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View Full Version : Marshfoot elixirs timer bug



Ilove_Poopoo
07-13-2022, 04:49 AM
The system lets me open more than 2 of the same marshfoot elixir, but It doesn't reset or add time, just wastes the succeeding ones.

It should atleast reset the timer, or stack time. If not, let the system not open more if the player already has one opened.

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Futumsh
07-13-2022, 04:54 PM
With the next update they should reset the duration if used while another is active. Unfortunately due to their interaction with the itemsets and such the normal elixir reuse mechanisms don't work with them.