Hriv
08-10-2022, 03:07 PM
Enchanting system overhaul
The point of this overhaul is to streamline the player experience with enchanting process and make it easier to operate.
The new system will work that way:
Instead of having your jewels slotted in you gear’s sockets, you will have a special tab designed in such way where you can slot the jewels.
You will have a total of 13 slots as it follows:
5 offensive slots (where you can slot jewels such as : mind, fury, finesse, lightning, chaos)
5 defensive slots (where you can slot jewels such as : nature, water, diamond)
2 utility slots (where you can slot new jewels that will give you gold loot bonus, experience bonus, movement speed bonus, haste bonus)
1 slot for combat jewels (where you can slot a special jewel that will enhance your damage bonus or damage rezistence bonus)
Because the number of slots is reduced from 21 to 13, and only 10 of them are designed to hold the original type of jewels, the bonuses those jewels provide will be doubled for each category and rank.
As an endgame player I often switch from a set of gears to another to optimize my performance in certain raids and I feel punished to try and slot/unslot my jewels on different gears, having to wait 8hours for each piece. Even with the new crafting time reduction tokens, the process is so complicated that doesn’t worth the effort. I would like to have the freedom to choose any type of jewel combination to boost my performance based on the content I play without sacrificing too much time. It is already too costy to make 1 set of jewels and I don’t find being a viable choice to own more than a set jewels at this point due to the upgrading process constrains.
The point of this overhaul is to streamline the player experience with enchanting process and make it easier to operate.
The new system will work that way:
Instead of having your jewels slotted in you gear’s sockets, you will have a special tab designed in such way where you can slot the jewels.
You will have a total of 13 slots as it follows:
5 offensive slots (where you can slot jewels such as : mind, fury, finesse, lightning, chaos)
5 defensive slots (where you can slot jewels such as : nature, water, diamond)
2 utility slots (where you can slot new jewels that will give you gold loot bonus, experience bonus, movement speed bonus, haste bonus)
1 slot for combat jewels (where you can slot a special jewel that will enhance your damage bonus or damage rezistence bonus)
Because the number of slots is reduced from 21 to 13, and only 10 of them are designed to hold the original type of jewels, the bonuses those jewels provide will be doubled for each category and rank.
As an endgame player I often switch from a set of gears to another to optimize my performance in certain raids and I feel punished to try and slot/unslot my jewels on different gears, having to wait 8hours for each piece. Even with the new crafting time reduction tokens, the process is so complicated that doesn’t worth the effort. I would like to have the freedom to choose any type of jewel combination to boost my performance based on the content I play without sacrificing too much time. It is already too costy to make 1 set of jewels and I don’t find being a viable choice to own more than a set jewels at this point due to the upgrading process constrains.