separate zone where we will fight the legend of our class (Warriors fight Uller, Mages fight Villi, etc)
These legends can just be normal bosses, but it'll be cool if we can PvP against other players who were also clearing the same map. Players will be given Honor Equipment or use their own equipment but anymore power above a certain power level gets divided by 500 and added, and 5 sec to change their skills loadout
All the winner will then be transported to the main map to fight the final boss. The rewards will be worth the PvP hustle.
>_< Ploid >_<
Sent from my GM1913 using Tapatalk
This is quite complicated but hear me out haha.
Since a lot of people liked my idea about heros of arlor venturing into parallel universe in the other thread, I thought about exploring it a bit further, and lay out all my ideas about it.
"You either die a Hero, or live long enough to see yourself become a villain", this was the main inspiration for this idea.
The players venture into a parallel Universe where the Heroes of Legends (Uller, Villi, and Himinglava) never died, but as time passed by they got corrupted by an evil force, or they got drunk on their power.
As the legendary heroes once ventured through arlor seeking to fight evil before being corrupted, we will have the same current maps we have right now in the parallel universe, but the layout will be slightly altered with a "destroyed" or "corrupted" theme. We will call these Heroic Dungeons.
This parallel universe won't be about gold loot at all, we can farm gold loot in our current universe, but rather it'll solely be loot based, and the bosses will have a chance to drop Heroic eggs instead of their regular legendary versions. All dungeons will be equally strong.
The Last Level: A PvP twist.
In the end, we will have to fight these heroes with our own equipment, and defeat the "evil" that controls them.
After the last level is cleared by killing mobs, we will be transported to a separate zone where we will fight the legend of our class (Warriors fight Uller, Mages fight Villi, etc)
These legends can just be normal bosses, but it'll be cool if we can PvP against other players who were also clearing the same map. Players will be given Honor Equipment or use their own equipment but anymore power above a certain power level gets divided by 500 and added, and 5 sec to change their skills loadout
All the winner will then be transported to the main map to fight the final boss. The rewards will be worth the PvP hustle.
>_< Ploid >_<
Sent from my GM1913 using Tapatalk