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|Ares|
04-26-2022, 11:10 AM
I believe recent updates were there to make sure that if someone dies during the encounter with Elite Mecharydon and would respawn to wait at the gate till boss is killed by rest of the team APS would still be granted (or just counted towards the 1000 boss kills achievements) but problem still exists.

Whenever anyone die during the encounter with Mecharydon, even lets say at the very end (for example moment when 2 people die because bombbots reached Mecharydon on last stage and 2 other teammates managed to kill the boss) whoever is dead, no matter if its on the floor still in boss area or respawned outside of the gate APS does not count.

Is this actually intented and was changed to work this way to make the APS bit harder (I got no issue with that) or actually shouldn't work like that and APS should've been granted anytime someone died during the encounter but team managed to kill the boss neverthless?

Hoping for any response,

Thank you.

Futumsh
04-26-2022, 11:26 AM
No. You have to survive to get credit. Previously if you survived but were too far away in the room you would not get credit.