View Full Version : 2022-05-13 Content Update (292167)
asommers
05-13-2022, 12:02 PM
+ Corrected statistics for new Mythic Elondrian Rings.
+ Knight's Energy Saber cool down no longer extends on continued attacks.
+ Knight's Energy Saber cool down period increased to 7 seconds.
Spriteful
05-13-2022, 12:04 PM
Nice! Thank you so much for removing that cd extension
Jtflorencio
05-13-2022, 12:08 PM
+ Corrected statistics for new Mythic Elondrian Rings.
+ Knight's Energy Saber cool down no longer extends on continued attacks.
+ Knight's Energy Saber cool down period increased to 7 seconds.Rework Nerd dor knight ;-;it's easier if you play at least but in my opinion 5s is perfect
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Nexior
05-13-2022, 12:08 PM
Nerf before and again nerf ?
Wysłane z mojego ASUS_I005DA przy użyciu Tapatalka
Starkinea
05-13-2022, 12:09 PM
Is the day badge on the drop list of Bloodgrub? Looks like it's 0% drop rate?
Sent from my M2102J20SG using Tapatalk
Jtflorencio
05-13-2022, 12:10 PM
Rework nerf
Cinco
05-13-2022, 12:10 PM
Is the day badge on the drop list of Bloodgrub? Looks like it's 0% drop rate?
Sent from my M2102J20SG using Tapatalk
The drop chance is very low - but we checked the game database and saw that it has been looted by some lucky Legends already!
Cinco
05-13-2022, 12:13 PM
Rework nerf
I don't want to roll back to extending the cooldown and it's wrong to revert the 10m pull. So, hard 'no.'
I don't want to roll back to extending the cooldown and it's wrong to revert the 10m pull. So, hard 'no.'
Just test and it is way better this way!! thank you i like it now :D
Back to 245119
:encouragement:
Jtflorencio
05-13-2022, 12:34 PM
Just test and it is way better this way!! thank you i like it now :D
Back to 245119
:encouragement:yes it really improved ty
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Cinco
05-13-2022, 12:44 PM
yes it really improved ty
Just test and it is way better this way!! thank you i like it now :D
Awesome! Thanks for all the great suggestions and support, my Legends! :-)
kulldeepboro
05-13-2022, 12:46 PM
Awesome! Thanks for all the great suggestions and support, my Legends! :-)hyperos looking from corner
danialazhad63
05-13-2022, 01:08 PM
Dang... it's really nice now..ty
Sent from my RMX2001 using Tapatalk
Im still saying that saber compared with all other weapons and what it apply less dmg
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Maxzero
05-13-2022, 02:37 PM
Saber pull proc is great now. But now dozer axe doesn't proc right after saber pull proc and vice versa after dozer axe procs the saber pull proc doesn't work for few seconds. It used to work before the last 2 updates.
Saber pull proc is great now. But now dozer axe doesn't proc right after saber pull proc and vice versa after dozer axe procs the saber pull proc doesn't work for few seconds. It used to work before the last 2 updates.Thats a proc and all the procs cant be stacked have to wait
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Maxzero
05-13-2022, 02:55 PM
Thats a proc and all the procs cant be stacked have to wait
Enviado desde mi SNE-LX3 mediante TapatalkBefore the last 2 updates it was working like this. Dozer axe proc right after saber proc.
Cinco
05-13-2022, 03:08 PM
Before the last 2 updates it was working like this. Dozer axe proc right after saber proc.
Correct. When the pull was useless it didn't invoke any proc cooldown. Proc cooldown took effect when the range of the pull extended to 10m - but the proc cooldown time could be extended indefinitely if you kept attacking (and with this update the proc stacking was in effect and you could not use another weapon proc). The 'cooldown extension on attack' effect has been removed in favor of a simple 7 second cooldown on the pull. This cooldown affects other weapon procs. That said, the effects on your target are not affected by any cooldown (just RNG).
Uereazagr
05-13-2022, 04:10 PM
Cool!loving the new proc